Timestamps are in GMT/BST.
| 01:24:00 | | kodax has joined |
| 02:51:00 | | Flynnn has joined |
| 02:53:00 | karamazovapy | if you went with the invulnerability I suggested, I'd make it look 50% transparent like a cloaked ship on your own team |
| 03:13:00 | | zoomber_laptop has joined |
| 03:13:00 | zoomber_laptop | hey sam686, you on? |
| 03:18:00 | | zoomber_laptop Quit (Quit: zoomber_laptop) |
| 03:34:00 | | zoomber_laptop has joined |
| 03:34:00 | zoomber_laptop | http://pastebin.com/WRUDQUjM sam |
| 03:34:00 | zoomber_laptop | sam686* |
| 03:34:00 | sam686 | ok.. |
| 03:36:00 | sam686 | look at X-Originating-IP, and look at Received-SPF, thats a hint that might be a fake email |
| 03:37:00 | zoomber_laptop | yes |
| 03:37:00 | zoomber_laptop | and the ip adress |
| 03:37:00 | zoomber_laptop | thats a give-away |
| 03:38:00 | | zoomber_laptop Quit (Client Quit) |
| 04:00:00 | | zoomber_laptop has joined |
| 04:00:00 | | raptor has joined |
| 04:00:00 | | ChanServ sets mode +o raptor |
| 04:00:00 | zoomber_laptop | PointBlank is gone, so if pointblank is gone, and tnlping failed, it must mean my server restarted |
| 04:01:00 | zoomber_laptop | ok, at least that means it wasnt bitfghter that crashed |
| 04:03:00 | sam686 | what is the uptime of your servers.. |
| 04:03:00 | zoomber_laptop | uptime? |
| 04:03:00 | raptor | uptime is a command |
| 04:03:00 | raptor | and good evening! |
| 04:03:00 | sam686 | i think you can just enter uptime in the command |
| 04:03:00 | zoomber_laptop | not sure where to find that.. |
| 04:03:00 | zoomber_laptop | oh |
| 04:03:00 | zoomber_laptop | ok |
| 04:03:00 | zoomber_laptop | i will try it.. |
| 04:04:00 | zoomber_laptop | i have the funky-est password |
| 04:04:00 | raptor | sam686 did you try my amateur invulnerability effect? |
| 04:04:00 | zoomber_laptop | amateur invulnerability effect? |
| 04:04:00 | zoomber_laptop | root@socool:~# uptime |
| 04:04:00 | zoomber_laptop | 08:04:23 up 18:01, 1 user, load average: 0.17, 0.09, 0.02 |
| 04:04:00 | raptor | passwords: http://xkcd.com/936/ |
| 04:05:00 | zoomber_laptop | hahaha |
| 04:06:00 | zoomber_laptop | thats basicaly me |
| 04:06:00 | zoomber_laptop | mines three common words, with numbers after each |
| 04:07:00 | sam686 | my windows computer was on since 7/29/2011 6:24 AM |
| 04:07:00 | zoomber_laptop | http://xkcd.com/937/ |
| 04:08:00 | sam686 | my router have up 1 day, 4:47 , partly because of configuring something of my router need my router to restart |
| 04:09:00 | sam686 | as for the invulnerability effect, i saw it, but dodn't do much. The problem is moving around will make it hard to see.. |
| 04:10:00 | raptor | yeah, i was kind of subtle |
| 04:10:00 | zoomber_laptop | hey raptor, i discovered fake-email-adress sending today |
| 04:10:00 | raptor | zoomber_laptop: oh yes, you can spoof e-mails rather easily |
| 04:10:00 | zoomber_laptop | really easy |
| 04:10:00 | zoomber_laptop | raptor: what is the invulnerability effect? |
| 04:10:00 | sam686 | something new for 016 |
| 04:10:00 | zoomber_laptop | oh |
| 04:10:00 | raptor | yes |
| 04:11:00 | zoomber_laptop | is it on the code right now? |
| 04:11:00 | raptor | sam686 added a 1 second delay after spawning that makes you invulnerable |
| 04:11:00 | sam686 | prevent getting hit fhen spawned on top of mines |
| 04:11:00 | zoomber_laptop | oh |
| 04:11:00 | raptor | he made a monnet about making an effect for it, so I tried one... my first effect! |
| 04:11:00 | raptor | monnet = comment |
| 04:11:00 | raptor | somehow... |
| 04:11:00 | raptor | i didn't commit my effect, though |
| 04:11:00 | sam686 | the problem is how should that one second involunability effect be displayed. |
| 04:12:00 | zoomber_laptop | as a shield |
