Timestamps are in GMT/BST.
| 01:08:00 | karamazovapy | flag spawns function two ways: 1) as alternate destinations for flags to return in rabbit, ctf, ret, and zc gametypes; 2) as places for nexus flags to blossom |
| 01:08:00 | karamazovapy | I'm not going to screw around with a full recompile tonight |
| 01:08:00 | karamazovapy | it's not that big a deal |
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| 03:45:00 | raptor | the ratio of humans to bots is low tonight.. |
| 03:48:00 | karamazovapy | indeed |
| 03:48:00 | karamazovapy | zoomber's crap keeps crashing my crap |
| 03:48:00 | raptor | full recompile! |
| 03:49:00 | raptor | just try it on the side... |
| 03:49:00 | karamazovapy | I really don't want to deal with it |
| 03:49:00 | raptor | oh wait - it's almost contest time.. |
| 03:49:00 | raptor | ok |
| 03:49:00 | raptor | no problem, actually, if you want I can try and compile a dedicated server that doesn't crash for you... |
| 03:50:00 | sam686 | Just add a "BotNavMeshZone 0 0 0 1 1 0" to a level line to disable bot zone generator, if the bot zone generator is crashing.. |
| 03:51:00 | raptor | it's Triangle's fault this time... |
| 03:51:00 | sam686 | but, that dummy bot zone will make bots not work. |
| 03:51:00 | raptor | oh yeah, duh, were's my brain.. |
| 03:53:00 | karamazovapy | yeah, I added a navmesh to shut it down |
| 03:55:00 | raptor | oh, i forgot you can do that... |
| 03:57:00 | raptor | ok i won't worry about it then |
| 03:57:00 | karamazovapy | dammit...zoomber did all this ridiculous stuff in an effort to be clever, and it's just breaking everything |
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| 04:00:00 | karamazovapy | well the contest server is up |
| 04:01:00 | raptor | hooray!! |
| 04:01:00 | raptor | no lo veo |
| 04:02:00 | raptor | are you sure it's up? |
| 04:03:00 | raptor | ah there it is |
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| 05:31:00 | raptor | some neat levels on the contest serv, watusimoto |
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| 06:28:00 | sam686 | i seem to have sound problem, only happens when some programs is using up all CPU, and stays static sound even when CPU usage is down, until i quit bitfighter.. |
| 06:28:00 | sam686 | http://96.2.123.136/bitfighter/sound_problem.wav that a bugged out sound,, |
| 06:29:00 | raptor | that may be the sound loop |
| 06:29:00 | raptor | since we only have one master loop |
| 06:29:00 | raptor | no threads |
| 06:30:00 | raptor | so every game resource is fighting to go quickly in the same loop |
| 06:30:00 | raptor | eventually, it might be good to run sound, graphics, and events in separate threads from one another |
| 06:31:00 | raptor | or we could just optimize... |
| 06:31:00 | raptor | somehow |
| 06:31:00 | sam686 | my problem only happens when my CPU usage go too high, such as compiling bitfighter while running other version of bitfighter.. |
| 06:31:00 | raptor | yep |
| 06:32:00 | raptor | that's because the main loop isn't running fast enough to play each sound chunk and have it sound smoothly, i think |
| 06:32:00 | sam686 | the strange part is it stays at a bad static sound after the CPU usage went down, it only go away after restarting bitfighter client.. |
| 06:33:00 | raptor | that is really strange... |
| 06:33:00 | raptor | do you think the timing on the mail loop stays slow? |
| 06:33:00 | sam686 | mail loop? |
| 06:33:00 | karamazovapy | I've never gotten that |
| 06:33:00 | raptor | i guess it could be something completely different |
| 06:57:00 | raptor | good night everyone |
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| 07:26:00 | | BFLogBot - Commit 4ade95c9dca2 | Author: watusim...@bitfighter.org | Log: Reduce non-UI classes access to UI code, cleaner code |
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| 09:26:00 | | BFLogBot - Commit 2ffe5167333e | Author: watusim...@bitfighter.org | Log: Make some things that can only logically use ClientGame take ClientGame rather than Game... makes things more coherent, reduces casting. |
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| 14:12:00 | | kodax has joined |
| 14:13:00 | kodax | hi |
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| 15:45:00 | raptor | good morning! |
| 15:46:00 | raptor | what a great first day of contest map testing! |
| 15:52:00 | karamazovapy | this girl sent me a (relatively) anonymous message through a website called allmsu, and within five minutes, I have her resume, facebook, twitter, tumblr, and phone number |
| 15:52:00 | karamazovapy | why don't people get the digital privacy thing? |
| 15:53:00 | raptor | because we are failing at educating ourselves... |
| 15:53:00 | raptor | someone once said, "if you think education is expensive, consider the cost of ignorance" |
| 15:54:00 | karamazovapy | seriously though, look at this - http://www.facebook.com/group.php?gid=98233859897&v=wall |
