#bitfighter IRC Log

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IRC Log for 2011-08-05

Timestamps are in GMT/BST.

01:08:00karamazovapyflag spawns function two ways: 1) as alternate destinations for flags to return in rabbit, ctf, ret, and zc gametypes; 2) as places for nexus flags to blossom
01:08:00karamazovapyI'm not going to screw around with a full recompile tonight
01:08:00karamazovapyit's not that big a deal
01:14:00watusimoto has joined
02:05:00watusimoto Quit (Ping timeout: 276 seconds)
02:21:00koda Quit (Quit: k thx bai)
03:44:00raptor has joined
03:44:00ChanServ sets mode +o raptor
03:45:00raptorthe ratio of humans to bots is low tonight..
03:48:00karamazovapyindeed
03:48:00karamazovapyzoomber's crap keeps crashing my crap
03:48:00raptorfull recompile!
03:49:00raptorjust try it on the side...
03:49:00karamazovapyI really don't want to deal with it
03:49:00raptoroh wait - it's almost contest time..
03:49:00raptorok
03:49:00raptorno problem, actually, if you want I can try and compile a dedicated server that doesn't crash for you...
03:50:00sam686Just add a "BotNavMeshZone 0 0 0 1 1 0" to a level line to disable bot zone generator, if the bot zone generator is crashing..
03:51:00raptorit's Triangle's fault this time...
03:51:00sam686but, that dummy bot zone will make bots not work.
03:51:00raptoroh yeah, duh, were's my brain..
03:53:00karamazovapyyeah, I added a navmesh to shut it down
03:55:00raptoroh, i forgot you can do that...
03:57:00raptorok i won't worry about it then
03:57:00karamazovapydammit...zoomber did all this ridiculous stuff in an effort to be clever, and it's just breaking everything
03:59:00watusimoto has joined
04:00:00karamazovapywell the contest server is up
04:01:00raptorhooray!!
04:01:00raptorno lo veo
04:02:00raptorare you sure it's up?
04:03:00raptorah there it is
04:13:00raptor Quit (Remote host closed the connection)
04:17:00raptor has joined
04:17:00ChanServ sets mode +o raptor
05:31:00raptorsome neat levels on the contest serv, watusimoto
05:59:00Flynnn has joined
06:28:00sam686i seem to have sound problem, only happens when some programs is using up all CPU, and stays static sound even when CPU usage is down, until i quit bitfighter..
06:28:00sam686http://96.2.123.136/bitfighter/sound_problem.wav that a bugged out sound,,
06:29:00raptorthat may be the sound loop
06:29:00raptorsince we only have one master loop
06:29:00raptorno threads
06:30:00raptorso every game resource is fighting to go quickly in the same loop
06:30:00raptoreventually, it might be good to run sound, graphics, and events in separate threads from one another
06:31:00raptoror we could just optimize...
06:31:00raptorsomehow
06:31:00sam686my problem only happens when my CPU usage go too high, such as compiling bitfighter while running other version of bitfighter..
06:31:00raptoryep
06:32:00raptorthat's because the main loop isn't running fast enough to play each sound chunk and have it sound smoothly, i think
06:32:00sam686the strange part is it stays at a bad static sound after the CPU usage went down, it only go away after restarting bitfighter client..
06:33:00raptorthat is really strange...
06:33:00raptordo you think the timing on the mail loop stays slow?
06:33:00sam686mail loop?
06:33:00karamazovapyI've never gotten that
06:33:00raptori guess it could be something completely different
06:57:00raptorgood night everyone
07:09:00raptor Quit (Remote host closed the connection)
07:26:00BFLogBot - Commit 4ade95c9dca2 | Author: watusim...@bitfighter.org | Log: Reduce non-UI classes access to UI code, cleaner code
07:35:00sam686 Quit (Ping timeout: 246 seconds)
07:42:00sam686 has joined
07:42:00ChanServ sets mode +v sam686
07:48:00Flynnn Quit (Quit: Leaving)
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08:58:00LordDVG Quit (Ping timeout: 252 seconds)
09:26:00LordDVG has joined
09:26:00BFLogBot - Commit 2ffe5167333e | Author: watusim...@bitfighter.org | Log: Make some things that can only logically use ClientGame take ClientGame rather than Game... makes things more coherent, reduces casting.
09:34:00kodax Quit (Ping timeout: 252 seconds)
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09:40:00kodax Quit (Ping timeout: 252 seconds)
09:50:00LordDVG Quit (Ping timeout: 260 seconds)
10:06:00LordDVG has joined
10:33:00LordDVG Quit (Ping timeout: 252 seconds)
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11:15:00watusimoto Quit (Ping timeout: 246 seconds)
14:12:00kodax has joined
14:13:00kodaxhi
15:45:00raptor has joined
15:45:00ChanServ sets mode +o raptor
15:45:00raptorgood morning!
15:46:00raptorwhat a great first day of contest map testing!
15:52:00karamazovapythis girl sent me a (relatively) anonymous message through a website called allmsu, and within five minutes, I have her resume, facebook, twitter, tumblr, and phone number