| 04:12:00 | zoomber_laptop | auto-shield no energy or module required |
| 04:12:00 | zoomber_laptop | its just there, for 1-3 seconds |
| 04:12:00 | sam686 | in instantaction version of ZAP, there was spawn shield, it was a red circle. |
| 04:13:00 | raptor | i kinda like karamazovapy's idea of alpha blending the ship, too |
| 04:13:00 | zoomber_laptop | the instant action version of zap made me puke when i discovered phasers took more energy.. |
| 04:13:00 | zoomber_laptop | raptor: help me picture that |
| 04:14:00 | zoomber_laptop | interesting |
| 04:14:00 | zoomber_laptop | a commit in my name that wasnt by me? |
| 04:14:00 | karamazovapy | I don't like the idea of a shield |
| 04:14:00 | karamazovapy | I like invulnerability |
| 04:15:00 | zoomber_laptop | oh wait |
| 04:15:00 | zoomber_laptop | i pulled from the wrong repository, crap |
| 04:15:00 | karamazovapy | shields are a thing...and this ain't them. |
| 04:15:00 | raptor | I have an idea... but it would require an arcing spark... back to math class... |
| 04:20:00 | raptor | what's a good screen capture utility for linux? |
| 04:23:00 | raptor | video capture, i mean |
| 04:24:00 | zoomber_laptop | linux? |
| 04:24:00 | zoomber_laptop | hmm |
| 04:25:00 | zoomber_laptop | http://www.google.com/search?hl=en&biw=1280&bih=666&noj=1&q=free+linux+screen+recorder&aq=f&aqi=g1g-b1&aql=&oq= |
| 04:25:00 | zoomber_laptop | http://www.webresourcesdepot.com/10-free-screen-recording-softwares-for-creating-attractive-screencasts/ |
| 04:25:00 | sam686 | umm, not sure, my video capture for windows is good enough, but tried one video recorder for linux, and was too slow, not sure for others.. |
| 04:25:00 | raptor | do you remember the name? |
| 04:25:00 | zoomber_laptop | try Wink |
| 04:26:00 | raptor | zoomber_laptop: you never have to search for the terms 'linux' and 'free' at the same time :-D |
| 04:26:00 | zoomber_laptop | oh |
| 04:26:00 | zoomber_laptop | mybad |
| 04:26:00 | zoomber_laptop | in mac, you ALWAYS have to search for "mac" and "free" at the same time |
| 04:26:00 | raptor | haha |
| 04:26:00 | raptor | opposites sides on the axis of OSes |
| 04:27:00 | zoomber_laptop | yessir |
| 04:27:00 | zoomber_laptop | and im stuck with a mac, even if i need to get a new one.. |
| 04:27:00 | zoomber_laptop | however, if they were dreamland and decided start making stuff like reason/login/or protools for linux.... |
| 04:28:00 | zoomber_laptop | err, thats logic* |
| 04:28:00 | raptor | linux has everything! |
| 04:28:00 | raptor | and more! |
| 04:28:00 | zoomber_laptop | thats one that i need, and its only on mac |
| 04:28:00 | zoomber_laptop | as its created by mac |
| 04:28:00 | raptor | it's just hard to learn... |
| 04:28:00 | zoomber_laptop | i know it has all that, there are just specific apps i need, unless i emulated them.... |
| 04:29:00 | zoomber_laptop | i suppose i could create a virtual mac OS on linux? |
| 04:29:00 | raptor | didn't i give you a VM? |
| 04:29:00 | zoomber_laptop | it got corrupted somehow |
| 04:29:00 | zoomber_laptop | probably something went wrong with downloading, or browser completed the download too early |
| 04:30:00 | zoomber_laptop | i detected around 1.07 GB 7z file |
| 04:31:00 | raptor | yeah, FTP stinks |
| 04:32:00 | raptor | i'll have to set up an HTTP download somehow... then you can resume |
| 04:32:00 | zoomber_laptop | possible you can upload it to my vps? |
| 04:32:00 | raptor | yes |
| 04:32:00 | zoomber_laptop | i can download it from there when i get back home.. |
| 04:32:00 | raptor | oh wait, not over that php script |
| 04:32:00 | raptor | it's way too large |
| 04:32:00 | zoomber_laptop | no |
| 04:32:00 | zoomber_laptop | i dont even have php on that |
