Timestamps are in GMT/BST.
| 00:13:00 | raptor | hey... |
| 00:13:00 | raptor | i thought our IRC channel was rated PG |
| 00:13:00 | raptor | although I just die in that game... |
| 00:14:00 | raptor | over and over and over and over and over and over and over and over and over |
| 00:14:00 | karamazovapy | I've died 398 times already |
| 00:14:00 | raptor | hahaha |
| 00:14:00 | karamazovapy | been playing for under an hour |
| 00:14:00 | raptor | wow, talk about patience |
| 00:14:00 | raptor | 6 times a minute |
| 00:22:00 | karamazovapy | FUCK ME WITH A RAKE |
| 00:29:00 | raptor | i'll be back later - don't let v^6 evoke too much rage... |
| 00:30:00 | karamazovapy | 478 deaths |
| 00:30:00 | raptor | wow |
| 00:30:00 | karamazovapy | this yellow guy is the WORST CREW MEMBER EVER |
| 00:30:00 | | raptor Quit (Remote host closed the connection) |
| 01:36:00 | karamazovapy | game complete. 1057 deaths. 151 on the tower. |
| 02:00:00 | karamazovapy | bitfighter needs an analogue mode!! |
| 02:00:00 | karamazovapy | VVVVVV analogue mode is so cool! |
| 03:27:00 | | raptor has joined |
| 03:27:00 | | ChanServ sets mode +o raptor |
| 03:27:00 | raptor | karamazovapy: please explain 'analog mode' |
| 03:32:00 | sam686 | what is a difference between template<typename T> and template<class T> ? |
| 03:33:00 | raptor | 'typename' has more letters in it... |
| 03:33:00 | raptor | (I don't know) |
| 03:33:00 | | Flynnn Quit (Quit: This computer has gone to sleep) |
| 03:34:00 | sam686 | i dso think they are both the same.. |
| 03:34:00 | sam686 | * do * not dso.. |
| 03:35:00 | raptor | http://www.cplusplus.com/doc/tutorial/templates/ |
| 03:35:00 | raptor | 4th paragraph |
| 03:35:00 | raptor | says they are exactly the same |
| 03:36:00 | sam686 | i have been seeing a mixed use of template<ypename t> and template<class t> in tnlMethodDispath.h |
| 03:36:00 | raptor | two different coders... |
| 03:38:00 | | Flynnn has joined |
| 03:47:00 | raptor | watusimoto: are you around? |
| 04:29:00 | Zoomber | lame, my stupid dsl service keeps going out and back in |
| 04:29:00 | Zoomber | and i keep saying im going to swithc, and i never do |
| 04:33:00 | Zoomber | unacceptable. every minute i get dsl connection problems |
| 04:34:00 | sam686 | 1 thing you can do with yoru bad internet disconnecting, complain to your internet service provider and tell them to fix it.. |
| 04:35:00 | Zoomber | yes, its time to make a STAND |
| 04:36:00 | sam686 | it is possible the problem is with your modem, but most of the time, it is not a problem with your modem.. |
| 04:36:00 | sam686 | it can just be some interference with someting, or bad cable lines.. |
| 04:38:00 | Zoomber | its been happening for months, just tonight its real bad |
| 04:40:00 | sam686 | it probably might be your DSL modem problem, is it is very old, or it can be ISP's old equipement, or something |
| 04:40:00 | Zoomber | you might have picture of it on your server.. |
| 04:40:00 | Zoomber | when i have lagout problems, it says "Establishing Link" on router |
| 04:41:00 | Zoomber | first, broadband signal goes out completeley, then it reconnects/establishes |
| 04:41:00 | sam686 | is it using something like DMZ? |
| 04:41:00 | Zoomber | it happens alot when i do actions, like download a file via ssh, or |
| 04:42:00 | Zoomber | oh |
| 04:42:00 | Zoomber | it is |
| 04:42:00 | Zoomber | is that my problem? |
| 04:42:00 | Zoomber | my DMZ computer is downloading something right now.. |
| 04:42:00 | sam686 | try turning of some of your DSL router features, like DMZ, and see if problem goes away.. |
| 04:42:00 | Zoomber | ok |
| 04:42:00 | Zoomber | my server may go "ping timed out" untill i enable or port fwoard it.. |
| 04:43:00 | Zoomber | but wait |
| 04:43:00 | Zoomber | w |
| 04:43:00 | Zoomber | h |
