#bitfighter IRC Log

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IRC Log for 2011-07-27

Timestamps are in GMT/BST.

00:13:00raptorhey...
00:13:00raptori thought our IRC channel was rated PG
00:13:00raptoralthough I just die in that game...
00:14:00raptorover and over and over and over and over and over and over and over and over
00:14:00karamazovapyI've died 398 times already
00:14:00raptorhahaha
00:14:00karamazovapybeen playing for under an hour
00:14:00raptorwow, talk about patience
00:14:00raptor6 times a minute
00:22:00karamazovapyFUCK ME WITH A RAKE
00:29:00raptori'll be back later - don't let v^6 evoke too much rage...
00:30:00karamazovapy478 deaths
00:30:00raptorwow
00:30:00karamazovapythis yellow guy is the WORST CREW MEMBER EVER
00:30:00raptor Quit (Remote host closed the connection)
01:36:00karamazovapygame complete. 1057 deaths. 151 on the tower.
02:00:00karamazovapybitfighter needs an analogue mode!!
02:00:00karamazovapyVVVVVV analogue mode is so cool!
03:27:00raptor has joined
03:27:00ChanServ sets mode +o raptor
03:27:00raptorkaramazovapy: please explain 'analog mode'
03:32:00sam686what is a difference between template<typename T> and template<class T> ?
03:33:00raptor'typename' has more letters in it...
03:33:00raptor(I don't know)
03:33:00Flynnn Quit (Quit: This computer has gone to sleep)
03:34:00sam686i dso think they are both the same..
03:34:00sam686* do * not dso..
03:35:00raptorhttp://www.cplusplus.com/doc/tutorial/templates/
03:35:00raptor4th paragraph
03:35:00raptorsays they are exactly the same
03:36:00sam686i have been seeing a mixed use of template<ypename t> and template<class t> in tnlMethodDispath.h
03:36:00raptortwo different coders...
03:38:00Flynnn has joined
03:47:00raptorwatusimoto: are you around?
04:29:00Zoomberlame, my stupid dsl service keeps going out and back in
04:29:00Zoomberand i keep saying im going to swithc, and i never do
04:33:00Zoomberunacceptable. every minute i get dsl connection problems
04:34:00sam6861 thing you can do with yoru bad internet disconnecting, complain to your internet service provider and tell them to fix it..
04:35:00Zoomberyes, its time to make a STAND
04:36:00sam686it is possible the problem is with your modem, but most of the time, it is not a problem with your modem..
04:36:00sam686it can just be some interference with someting, or bad cable lines..
04:38:00Zoomber its been happening for months, just tonight its real bad
04:40:00sam686it probably might be your DSL modem problem, is it is very old, or it can be ISP's old equipement, or something
04:40:00Zoomberyou might have picture of it on your server..
04:40:00Zoomberwhen i have lagout problems, it says "Establishing Link" on router
04:41:00Zoomberfirst, broadband signal goes out completeley, then it reconnects/establishes
04:41:00sam686is it using something like DMZ?
04:41:00Zoomberit happens alot when i do actions, like download a file via ssh, or
04:42:00Zoomberoh
04:42:00Zoomberit is
04:42:00Zoomberis that my problem?
04:42:00Zoombermy DMZ computer is downloading something right now..
04:42:00sam686try turning of some of your DSL router features, like DMZ, and see if problem goes away..
04:42:00Zoomberok
04:42:00Zoombermy server may go "ping timed out" untill i enable or port fwoard it..
04:43:00Zoomberbut wait
04:43:00Zoomberw
04:43:00Zoomberh
04:43:00Zoomberwhy would DSL connectivity be related to a local DMZ problem?
04:44:00sam686maybe if your DSL router don't have enough memoty for DMZ
04:44:00sam686. memory
04:45:00Zoomberoh
04:45:00Zoomberwouldn't it be more likley they disable DMZ if they knew there wouldnt be enough memory to support it?
04:45:00sam686maybe your router just don't have enough memory for heavy downloads..
04:46:00Zoomberok
04:52:00Zoomber6 hashfails for my download
04:53:00sam686who knows you might or might not find an answer to disconnecting problem. http://www.google.com/search?q=2wire+dsl+disconnect+problem
04:53:00Zoomberi wonder why i never thought of searching this on google..
05:01:00sam686i can see a difference between http://123host.net/ and http://www.comforthost.net/ - it makes 123host look like it was not made for hosting real-time game server...