| 04:32:00 | zoomber_laptop | thats my home computer |
| 04:33:00 | zoomber_laptop | i can give you the info and you can go direct |
| 04:33:00 | raptor | it'd have to be over ssh - like if you set up a dummy account for me and ping me the credentials in a private IM |
| 04:33:00 | zoomber_laptop | it will probably take up 1/10 of my hard disk space there, but i can delete it after |
| 04:33:00 | sam686 | what big file are you trying to transfer? mac virtual machine? |
| 04:33:00 | zoomber_laptop | why not just give you root access ? i think i trust you :) |
| 04:34:00 | raptor | you could... but you have guarantee i won't wield the power of awesome and take over the world! |
| 04:34:00 | raptor | sam686: yes, mac virtual machine |
| 04:34:00 | zoomber_laptop | i can login to my panel and hit : Change Root Password : if you do decide to rule the world |
| 04:34:00 | raptor | oh yeah... |
| 04:34:00 | raptor | fine |
| 04:34:00 | raptor | be that way |
| 04:34:00 | sam686 | there a few options, torrent, http (hosting and downloading), not sure of any other way.. |
| 04:34:00 | raptor | :) |
| 04:34:00 | zoomber_laptop | besides, that would be pretty awesome if you did do that |
| 04:35:00 | zoomber_laptop | sam: uploading to vps good as it can give direct-download speed rates |
| 04:36:00 | sam686 | yes, but that can easily hit your VPS bandwidth per day limit or some other limits.. |
| 04:36:00 | raptor | oh yeah, do you have a bandwidth limit? |
| 04:37:00 | zoomber_laptop | har har har |
| 04:37:00 | zoomber_laptop | 500 GBs |
| 04:38:00 | zoomber_laptop | per month |
| 04:38:00 | sam686 | is that gigabit or gigabytes? |
| 04:38:00 | zoomber_laptop | thats alot for a cheap server |
| 04:39:00 | zoomber_laptop | capital letters GB usually stand for gigabyte |
| 04:39:00 | zoomber_laptop | while lowercase Gb or Gbit more likley stand for gigabit |
| 04:39:00 | zoomber_laptop | like MB/s and Mb/s |
| 04:40:00 | zoomber_laptop | ok raptor |
| 04:40:00 | zoomber_laptop | let me pm you the root input |
| 04:40:00 | raptor | k |
| 04:40:00 | raptor | try to open a DCC chat with me |
| 04:41:00 | zoomber_laptop | a Dutchess Community Collage chat with you? |
| 04:41:00 | raptor | ha! |
| 04:41:00 | zoomber_laptop | oh |
| 04:41:00 | raptor | direct connect, somethingorother |
| 04:41:00 | | watusimoto Quit (Ping timeout: 276 seconds) |
| 04:41:00 | zoomber_laptop | a Distributed Checksum Clearinghouses chat? |
| 04:41:00 | zoomber_laptop | or just /msg raptor? |
| 04:42:00 | raptor | that will work |
| 04:42:00 | zoomber_laptop | possible to connect to you yourself? |
| 04:42:00 | raptor | do you have google talk with Off-the-record plugin? |
| 04:42:00 | zoomber_laptop | i have innitiated a DCC chat |
| 04:42:00 | sam686 | my internet upload rate is 5 mbps, what is raptors? |
| 04:43:00 | zoomber_laptop | probaby 99999 mbps |
| 04:43:00 | raptor | mine from work is like 20 Mbps |
| 04:43:00 | raptor | :) |
| 04:43:00 | zoomber_laptop | what is greenmachine? |
| 04:43:00 | raptor | some other pseudoname i gave myself once... |
| 04:43:00 | zoomber_laptop | says raptor (unaffiliated/greenmachine) waiting for connection |
| 04:44:00 | zoomber_laptop | ah damit |
| 04:44:00 | raptor | yeah, i guess it's not working.. |
| 04:44:00 | zoomber_laptop | i accidentally clicked a hotkey |
| 04:44:00 | zoomber_laptop | no, i was typing and the message popped up |
| 04:44:00 | sam686 | can you do /msg raptor something? |
| 04:44:00 | zoomber_laptop | and i guess one of the keys made it hit no or whatever popped up |
| 04:44:00 | zoomber_laptop | try it again |
| 04:45:00 | zoomber_laptop | ok, i clicked "accept" and it is saying, waiting for connection |
| 04:45:00 | raptor | yeah, not working for me... |