| 04:43:00 | Zoomber | why would DSL connectivity be related to a local DMZ problem? |
| 04:44:00 | sam686 | maybe if your DSL router don't have enough memoty for DMZ |
| 04:44:00 | sam686 | . memory |
| 04:45:00 | Zoomber | oh |
| 04:45:00 | Zoomber | wouldn't it be more likley they disable DMZ if they knew there wouldnt be enough memory to support it? |
| 04:45:00 | sam686 | maybe your router just don't have enough memory for heavy downloads.. |
| 04:46:00 | Zoomber | ok |
| 04:52:00 | Zoomber | 6 hashfails for my download |
| 04:53:00 | sam686 | who knows you might or might not find an answer to disconnecting problem. http://www.google.com/search?q=2wire+dsl+disconnect+problem |
| 04:53:00 | Zoomber | i wonder why i never thought of searching this on google.. |
| 05:01:00 | sam686 | i can see a difference between http://123host.net/ and http://www.comforthost.net/ - it makes 123host look like it was not made for hosting real-time game server... |
| 05:02:00 | Zoomber | i am sorry, I didnt mean to type 123host.net. i meant to type 123systems.net |
| 05:02:00 | Zoomber | for some reason, i was thinking of host, and typed that in when i meant to type in systems |
| 05:03:00 | sam686 | i am getting a whole bunch of squares and japaneze looking language i can't read in http://123systems.net |
| 05:03:00 | sam686 | ok, i forget an S, i was doing 123system.net |
| 05:04:00 | Zoomber | oh |
| 05:04:00 | Zoomber | haha |
| 05:11:00 | sam686 | often, its best to go with real dedicated server, i think zoomber chose a 20 doller / month in comforthost.net but not sure |
| 05:13:00 | sam686 | Burstable RAM is a hint that it is not a REAL dedicated server, but through a virtual machine.. |
| 05:14:00 | Zoomber | both my servers are run through a virtual machine |
| 05:14:00 | sam686 | some providers don't handle CPU scheduling in virtual machine, yours is like one of them.. |
| 05:15:00 | Zoomber | what is cpu scheduling? |
| 05:15:00 | sam686 | that is, it don't run the cpu right, or the cpu is overloaded with too many virtual machines eating CPU |
| 05:25:00 | raptor | virtual machines are great! |
| 05:25:00 | raptor | until you start stuffing more on one machine than the available CPU cores... |
| 05:27:00 | sam686 | i think some vps hosting are stuffing too many sirtuam machines in one CPU... |
| 05:28:00 | sam686 | some VPS provider might be stuffing too many virtual maching in one cpu |
| 05:35:00 | raptor | good night |
| 05:37:00 | | raptor Quit (Remote host closed the connection) |
| 06:42:00 | | sam686 Quit (Read error: Connection reset by peer) |
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| 08:49:00 | sam686 | thunder storm boom, it is raining on my area... |
| 09:09:00 | | kodax Quit (Read error: Connection reset by peer) |
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| 11:39:00 | | LordDVG Quit (Remote host closed the connection) |
| 13:55:00 | | LordDVG has joined |
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| 14:26:00 | | watusimoto has joined |
| 14:46:00 | karamazovapy | what if we took 6 months to develop a really interesting, complex, campaign mode? |
| 14:47:00 | | raptor has joined |
| 14:47:00 | | ChanServ sets mode +o raptor |
| 14:48:00 | raptor | campaign mode? |
| 14:51:00 | | LordDVG likes complex games :) |
| 14:51:00 | | raptor is still confused |
| 15:25:00 | karamazovapy | I'm thinking Mega Man meets Xevious meets VVVVVV |
| 15:25:00 | karamazovapy | open exploration area, with levels that can be played in any order, but beating each one unlocks a weapon or module |
| 15:26:00 | karamazovapy | each level or area has a different style and types of challenges |
| 15:26:00 | karamazovapy | we add a bunch of one or two hit enemies that fly predetermined routes and the like |
