Welcome to Bitfighter!

Bitfighter is a free multi-player 2-D space combat game with dual-axes controls. It's a team-based strategy game featuring retro vector graphics and customizable ships. It's fast, fun, and frenetic.

Bitfighter is designed for Windows, Linux, and OS X, and has an active development team.

Download the latest full, stable release now!

Bitfighter 017b Released!

Bitfighter 017b has been released. This release fixes a series of bugs that were reported in 017a, including and especially two widely reported editor bugs. See the change log and grab the latest version here!

Bitfighter 017a Released!

What started out as a bug fix release turned out to have a bit more. New features include:

  • Cores altered significantly
  • First achievement implemented (25 flags)
  • High scores menu
  • Pulse addition to Boost module
  • Music!
  • Voice chat mute (/vmute)
  • Lot of other fixes and rounding of the rough edges of 016

Download the new version now!

Leaderboard

This is a very preliminary Bitfighter Leaderboard!

The top 3 players will be picked every week based on the number of wins in official games. For a game to be official, it must have at least 4 human players, and 2 of those must be registered. The game must end normally. Stats for most prolific players count (almost) all games.

Most Official Wins
Last week:

NameWins
sam68617
cloakdood.010
cloakdood9
          
This week so far:

NameWins
FoOtloOse2
Little_Apple1
amgine1
Most Games Played
Last week:

NameGames
sam686112
ChumpChange53
cloakdood51
          
This week so far:

NameGames
FoOtloOse31
Little_Apple22
JaddySnow18

Bitfighter 016 Released!

It has been a while since we've done a release, but made those months count! We've made some fairly dramatic internal changes, including swapping out the entire UI and input systems (replacing GLUT with SDL). This means, among other things, you can use the mouse wheel in the editor now. Huge chunks of the editor have also been rewritten to make it easier to modify and add new objects in the future.

For the first time ever in the history of Bitfighter, we've added a brand new game type - Core. The object of Core is to seek out and destroy the enemy's Cores; we picture it as a kind of attack-the-castle type game, but we think you'll have your own ideas. Several modules have been updated, most dramatically Sensor, which expands the abilities you get for free. And soccer has been redone once again. No more carrying the ball, now it's all about a heavy ball. Give us your feedback on whether that was a good change or not.

We fixed a lot of bugs, made a lot of changes, big and small, but mostly this release sets the stage for a series of more rapid releases in the future. As always, we value your feedback and ideas, and look forward to seeing you in-game.

Grab a copy, and read the (exhaustive) change log on the Downloads Page.

- The Bitfighter Dev Team

PS As a special bonus, the download package includes a whole new set of levels, one for each game type.

Bitfighter 015a released!

A new release of Bitfighter is now available, with tons of fixes and enhancements. Read about it and download the latest on the downloads page.

Bitfighter videos on YouTube

Check out the new Bitfighter channel on YouTube! These show come great game play, and give a real sense for how Bitfighter works with several players. Watch now!

Mailing list

Bitfighter now has an announcements mailing list. Sign up on the contact page.

Wiki launched

The Bitfighter wiki has been launched. Check it out and pitch in. Flesh out an existing article, or create a new one. Level design tips, strategies, whatever strikes your fancy.

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