| 04:45:00 | raptor | let me try one thing |
| 04:45:00 | zoomber_laptop | ok |
| 04:46:00 | raptor | be right back.. |
| 04:46:00 | | raptor Quit (Remote host closed the connection) |
| 04:48:00 | | raptor has joined |
| 04:48:00 | | ChanServ sets mode +o raptor |
| 04:48:00 | zoomber_laptop | hi chanserv and raptor |
| 04:48:00 | raptor | ok, i try once more |
| 04:53:00 | zoomber_laptop | screen is wonderful |
| 05:01:00 | zoomber_laptop | noo that was a server lol |
| 05:01:00 | zoomber_laptop | lol raptor just killed my dedicated bitfighter server |
| 05:02:00 | raptor | did i? |
| 05:02:00 | raptor | oops |
| 05:02:00 | zoomber_laptop | lol no worries |
| 05:02:00 | raptor | how to exit screen? |
| 05:02:00 | zoomber_laptop | ctrl - a |
| 05:02:00 | zoomber_laptop | then d for detach |
| 05:02:00 | raptor | haha, i did ctrl c |
| 05:02:00 | raptor | sorry |
| 05:02:00 | zoomber_laptop | no worries, i have it back up running |
| 05:03:00 | zoomber_laptop | ok, im going to log out |
| 05:03:00 | raptor | i already did |
| 05:03:00 | zoomber_laptop | ok |
| 05:04:00 | zoomber_laptop | gotta go for the night, going to an island tomorrow for half the day, then working the other half |
| 05:04:00 | zoomber_laptop | good night |
| 05:04:00 | raptor | night |
| 05:04:00 | | zoomber_laptop Quit (Quit: zoomber_laptop) |
| 05:07:00 | raptor | ok this screen capture software stinks |
| 05:11:00 | | raptor Quit (Remote host closed the connection) |
| 05:19:00 | | raptor has joined |
| 05:19:00 | | ChanServ sets mode +o raptor |
| 05:25:00 | raptor | karamazovapy: still awake? |
| 05:28:00 | raptor | well, here is the effect extended for 5 seconds: http://96.2.123.136/upload/effect.avi |
| 05:28:00 | raptor | in case anyone is still awake... |
| 06:22:00 | | Flynnn Quit (Quit: Leaving) |
| 06:39:00 | | kodax Quit (Read error: Connection reset by peer) |
| 06:44:00 | | kodax has joined |
| 06:48:00 | | raptor Quit (Remote host closed the connection) |
| 06:53:00 | karamazovapy | I kind of expect the ship to explode |
| 09:54:00 | | kodax Quit (Ping timeout: 260 seconds) |
| 15:53:00 | | raptor has joined |
| 15:53:00 | | ChanServ sets mode +o raptor |
| 17:36:00 | | zoomber_laptop has joined |
| 17:36:00 | | zoomber_laptop Quit (Client Quit) |
| 17:43:00 | | zoomber_laptop has joined |
| 17:46:00 | | Flynnn has joined |
| 18:00:00 | | zoomber_laptop Quit (Read error: No route to host) |
| 18:00:00 | | zoomber_laptop has joined |
| 18:16:00 | raptor | karamazovapy, sam686, zoomber_laptop: my next effect for invulnerability: http://96.2.123.136/upload/1effect.avi |
| 18:17:00 | zoomber_laptop | ok |
| 18:17:00 | zoomber_laptop | brb |
| 18:17:00 | | zoomber_laptop Quit (Quit: zoomber_laptop) |
| 18:17:00 | raptor | just another idea |
| 18:18:00 | raptor | i think i agree with karamazovapy that my first one was like a prelude to explosion |
| 18:19:00 | karamazovapy | those were both cool, but I don't think they fit the character of the game |
| 18:20:00 | karamazovapy | I still vote for a faded ship |
| 18:20:00 | raptor | yeah - that is what i'm struggling with.. |
| 19:02:00 | | raptor has left |
| 19:02:00 | | raptor has joined |
| 19:02:00 | | ChanServ sets mode +o raptor |
| 19:02:00 | raptor | ok here is faded ship: http://96.2.123.136/upload/11effect.avi |
| 19:06:00 | | zoomber_laptop has joined |
| 19:06:00 | zoomber_laptop | holler |
| 19:11:00 | raptor | hi |
| 19:12:00 | | watusimoto has joined |
| 19:12:00 | zoomber_laptop | hello watusimoto |
| 19:12:00 | zoomber_laptop | whats server pharming.. |
| 19:12:00 | sam686 | http://96.2.123.136/upload/11effect.gif - that is converted from avi to gif.. that green sparkle is hard to see when ship is moving, spinning red or ping thing look weard. |