05:02:00Zoomberi am sorry, I didnt mean to type 123host.net. i meant to type 123systems.net
05:02:00Zoomberfor some reason, i was thinking of host, and typed that in when i meant to type in systems
05:03:00sam686i am getting a whole bunch of squares and japaneze looking language i can't read in http://123systems.net
05:03:00sam686ok, i forget an S, i was doing 123system.net
05:04:00Zoomberoh
05:04:00Zoomberhaha
05:11:00sam686often, its best to go with real dedicated server, i think zoomber chose a 20 doller / month in comforthost.net but not sure
05:13:00sam686Burstable RAM is a hint that it is not a REAL dedicated server, but through a virtual machine..
05:14:00Zoomberboth my servers are run through a virtual machine
05:14:00sam686some providers don't handle CPU scheduling in virtual machine, yours is like one of them..
05:15:00Zoomberwhat is cpu scheduling?
05:15:00sam686that is, it don't run the cpu right, or the cpu is overloaded with too many virtual machines eating CPU
05:25:00raptorvirtual machines are great!
05:25:00raptoruntil you start stuffing more on one machine than the available CPU cores...
05:27:00sam686i think some vps hosting are stuffing too many sirtuam machines in one CPU...
05:28:00sam686some VPS provider might be stuffing too many virtual maching in one cpu
05:35:00raptorgood night
05:37:00raptor Quit (Remote host closed the connection)
06:42:00sam686 Quit (Read error: Connection reset by peer)
06:45:00sam686 has joined
06:45:00ChanServ sets mode +v sam686
06:46:00Flynnn Quit (Quit: Leaving)
08:46:00kodax has joined
08:49:00sam686thunder storm boom, it is raining on my area...
09:09:00kodax Quit (Read error: Connection reset by peer)
09:31:00kodax has joined
09:36:00LordDVG has joined
09:36:00LordDVG Quit (Changing host)
09:36:00LordDVG has joined
10:52:00watusimoto Quit (Ping timeout: 258 seconds)
11:39:00LordDVG Quit (Remote host closed the connection)
13:55:00LordDVG has joined
13:55:00LordDVG Quit (Changing host)
13:55:00LordDVG has joined
14:26:00watusimoto has joined
14:46:00karamazovapywhat if we took 6 months to develop a really interesting, complex, campaign mode?
14:47:00raptor has joined
14:47:00ChanServ sets mode +o raptor
14:48:00raptorcampaign mode?
14:51:00LordDVG likes complex games :)
14:51:00raptor is still confused
15:25:00karamazovapyI'm thinking Mega Man meets Xevious meets VVVVVV
15:25:00karamazovapyopen exploration area, with levels that can be played in any order, but beating each one unlocks a weapon or module
15:26:00karamazovapyeach level or area has a different style and types of challenges
15:26:00karamazovapywe add a bunch of one or two hit enemies that fly predetermined routes and the like
15:27:00karamazovapybut we have old fashioned arcade gameplay, some puzzle elements, some dungeonesque or emperor's revenge-type bits
15:27:00karamazovapysome kind of checkpoint system
15:27:00karamazovapythink about all the stuff we could do!
15:27:00raptorare you sure you're talking about bitfighter?
15:28:00raptor:)
15:28:00karamazovapyfor example, what if you could make entering an area queue the size of the view area changing
15:28:00raptorwait what
15:28:00karamazovapynormally, you can see so many grid squares vertically and horizontally
15:28:00raptorohh... trigger a drunken-like state
15:28:00karamazovapynot exactly
15:29:00karamazovapyI was thinking having areas with different amounts viewable
15:29:00raptorah ok
15:29:00kodax Quit (Ping timeout: 276 seconds)
15:29:00karamazovapyso in one area, you can see 40 x 30 squares
15:29:00raptorso mines would be more deadly
15:29:00karamazovapypotentially
15:29:00karamazovapyor you could see more of a maze
15:29:00karamazovapyor have decreased warning of incoming enemies
15:30:00karamazovapyor what about all the different kinds of "bosses" you could dream up?
15:30:00karamazovapyeach one utilizing different weapons or modules, mega man style
15:31:00raptorwe'd definitely need a trigger system (supervisor script activate!!)
15:32:00karamazovapywell it'd be a self-contained game mode
15:32:00karamazovapyso I'm sure it'd operate a lot differently from regular play
15:33:00karamazovapyoh - here's a look at analogue mode - http://www.rockpapershotgun.com/2011/07/26/vvvvvv-v2-0-now-with-added-notch/
15:33:00raptoroh, haha
15:33:00raptorTHAT type of analog
15:33:00karamazovapywhen you play, there's a little hum to the vertical hold, too
15:33:00karamazovapyit's just like playing on a really old, crappy tv!
