#bitfighter IRC Log

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IRC Log for 2011-07-17

Timestamps are in GMT/BST.

00:00:00Zoomberright, i dont understnad that either
00:00:00Zoomberbut, i delete my cpp, and grab the one thats being compiled on the server, and thats what it says
00:01:00raptori think your stuck with the wrong file somehow
00:02:00Zoomberhmmm
00:02:00Zoomberi dont get it..
00:02:00raptordinner time!
00:02:00Zoomberi could literally show you a video of what i do
00:02:00Zoomberand that would prove it
00:03:00Zoomberim using directory /root/sam
00:03:00Zoomberfor both make, and my ftp
00:03:00Zoomberdownload input.cpp and check that
00:03:00Zoomberand it shows fabs
00:03:00raptorZoomber: I recommend you learn to edit it directly on the server for quick edits
00:04:00Zoomberok, using vim?
00:04:00raptortry using text editor, or, if you are brave: vi
00:04:00raptornano
00:04:00raptoris a good starting one
00:04:00raptor(you might have to install)
00:04:00Zoomberok
00:04:00raptorunless you already know vi/vim
00:04:00raptorthen use that because it is guaranteed to be there already
00:04:00Zoomberstill, filezilla is depenedable
00:04:00Zoomberand i can see the get command
00:05:00Zoomberoucccch
00:06:00Zoomberoh raptor
00:06:00Zoomberson of a gun
00:06:00raptorson of a biscuit?
00:06:00Zoomberraptor: tell me when you get back. you'll love
00:06:00Zoomberoh your here]
00:07:00Zoomberyoul LOVE this
00:07:00raptordinner still hasn't officially started...
00:07:00Zoomberit wasnt the directory
00:07:00Zoomberthe directories were alllll good
00:07:00Zoomberthis wasnt untill i wanted to copy my server's ip adress. that i discovered.....
00:07:00Zoomberi was on the WRONG vps
00:07:00raptorhahahaha
00:07:00Zoomberahahhahfah waaaaaAAH!
00:07:00raptori hate it when I do that...
00:10:00Zoombertesting time!
00:10:00Zoombersuper, it worked out
00:11:00Zoomberim going to try this on mac too
00:11:00Zoomberbecause instead of using fabs
00:11:00Zoomberi was using abs((int)..coode..)
00:11:00Zoomberbut that returns an integer, which sadly by the laws of math cant be a decimal
00:11:00Zoomberand joystick fire axes returns decimal number
00:11:00Zoomberso i can only fire when joystick go up in 3d mode, as that must be int 1
00:12:00Zoomberwhich is all i can guess upon since i have never really read c++ or been taught it
00:12:00Zoomberive been trying to figure all this stuff out forever
00:13:00Zoomberinstalled libspeex-devel, i pray to god to see if it can finalaaaaaly work
00:14:00Zoomberooooh COMON
00:14:00Zoomberoh actually i know another way to fix thsi
00:18:00ZoomberARRRR YEEARRRGH its compiled finally
00:18:00Zoomberafter 2 days of work
00:18:00Zoomberyou can immagine how excited i must be....
00:19:00sam686if you want to edit server .cpp or .h files you can try nano input.cpp to edit a server file... windows telnet is horribly broken with using nano through my other linux computer
00:28:00Zoomber Quit (Ping timeout: 258 seconds)
00:32:00raptoruse putty on windows to ssh
01:05:00raptor Quit (Ping timeout: 240 seconds)
01:06:00raptor has joined
01:06:00ChanServ sets mode +o raptor
01:07:00raptori went to the local donation store looking for a dual axis USB controller
01:07:00raptordidn't find one
01:08:00raptormaybe i should pay the bachelors next door a visit..
01:19:00raptori'm committing that joystick change sam686..
01:21:00koda Quit (Quit: k thx bai)
01:25:00BitfighterLogBot - Commit ad2c39632051 | Author: buckyballreaction | Log: Enough of this static initialization in a method rifraff - just initialize in the global scope; hopefully, joystick static data is good now..