| 19:14:00 | raptor | yeah... just trying ideas |
| 19:14:00 | raptor | you like faded the best, sam? |
| 19:15:00 | sam686 | i kind of do like faded one.. |
| 19:17:00 | raptor | shoudl i commit? |
| 19:23:00 | sam686 | ok, you can commit, as the best choice seems to be semi-transparent.. |
| 19:28:00 | zoomber_laptop | what is that? |
| 19:28:00 | zoomber_laptop | aah, asteorids that dont kill ships |
| 19:28:00 | zoomber_laptop | invulnurablility? |
| 19:29:00 | raptor | yes invulnerability when you spawn |
| 19:29:00 | raptor | i extended for 5 seconds just to show off the effect |
| 19:29:00 | raptor | but it is currently set to 1 second |
| 19:30:00 | zoomber_laptop | kk |
| 19:31:00 | zoomber_laptop | brb |
| 19:31:00 | | zoomber_laptop Quit (Quit: zoomber_laptop) |
| 19:50:00 | raptor | for history sake: the circular shield code: http://pastie.org/2362797 |
| 19:54:00 | | BFLogBot - Commit 3b869a2c132a | Author: buckyballreaction | Log: Fade ship while invulnerable upon spawning |
| 19:59:00 | raptor | do you think the sensor zoom is too far out to be passive? |
| 20:13:00 | karamazovapy | I think the invulnerability should last forever, until you move, fire, activate a module, or pick up a flag |
| 20:14:00 | raptor | what if a ship bumps you? |
| 20:15:00 | karamazovapy | still invulnerable |
| 20:15:00 | sam686 | what if asteroid get in the way? moving turning off invulnibiliy will make asteroid kill you (if you don't have shield) |
| 20:16:00 | karamazovapy | which gets back to my argument that you should always spawn with the default loadout |
| 20:16:00 | raptor | oh yeah, the loadout mess |
| 20:16:00 | sam686 | levels without losdout zone? |
| 20:16:00 | karamazovapy | or, you can just wait for the asteroid to move |
| 20:16:00 | raptor | i'm still confused why i have what i have sometimes.. |
| 20:17:00 | karamazovapy | with the current system, you always spawn with your last "checked in" loadout, unless there are no loadout zones |
| 20:17:00 | karamazovapy | except for when a level first starts |
| 20:18:00 | karamazovapy | and I fully understand the rationale behind it, I just disagree |
| 20:19:00 | karamazovapy | but as far as spawn invulnerability is concerned, I think my idea covers most of the problems |
| 20:19:00 | karamazovapy | yes, someone could croquet-burst-launch an invulnerable player |
| 20:20:00 | karamazovapy | but if that's a big concern, you could have invulnerable players spawn on a separate layer so that everything passes over/under them until they become active |
| 20:21:00 | sam686 | everything passes over / under almost sounds like spectator mode.. |
| 20:22:00 | karamazovapy | except you can't move, shoot, use modules, or pick up flags |
| 20:22:00 | raptor | yeah... maybe the fabled spectator mode would fit this need better? |
| 20:23:00 | karamazovapy | well you could expand the code to TFSM |
| 20:24:00 | sam686 | i do think the invulnibabity should turn off after a few seconds.. avoids 1 vs 1 problem, where winning player don't spawn or don't get destroyed |
| 20:25:00 | karamazovapy | I don't like the idea of a spawn "shield" because 1) we already have shields, and 2) it gives an advantage to spawning players |
| 20:25:00 | sam686 | then reduce starting energy? |
| 20:26:00 | karamazovapy | that's one solution, but it feels clunky to me |
| 20:26:00 | raptor | have energy at zero until shield turns off |
| 20:26:00 | karamazovapy | letting players fly anywhere invulnerable from their spawn point seems wrong |
| 20:27:00 | sam686 | need to avoid suicide to fill energy faster, and avoid getting destroyed immediately from spawning on mines and asteroids |
| 20:37:00 | raptor | man we're going to need extensive testing for this release |
