#bitfighter IRC Log

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IRC Log for 2011-08-12

Timestamps are in GMT/BST.

01:24:00kodax has joined
02:51:00Flynnn has joined
02:53:00karamazovapyif you went with the invulnerability I suggested, I'd make it look 50% transparent like a cloaked ship on your own team
03:13:00zoomber_laptop has joined
03:13:00zoomber_laptophey sam686, you on?
03:18:00zoomber_laptop Quit (Quit: zoomber_laptop)
03:34:00zoomber_laptop has joined
03:34:00zoomber_laptophttp://pastebin.com/WRUDQUjM sam
03:34:00zoomber_laptopsam686*
03:34:00sam686ok..
03:36:00sam686look at X-Originating-IP, and look at Received-SPF, thats a hint that might be a fake email
03:37:00zoomber_laptopyes
03:37:00zoomber_laptopand the ip adress
03:37:00zoomber_laptopthats a give-away
03:38:00zoomber_laptop Quit (Client Quit)
04:00:00zoomber_laptop has joined
04:00:00raptor has joined
04:00:00ChanServ sets mode +o raptor
04:00:00zoomber_laptopPointBlank is gone, so if pointblank is gone, and tnlping failed, it must mean my server restarted
04:01:00zoomber_laptopok, at least that means it wasnt bitfghter that crashed
04:03:00sam686what is the uptime of your servers..
04:03:00zoomber_laptop uptime?
04:03:00raptoruptime is a command
04:03:00raptorand good evening!
04:03:00sam686i think you can just enter uptime in the command
04:03:00zoomber_laptopnot sure where to find that..
04:03:00zoomber_laptopoh
04:03:00zoomber_laptopok
04:03:00zoomber_laptopi will try it..
04:04:00zoomber_laptopi have the funky-est password
04:04:00raptorsam686 did you try my amateur invulnerability effect?
04:04:00zoomber_laptopamateur invulnerability effect?
04:04:00zoomber_laptoproot@socool:~# uptime
04:04:00zoomber_laptop 08:04:23 up 18:01, 1 user, load average: 0.17, 0.09, 0.02
04:04:00raptorpasswords: http://xkcd.com/936/
04:05:00zoomber_laptophahaha
04:06:00zoomber_laptopthats basicaly me
04:06:00zoomber_laptopmines three common words, with numbers after each
04:07:00sam686my windows computer was on since 7/29/2011 6:24 AM
04:07:00zoomber_laptophttp://xkcd.com/937/
04:08:00sam686my router have up 1 day, 4:47 , partly because of configuring something of my router need my router to restart
04:09:00sam686as for the invulnerability effect, i saw it, but dodn't do much. The problem is moving around will make it hard to see..
04:10:00raptoryeah, i was kind of subtle
04:10:00zoomber_laptophey raptor, i discovered fake-email-adress sending today
04:10:00raptorzoomber_laptop: oh yes, you can spoof e-mails rather easily
04:10:00zoomber_laptopreally easy
04:10:00zoomber_laptopraptor: what is the invulnerability effect?
04:10:00sam686something new for 016
04:10:00zoomber_laptopoh
04:10:00raptoryes
04:11:00zoomber_laptopis it on the code right now?
04:11:00raptorsam686 added a 1 second delay after spawning that makes you invulnerable
04:11:00sam686prevent getting hit fhen spawned on top of mines
04:11:00zoomber_laptopoh
04:11:00raptorhe made a monnet about making an effect for it, so I tried one... my first effect!
04:11:00raptormonnet = comment
04:11:00raptorsomehow...
04:11:00raptori didn't commit my effect, though
04:11:00sam686the problem is how should that one second involunability effect be displayed.
04:12:00zoomber_laptopas a shield
04:12:00zoomber_laptopauto-shield no energy or module required
04:12:00zoomber_laptopits just there, for 1-3 seconds
04:12:00sam686in instantaction version of ZAP, there was spawn shield, it was a red circle.
04:13:00raptori kinda like karamazovapy's idea of alpha blending the ship, too
04:13:00zoomber_laptopthe instant action version of zap made me puke when i discovered phasers took more energy..
04:13:00zoomber_laptopraptor: help me picture that
04:14:00zoomber_laptopinteresting
04:14:00zoomber_laptopa commit in my name that wasnt by me?
04:14:00karamazovapyI don't like the idea of a shield
04:14:00karamazovapyI like invulnerability
04:15:00zoomber_laptopoh wait
04:15:00zoomber_laptopi pulled from the wrong repository, crap
04:15:00karamazovapyshields are a thing...and this ain't them.
04:15:00raptorI have an idea... but it would require an arcing spark... back to math class...