02:02:00zoomber has joined
02:05:00zoomber69.237.148.156 pass is sam686
02:05:00zoomberport 5800
02:05:00zoomberit *should* work
02:06:00zoomberi tested conection with the REALvnc server
02:06:00raptorhaha
02:06:00sam686i tried http://69.237.148.156:5800/ but i get java exceptions...
02:06:00raptorit says the server/security combo is too old
02:06:00zoomberoh hmmmmmmmmmmmm
02:07:00zoomberwhat in the name of jesus is that page
02:07:00zoomberi thought it would work with just vnc://69.237.148.156:5800/
02:07:00sam686i tried connecting withmy VNC viewer, it fail to connect saying "No configured security type is supprted by 2.2 viewer
02:07:00zoomberoh, you both have same error
02:07:00sam6863.3, not 2.2
02:07:00zoomberthats some wierd stuff, i had no idea it was java either
02:07:00raptori think it's server side
02:08:00zoomberit must be...if both of
02:08:00zoomberoh i see
02:08:00zoombermaybe theres a VNC update for me
02:09:00zoomberi just get connection refused
02:09:00zoomberok i have another idea
02:09:00raptor3.3 protocol is super old, i think
02:09:00zoomberim going to open up a port with a different software
02:09:00raptorhttp://support.jumpdesktop.com/entries/244247-vnc-vnc-server-error-no-configured-security-type-is-supported-by-3-3-viewer
02:10:00zoombertry now...
02:10:00zoomberbut this time, im using a different software, so might not be java
02:11:00sam686i have UltraVNC 1.0.8.2, the latest is UltraVNC 1.0.9.6
02:11:00raptorincorrect password
02:11:00zoomberok use vnc://69.237.148.156/
02:11:00zoomberpass is sam686
02:11:00raptori did - three times
02:12:00raptorerror message: Incorrect password
02:12:00zoombergrr
02:12:00zoomberalright, ill take it off
02:12:00zoomberno pass now
02:12:00sam686now i can connect, but password is not sam686
02:12:00zoomberyes, i removed it now
02:12:00sam686i can't connect with empty password either..
02:12:00raptorstill requiring a password
02:13:00zoomberEFAEFRf
02:13:00zoombermaybe something is over riding my software
02:13:00zoombertry..NOW
02:13:00sam686EFAEFRf is not the passwird either
02:13:00zoomberLOL
02:13:00zoomberthat was just a yell rage word of mine
02:14:00zoombertry now without pass
02:14:00sam686tried sam686 password, doesn't work
02:14:00raptorConnected to RFB server, using protocol version 3.8
02:14:00raptorToo Many Security Failures
02:14:00raptorit hates me now
02:14:00zoomberoh
02:14:00zoomberlool'
02:14:00zoomberwhat do i do about that?
02:14:00zoomberRFB protacol is using 3.8 now on my side
02:14:00raptorthat is ok - i think 3.7/3.8 is about what you want
02:15:00sam686now i get "Incompatible version"
02:15:00raptorServer did not offer supported security type
02:15:00zoomberummmmmmm
02:16:00sam686we have different errors connecting to zoomber vnc..
02:16:00zoomberinteresting
02:16:00sam686i guess i can update..
02:16:00zoomberim going to open up a second port as well, this will be 5801, and pass will be sam686
02:16:00zoomberthat will be open in 30 seconds
02:18:00zoomberok now thats up
02:18:00sam686when i try to download from altravnc, i get: Unauthorized access to downloads!You tried to start a download from a not authorised resource or your browser do not send a referrer! If you deactivate the referrer in your browser please activate it in your browser configuration to download the file!
02:19:00zoomberaaahah what?
02:19:00sam686i don't get it, i am using chrome..
02:20:00zoombertry restarting chrome / download?
02:20:00raptorConnected to RFB server, using protocol version 3.8
02:20:00raptorServer did not offer supported security type
02:20:00raptori am connecting to the normal service at port 5900
02:20:00zoomberport 5800 = no password, port 5801 = sam686 (password)
02:20:00zoomberoh, that is ...
02:20:00zoomberii dont knwo that
02:20:00zoomberg
02:20:00zoomberthat is probably my desktop
02:20:00zoomberi can check
02:20:00raptori have to step away for a bit...