| 20:38:00 | raptor | maybe we should do a beta first.. |
| 20:38:00 | raptor | not that we're close, of course |
| 20:46:00 | karamazovapy | yeah...is this on the must-do for 016? |
| 20:47:00 | raptor | the invulnerability with spawn/until movement? |
| 20:47:00 | karamazovapy | yes |
| 20:47:00 | raptor | i don't think so |
| 20:47:00 | raptor | it was just something we added quickly when you said shield doesn't work when spawning |
| 20:48:00 | karamazovapy | right |
| 20:48:00 | raptor | i am trying to knock of issues on our list |
| 20:48:00 | sam686 | I do think spawn invulnerability lasting only 1 second is good enough to avoid mines and asteroids when spawning |
| 20:49:00 | karamazovapy | it is good enough to avoid mines and asteroids, but it creates the problem of having people invulnerable for the first second they spawn |
| 20:50:00 | sam686 | what problem is it? i do think that will somewhat avoid spawn camp a little too. |
| 20:50:00 | raptor | we should make sure a person cannot shoot for that second |
| 20:50:00 | raptor | at the minimum |
| 20:50:00 | raptor | i can see it being abused |
| 20:50:00 | karamazovapy | it means the spawning ship is invulnerable and doesn't have to use any energy. a full second of protection is enough to make a big difference if an enemy ship is in hostile territory |
| 20:51:00 | raptor | may we reduce to 500ms |
| 20:51:00 | karamazovapy | I think the problem is with the concept, not whether it's half a second or a second |
| 20:52:00 | karamazovapy | being able to *do* anything while invulnerable is a problem in my head. maybe it wouldn't be in the game |
| 20:54:00 | sam686 | the invulnibality could be turned off after 016 without changing any net interface (without breaking compatibility with 016), maybe add ini option to turn off? |
| 20:54:00 | sam686 | or add level option for spawn invulnibabity option for level? |
| 20:54:00 | raptor | i think it doesn't need to be an option, but it does need to be worked out |
| 20:54:00 | karamazovapy | some things should be consistent for all levels |
| 20:55:00 | karamazovapy | funny that the crappy russian roulette level is what made this problem so clear |
| 20:55:00 | raptor | haha |
| 20:56:00 | watusimoto | I've left Portland; won't see it for at least two years. |
| 20:56:00 | raptor | good luck! |
| 20:56:00 | karamazovapy | wow...good luck abroad |
| 20:57:00 | karamazovapy | don't do anything I would do |
| 20:58:00 | watusimoto | i'll be in boston for the next week\ |
| 20:58:00 | raptor | you'll come back to an entirely different game by then! |
| 21:00:00 | watusimoto | If we have invulnaribility at spawn, it should end as soon as you move |
| 21:00:00 | watusimoto | and I'd prefer it to be demarked by conentric circles or somehting, rather than a faded ship |
| 21:01:00 | raptor | did you see my effect i created? |
| 21:01:00 | raptor | maybe you could draw your idea... |
| 21:02:00 | karamazovapy | maybe a green circle instead of yellow (shield) or red (repair) ? |
| 21:02:00 | watusimoto | I know exactly what it should look like... let me see if I can give you something to look at |
| 21:02:00 | raptor | direction! |
| 21:03:00 | karamazovapy | http://www.allenmorganandshields.com/images/Target_image.gif |
| 21:03:00 | karamazovapy | lol |
| 21:03:00 | raptor | hehe |
| 21:04:00 | watusimoto | different idea: surround player with 4 chevrons in arrangement similar to markings on floor in this pic |
| 21:04:00 | sam686 | here is some effects raptor came up with: http://96.2.123.136/upload/effects.htm |
| 21:04:00 | watusimoto | http://upload.wikimedia.org/wikipedia/en/thumb/5/5f/Smash_TV.png/250px-Smash_TV.png |
| 21:05:00 | karamazovapy | interesting idea |