04:20:00raptorwhat's a good screen capture utility for linux?
04:23:00raptorvideo capture, i mean
04:24:00zoomber_laptoplinux?
04:24:00zoomber_laptophmm
04:25:00zoomber_laptophttp://www.google.com/search?hl=en&biw=1280&bih=666&noj=1&q=free+linux+screen+recorder&aq=f&aqi=g1g-b1&aql=&oq=
04:25:00zoomber_laptophttp://www.webresourcesdepot.com/10-free-screen-recording-softwares-for-creating-attractive-screencasts/
04:25:00sam686umm, not sure, my video capture for windows is good enough, but tried one video recorder for linux, and was too slow, not sure for others..
04:25:00raptordo you remember the name?
04:25:00zoomber_laptoptry Wink
04:26:00raptorzoomber_laptop: you never have to search for the terms 'linux' and 'free' at the same time :-D
04:26:00zoomber_laptopoh
04:26:00zoomber_laptopmybad
04:26:00zoomber_laptopin mac, you ALWAYS have to search for "mac" and "free" at the same time
04:26:00raptorhaha
04:26:00raptoropposites sides on the axis of OSes
04:27:00zoomber_laptopyessir
04:27:00zoomber_laptopand im stuck with a mac, even if i need to get a new one..
04:27:00zoomber_laptophowever, if they were dreamland and decided start making stuff like reason/login/or protools for linux....
04:28:00zoomber_laptoperr, thats logic*
04:28:00raptorlinux has everything!
04:28:00raptorand more!
04:28:00zoomber_laptopthats one that i need, and its only on mac
04:28:00zoomber_laptopas its created by mac
04:28:00raptorit's just hard to learn...
04:28:00zoomber_laptopi know it has all that, there are just specific apps i need, unless i emulated them....
04:29:00zoomber_laptopi suppose i could create a virtual mac OS on linux?
04:29:00raptordidn't i give you a VM?
04:29:00zoomber_laptopit got corrupted somehow
04:29:00zoomber_laptopprobably something went wrong with downloading, or browser completed the download too early
04:30:00zoomber_laptopi detected around 1.07 GB 7z file
04:31:00raptoryeah, FTP stinks
04:32:00raptori'll have to set up an HTTP download somehow... then you can resume
04:32:00zoomber_laptoppossible you can upload it to my vps?
04:32:00raptoryes
04:32:00zoomber_laptopi can download it from there when i get back home..
04:32:00raptoroh wait, not over that php script
04:32:00raptorit's way too large
04:32:00zoomber_laptopno
04:32:00zoomber_laptopi dont even have php on that
04:32:00zoomber_laptopthats my home computer
04:33:00zoomber_laptopi can give you the info and you can go direct
04:33:00raptorit'd have to be over ssh - like if you set up a dummy account for me and ping me the credentials in a private IM
04:33:00zoomber_laptopit will probably take up 1/10 of my hard disk space there, but i can delete it after
04:33:00sam686what big file are you trying to transfer? mac virtual machine?
04:33:00zoomber_laptopwhy not just give you root access ? i think i trust you :)
04:34:00raptoryou could... but you have guarantee i won't wield the power of awesome and take over the world!
04:34:00raptorsam686: yes, mac virtual machine
04:34:00zoomber_laptopi can login to my panel and hit : Change Root Password : if you do decide to rule the world
04:34:00raptoroh yeah...
04:34:00raptorfine
04:34:00raptorbe that way
04:34:00sam686there a few options, torrent, http (hosting and downloading), not sure of any other way..
04:34:00raptor:)
04:34:00zoomber_laptopbesides, that would be pretty awesome if you did do that
04:35:00zoomber_laptopsam: uploading to vps good as it can give direct-download speed rates
04:36:00sam686yes, but that can easily hit your VPS bandwidth per day limit or some other limits..
04:36:00raptoroh yeah, do you have a bandwidth limit?
04:37:00zoomber_laptophar har har
04:37:00zoomber_laptop500 GBs
04:38:00zoomber_laptopper month
04:38:00sam686is that gigabit or gigabytes?
04:38:00zoomber_laptopthats alot for a cheap server
04:39:00zoomber_laptopcapital letters GB usually stand for gigabyte
04:39:00zoomber_laptopwhile lowercase Gb or Gbit more likley stand for gigabit
04:39:00zoomber_laptoplike MB/s and Mb/s
04:40:00zoomber_laptopok raptor
04:40:00zoomber_laptoplet me pm you the root input
04:40:00raptork
04:40:00raptortry to open a DCC chat with me
04:41:00zoomber_laptopa Dutchess Community Collage chat with you?
04:41:00raptorha!