15:52:00karamazovapywhy don't people get the digital privacy thing?
15:53:00raptorbecause we are failing at educating ourselves...
15:53:00raptorsomeone once said, "if you think education is expensive, consider the cost of ignorance"
15:54:00karamazovapyseriously though, look at this - http://www.facebook.com/group.php?gid=98233859897&v=wall
15:55:00raptoroh wow
15:55:00LordDVG Quit (Disconnected by services)
15:55:00karamazovapyyeah. just pick a picture and a cell phone number.
15:55:00karamazovapyand how did I find that? google images.
15:56:00raptorhaha
15:56:00karamazovapyI googled the girl's name, clicked on images, and an outdated facebook profile picture linked me there
15:56:00karamazovapyfirst page of results
15:59:00raptorwow, i can't believe how much trash is on facebook now... it's like it went down the road of myspace..
15:59:00karamazovapyyeah, but they did it the corporate way
16:01:00sam686i hear a tornado siron test, happens on every friday, 11:00 AM...
16:02:00raptorsam686: ever had one go near you?
16:02:00sam686a real tornado? no..
16:02:00BFLogBot - Commit b5bfbb7de1ea | Author: sam8641 | Log: Fix paste nultiple objects wrong position in edoior, fix pressing tab in editor, fix spybug saving
16:02:00BFLogBot - Commit 867861b81c36 | Author: sam8641 | Log: Fix warnings again, this time keeping addDockObject(..., F32, F32) instead of turning to S32, some project changes.
16:04:00sam686darn, misspelled nulpitle, should be multiple..
16:04:00sam686also misspelled edoitor..
16:07:00raptor:)
16:15:00kodax Quit (Ping timeout: 260 seconds)
16:30:00raptorkaramazovapy: flomo says he can't log into the forums
16:31:00watusimoto has joined
16:32:00sam686i have made a list of editor problems, http://96.2.123.136/bitfighter/editor_problem.htm
16:32:00karamazovapythat's a shame...but that's not telling me much
16:32:00sam686that in a current 016 bugs, many of which is not a problem in 015
16:33:00raptori was curious if you banned him. sorry, got distracted
16:33:00karamazovapynope - not guilty
16:33:00raptork
16:33:00raptorgood list sam686
16:35:00karamazovapyif he's forgotten his password, we can change it
16:35:00raptorthat's probably what happened
16:36:00raptorwatusimoto: i'm glad you working on our oldest issue (#4) :)
16:41:00Flynnn has joined
16:44:00raptori think i'll wait until after the party tonight to comment on maps
17:20:00raptorhttp://www.npr.org/templates/story/story.php?storyId=138983240
17:30:00LordDVG has joined
17:33:00LordDVG Quit (Remote host closed the connection)
18:40:00karamazovapyI happen to be "a 26-year-old geeky male"
18:43:00raptorthere's a fun discussion here about that article - people are really picking apart the editors. there are some neat stories: http://news.slashdot.org/story/11/08/05/1621200/Wikipedia-Losing-Contributors-Says-Wales
18:44:00raptoranyways, i thought it was semi-relevant to our brief wikipedia existence
18:45:00karamazovapythey just added ANOTHER game to the HIB
18:45:00raptorwow
18:46:00raptor$1.5 mil
18:46:00raptoris that the most out of the three?
18:48:00karamazovapyno idea
18:56:00raptordo you get access to the new game?
18:57:00karamazovapymhmm
18:57:00karamazovapyat least I think so...maybe not
18:58:00karamazovapyI have 12 games on my download page now
18:59:00karamazovapyoh, and apparently you can play minecraft for free during the bundle
19:02:00raptorcan you download for all three platforms?
19:05:00karamazovapyyep
21:33:00Flynnn Quit (Quit: Leaving)
21:35:00Flynnn has joined
22:33:00BFLogBot - Commit f4a93e2baf8d | Author: sam8641 | Log: HuntersFlagItem now only exists on ship only, fix master disconnect error while hosting
22:34:00raptorsam686: was that a fix to my fix?
22:34:00sam686fix of what?
22:36:00sam686i don't see any commits of raptor since 6 days ago..
22:36:00raptorwhat was the specific fix for HunterFlagItem that was needed?
22:37:00raptori did this a little while ago: http://code.google.com/p/bitfighter/source/detail?r=a395a6aec5a9b2dde09d385a29c50e77b7ad21eb
22:37:00sam686The editor was saving it as "HunterFlagItem" which cause problem when switching to other game modes...
22:37:00raptorooohhhh
22:37:00raptorok, it has nothing to do with that issue, then
22:37:00raptornevermind
22:37:00raptorignorem e
22:38:00sam686flags that are not on ship don't use any HunterFlagItem spesifics...
22:38:00raptoryes, sorry - i gots mixed up
23:31:00watusimoto Quit (Ping timeout: 250 seconds)
23:48:00BFLogBot - Commit 22d6e321debd | Author: sam8641 | Log: added writeThisTeam, changed some of packUpdate to be more efficient
23:49:00raptor Quit (Remote host closed the connection)

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