Timestamps are in GMT/BST.
| 00:09:00 | sam686 | i might have found a memory leak in GameConnection::setClientRef, as the old ClientRef won't delete, if it did delete, it would have been NULL by the time it is about to set new ClientRef. |
| 00:09:00 | | watusimoto Quit (Ping timeout: 252 seconds) |
| 00:27:00 | | watusimoto has joined |
| 00:40:00 | | karamazovapy_ is now known as karamazovapy |
| 00:40:00 | karamazovapy | watusimoto: I responded to your forum thread on /setserverpass |
| 01:13:00 | watusimoto | as did I :-) |
| 01:38:00 | | watusimoto Quit (Ping timeout: 252 seconds) |
| 02:08:00 | raptor | i can't get libpng linked against zlib in windows for some reason |
| 02:09:00 | sam686 | nevermind about the memory leak about setClientRef, it seems strange that it creates new clientref, then later deletes old clientref, as ClientRef destructor is being called... |
| 02:10:00 | sam686 | does it link without zlib? or does libpng require zlib? |
| 02:11:00 | raptor | it requires zlib, and i have that built with a dll and a lib file just fine - but on windows libpng is refusing to link against it... |
| 02:11:00 | raptor | something must be wrong with the project file they provided |
| 02:48:00 | | zoomber has joined |
| 03:02:00 | raptor | finally got them built... I had to use cmake though |
| 03:08:00 | | Flynnn Quit (Quit: This computer has gone to sleep) |
| 03:15:00 | | Flynnn has joined |
| 03:18:00 | raptor | finally building bitfighter again.. |
| 03:24:00 | raptor | sam686: I almost have a test build ready for you - would you be able to run it and see if screenshots to PNG work? |
| 03:25:00 | raptor | (I can't run SDL in my VM without crashing...) |
| 03:25:00 | | BitfighterLogBot - Commit 07f02d819ad9 | Author: sam8641 | Log: remove most of Extern gIniSettings, Tried reducing number of includes in .h files. |
| 03:25:00 | | BitfighterLogBot - Commit f091bbbca147 | Author: sam8641 | Log: Fix includes to allow compile, changed move to x,y to get rid of left / right / up / down |
| 03:25:00 | zoomber | a TEST run you say |
| 03:27:00 | sam686 | ok... |
| 03:27:00 | zoomber | hmmm |
| 03:30:00 | zoomber | possible to have time count upwards if game set on Unlim time? |
| 03:35:00 | | BitfighterLogBot - Commit 4cfb16291554 | Author: sam8641 | Log: Fix reversed up / down keyboard move, fix slowly moving when not pressing anything. |
| 03:49:00 | karamazovapy | keeping track of time without limiting it is an interesting idea |
| 03:49:00 | karamazovapy | stopwatch vs. timer |
| 03:51:00 | zoomber | exactly |
| 03:51:00 | zoomber | wow, my 016 copy is really broken |
| 03:52:00 | raptor | zoomber: it will be broken a while longer |
| 03:52:00 | raptor | sam686: my libpng library is crashing; that's why i haven't gotten it to you yet... sorry |
| 03:52:00 | zoomber | no, i did some editing to try and change turret and engineered object physics |
| 03:52:00 | zoomber | and that has been crashing me anytime i go twoards a turret |
| 03:52:00 | zoomber | or a forcefield that isny my team |
| 04:02:00 | raptor | sam686: |
| 04:02:00 | sam686 | it looks like, i have axis 0,1,2,3 in SDL instead of axis 0,1,2,5 from windows directx input. i think most of the presets will have to be redesigned... |
| 04:02:00 | raptor | here is picture of crash: http://96.2.123.136/upload/snapshot39.png |
| 04:02:00 | raptor | I don't have any idea how to diagnose in vc++ |
| 04:03:00 | sam686 | did it work in linux, just not in windows? |
| 04:03:00 | raptor | linux works fine |
| 04:03:00 | raptor | i don't know how to use debug tools in windows |
| 04:04:00 | sam686 | click on, debug at top, windows, call stack |
| 04:04:00 | sam686 | while in debugging mode |
| 04:04:00 | sam686 | or you can let me see what is wrong.. |
| 04:05:00 | raptor | how would you like me to do that? |