04:41:00zoomber_laptopoh
04:41:00raptordirect connect, somethingorother
04:41:00watusimoto Quit (Ping timeout: 276 seconds)
04:41:00zoomber_laptopa Distributed Checksum Clearinghouses chat?
04:41:00zoomber_laptopor just /msg raptor?
04:42:00raptorthat will work
04:42:00zoomber_laptoppossible to connect to you yourself?
04:42:00raptordo you have google talk with Off-the-record plugin?
04:42:00zoomber_laptopi have innitiated a DCC chat
04:42:00sam686my internet upload rate is 5 mbps, what is raptors?
04:43:00zoomber_laptopprobaby 99999 mbps
04:43:00raptormine from work is like 20 Mbps
04:43:00raptor:)
04:43:00zoomber_laptopwhat is greenmachine?
04:43:00raptorsome other pseudoname i gave myself once...
04:43:00zoomber_laptopsays raptor (unaffiliated/greenmachine) waiting for connection
04:44:00zoomber_laptopah damit
04:44:00raptoryeah, i guess it's not working..
04:44:00zoomber_laptopi accidentally clicked a hotkey
04:44:00zoomber_laptopno, i was typing and the message popped up
04:44:00sam686can you do /msg raptor something?
04:44:00zoomber_laptopand i guess one of the keys made it hit no or whatever popped up
04:44:00zoomber_laptoptry it again
04:45:00zoomber_laptopok, i clicked "accept" and it is saying, waiting for connection
04:45:00raptoryeah, not working for me...
04:45:00raptorlet me try one thing
04:45:00zoomber_laptopok
04:46:00raptorbe right back..
04:46:00raptor Quit (Remote host closed the connection)
04:48:00raptor has joined
04:48:00ChanServ sets mode +o raptor
04:48:00zoomber_laptophi chanserv and raptor
04:48:00raptorok, i try once more
04:53:00zoomber_laptopscreen is wonderful
05:01:00zoomber_laptopnoo that was a server lol
05:01:00zoomber_laptoplol raptor just killed my dedicated bitfighter server
05:02:00raptordid i?
05:02:00raptoroops
05:02:00zoomber_laptoplol no worries
05:02:00raptorhow to exit screen?
05:02:00zoomber_laptopctrl - a
05:02:00zoomber_laptopthen d for detach
05:02:00raptorhaha, i did ctrl c
05:02:00raptorsorry
05:02:00zoomber_laptopno worries, i have it back up running
05:03:00zoomber_laptopok, im going to log out
05:03:00raptori already did
05:03:00zoomber_laptopok
05:04:00zoomber_laptopgotta go for the night, going to an island tomorrow for half the day, then working the other half
05:04:00zoomber_laptopgood night
05:04:00raptornight
05:04:00zoomber_laptop Quit (Quit: zoomber_laptop)
05:07:00raptorok this screen capture software stinks
05:11:00raptor Quit (Remote host closed the connection)
05:19:00raptor has joined
05:19:00ChanServ sets mode +o raptor
05:25:00raptorkaramazovapy: still awake?
05:28:00raptorwell, here is the effect extended for 5 seconds: http://96.2.123.136/upload/effect.avi
05:28:00raptorin case anyone is still awake...
06:22:00Flynnn Quit (Quit: Leaving)
06:39:00kodax Quit (Read error: Connection reset by peer)
06:44:00kodax has joined
06:48:00raptor Quit (Remote host closed the connection)
06:53:00karamazovapyI kind of expect the ship to explode
09:54:00kodax Quit (Ping timeout: 260 seconds)
15:53:00raptor has joined
15:53:00ChanServ sets mode +o raptor
17:36:00zoomber_laptop has joined
17:36:00zoomber_laptop Quit (Client Quit)
17:43:00zoomber_laptop has joined
17:46:00Flynnn has joined
18:00:00zoomber_laptop Quit (Read error: No route to host)
18:00:00zoomber_laptop has joined
18:16:00raptorkaramazovapy, sam686, zoomber_laptop: my next effect for invulnerability: http://96.2.123.136/upload/1effect.avi
18:17:00zoomber_laptopok
18:17:00zoomber_laptopbrb
18:17:00zoomber_laptop Quit (Quit: zoomber_laptop)
18:17:00raptorjust another idea
18:18:00raptori think i agree with karamazovapy that my first one was like a prelude to explosion
18:19:00karamazovapythose were both cool, but I don't think they fit the character of the game
18:20:00karamazovapyI still vote for a faded ship
18:20:00raptoryeah - that is what i'm struggling with..