16:03:00karamazovapyinstalling Cogs...one of the language packs is LOLspeak
16:43:00LordDVG Quit (Remote host closed the connection)
16:55:00karamazovapyI like the problem solving aspect of cogs, but sliding puzzles just get annoying after a while
17:30:00koda yawns
17:30:00raptor suggests a pillow
17:31:00koda takes caffeine instead
17:31:00kodaIt's super effective!
18:27:00LordDVG has joined
18:27:00LordDVG Quit (Changing host)
18:27:00LordDVG has joined
18:28:00watusimotored bull is my emergency stimulant of choice
18:29:00watusimotoI've only needed it twice in my life, but it was fantastically effective
18:29:00zoomber_laptop has joined
18:30:00zoomber_laptopmy hard drive sounds like an engine running when its doing alot of work
18:30:00karamazovapyprobably your fan(s)
18:30:00zoomber_laptopoh
18:30:00zoomber_laptopmaybe; theres a second fan by the hard drive, and i think it is a bit dusty
18:30:00karamazovapyyeah, when your processor works hard it gets hot, so the fans kick into overdrive
18:30:00zoomber_laptopah. ive never heard my second fan
18:31:00zoomber_laptopmy fan by my powerocrd is usually blows warm air, but right now its blowing nothing
18:31:00zoomber_laptopyesterday when I woke up, it was blowing COLD air
18:32:00zoomber_laptopi guess i need to open up my computer and figure out how to get to this fan to clean it..
18:32:00karamazovapycontest server has 7 levels so far
18:32:00zoomber_laptopwant it to have 8?
18:32:00karamazovapyI want it to have 20
18:32:00zoomber_laptopi made another level, just for fun,
18:33:00zoomber_laptopits nothing much, but sort of odd
18:33:00zoomber_laptopi probably should have given more care to it
18:33:00karamazovapyvariety is the spice of life
18:33:00zoomber_laptopwant to see it?
18:33:00karamazovapysure
18:33:00zoomber_laptopok
18:33:00zoomber_laptopi will host
18:33:00karamazovapynote: we already have two first time participants!
18:33:00zoomber_laptopyeah, i saw that
18:34:00zoomber_laptopwe do certainly have lots of new players now that are really active
19:02:00karamazovapyHAH! wikipedia "autofellatio"
19:04:00LordDVG Quit (Remote host closed the connection)
20:15:00watusimotoI merged editorGame and clientGame
20:15:00watusimotoso we're back to just two games -- one clientside, and one server side
20:15:00watusimotothis fixes many of the crazy hacks I needed to make the UIManager work
20:15:00watusimotounfortunately, things crash now
20:16:00watusimotobut that's fixable
20:16:00Zoomberraptor:
20:16:00raptorhi
20:16:00raptorwatusimoto:
20:16:00Zoombercan we make /addbots admin required?
20:16:00Zoomberi can make the mod right now
20:16:00Zoomberg
20:16:00raptorwatusimoto: can you explain this better for me?: http://code.google.com/p/bitfighter/issues/detail?id=72
20:17:00zoomber_laptop Quit (Quit: zoomber_laptop)
20:17:00raptoryour post in that issue
20:17:00raptorZoomber: ?
20:17:00raptorwe discussed that, right?
20:17:00Zoomberi can change the code to require admin premission myself
20:17:00raptori don't remember what we said...
20:17:00Zoomberme neither lol
20:18:00Zoomberhmmm
20:18:00Zoomberwhy does my pass fail
20:19:00Zoomberwtf
20:19:00Zoombermy root password has changed on my vps
20:19:00Zoomberwho did this
20:20:00raptordid it reset?
20:20:00raptorcaps on?
20:20:00Zoomberwhatever
20:20:00Zoomberim changing it
20:20:00Zoomberno, i was using quick-connect with filezilla
20:20:00Zoomberand it failed to authenticate
20:21:00Zoomberso i tried connecting from terminal, and that failed too
20:29:00watusimoto>>> can we make /addbots admin required?
20:30:00watusimotoLet's make that an ini configurable option
20:30:00watusimotoI can see wanting to leave it open to levelchangers
20:30:00watusimotoin [Host]
20:31:00watusimotoAddBotsRequiresAdminPerms =
20:31:00watusimotoYes or No
20:31:00raptorsounds good to me
20:31:00Zoomberperfecto!