| 04:05:00 | sam686 | maybe by pushing into clone and i get files? |
| 04:06:00 | zoomber | hey raptor: what size did you say the mac 7z tiger VM you gave me was? |
| 04:06:00 | zoomber | 3 applications of mine failed to open the 7z package |
| 04:07:00 | zoomber | seems it could be corrupted |
| 04:07:00 | raptor | i don't remember zoomber |
| 04:07:00 | raptor | i gave an md5sum that you could verify it with |
| 04:07:00 | zoomber | oh |
| 04:08:00 | zoomber | i forgot about that |
| 04:08:00 | zoomber | ok; my computer is shot or something right now though; and i havent bothered to start it up again for two days so far |
| 04:08:00 | zoomber | brb |
| 04:08:00 | raptor | ok sam686 |
| 04:09:00 | raptor | http://code.google.com/r/buckyballreaction-libpng/source/checkout |
| 04:09:00 | raptor | has my current changes |
| 04:09:00 | raptor | I have no idea how to debug this - if the problem is withing libpng15 library, I may have to go back to an early version |
| 04:13:00 | sam686 | i am waiting for rebuilding to get done.... |
| 04:14:00 | sam686 | ..................................... still waiting to get done building .......... |
| 04:15:00 | | BitfighterLogBot - Commit 871b811f71da | Author: sam8641 | Log: add better raw axis for diagnostics |
| 04:18:00 | raptor | thanks sam686 for working on the joystick stuff |
| 04:18:00 | raptor | we'll probably need everyone with a different joystick to test.. |
| 04:19:00 | raptor | either that or hook the axis into the keycode system.. |
| 04:19:00 | raptor | i mean config system |
| 04:21:00 | sam686 | Fatal error C1083: Cannot open include file: 'png.h': No such file or directory \zap\screenshooter.h 31 |
| 04:21:00 | raptor | ah, your project needs the ../libpng and ../zlib directories in include path |
| 04:21:00 | | zoomber Quit (Quit: zoomber) |
| 04:22:00 | raptor | also need to link against ../lib/zlib.lib and ../lib/libpng15.lib |
| 04:22:00 | sam686 | i am just going to use #include "../libpng/png.h" for now, to avoid full rebuild... |
| 04:22:00 | raptor | good idea :) |
| 04:23:00 | sam686 | link errors, i guess i need to link to libpng.lib zlib.lib |
| 04:24:00 | raptor | libpng15.lib |
| 04:25:00 | sam686 | ok, not built, not i can run... |
| 04:25:00 | sam686 | i meant now, not not... |
| 04:25:00 | raptor | haha |
| 04:25:00 | raptor | glad i built - the two new DLL need to be in the exe folder |
| 04:26:00 | sam686 | needed to copy dlls... |
| 04:28:00 | sam686 | somehow pngContainer is 0x00000000 pointer right after running png_create_write_struct |
| 04:28:00 | raptor | that makes no sense... |
| 04:28:00 | sam686 | it can't create png_create_write_struct? |
| 04:29:00 | raptor | i don't know |
| 04:29:00 | raptor | here are libraries for libpng12: http://96.2.123.136/upload/libpng12.7z |
| 04:29:00 | raptor | maybe the 15 broke something |
| 04:29:00 | sam686 | while in windows debugger, pointing at variables may show values.. |
| 04:30:00 | raptor | i will try to compile 14 too |
| 04:33:00 | sam686 | i get link error wih png12.lib: 1>screenShooter.obj : error LNK2019: unresolved external symbol _png_init_io referenced in function "private: static bool __cdecl Zap::ScreenShooter::writePNG(char const *,unsigned char * *,int,int,int,int)" (?writePNG@ScreenShooter@Zap@@CA_NPBDPAPAEHHHH@Z) |
| 04:34:00 | raptor | well that shouldn't happen... |
| 04:36:00 | raptor | here is 14: http://96.2.123.136/upload/libpng14.7z |
| 04:37:00 | raptor | oh yeah - that symbol error is a common issue with libpng12 i think... |
| 04:38:00 | | zoomber has joined |
| 04:38:00 | sam686 | link error with libpng14: 1>screenShooter.obj : error LNK2019: unresolved external symbol _png_init_io referenced in function "private: static bool __cdecl Zap::ScreenShooter::writePNG(char const *,unsigned char * *,int,int,int,int)" (?writePNG@ScreenShooter@Zap@@CA_NPBDPAPAEHHHH@Z) |