| 15:27:00 | karamazovapy | but we have old fashioned arcade gameplay, some puzzle elements, some dungeonesque or emperor's revenge-type bits |
| 15:27:00 | karamazovapy | some kind of checkpoint system |
| 15:27:00 | karamazovapy | think about all the stuff we could do! |
| 15:27:00 | raptor | are you sure you're talking about bitfighter? |
| 15:28:00 | raptor | :) |
| 15:28:00 | karamazovapy | for example, what if you could make entering an area queue the size of the view area changing |
| 15:28:00 | raptor | wait what |
| 15:28:00 | karamazovapy | normally, you can see so many grid squares vertically and horizontally |
| 15:28:00 | raptor | ohh... trigger a drunken-like state |
| 15:28:00 | karamazovapy | not exactly |
| 15:29:00 | karamazovapy | I was thinking having areas with different amounts viewable |
| 15:29:00 | raptor | ah ok |
| 15:29:00 | | kodax Quit (Ping timeout: 276 seconds) |
| 15:29:00 | karamazovapy | so in one area, you can see 40 x 30 squares |
| 15:29:00 | raptor | so mines would be more deadly |
| 15:29:00 | karamazovapy | potentially |
| 15:29:00 | karamazovapy | or you could see more of a maze |
| 15:29:00 | karamazovapy | or have decreased warning of incoming enemies |
| 15:30:00 | karamazovapy | or what about all the different kinds of "bosses" you could dream up? |
| 15:30:00 | karamazovapy | each one utilizing different weapons or modules, mega man style |
| 15:31:00 | raptor | we'd definitely need a trigger system (supervisor script activate!!) |
| 15:32:00 | karamazovapy | well it'd be a self-contained game mode |
| 15:32:00 | karamazovapy | so I'm sure it'd operate a lot differently from regular play |
| 15:33:00 | karamazovapy | oh - here's a look at analogue mode - http://www.rockpapershotgun.com/2011/07/26/vvvvvv-v2-0-now-with-added-notch/ |
| 15:33:00 | raptor | oh, haha |
| 15:33:00 | raptor | THAT type of analog |
| 15:33:00 | karamazovapy | when you play, there's a little hum to the vertical hold, too |
| 15:33:00 | karamazovapy | it's just like playing on a really old, crappy tv! |
| 16:03:00 | karamazovapy | installing Cogs...one of the language packs is LOLspeak |
| 16:43:00 | | LordDVG Quit (Remote host closed the connection) |
| 16:55:00 | karamazovapy | I like the problem solving aspect of cogs, but sliding puzzles just get annoying after a while |
| 17:30:00 | | koda yawns |
| 17:30:00 | | raptor suggests a pillow |
| 17:31:00 | | koda takes caffeine instead |
| 17:31:00 | koda | It's super effective! |
| 18:27:00 | | LordDVG has joined |
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| 18:28:00 | watusimoto | red bull is my emergency stimulant of choice |
| 18:29:00 | watusimoto | I've only needed it twice in my life, but it was fantastically effective |
| 18:29:00 | | zoomber_laptop has joined |
| 18:30:00 | zoomber_laptop | my hard drive sounds like an engine running when its doing alot of work |
| 18:30:00 | karamazovapy | probably your fan(s) |
| 18:30:00 | zoomber_laptop | oh |
| 18:30:00 | zoomber_laptop | maybe; theres a second fan by the hard drive, and i think it is a bit dusty |
| 18:30:00 | karamazovapy | yeah, when your processor works hard it gets hot, so the fans kick into overdrive |
| 18:30:00 | zoomber_laptop | ah. ive never heard my second fan |
| 18:31:00 | zoomber_laptop | my fan by my powerocrd is usually blows warm air, but right now its blowing nothing |
| 18:31:00 | zoomber_laptop | yesterday when I woke up, it was blowing COLD air |
| 18:32:00 | zoomber_laptop | i guess i need to open up my computer and figure out how to get to this fan to clean it.. |
| 18:32:00 | karamazovapy | contest server has 7 levels so far |
| 18:32:00 | zoomber_laptop | want it to have 8? |
| 18:32:00 | karamazovapy | I want it to have 20 |
| 18:32:00 | zoomber_laptop | i made another level, just for fun, |
| 18:33:00 | zoomber_laptop | its nothing much, but sort of odd |