20:31:00watusimoto@z can you figure that out?
20:31:00Zoomberi can take a shot at it
20:31:00Zoomber
20:32:00watusimotofind another yes/no option
20:32:00watusimotodo a search for every place it is used
20:32:00watusimotoreplicate them with the new option
20:33:00Zoomberhey, im great at copying and pasting!
20:33:00watusimotothen use that setting when users try to addbots
20:36:00raptorwatusimoto: did you see my question about issue 72?
20:37:00Zoomberok, finally pulled changesets
20:40:00Zoomberquestion
20:40:00Zoomberwho made this?
20:40:00Zoomber/////////////////////////////////////// _ _ _
20:40:00Zoomber/////////////////////////////////////// / | o _ ._ _|_ |_) _ _|_
20:40:00Zoomber/////////////////////////////////////// \_ | | (/_ | | |_ | \ (/_ |
20:40:00Zoomber///////////////////////////////////////
20:40:00Zoomber(says "clientref")
20:40:00raptorwatusimoto did
20:40:00Zoomberoh lol
20:40:00raptori asked that same question 6 months ago
20:41:00Zoomber ____ _ ____ _____ U ___ u ____
20:41:00ZoomberU | _"\ uU /"\ uU| _"\ u|_ " _| \/"_ \/U | _"\ u
20:41:00Zoomber \| |_) |/ \/ _ \/ \| |_) |/ | | | | | | \| |_) |/
20:41:00Zoomber | _ < / ___ \ | __/ /| |\.-,_| |_| | | _ <
20:41:00Zoomber |_| \_\ /_/ \_\ |_| u |_|U \_)-\___/ |_| \_\
20:41:00Zoomber // \\_ \\ >> ||>>_ _// \\_ \\ // \\_
20:41:00Zoomber (__) (__)__) (__)__)__) (__) (__) (__) (__) (__)
20:41:00Zoombercopy and paste that in text edit
20:42:00raptorhaha
20:42:00raptorhow did you do that?
20:43:00Zoomber _______ _______ _______ _________ _______ _______ _________ _______ _______ _______ ______
20:43:00Zoomber( ____ ) ( ___ ) ( ____ ) \__ __/ ( ___ ) ( ____ ) \__ __/ ( ____ \ ( ____ \ |\ /| / ___ ) / ___ \
20:43:00Zoomber| ( )| | ( ) | | ( )| ) ( | ( ) | | ( )| ) ( | ( \/ | ( \/ | ) ( | \/ ) | \/ ) )
20:43:00Zoomber| (____)| | (___) | | (____)| | | | | | | | (____)| | | | (__ | | | (___) | / ) / /
20:43:00Zoomber| __) | ___ | | _____) | | | | | | | __) | | | __) | | | ___ | _/ / / /
20:43:00Zoomber| (\ ( | ( ) | | ( | | | | | | | (\ ( | | | ( | | | ( ) | / _/ / /
20:43:00Zoomber| ) \ \__ | ) ( | | ) | | | (___) | | ) \ \__ | | | (____/\ | (____/\ | ) ( | ( (__/\ / /
20:43:00Zoomber|/ \__/ |/ \| |/ )_( (_______) |/ \__/ )_( (_______/ (_______/ |/ \| \_______/ \_/
20:43:00Zoomber
20:43:00Zoomberpatorjk.com/software/taag/
20:44:00Zoomber@watusimoto: ok i found the allow engineer tag in gametype.cpp line 280 or 288 or something
21:00:00watusimoto@r did not see
21:01:00raptori wanted a clearer explanation of your comment
21:02:00Zoomber Quit (Ping timeout: 258 seconds)
21:04:00raptorbecause I am trying to add that feature but I don't quite understand your idea
21:09:00Zoomber has joined
21:10:00watusimotook
21:10:00watusimotowe have a script fn called getName that gets called and sets the bot's name
21:11:00watusimoto(overridibg the default)
21:11:00raptorok
21:11:00watusimotoso, I'm proposing something similar
21:11:00watusimotoone sec
21:18:00watusimotoon phone
21:18:00raptorno prob
21:31:00Zoomber || . || .
21:31:00Zoomber... ... ... .. ... ... . ... ... ... .... .||. ... ... .... ... .. .. .. ... .||. ...
21:31:00Zoomber ||' || || || || || || || || | '' .|| || || || ||. ' || || || || .| '|. || .| '|.