02:20:00zoomberbut use ports i just specified i guess
02:20:00zoomberok
02:21:00raptori'm in!
02:21:00sam686stupid ultravnc site won't let me download, first Please wait! You can download the file in 10 seconds, then error...
02:21:00zoomberraiptor is the coolest
02:22:00sam686i still get "Incompatible Version"
02:22:00sam686when connecting to zoomber..
02:22:00zoomber did not give raptor complete access to his desktop
02:22:00zoomberno siree
02:23:00zoomberwhat the heck
02:23:00zoomberoh yes raptor, port 5900 is my other desktop
02:23:00zoombersam or
02:23:00zoomberraptor is in?
02:23:00sam686when i go to http://69.237.148.156:5800/ all i get is "RFB 003.008"
02:23:00raptorle tme connect with higher compression level...
02:23:00raptorah much faster
02:24:00raptorand uglier
02:24:00zoomberllloooool
02:24:00raptorand now its dead
02:24:00zoombershall i remove background image?
02:24:00sam686got any way i can connect to zoomber?
02:24:00zoomberor make it solid color?
02:24:00zoombersam686, try port 5800 with no password, or 5801 with password, sam686
02:24:00raptorsolid color is best - but it doesn't really matter unless you are looking at a large portion of the background
02:24:00zoombermy desktop computer is port 5900 with pass sam686
02:24:00raptorok gotta go for a bit
02:25:00zoombernnoooooooo
02:25:00zoomberok
02:25:00sam686seems to work now..
02:25:00zoomberyou connected through different ip ?
02:25:00zoombernot 96 one..?
02:47:00raptorwhat about giving logged in users the ability to delete their maps from a server?
02:49:00zoomberi like that
02:49:00zoomberstole the idea from my head..but ok
02:49:00zoomberas long as they include their map credits
02:49:00raptorsimultaneous serendipity?
02:49:00zoomberyou can prevent other users from uploading different maps with same name to server, and allow /deletemap, i like it
02:49:00sam686probably should allos some map deleting to players who uploaded it..
02:50:00zoomberi like, "passively peaceful"
02:50:00raptorperhaps adding in a hash to the level file
02:50:00raptorin order to delete the map, you'd have to enter in a password, and only the user who created it would know the password that hashes correctly
02:51:00sam686hach can allow uploading same name levels, but there can easily be broken version of same name...
02:53:00zoomberjust add an extra else if to the /deletecurrentmap command in gametype.cpp to also allow map to be deleted if hash pw is right
02:54:00zoomberbut dont forget, /deletecurrentmap doesnt delete map until server restart right now....that could confuse some players anyways
03:01:00raptorwe could something crazy like keep a cache of "protected maps" (ones with password hashes) and if some one uploads another map that has very similar barrier lines, then disallow it
03:01:00zoombermaybe
03:01:00zoomberjust make sure the hashes are at disk, not memory, or itd be alooot of meory
03:01:00zoombermemory
03:02:00raptorhow much is a dual action joystick nowadays?
03:03:00zoomberget a saxis!
03:03:00raptorsaxis? let me look
03:03:00zoombermight be expensive though
03:04:00raptori'm not finding that brand
03:07:00raptorok saxis = sixaxis
03:07:00zoombersorry
03:07:00zoombersixaxis
03:07:00raptorwhy is it called sixaxis?
03:07:00zoombereh
03:07:00zoomberi think
03:07:00raptorps3 controller it looks like
03:07:00zoombertwo bottom analog stick
03:07:00zoombera motion-controlled thing
03:08:00zoomberi think its for motion control
03:08:00zoomberlook at http://en.wikipedia.org/wiki/PlayStation_3_accessories
03:08:00zoomberyes, its referring to motion control
03:08:00raptorah, i see now
03:08:00raptorok
03:09:00zoomberpretty neat, i guess thats why its so smooth when i use the sixaxis feature
03:23:00raptorheading in early...