| 18:33:00 | zoomber_laptop | i probably should have given more care to it |
| 18:33:00 | karamazovapy | variety is the spice of life |
| 18:33:00 | zoomber_laptop | want to see it? |
| 18:33:00 | karamazovapy | sure |
| 18:33:00 | zoomber_laptop | ok |
| 18:33:00 | zoomber_laptop | i will host |
| 18:33:00 | karamazovapy | note: we already have two first time participants! |
| 18:33:00 | zoomber_laptop | yeah, i saw that |
| 18:34:00 | zoomber_laptop | we do certainly have lots of new players now that are really active |
| 19:02:00 | karamazovapy | HAH! wikipedia "autofellatio" |
| 19:04:00 | | LordDVG Quit (Remote host closed the connection) |
| 20:15:00 | watusimoto | I merged editorGame and clientGame |
| 20:15:00 | watusimoto | so we're back to just two games -- one clientside, and one server side |
| 20:15:00 | watusimoto | this fixes many of the crazy hacks I needed to make the UIManager work |
| 20:15:00 | watusimoto | unfortunately, things crash now |
| 20:16:00 | watusimoto | but that's fixable |
| 20:16:00 | Zoomber | raptor: |
| 20:16:00 | raptor | hi |
| 20:16:00 | raptor | watusimoto: |
| 20:16:00 | Zoomber | can we make /addbots admin required? |
| 20:16:00 | Zoomber | i can make the mod right now |
| 20:16:00 | Zoomber | g |
| 20:16:00 | raptor | watusimoto: can you explain this better for me?: http://code.google.com/p/bitfighter/issues/detail?id=72 |
| 20:17:00 | | zoomber_laptop Quit (Quit: zoomber_laptop) |
| 20:17:00 | raptor | your post in that issue |
| 20:17:00 | raptor | Zoomber: ? |
| 20:17:00 | raptor | we discussed that, right? |
| 20:17:00 | Zoomber | i can change the code to require admin premission myself |
| 20:17:00 | raptor | i don't remember what we said... |
| 20:17:00 | Zoomber | me neither lol |
| 20:18:00 | Zoomber | hmmm |
| 20:18:00 | Zoomber | why does my pass fail |
| 20:19:00 | Zoomber | wtf |
| 20:19:00 | Zoomber | my root password has changed on my vps |
| 20:19:00 | Zoomber | who did this |
| 20:20:00 | raptor | did it reset? |
| 20:20:00 | raptor | caps on? |
| 20:20:00 | Zoomber | whatever |
| 20:20:00 | Zoomber | im changing it |
| 20:20:00 | Zoomber | no, i was using quick-connect with filezilla |
| 20:20:00 | Zoomber | and it failed to authenticate |
| 20:21:00 | Zoomber | so i tried connecting from terminal, and that failed too |
| 20:29:00 | watusimoto | >>> can we make /addbots admin required? |
| 20:30:00 | watusimoto | Let's make that an ini configurable option |
| 20:30:00 | watusimoto | I can see wanting to leave it open to levelchangers |
| 20:30:00 | watusimoto | in [Host] |
| 20:31:00 | watusimoto | AddBotsRequiresAdminPerms = |
| 20:31:00 | watusimoto | Yes or No |
| 20:31:00 | raptor | sounds good to me |
| 20:31:00 | Zoomber | perfecto! |
| 20:31:00 | watusimoto | @z can you figure that out? |
| 20:31:00 | Zoomber | i can take a shot at it |
| 20:31:00 | Zoomber | |
| 20:32:00 | watusimoto | find another yes/no option |
| 20:32:00 | watusimoto | do a search for every place it is used |
| 20:32:00 | watusimoto | replicate them with the new option |
| 20:33:00 | Zoomber | hey, im great at copying and pasting! |
| 20:33:00 | watusimoto | then use that setting when users try to addbots |
| 20:36:00 | raptor | watusimoto: did you see my question about issue 72? |
| 20:37:00 | Zoomber | ok, finally pulled changesets |
| 20:40:00 | Zoomber | question |
| 20:40:00 | Zoomber | who made this? |
| 20:40:00 | Zoomber | /////////////////////////////////////// _ _ _ |
| 20:40:00 | Zoomber | /////////////////////////////////////// / | o _ ._ _|_ |_) _ _|_ |
| 20:40:00 | Zoomber | /////////////////////////////////////// \_ | | (/_ | | |_ | \ (/_ | |
| 20:40:00 | Zoomber | /////////////////////////////////////// |
| 20:40:00 | Zoomber | (says "clientref") |
| 20:40:00 | raptor | watusimoto did |