21:31:00Zoomber || | || || || |'' ||| ||| .|' || || || || . '|.. || || || || || || || || ||
21:31:00Zoomber ||...' .||. .||. ||. '||||. | | '|..'|' '|.' '|..'|. |'..|' .||. .|| || ||. '|..|' '|.' '|..|'
21:31:00Zoomber || .|....'
21:31:00Zoomber''''
21:31:00Zoombermessage for watusimoto: please decode the above
21:31:00raptorhe says he's on the phone
21:31:00Zoomberah ok
21:31:00karamazovapyhah
21:31:00karamazovapyping watusimoto
21:32:00Zoomber.... . -.-- .-. .- .--. - --- .-. --..-- -.-. .- -. -.-- --- ..- - .- .-.. -.- .. -. -- --- .-. --- ... . -.-. --- -.. . ..--..
21:32:00Zoombermessage*
21:32:00Zoomberfor karamazovapy: karamazovapy, what is up?
21:32:00Zoomberoops
21:32:00karamazovapywin
21:32:00Zoomberi didnt encode that
21:33:00Zoomber-.- .- .-. .- -- .- --.. --- ...- .- .--. -.-- --..-- .-- .... .- - .. ... --. --- .. -. --. --- -. ..--..
21:33:00Zoomberfor karamazovapy: ^
21:34:00karamazovapyI think I know what watusimoto was thinking with the bot spawn point stuff, but I'm not a huge fan of that implementation
21:34:00raptorexplain
21:35:00karamazovapywell the idea is that we want to be able to code bots to spawn in specific places
21:35:00karamazovapyor, as this allows, to know where the bot is going to spawn and have it carry out specific instructions based on that location
21:36:00karamazovapyso he's suggesting we create a bot function that generates a list of available spawn points and returns the one that's selected for the next (immediate) respawn location
21:37:00karamazovapyand to go with that, a function that allows the bot-code to override that choice and specify a different respawn location instead
21:38:00karamazovapythe bit about the "cheat" flag is connected to an ongoing discussion, I think
21:39:00raptordo we not want something like that programmatically?
21:39:00raptorthe cheat falg is the easy part
21:39:00karamazovapybasically, any bot that operates by different rules than human players would be considered "cheating"
21:39:00karamazovapywhether it's spawn location or max speed
21:39:00karamazovapyor hacked energy or whatever
21:39:00raptoryes
21:39:00raptorok
21:39:00raptorbut for the spawning, what is it you don't like?
21:40:00raptorwith his idea
21:40:00karamazovapyit's not a bad idea, it just seems overly complicated
21:40:00karamazovapywhat I really want(ed) was the ability to tell a bot exactly where to spawn
21:41:00karamazovapywhere human players would not spawn
21:42:00karamazovapyso for the user, a "bot spawn" in the level code or editor would be exceedingly easy to use
21:42:00karamazovapya function that returns a list and tests against intended or preferred destinations is way less user friendly, albeit more powerful
21:44:00raptori can see the use of setting the next spawn point in a script for bots
21:46:00raptoryou could make a stalkerBot
21:49:00karamazovapyI see the use. at the same time, basic bot functions already seem a little obtuse.
21:50:00raptorhow so? (I'm still learning the bot functions..)
21:50:00karamazovapyto understand what I'm talking about, try coding a bot that patrols a series of waypoints from scratch
21:51:00karamazovapyit seems like that should be a simple process...go here, once there, go here...
21:51:00karamazovapymaybe it's because I bluff my way through a lot of the code, but implementing it seems waaaay harder than it should be
21:52:00raptorcan you not do something like bot.gotoPoint(x,y)?
21:53:00karamazovapyjust try to figure it out for yourself by looking at the wiki
21:54:00karamazovapyand then, try actually coding it
21:55:00karamazovapybe back later - I really do suggest you give it a try, though. you'll immediately understand why each person who has posted a bot has worked from the last person's code
21:57:00raptorhuh, i see 'getWaypoint()' but no setWaypoint()..
21:57:00raptoror doc for getWaypoint()...
22:00:00raptorok, i gotta go, too - be back laterz
22:00:00raptor Quit (Remote host closed the connection)
22:50:00watusimoto@k -- I'll respond to the bot stuff when @r is back online
23:25:00raptor has joined
23:25:00ChanServ sets mode +o raptor
23:26:00raptorr is back online
23:26:00Zoomberhi raptor
23:32:00raptorhi
23:38:00ZoomberIm too tired to do any work
23:38:00Zoomberand too bored to be tire
23:38:00Zoombertired
23:51:00raptor'electrified mushroom' is playing

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