| 04:38:00 | raptor | that's crazy! |
| 04:38:00 | raptor | can you touch the file so it will recompile? |
| 04:38:00 | raptor | oh! |
| 04:39:00 | sam686 | possibly libpng14 needs their own version of .h files? |
| 04:39:00 | raptor | it is ScreenShooter, not screenShooter |
| 04:39:00 | raptor | .h has nothing to do with it at that point |
| 04:39:00 | raptor | can you recompile ScreenShooter.cpp? |
| 04:39:00 | zoomber | eeeeeef |
| 04:42:00 | sam686 | still get screenShooter.obj : error LNK2019: unresolved external symbol _png_init_io referenced in function "private: static bool __cdecl Zap::ScreenShooter::writePNG(char const *,unsigned char * *,int,int,int,int)" (?writePNG@ScreenShooter@Zap@@CA_NPBDPAPAEHHHH@Z) |
| 04:42:00 | sam686 | 1>../exe/Bitfighter_mysql_d.exe : fatal error LNK1120: 1 unresolved externals |
| 04:42:00 | | Flynnn Quit (Quit: Leaving) |
| 04:42:00 | sam686 | _png_init_ip ? |
| 04:42:00 | raptor | that makes no sense... |
| 04:42:00 | raptor | all of those are standard symbols that have been around a while... |
| 04:46:00 | raptor | rats |
| 04:47:00 | raptor | the libpng folks aren't very windows friendly most the building projects have problems with them... |
| 04:51:00 | sam686 | i went back to libpng15, and i get a console message: libpng warning: Application built with libpng-1.2.46 but running with 1.5.4 |
| 04:52:00 | raptor | yeah, but that should be ok |
| 04:52:00 | sam686 | whats funny is i used while(pngContainer == NULL) { pngContainer = ... ; } and it repeatedly outputs same message, and it stays null - endless loop |
| 04:53:00 | raptor | ok |
| 04:53:00 | raptor | that means libpng is failing itself, somehow... |
| 04:54:00 | raptor | png_create_write_struct is failing |
| 04:54:00 | raptor | so i must have broken it somehow... |
| 04:54:00 | sam686 | must be a mis-matched png headers and png .dll / lib |
| 04:55:00 | zoomber | Woaaaah |
| 04:55:00 | zoomber | an UI menu sent from my vps IN terminal |
| 04:55:00 | raptor | i will match them and see if it works... |
| 04:56:00 | zoomber | oh, but you cant click-respond so its like a fake-deceptive one |
| 05:03:00 | zoomber | http://74.122.199.250/phpbb/ |
| 05:04:00 | zoomber | first command line board ive made |
| 05:04:00 | sam686 | all i get is "Sorry but this board is currently unavailable.� |
| 05:05:00 | zoomber | yes, i just barley set it up, so theres nothing really there |
| 05:05:00 | sam686 | randomly, i get: HTTP Error 500 (Internal Server Error): An unexpected condition was encountered while the server was attempting to fulfill the request. |
| 05:05:00 | zoomber | for some reason, while clicking on links, my browser just stops loading the page |
| 05:05:00 | sam686 | now i get: Error 324 (net::ERR_EMPTY_RESPONSE): The server closed the connection without sending any data. |
| 05:06:00 | zoomber | yeah, i get error 500 too |
| 05:06:00 | zoomber | really when i just try to login |
| 05:07:00 | sam686 | now i get: SQL ERROR [ mysql4 ] |
| 05:07:00 | sam686 | Can't create a new thread (errno 11); if you are not out of available memory, you can consult the manual for a possible OS-dependent bug [1135] |
| 05:07:00 | zoomber | it cant even allocate memory right now server side |
| 05:08:00 | zoomber | hmm |
| 05:08:00 | zoomber | im getting that for every command i do |
| 05:08:00 | zoomber | i cant ps ax, i cant shutdown |
| 05:08:00 | zoomber | i can cd |
| 05:09:00 | zoomber | ok |
| 05:09:00 | zoomber | now i have some extra memory |
| 05:10:00 | zoomber | and i can use shutdown with -r command |
| 05:10:00 | sam686 | gibbed server seems to have died... |
| 05:10:00 | zoomber | Gibbed is hosted on this server |
| 05:10:00 | sam686 | gibbed server just died... |
| 05:10:00 | zoomber | yes, i restarted it |