03:23:00raptornight
03:23:00raptor Quit (Remote host closed the connection)
03:52:00raptor has joined
03:52:00ChanServ sets mode +o raptor
04:15:00raptor Quit (Remote host closed the connection)
04:52:00Zoomber_ has joined
06:16:00BitfighterLogBot - Commit df138c73ccef | Author: watusim...@bitfighter.org | Log: Polywalls now properly merge with regular walls in editor
06:16:00BitfighterLogBot - Commit b375b232cb8d | Author: watusim...@bitfighter.org | Log: Removed a bunch of static & global vars, simplified things a tad, fixed ghosting issue with polywalls
06:16:00BitfighterLogBot - Commit 25161265c05d | Author: watusim...@bitfighter.org | Log: Merge
07:13:00zoomber Quit (Quit: zoomber)
07:13:00Zoomber_ is now known as Zoomber
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08:01:00BitfighterLogBot - Commit 182ef67e8e89 | Author: watusim...@bitfighter.org | Log: Polywall merging now working properly in editor
08:01:00BitfighterLogBot - Commit 43b6cbe77e8f | Author: watusim...@bitfighter.org | Log: Improved engineered object interaction with walls; item serial numbers now persist better over different versions of our database
08:31:00iKoda has joined
08:31:00iKodaHi
08:31:00LordDVGhello
08:31:00sam686hi
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17:04:00zoomber_karamazovapy has been on all night?
17:04:00karamazovapy?
17:05:00zoomber_oh
17:05:00zoomber_i guess i just logged off when i saw you and logged on and you hapened to be on
17:05:00karamazovapyirc?
17:05:00zoomber_bitfighter
17:05:00karamazovapyoh, I've been leaving the editor open
17:05:00zoomber_oh
17:06:00zoomber_are you working on your big map?
17:06:00karamazovapyyep
17:06:00karamazovapyI started working in a different file so I could paste sections together
17:06:00zoomber_oh
17:06:00karamazovapybut I'm not sure it will even be playable
17:06:00zoomber_that seems like a much smarter idea then what i did
17:06:00karamazovapythe load time might make it impossible
17:06:00zoomber_i tried to make a very big dungeon
17:06:00zoomber_it takes about 5 minutes or more to load in editor
17:07:00zoomber_but it takes only 10 seconds to load in game
17:07:00karamazovapythis one section is already 74kb
17:07:00zoomber_i'm lucky i was able to fix it so i dont spawn in black
17:07:00zoomber_mine is 172 KB
17:07:00karamazovapy...this is just one tiny part of the map
17:07:00zoomber_but it still has so many errors
17:08:00zoomber_oh, that will be humgousnormousgigantic
17:08:00karamazovapywell I was using goalzones for this section to help lay out a grid
17:08:00karamazovapynow that I'm deleting them, hopefully the size will shrink way down
17:08:00zoomber_oh
17:09:00zoomber_mines probably high because it was a dungeon which will have lots of other items
17:10:00zoomber_ive worked on it on and off, but never posted it because its gotten way to buggy and after playing dungeon after dungeon on other servers that are no puzzle / turret mesh, ive gotten tired of them and stopped work
17:10:00zoomber_hmm, it seemed to only take 2 minutes to load this time
17:11:00karamazovapyI should turn off navmeshzone construction
17:11:00karamazovapythat would help a lot
17:11:00zoomber_weren't you making a bot to go with it though?
17:12:00karamazovapyyeah, but I can manuall add meshes if I actually need them
17:12:00karamazovapyor I can program it not to use meshes
17:12:00zoomber_ok
17:13:00zoomber_program it not to use meshes?
17:13:00karamazovapywe'll see...it would help for testing this section one way or the other
17:13:00zoomber_ok
17:13:00karamazovapywithout the gridsetting goal zones it cut down to 58kb
17:13:00zoomber_ok
17:14:00karamazovapy45 seconds...
17:14:00karamazovapystill waiting
17:14:00karamazovapy1:00
17:14:00karamazovapy1:45
17:15:00zoomber_hmmm
17:15:00karamazovapy2:30
17:15:00zoomber_is this level loading?
17:16:00karamazovapyyep
17:16:00karamazovapy3:00
17:16:00zoomber_wow
17:16:00zoomber_you might beat my record!"
17:16:00karamazovapymaybe if I host instead...
17:16:00zoomber_wait..
17:16:00zoomber_is this when you enter the level editor, or TEST it?