| 15:55:00 | raptor | oh wow |
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| 15:55:00 | karamazovapy | yeah. just pick a picture and a cell phone number. |
| 15:55:00 | karamazovapy | and how did I find that? google images. |
| 15:56:00 | raptor | haha |
| 15:56:00 | karamazovapy | I googled the girl's name, clicked on images, and an outdated facebook profile picture linked me there |
| 15:56:00 | karamazovapy | first page of results |
| 15:59:00 | raptor | wow, i can't believe how much trash is on facebook now... it's like it went down the road of myspace.. |
| 15:59:00 | karamazovapy | yeah, but they did it the corporate way |
| 16:01:00 | sam686 | i hear a tornado siron test, happens on every friday, 11:00 AM... |
| 16:02:00 | raptor | sam686: ever had one go near you? |
| 16:02:00 | sam686 | a real tornado? no.. |
| 16:02:00 | | BFLogBot - Commit b5bfbb7de1ea | Author: sam8641 | Log: Fix paste nultiple objects wrong position in edoior, fix pressing tab in editor, fix spybug saving |
| 16:02:00 | | BFLogBot - Commit 867861b81c36 | Author: sam8641 | Log: Fix warnings again, this time keeping addDockObject(..., F32, F32) instead of turning to S32, some project changes. |
| 16:04:00 | sam686 | darn, misspelled nulpitle, should be multiple.. |
| 16:04:00 | sam686 | also misspelled edoitor.. |
| 16:07:00 | raptor | :) |
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| 16:30:00 | raptor | karamazovapy: flomo says he can't log into the forums |
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| 16:32:00 | sam686 | i have made a list of editor problems, http://96.2.123.136/bitfighter/editor_problem.htm |
| 16:32:00 | karamazovapy | that's a shame...but that's not telling me much |
| 16:32:00 | sam686 | that in a current 016 bugs, many of which is not a problem in 015 |
| 16:33:00 | raptor | i was curious if you banned him. sorry, got distracted |
| 16:33:00 | karamazovapy | nope - not guilty |
| 16:33:00 | raptor | k |
| 16:33:00 | raptor | good list sam686 |
| 16:35:00 | karamazovapy | if he's forgotten his password, we can change it |
| 16:35:00 | raptor | that's probably what happened |
| 16:36:00 | raptor | watusimoto: i'm glad you working on our oldest issue (#4) :) |
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| 16:44:00 | raptor | i think i'll wait until after the party tonight to comment on maps |
| 17:20:00 | raptor | http://www.npr.org/templates/story/story.php?storyId=138983240 |
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| 18:40:00 | karamazovapy | I happen to be "a 26-year-old geeky male" |
| 18:43:00 | raptor | there's a fun discussion here about that article - people are really picking apart the editors. there are some neat stories: http://news.slashdot.org/story/11/08/05/1621200/Wikipedia-Losing-Contributors-Says-Wales |
| 18:44:00 | raptor | anyways, i thought it was semi-relevant to our brief wikipedia existence |
| 18:45:00 | karamazovapy | they just added ANOTHER game to the HIB |
| 18:45:00 | raptor | wow |
| 18:46:00 | raptor | $1.5 mil |
| 18:46:00 | raptor | is that the most out of the three? |
| 18:48:00 | karamazovapy | no idea |
| 18:56:00 | raptor | do you get access to the new game? |
| 18:57:00 | karamazovapy | mhmm |
| 18:57:00 | karamazovapy | at least I think so...maybe not |
| 18:58:00 | karamazovapy | I have 12 games on my download page now |
| 18:59:00 | karamazovapy | oh, and apparently you can play minecraft for free during the bundle |
| 19:02:00 | raptor | can you download for all three platforms? |
| 19:05:00 | karamazovapy | yep |
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| 22:33:00 | | BFLogBot - Commit f4a93e2baf8d | Author: sam8641 | Log: HuntersFlagItem now only exists on ship only, fix master disconnect error while hosting |
| 22:34:00 | raptor | sam686: was that a fix to my fix? |
| 22:34:00 | sam686 | fix of what? |
| 22:36:00 | sam686 | i don't see any commits of raptor since 6 days ago.. |
| 22:36:00 | raptor | what was the specific fix for HunterFlagItem that was needed? |
| 22:37:00 | raptor | i did this a little while ago: http://code.google.com/p/bitfighter/source/detail?r=a395a6aec5a9b2dde09d385a29c50e77b7ad21eb |
| 22:37:00 | sam686 | The editor was saving it as "HunterFlagItem" which cause problem when switching to other game modes... |
| 22:37:00 | raptor | ooohhhh |
| 22:37:00 | raptor | ok, it has nothing to do with that issue, then |
| 22:37:00 | raptor | nevermind |
| 22:37:00 | raptor | ignorem e |
| 22:38:00 | sam686 | flags that are not on ship don't use any HunterFlagItem spesifics... |
| 22:38:00 | raptor | yes, sorry - i gots mixed up |
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| 23:48:00 | | BFLogBot - Commit 22d6e321debd | Author: sam8641 | Log: added writeThisTeam, changed some of packUpdate to be more efficient |
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