| 05:11:00 | sam686 | at one time, i get : SQL ERROR [ mysql4 ] Can't connect to local MySQL server through socket '/var/run/mysqld/mysqld.sock' (2) [2002] |
| 05:12:00 | sam686 | as if it looks like the server is very limited of memory for running MYSQL |
| 05:12:00 | zoomber | i had to quit mysql and apache2 instances |
| 05:12:00 | zoomber | im still at 162 memory used, yet i'm only trying to host bitfighter right now |
| 05:13:00 | sam686 | how much RAM does server have in total? |
| 05:13:00 | zoomber | a bit more than 250 |
| 05:15:00 | sam686 | memory is the limits when running mysql server, as it can use lots of memory, especially larger databases. |
| 05:18:00 | zoomber | iok |
| 05:18:00 | zoomber | ok |
| 05:18:00 | zoomber | but this was a database of a clean install |
| 05:19:00 | sam686 | not sure how much RAM mysql server uses... |
| 05:20:00 | zoomber | poor me is having dsl problems again |
| 05:20:00 | sam686 | my mysqld.exe is using 18765 kilobytes Mem Usage, and 67632 kilobytes VM size |
| 05:35:00 | zoomber | http://74.122.199.250/ web page and constantly adding to it |
| 05:39:00 | zoomber | 9 MB of memory free on the vps now... |
| 05:40:00 | zoomber | i dont know how php, or whatever is going on, is taking up this memory, or how to shut it down *without* shutting down apache |
| 05:42:00 | zoomber | what do i dooo? |
| 05:43:00 | sam686 | size of swap usage? |
| 05:46:00 | zoomber | my server doesn't support swap; it uses burstable ram |
| 05:46:00 | zoomber | which starts at 128 MB |
| 05:46:00 | zoomber | and ends at 250 something |
| 05:46:00 | zoomber | which im almost at right now |
| 05:47:00 | zoomber | or at least, i dont think it supports swap |
| 05:47:00 | sam686 | there is 2 types of swap: swap partition, and swap file. I believe windows XP only supports swap file.. |
| 05:48:00 | zoomber | could ubuntu use a swap file? |
| 05:50:00 | zoomber | oh, i might be able to.. |
| 05:51:00 | sam686 | this? http://www.linux.com/news/software/applications/8208-all-about-linux-swap-space |
| 05:51:00 | | Flynnn has joined |
| 05:51:00 | zoomber | i found this: http://www.techmetica.com/howto/add-a-swap-file-or-expand-existing-swap-space-in-ubuntu/ |
| 05:53:00 | sam686 | instead of restarting, you can do something like: sudo swapon /swapfile |
| 05:53:00 | zoomber | oh |
| 05:54:00 | zoomber | it didnt use my swapfile.. |
| 05:54:00 | zoomber | oh, thanks sam, that command gives me more info |
| 05:55:00 | zoomber | swapon: /swapfile: swapon failed: Operation not permitted |
| 05:55:00 | sam686 | did you do. sudo swapon /swapfile ? |
| 05:55:00 | | watusimoto has joined |
| 05:55:00 | zoomber | yes |
| 05:55:00 | zoomber | i also tried swapon -a |
| 05:56:00 | sam686 | what does it show, for free -m ? |
| 05:57:00 | zoomber | no swap memory |
| 05:57:00 | zoomber | 0 total, 0 used, 0 free |
| 05:58:00 | zoomber | proabably because its a virtualized server? |
| 06:00:00 | sam686 | try sudo swapoff -a then sudo swapon -a |
| 06:00:00 | raptor | ok i got past the missing symbol issues |
| 06:00:00 | raptor | now I can't write to file... |
| 06:00:00 | raptor | it creates the file and opens it, but doesn't write... |
| 06:01:00 | zoomber | root@bitfigher:~# sudo swapoff -a |
| 06:01:00 | zoomber | swapoff: Not superuser. |
| 06:04:00 | sam686 | not sure, maybe you are not using a root login? |
| 06:05:00 | zoomber | i am logged in as root, but maybe its not letting me mount the swapfile because its a virtual server? |
| 06:07:00 | raptor | if you are root, don't use sudo |
| 06:10:00 | sam686 | heres is how my computer swapoff / swapof look like: http://96.2.123.136/upload/swap.txt (that is a swap partition) |
| 06:17:00 | zoomber | i am getting very strange mail in my vps inbox |
| 06:18:00 | sam686 | does that strange mail look like spam? |
| 06:18:00 | zoomber | somebody or something swears at the bottom too, so if you dont take a fancy to that word, dont look at this link |