| 20:40:00 | Zoomber | oh lol |
| 20:40:00 | raptor | i asked that same question 6 months ago |
| 20:41:00 | Zoomber | ____ _ ____ _____ U ___ u ____ |
| 20:41:00 | Zoomber | U | _"\ uU /"\ uU| _"\ u|_ " _| \/"_ \/U | _"\ u |
| 20:41:00 | Zoomber | \| |_) |/ \/ _ \/ \| |_) |/ | | | | | | \| |_) |/ |
| 20:41:00 | Zoomber | | _ < / ___ \ | __/ /| |\.-,_| |_| | | _ < |
| 20:41:00 | Zoomber | |_| \_\ /_/ \_\ |_| u |_|U \_)-\___/ |_| \_\ |
| 20:41:00 | Zoomber | // \\_ \\ >> ||>>_ _// \\_ \\ // \\_ |
| 20:41:00 | Zoomber | (__) (__)__) (__)__)__) (__) (__) (__) (__) (__) |
| 20:41:00 | Zoomber | copy and paste that in text edit |
| 20:42:00 | raptor | haha |
| 20:42:00 | raptor | how did you do that? |
| 20:43:00 | Zoomber | _______ _______ _______ _________ _______ _______ _________ _______ _______ _______ ______ |
| 20:43:00 | Zoomber | ( ____ ) ( ___ ) ( ____ ) \__ __/ ( ___ ) ( ____ ) \__ __/ ( ____ \ ( ____ \ |\ /| / ___ ) / ___ \ |
| 20:43:00 | Zoomber | | ( )| | ( ) | | ( )| ) ( | ( ) | | ( )| ) ( | ( \/ | ( \/ | ) ( | \/ ) | \/ ) ) |
| 20:43:00 | Zoomber | | (____)| | (___) | | (____)| | | | | | | | (____)| | | | (__ | | | (___) | / ) / / |
| 20:43:00 | Zoomber | | __) | ___ | | _____) | | | | | | | __) | | | __) | | | ___ | _/ / / / |
| 20:43:00 | Zoomber | | (\ ( | ( ) | | ( | | | | | | | (\ ( | | | ( | | | ( ) | / _/ / / |
| 20:43:00 | Zoomber | | ) \ \__ | ) ( | | ) | | | (___) | | ) \ \__ | | | (____/\ | (____/\ | ) ( | ( (__/\ / / |
| 20:43:00 | Zoomber | |/ \__/ |/ \| |/ )_( (_______) |/ \__/ )_( (_______/ (_______/ |/ \| \_______/ \_/ |
| 20:43:00 | Zoomber | |
| 20:43:00 | Zoomber | patorjk.com/software/taag/ |
| 20:44:00 | Zoomber | @watusimoto: ok i found the allow engineer tag in gametype.cpp line 280 or 288 or something |
| 21:00:00 | watusimoto | @r did not see |
| 21:01:00 | raptor | i wanted a clearer explanation of your comment |
| 21:02:00 | | Zoomber Quit (Ping timeout: 258 seconds) |
| 21:04:00 | raptor | because I am trying to add that feature but I don't quite understand your idea |
| 21:09:00 | | Zoomber has joined |
| 21:10:00 | watusimoto | ok |
| 21:10:00 | watusimoto | we have a script fn called getName that gets called and sets the bot's name |
| 21:11:00 | watusimoto | (overridibg the default) |
| 21:11:00 | raptor | ok |
| 21:11:00 | watusimoto | so, I'm proposing something similar |
| 21:11:00 | watusimoto | one sec |
| 21:18:00 | watusimoto | on phone |
| 21:18:00 | raptor | no prob |
| 21:31:00 | Zoomber | || . || . |
| 21:31:00 | Zoomber | ... ... ... .. ... ... . ... ... ... .... .||. ... ... .... ... .. .. .. ... .||. ... |
| 21:31:00 | Zoomber | ||' || || || || || || || || | '' .|| || || || ||. ' || || || || .| '|. || .| '|. |
| 21:31:00 | Zoomber | || | || || || |'' ||| ||| .|' || || || || . '|.. || || || || || || || || || |
| 21:31:00 | Zoomber | ||...' .||. .||. ||. '||||. | | '|..'|' '|.' '|..'|. |'..|' .||. .|| || ||. '|..|' '|.' '|..|' |
| 21:31:00 | Zoomber | || .|....' |
| 21:31:00 | Zoomber | '''' |
| 21:31:00 | Zoomber | message for watusimoto: please decode the above |
| 21:31:00 | raptor | he says he's on the phone |
| 21:31:00 | Zoomber | ah ok |
| 21:31:00 | karamazovapy | hah |
| 21:31:00 | karamazovapy | ping watusimoto |
| 21:32:00 | Zoomber | .... . -.-- .-. .- .--. - --- .-. --..-- -.-. .- -. -.-- --- ..- - .- .-.. -.- .. -. -- --- .-. --- ... . -.-. --- -.. . ..--.. |
| 21:32:00 | Zoomber | message* |
| 21:32:00 | Zoomber | for karamazovapy: karamazovapy, what is up? |
| 21:32:00 | Zoomber | oops |
| 21:32:00 | karamazovapy | win |
| 21:32:00 | Zoomber | i didnt encode that |
| 21:33:00 | Zoomber | -.- .- .-. .- -- .- --.. --- ...- .- .--. -.-- --..-- .-- .... .- - .. ... --. --- .. -. --. --- -. ..--.. |
| 21:33:00 | Zoomber | for karamazovapy: ^ |