17:17:00karamazovapytest
17:17:00karamazovapyweird...the load bar zipped right across, but I've got a black screen
17:17:00zoomber_aww
17:17:00zoomber_try moving the spawn way away from everything
17:17:00karamazovapyI can hear the command map zoom in and out
17:17:00zoomber_and have a teleporter go to the real spawnpoint
17:18:00zoomber_that way, your ship might get loaded first when you spawn
17:18:00karamazovapyno dice
17:18:00karamazovapymaybe if I do the navmesh bit
17:18:00zoomber_hmmm
17:19:00zoomber_do you have a bunch of items in one spot?
17:19:00zoomber_try the navmesh thing
17:19:00zoomber_if it doesnt work, see if you can cut down on some items
17:19:00karamazovapycan't
17:19:00zoomber_ok
17:21:00karamazovapyseemingly no help from navmeshzone
17:21:00karamazovapyBotNavMeshZone 0 0 0 1 1 0
17:21:00zoomber_hmm
17:21:00karamazovapyguess my mighty mighty level wasn't meant to be
17:22:00karamazovapylol...maybe if I put all of this into a levelgen script...
17:23:00zoomber_hmm
17:23:00karamazovapyfunny that the main level is bigger, filesize-wise, and loads fine
17:23:00zoomber_yeah, and mine was bigger too and it loads fine..
17:23:00Flynnn has joined
17:27:00zoomber_i have alot of polywalls in mine too, that could slow it
17:27:00karamazovapyzero poly's here
17:27:00karamazovapymostly gofasts
17:27:00zoomber_i have all of those
17:29:00karamazovapywe're talking about over 1000 gofasts
17:29:00karamazovapy...which I guess means the file is over 1000 lines long
17:29:00karamazovapy...which is probably my problem
17:30:00zoomber_Oh, yess, thats an easy black screen
17:30:00karamazovapylike I said...maybe if I put this all into a levelgen...
17:30:00zoomber_1000?
17:30:00zoomber_try THREE thousand lines long
17:30:00zoomber_more actually
17:31:00karamazovapySpeedZone 10.6 -7.5 11 -7.5 2000 SnapEnabled is one line
17:31:00zoomber_im trying to remove some unnecessary lines right now
17:32:00karamazovapyjust for fun, I'll delete a section and see if it loads
17:32:00karamazovapyyep
17:33:00zoomber_ok
17:33:00zoomber_lool
17:33:00zoomber_so try slowly adding that map section bakc
17:34:00karamazovapygot it narrowed down pretty close already
17:35:00karamazovapyabout 72 gofasts and a loadout zone make the difference
17:36:00zoomber_its funny, people have always found glitches in my map..but they have never beat it
17:44:00zoomber_this whole time ive been working, has just been clearing up bugs
17:44:00karamazovapyI removed some gofast redundancies, and I'm making progress now
17:45:00zoomber_me too
17:53:00zoomber_hey karamazavopy, if you have a second, do you want to see this dungeon i have never released?
17:53:00karamazovapysure
17:54:00zoomber_password is giraffe
18:30:00zoomber_ Quit (Quit: zoomber_)
18:56:00sam686 Quit (Ping timeout: 258 seconds)
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20:06:00zoomber_WHERES SAM
20:06:00zoomber_USUALLy on by now
20:06:00zoomber_
20:30:00raptor has joined
20:30:00ChanServ sets mode +o raptor
20:30:00zoomber_RAPTOR
20:30:00raptorsomeone doth call my name?
20:30:00zoomber_no i called the raptor that has all caps in his name
20:31:00zoomber_sams server went down
20:36:00raptorsad :(
20:49:00zoomber_hows ze onion/sandwidch?
20:49:00raptorbad-breatharific
20:49:00raptorbut so tasty
20:50:00zoomber_lool
20:50:00zoomber_hey raptor, do you want me to host the classic / user levels with sam's code?
20:51:00zoomber_it seems everyone is abusing /addbots and changing levels / stuff
20:51:00zoomber_everyone knows the level change pass now
20:51:00raptorof watusimoto's servers?