| 06:18:00 | zoomber | http://pastebin.com/HVrmG6jN |
| 06:18:00 | zoomber | ive gotten like 40 of these ^ |
| 06:19:00 | zoomber | no just kidding, i have over 213 of these |
| 06:19:00 | zoomber | oh my, the list keeps going on and on |
| 06:21:00 | sam686 | do you see the latest mail in 74.122.199.250 server? |
| 06:24:00 | zoomber | other server |
| 06:24:00 | zoomber | 208.something |
| 06:25:00 | zoomber | i can view my whole mail folder though |
| 06:25:00 | zoomber | every minute now |
| 06:25:00 | zoomber | i |
| 06:25:00 | zoomber | get a new message |
| 06:26:00 | sam686 | ok, do you now see 208.115.198.220 message? |
| 06:29:00 | zoomber | yes |
| 06:32:00 | zoomber | is it possible to login to a php board on an html webpage via commandline? |
| 06:33:00 | sam686 | i don�t think phpbb was meant for command line, when you can just use the web page. |
| 06:33:00 | zoomber | sorry, i said that wrong |
| 06:33:00 | zoomber | i just mean, log into any website, (like bitfighter.org/forums) thought command line |
| 06:34:00 | zoomber | can you use telnet? |
| 06:35:00 | sam686 | you could try telnet <ip address> 80 then type GET / http/1.0 then press enter twice... but it is near impossible, you are dealing with RAW html code that way.. |
| 06:38:00 | sam686 | better yet, try telnet bitfighter.org 80 |
| 06:39:00 | zoomber | oh |
| 06:39:00 | zoomber | hmm, my text came out bold |
| 06:39:00 | zoomber | oh, on colloguy, i can make my text bold with font styles |
| 06:40:00 | zoomber | Napty de dooooooooooo |
| 06:40:00 | zoomber | aaaa |
| 06:40:00 | sam686 | <b> is this text bold?</b> [b] bold? [/b] |
| 06:41:00 | zoomber | no, was mine bold? |
| 06:41:00 | sam686 | i don�t know how to make it bold in this chat... |
| 06:41:00 | sam686 | yours dodn�t bold on mine.. |
| 06:41:00 | zoomber | for somereason, after you chat, i see (incompatible encoding ) after your words |
| 06:42:00 | sam686 | http://65.49.81.67/irclogs/index.php?date=2011-07-21 - diamond shape question mark? |
| 06:42:00 | raptor | is msvcrt.dll guaranteed to be on windows? |
| 06:42:00 | sam686 | is this incompatible? |
| 06:42:00 | sam686 | � |
| 06:42:00 | sam686 | �`�`��`��`�[]\[]\ |
| 06:43:00 | zoomber | yes |
| 06:43:00 | zoomber | bold text italic text underlined italic text |
| 06:44:00 | sam686 | its suppose to be non-shift � |
| 06:44:00 | sam686 | grrr, quotation marks |
| 06:45:00 | zoomber | i cant see that ^ |
| 06:45:00 | sam686 | can you see this? '' ' " " |
| 06:45:00 | zoomber | i see " ' " " " |
| 06:46:00 | sam686 | can you see this? � � �� �� �� �� |
| 06:46:00 | zoomber | my incoding is unicode UTF 8 |
| 06:46:00 | zoomber | i see quotes |
| 06:47:00 | sam686 | http://65.49.81.67/irclogs/index.php?date=2011-07-21 sees diamond question marks.. |
| 06:48:00 | zoomber | that means it cant figure out what character that is... |
| 06:49:00 | sam686 | here a screenshot of what it look like on mine: http://96.2.123.136/bitfighter/quotationmark_irc.gif |
| 06:50:00 | sam686 | it looks like only straight vertical quotes (copied from notepad) works in irc logs.. |
| 06:50:00 | raptor | sam686: is there a cross-platform problem with using FILE and fopen/fwrite? |
| 06:51:00 | sam686 | windows works ok, don�t know about linux... |
| 06:52:00 | | Flynnn Quit (Quit: Leaving) |
| 06:52:00 | sam686 | oh, bitfighter uses fopen fwrite.. |
| 06:53:00 | sam686 | bitfighter uses fopen to read levels, fwrite to write levels. |
| 07:06:00 | raptor | sam686: this is the issue i'm having with libpng on windows: http://old.nabble.com/libpng-DLL-on-Windows-with-MS-Visual-C-td29321060.html |
| 07:07:00 | raptor | it's a long read, but I don't know how to fix it... |
| 07:07:00 | raptor | I've compiled libpng with mingw and vc++ and with all sorts of options, and the same thing happens: a bad FILE* data |