| 21:07:00 | raptor | like this?: http://www.twiddla.com/593527 |
| 21:09:00 | sam686 | that link is screwed up when cookies is disabled - keeps redirecting back and forth endlessly.. |
| 21:09:00 | watusimoto | c. 1:54, concentric circles could be like these |
| 21:09:00 | watusimoto | http://www.youtube.com/watch?v=ffhCBPxXaJs |
| 21:10:00 | watusimoto | raptors tryptich: first pic makes ship look drunk -- could be useful if we had a stunning weapon |
| 21:10:00 | raptor | hehe |
| 21:10:00 | watusimoto | 2nd could be cool for heat seeker |
| 21:11:00 | watusimoto | or other weapon |
| 21:11:00 | watusimoto | I like the effect |
| 21:11:00 | watusimoto | I also think the first effect could be cool as a spark emitter from some weapon or other |
| 21:11:00 | watusimoto | or perhaps when phaser hits a wall or something |
| 21:12:00 | watusimoto | so... I like both effects, but don't think they'd be good for invulnarability |
| 21:13:00 | raptor | do you like the oscillating left/right look of those circles in that youtube vid? |
| 21:13:00 | karamazovapy | animated seems a little weird to me |
| 21:13:00 | watusimoto | I think that's a video glitch |
| 21:13:00 | karamazovapy | for bitfighter |
| 21:14:00 | watusimoto | I just like the effect of the concentric circles; if there's a time limit, perhaps the circles could be eliminated one-by-one to show reduced time window |
| 21:15:00 | watusimoto | so, not oscillating... yuck! |
| 21:17:00 | raptor | hmmm... |
| 21:17:00 | raptor | thinking, thinking |
| 21:19:00 | karamazovapy | the traditional old school depiction of invincibility is, of course, blinking or strobing |
| 21:20:00 | raptor | does the sensor animation bother you? |
| 21:20:00 | raptor | i admit bitfighter has a distinct lack of animation of that sorts |
| 21:30:00 | sam686 | blinking ship for invulnibility? http://96.2.123.136/upload/effect_blink.gif |
| 21:31:00 | raptor | i think that is alittle too fast of a blink... |
| 21:32:00 | sam686 | slower? http://96.2.123.136/upload/effect_blink_slow.gif |
| 21:32:00 | raptor | that is kinder on the eyes |
| 21:33:00 | sam686 | slow blinking don't look bad.. |
| 21:33:00 | sam686 | i mean, islow blink kind of look bad.. |
| 21:34:00 | sam686 | faster? http://96.2.123.136/upload/effect_blink_fast.gif (at 50 fps, blanks at 25 time per second) |
| 21:35:00 | watusimoto | I don't much like the flashing... |
| 21:36:00 | raptor | needs to fade |
| 21:36:00 | raptor | blinking is very abrupt to the eyes |
| 21:36:00 | sam686 | might need to come up with something for invincibility effect.. |
| 21:37:00 | sam686 | fast blinking effect will only work well if the fps is equal to refresh rate of monitor, and lcd may not work well.. |
| 21:38:00 | sam686 | i will be back in 2 hours.. |
| 21:39:00 | raptor | bye |
| 21:41:00 | watusimoto | how about something like this? |
| 21:41:00 | watusimoto | https://encrypted-tbn0.google.com/images?q=tbn:ANd9GcQsVyXzJt0cvQCFT08WejWpjWcVIYSmen7H63C-EpquHEZCx9Eo |
| 21:42:00 | raptor | what color do you think would be good? because I generally don't have an eye for aesthetics and color detail |
| 21:42:00 | watusimoto | green? |
| 21:42:00 | watusimoto | hollow |
| 21:42:00 | watusimoto | i.e. green outline |
| 21:42:00 | raptor | a dashed circle? |
| 21:43:00 | watusimoto | well, I was thinking take the white dashed circle, and trace each white segment in green |
| 21:43:00 | raptor | ahh |
| 21:44:00 | raptor | back to math class... |
| 21:44:00 | watusimoto | so there would be a series of hollow green outlined segments creating a circle |
| 21:44:00 | raptor | i kinda like that idea, too |
| 21:44:00 | watusimoto | not hard at all! |
| 21:44:00 | watusimoto | two segments of a circle, with different radius |