| 21:34:00 | karamazovapy | I think I know what watusimoto was thinking with the bot spawn point stuff, but I'm not a huge fan of that implementation |
| 21:34:00 | raptor | explain |
| 21:35:00 | karamazovapy | well the idea is that we want to be able to code bots to spawn in specific places |
| 21:35:00 | karamazovapy | or, as this allows, to know where the bot is going to spawn and have it carry out specific instructions based on that location |
| 21:36:00 | karamazovapy | so he's suggesting we create a bot function that generates a list of available spawn points and returns the one that's selected for the next (immediate) respawn location |
| 21:37:00 | karamazovapy | and to go with that, a function that allows the bot-code to override that choice and specify a different respawn location instead |
| 21:38:00 | karamazovapy | the bit about the "cheat" flag is connected to an ongoing discussion, I think |
| 21:39:00 | raptor | do we not want something like that programmatically? |
| 21:39:00 | raptor | the cheat falg is the easy part |
| 21:39:00 | karamazovapy | basically, any bot that operates by different rules than human players would be considered "cheating" |
| 21:39:00 | karamazovapy | whether it's spawn location or max speed |
| 21:39:00 | karamazovapy | or hacked energy or whatever |
| 21:39:00 | raptor | yes |
| 21:39:00 | raptor | ok |
| 21:39:00 | raptor | but for the spawning, what is it you don't like? |
| 21:40:00 | raptor | with his idea |
| 21:40:00 | karamazovapy | it's not a bad idea, it just seems overly complicated |
| 21:40:00 | karamazovapy | what I really want(ed) was the ability to tell a bot exactly where to spawn |
| 21:41:00 | karamazovapy | where human players would not spawn |
| 21:42:00 | karamazovapy | so for the user, a "bot spawn" in the level code or editor would be exceedingly easy to use |
| 21:42:00 | karamazovapy | a function that returns a list and tests against intended or preferred destinations is way less user friendly, albeit more powerful |
| 21:44:00 | raptor | i can see the use of setting the next spawn point in a script for bots |
| 21:46:00 | raptor | you could make a stalkerBot |
| 21:49:00 | karamazovapy | I see the use. at the same time, basic bot functions already seem a little obtuse. |
| 21:50:00 | raptor | how so? (I'm still learning the bot functions..) |
| 21:50:00 | karamazovapy | to understand what I'm talking about, try coding a bot that patrols a series of waypoints from scratch |
| 21:51:00 | karamazovapy | it seems like that should be a simple process...go here, once there, go here... |
| 21:51:00 | karamazovapy | maybe it's because I bluff my way through a lot of the code, but implementing it seems waaaay harder than it should be |
| 21:52:00 | raptor | can you not do something like bot.gotoPoint(x,y)? |
| 21:53:00 | karamazovapy | just try to figure it out for yourself by looking at the wiki |
| 21:54:00 | karamazovapy | and then, try actually coding it |
| 21:55:00 | karamazovapy | be back later - I really do suggest you give it a try, though. you'll immediately understand why each person who has posted a bot has worked from the last person's code |
| 21:57:00 | raptor | huh, i see 'getWaypoint()' but no setWaypoint().. |
| 21:57:00 | raptor | or doc for getWaypoint()... |
| 22:00:00 | raptor | ok, i gotta go, too - be back laterz |
| 22:00:00 | | raptor Quit (Remote host closed the connection) |
| 22:50:00 | watusimoto | @k -- I'll respond to the bot stuff when @r is back online |
| 23:25:00 | | raptor has joined |
| 23:25:00 | | ChanServ sets mode +o raptor |
| 23:26:00 | raptor | r is back online |
| 23:26:00 | Zoomber | hi raptor |
| 23:32:00 | raptor | hi |
| 23:38:00 | Zoomber | Im too tired to do any work |
| 23:38:00 | Zoomber | and too bored to be tire |
| 23:38:00 | Zoomber | tired |
| 23:51:00 | raptor | 'electrified mushroom' is playing |