| 07:13:00 | sam686 | possibly incompatible FILE struct? |
| 07:13:00 | raptor | exactly |
| 07:13:00 | raptor | i have no clue where to go from here |
| 07:17:00 | zoomber | n |
| 07:17:00 | zoomber | n |
| 07:17:00 | zoomber | n |
| 07:17:00 | zoomber | n |
| 07:17:00 | zoomber | n |
| 07:23:00 | raptor | I SOLVED IT |
| 07:23:00 | raptor | i had to use a static library, though... |
| 07:24:00 | zoomber | ok |
| 07:27:00 | sam686 | i see zoomber bitfighter main is run at http://208.115.198.220 |
| 07:27:00 | zoomber | yesh |
| 07:27:00 | zoomber | i can put a cool page title at the top too |
| 07:28:00 | zoomber | ooh im tooooo tired |
| 07:28:00 | zoomber | goodnight |
| 07:28:00 | raptor | night |
| 07:29:00 | zoomber | oh wait, |
| 07:29:00 | zoomber | @raptor, did you ever get xcode 4 to build bitfighter for you? |
| 07:30:00 | raptor | zoomber: i never tried it |
| 07:30:00 | zoomber | oh |
| 07:30:00 | zoomber | ok, well i have it working on my clone, but from recent new changes, its now outdated |
| 07:31:00 | raptor | i wasn't planning on migrating to xcode for a long time |
| 07:31:00 | raptor | IF |
| 07:31:00 | raptor | the x86_64 build from xcode 3 can run on lion |
| 07:31:00 | zoomber | ok |
| 07:32:00 | zoomber | well, i am trying to see if I can create a project that will allow one xcodeproj to compile both on xcode 3 and xcode 4 without having to modify anything |
| 07:32:00 | zoomber | but anyways, belleleeeh, i can barley stay awake. goodnight |
| 07:32:00 | | zoomber Quit (Quit: zoomber) |
| 07:53:00 | raptor | ok merging... |
| 07:53:00 | raptor | mac is waaaay borken |
| 07:53:00 | raptor | but windows should work with screenshots now |
| 07:58:00 | raptor | pushing.. |
| 08:00:00 | | BitfighterLogBot - Commit 58e1d57d28c9 | Author: buckyballreaction | Log: Write to PNG for screenshots. Only works in linux right now. |
| 08:00:00 | | BitfighterLogBot - Commit 07f0ac9c73ec | Author: buckyballreaction | Log: Fix allocating too much memory |
| 08:00:00 | | BitfighterLogBot - Commit 18c6ee2b5231 | Author: buckyballreaction | Log: PNG screenshots for windows! - add zlib and libpng headers and libraries - alter vc++ 2010 to build - Note: libpng14.lib is a static library. It would not build as a DLL without serious crashing issues |
| 08:00:00 | | BitfighterLogBot - Commit ef9cfdb8b08b | Author: buckyballreaction | Log: Minor VC++ project changes |
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| 14:51:00 | | BitfighterLogBot - Commit 852bd81a5f2e | Author: sam8641 | Log: created master.h, fix project |
| 14:56:00 | | BitfighterLogBot - Commit 900b4f302ab9 | Author: sam8641 | Log: using rpc _remote functions to allow some removal of duplicate code |
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| 15:51:00 | raptor | wow sam686: you've been doing lots of housekeeping |
| 16:24:00 | watusimoto | I'm getting these warnings: |
| 16:24:00 | watusimoto | 2>Debug\Joystick.obj : warning LNK4042: object specified more than once; extras ignored |
| 16:24:00 | watusimoto | 2>Debug\JoystickRender.obj : warning LNK4042: object specified more than once; extras ignored |
| 16:24:00 | watusimoto | not overly concerned, but thought you should know |
| 16:24:00 | raptor | wierd |
| 16:24:00 | watusimoto | no info about which objects |
| 16:25:00 | watusimoto | just did a major refactor to eliminate a single instance of gEditorGame |
| 16:36:00 | raptor | are you merging soon? |
| 16:51:00 | | BitfighterLogBot - Commit d86a34530b2d | Author: buckyballreaction | Log: Catch common error with taking a screenshot |
| 16:51:00 | | BitfighterLogBot - Commit f1e59b1109a3 | Author: buckyballreaction | Log: Clean-up - move joindir to stringUtils - signed/unsigned warnings - remove joindir externs |
| 17:47:00 | | watusimoto Quit (Ping timeout: 260 seconds) |