| 21:44:00 | watusimoto | end points connected |
| 21:44:00 | watusimoto | with straight lines |
| 21:45:00 | watusimoto | do we have an arc drawing function? |
| 21:45:00 | raptor | that was what i was going to ask.. |
| 21:45:00 | raptor | yes! |
| 21:45:00 | watusimoto | looking |
| 21:45:00 | watusimoto | you found one... |
| 21:46:00 | raptor | gameObjectRender.cpp |
| 21:46:00 | raptor | drawArc |
| 21:46:00 | watusimoto | great |
| 21:46:00 | watusimoto | so a series of arcs, maybe 20 deg, then skipping 10 deg ? |
| 21:47:00 | watusimoto | let's see ... |
| 21:47:00 | watusimoto | that pic has 8 segments |
| 21:47:00 | raptor | 45/35 |
| 21:47:00 | watusimoto | yes |
| 21:47:00 | watusimoto | maybe that |
| 21:48:00 | raptor | what woudl that be called? curved trapezoid? :) |
| 21:48:00 | watusimoto | could create drawHollowArc(p,rad1, rad2, ang1, ang2) function |
| 21:48:00 | raptor | ah good, one step ahead of me.. |
| 21:48:00 | raptor | i like it |
| 21:48:00 | karamazovapy | dashed circle isn't bad |
| 21:48:00 | watusimoto | that could call drawArc |
| 21:49:00 | karamazovapy | I think the blinking would look natural in game, too, though |
| 21:49:00 | watusimoto | Even if we use something else for this effect, I think the hollow arcs could be used elsewhere |
| 21:49:00 | karamazovapy | sooooooo many old NES and sega games |
| 21:50:00 | watusimoto | I'm guessing drawArc uses radians |
| 21:50:00 | raptor | i'm ok with rads |
| 21:51:00 | raptor | tau/8 |
| 21:51:00 | watusimoto | :-) |
| 21:52:00 | raptor | does opengl use rads? |
| 21:53:00 | watusimoto | cos and sin do |
| 21:54:00 | watusimoto | @k -- what's your thought on more "computer enemies" like asteroids |
| 21:54:00 | watusimoto | ? |
| 22:09:00 | raptor | ok dashed arc is working... |
| 22:21:00 | raptor | ok, double dashed: http://96.2.123.136/upload/screenshot_1.png |
| 22:21:00 | raptor | pointers? |
| 22:21:00 | raptor | say the obvious |
| 22:23:00 | karamazovapy | I know you like the snake idea. I'm going to withhold judgment. |
| 22:23:00 | raptor | i am trying to implement watusimoto's |
| 22:23:00 | raptor | here is with some alpha blending: http://96.2.123.136/upload/screenshot_2.png |
| 22:23:00 | raptor | no animation |
| 22:23:00 | raptor | FYI |
| 22:24:00 | karamazovapy | I think a single ring would be enough, personally |
| 22:24:00 | raptor | i haven't connected the arcs yet... |
| 22:24:00 | raptor | but yeah, a single ring would probably look just fine |
| 22:24:00 | karamazovapy | I wouldn't connect them |
| 22:25:00 | karamazovapy | but that's just my taste |
| 22:25:00 | karamazovapy | the double ring (possibly with a point in the middle) would be a good implementation if we ever decided to add pointers |
| 22:25:00 | karamazovapy | or beacons or whatever |
| 22:26:00 | raptor | i'm suprised we don't have a ray-drawing method in the code... |
| 22:27:00 | karamazovapy | http://bitfighter.org/forums/viewtopic.php?f=4&t=360 |
| 22:29:00 | raptor | you'd have to have a minimap with beacons, no? |
| 22:29:00 | karamazovapy | you could have pointers, like we do with flags and zones, and you could place them on the commander's map |
| 22:30:00 | karamazovapy | I think if you're going to connect those arcs and make them hollow, they might look more natural if they're closer together |
| 22:30:00 | raptor | yes |
| 22:30:00 | karamazovapy | I mean less space between inner and outer |
| 22:54:00 | | Flynnn Quit (Quit: Leaving) |
| 23:01:00 | raptor | tada!: http://96.2.123.136/upload/screenshot_4.png |
| 23:01:00 | raptor | if anything the math functions should be saved whethor not it is used |
| 23:08:00 | | Flynnn has joined |
| 23:08:00 | raptor | still around watusimoto? |