20:51:00zoomber_theres about 100 bots on watusimotos server right now
20:51:00zoomber_yes..
20:52:00zoomber_be right back pizza almost done
20:52:00raptordoes levelchange password grant bot rights?
20:52:00zoomber_yes
20:52:00zoomber_i can change it so admin pass does
20:52:00raptorwell that stinks
20:52:00raptornah - let's leave it
20:52:00zoomber_ok
20:52:00raptorwell make changes for next release
20:52:00zoomber_could also require vote..
20:52:00zoomber_ok
20:54:00raptoris the lvlchange password given out freely, though?
20:54:00raptorin one of the maps?
20:54:00sam686 has joined
20:54:00ChanServ sets mode +v sam686
20:58:00zoomber_saaam
20:58:00zoomber_@raptor
20:58:00raptorhi
20:58:00zoomber_level change password if for server globally
20:58:00raptor?
20:59:00raptorquestion restate please understand i dont?
20:59:00zoomber_if you change /setlevpass, it sets the level change password forever
20:59:00raptorahhhh
20:59:00raptorit is actually set in the start-up scripts for those servers - i have to adjust the scripts, too
21:00:00zoomber_wait
21:00:00zoomber_dont you have admin password?
21:00:00zoomber_check in the ini file
21:01:00karamazovapythe slash commands seem to change the .ini file, but you can still declare things on startup
21:01:00zoomber_yes
21:02:00zoomber_but you can also open the ini file to see what the password is
21:02:00zoomber_since its not stored as a hash
21:02:00raptorok changed
21:02:00zoomber_i will go and test
21:03:00zoomber_nice
21:03:00zoomber_its fixed
21:03:00karamazovapythis is the problem I recognized in my post on the forums
21:03:00karamazovapyspecifically, the bot abuse
21:03:00raptorexcept, don't we want people to test out the various levels?
21:04:00zoomber_yes
21:04:00zoomber_like i said
21:04:00zoomber_use sam's code
21:04:00karamazovapyI was saying that bots should be an admin privilege
21:04:00zoomber_or if you dont want to use sams code, i can put it on my server
21:04:00zoomber_@karamazovapy i can do that in the code right now
21:04:00raptorsam686: you are welcome to backport any fixes from your special branch into 016 now (if you haven't)
21:04:00zoomber_@karamazovapy i was just playing a game on classic levels server and there were 100 bots there
21:05:00raptori think SDL is more or less complete - if broken
21:05:00karamazovapywe might need to get rid of the chat notification for when people join or leave a server
21:05:00karamazovapyin the lobby, I mean
21:05:00zoomber_@karamazovapy i got a great idea
21:05:00karamazovapythis intentional flooding shit is ridiculous
21:05:00zoomber_ok
21:05:00zoomber_so all we have to do is simply get rid of notification, as it shows their name at the bottom
21:05:00karamazovapyyep
21:10:00sam686 Quit (Ping timeout: 258 seconds)
21:13:00zoomber_ping pong watusimoto
21:48:00zoomber_new bot
21:48:00zoomber_DrexBOT
21:53:00sam686 has joined
21:53:00ChanServ sets mode +v sam686
22:02:00koda has joined
22:09:00koda is now known as testkoda
22:10:00testkoda is now known as sleep_luva
22:10:00sleep_luva is now known as koda
22:13:00zoomber_sleep_luva?
22:30:00zoomber_why did sam686 server crash?
22:39:00zoomber_ Quit (Quit: zoomber_)
22:52:00BitfighterLogBot - Commit c776c267264b | Author: watusim...@bitfighter.org | Log: All editor objects show up in preview (hold TAB), fixed game params menu bug
23:02:00raptordrexbot?
23:04:00raptorwatusimoto: i get a very noisy compile warning now after one of your commits
23:04:00raptori don't know how to make it go away
23:05:00raptor../tnl/tnlByteBuffer.h: In copy constructor ‘TNL::ByteBuffer::ByteBuffer(const TNL::ByteBuffer&)’:
23:05:00raptor../tnl/tnlByteBuffer.h:80:4: warning: base class ‘class TNL::Object’ should be explicitly initialized in the copy constructor
23:40:00zoomber_ has joined

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