| 18:07:00 | | BitfighterLogBot - Commit 313d4ac1bd22 | Author: buckyballreaction | Log: More stringUtils clean-up |
| 19:01:00 | raptor | i am waiting for watusimoto's merge so I can do some more clean-up |
| 21:05:00 | | watusimoto has joined |
| 21:05:00 | watusimoto | @r I'll merge as soon as I make sure everything is working |
| 21:05:00 | raptor | ok |
| 21:06:00 | raptor | i just don't wnat your merge to be too ugly... sam686 already did a header cleanup or two, and I have more planned :) |
| 21:09:00 | watusimoto | :-) |
| 21:09:00 | watusimoto | I saw you added png support |
| 21:10:00 | raptor | yes, we have non-corrupt, tiny-filesized screenshots now |
| 21:10:00 | raptor | i wonder if anyone would use them... |
| 21:10:00 | raptor | not on mac yet - not looking forward to finding out how to do it on mac.. |
| 21:10:00 | watusimoto | I would like to add a feature that, from the cmd line, loads a level, renders it to png |
| 21:10:00 | raptor | easy! |
| 21:11:00 | raptor | err |
| 21:11:00 | raptor | at least easy from creating the PNG point |
| 21:12:00 | raptor | I pulled out just the png generation method so i could be used elsewhere if needed, but you still have to generate the pixels... |
| 21:19:00 | watusimoto | I'd like to create a tool for visualizing levels, both in the forums, and, perhaps, when joining a server |
| 21:21:00 | watusimoto | maybe we could find a way to have a process generate the PNGs on the web server... |
| 21:22:00 | raptor | hmmm |
| 21:22:00 | raptor | maybe: |
| 21:22:00 | raptor | 1. anaylize file to find dimensions |
| 21:23:00 | raptor | 2. add in objects |
| 21:23:00 | raptor | 3. color |
| 21:23:00 | raptor | but getting from vectors to png might be interesting... |
| 21:27:00 | watusimoto | ideally, we could render to a different "canvas" |
| 21:28:00 | raptor | would there be someway to not reinvent the wheel with getting a level file -> graphic bits? |
| 21:32:00 | | BitfighterLogBot - Commit 9303191ccc7d | Author: buckyballreaction | Log: Minor code clarification |
| 21:36:00 | watusimoto | that would be my hope -- that we could use a single rendering method to render to the screen, or a PNG canvas |
| 21:36:00 | watusimoto | not really sure how |
| 21:37:00 | watusimoto | but creating a cmd line tool that instantiates a graphic canvas for one frame would still be a useful tool on the client machines; we could request people submit such snapshots with their levels in the forums |
| 21:37:00 | raptor | our code is vector based, PNG is not; SVG is vector based, but it is a mess |
| 21:37:00 | raptor | interesting idea... |
| 21:37:00 | raptor | a different binary perhaps? |
| 21:38:00 | raptor | "use this program with your level file as argument to create a screenshot" |
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| 22:33:00 | watusimoto | bitfighter -render <levelName> |
| 22:34:00 | watusimoto | or something |
| 22:34:00 | raptor | how will we take size into account? |
| 22:34:00 | zoomber | ohi |
| 22:38:00 | raptor | render the map scalled to the full width/height of the screen? |
| 22:42:00 | watusimoto | maybe, probably |
| 22:42:00 | watusimoto | or some logical dimensions for the output PNG, like 800x600 or something |
| 22:59:00 | zoomber | ouch guys, my server has placed itself by itself between a rock and a hard spot |
| 23:00:00 | zoomber | ahh it actually restarted when i hit the restart button! |
| 23:32:00 | | raptor Quit (Remote host closed the connection) |
| 23:37:00 | karamazovapy | <watusimoto> I'd like to create a tool for visualizing levels, both in the forums, and, perhaps, when joining a server |
| 23:38:00 | karamazovapy | we have to develop our code skills like in the matrix |
| 23:38:00 | karamazovapy | so when we look at the level code, we can see blondes and brunettes |