19:02:00raptor has left
19:02:00raptor has joined
19:02:00ChanServ sets mode +o raptor
19:02:00raptorok here is faded ship: http://96.2.123.136/upload/11effect.avi
19:06:00zoomber_laptop has joined
19:06:00zoomber_laptopholler
19:11:00raptorhi
19:12:00watusimoto has joined
19:12:00zoomber_laptophello watusimoto
19:12:00zoomber_laptopwhats server pharming..
19:12:00sam686http://96.2.123.136/upload/11effect.gif - that is converted from avi to gif.. that green sparkle is hard to see when ship is moving, spinning red or ping thing look weard.
19:14:00raptoryeah... just trying ideas
19:14:00raptoryou like faded the best, sam?
19:15:00sam686i kind of do like faded one..
19:17:00raptorshoudl i commit?
19:23:00sam686ok, you can commit, as the best choice seems to be semi-transparent..
19:28:00zoomber_laptopwhat is that?
19:28:00zoomber_laptopaah, asteorids that dont kill ships
19:28:00zoomber_laptopinvulnurablility?
19:29:00raptoryes invulnerability when you spawn
19:29:00raptori extended for 5 seconds just to show off the effect
19:29:00raptorbut it is currently set to 1 second
19:30:00zoomber_laptopkk
19:31:00zoomber_laptopbrb
19:31:00zoomber_laptop Quit (Quit: zoomber_laptop)
19:50:00raptorfor history sake: the circular shield code: http://pastie.org/2362797
19:54:00BFLogBot - Commit 3b869a2c132a | Author: buckyballreaction | Log: Fade ship while invulnerable upon spawning
19:59:00raptordo you think the sensor zoom is too far out to be passive?
20:13:00karamazovapyI think the invulnerability should last forever, until you move, fire, activate a module, or pick up a flag
20:14:00raptorwhat if a ship bumps you?
20:15:00karamazovapystill invulnerable
20:15:00sam686what if asteroid get in the way? moving turning off invulnibiliy will make asteroid kill you (if you don't have shield)
20:16:00karamazovapywhich gets back to my argument that you should always spawn with the default loadout
20:16:00raptoroh yeah, the loadout mess
20:16:00sam686levels without losdout zone?
20:16:00karamazovapyor, you can just wait for the asteroid to move
20:16:00raptori'm still confused why i have what i have sometimes..
20:17:00karamazovapywith the current system, you always spawn with your last "checked in" loadout, unless there are no loadout zones
20:17:00karamazovapyexcept for when a level first starts
20:18:00karamazovapyand I fully understand the rationale behind it, I just disagree
20:19:00karamazovapybut as far as spawn invulnerability is concerned, I think my idea covers most of the problems
20:19:00karamazovapyyes, someone could croquet-burst-launch an invulnerable player
20:20:00karamazovapybut if that's a big concern, you could have invulnerable players spawn on a separate layer so that everything passes over/under them until they become active
20:21:00sam686everything passes over / under almost sounds like spectator mode..
20:22:00karamazovapyexcept you can't move, shoot, use modules, or pick up flags
20:22:00raptoryeah... maybe the fabled spectator mode would fit this need better?
20:23:00karamazovapywell you could expand the code to TFSM
20:24:00sam686i do think the invulnibabity should turn off after a few seconds.. avoids 1 vs 1 problem, where winning player don't spawn or don't get destroyed
20:25:00karamazovapyI don't like the idea of a spawn "shield" because 1) we already have shields, and 2) it gives an advantage to spawning players
20:25:00sam686then reduce starting energy?
20:26:00karamazovapythat's one solution, but it feels clunky to me
20:26:00raptorhave energy at zero until shield turns off
20:26:00karamazovapyletting players fly anywhere invulnerable from their spawn point seems wrong
20:27:00sam686need to avoid suicide to fill energy faster, and avoid getting destroyed immediately from spawning on mines and asteroids
20:37:00raptorman we're going to need extensive testing for this release
20:38:00raptormaybe we should do a beta first..
20:38:00raptornot that we're close, of course
20:46:00karamazovapyyeah...is this on the must-do for 016?
20:47:00raptorthe invulnerability with spawn/until movement?
20:47:00karamazovapyyes
20:47:00raptori don't think so
20:47:00raptorit was just something we added quickly when you said shield doesn't work when spawning
20:48:00karamazovapyright
20:48:00raptori am trying to knock of issues on our list
20:48:00sam686I do think spawn invulnerability lasting only 1 second is good enough to avoid mines and asteroids when spawning
20:49:00karamazovapyit is good enough to avoid mines and asteroids, but it creates the problem of having people invulnerable for the first second they spawn
20:50:00sam686what problem is it? i do think that will somewhat avoid spawn camp a little too.
20:50:00raptorwe should make sure a person cannot shoot for that second
20:50:00raptorat the minimum
20:50:00raptori can see it being abused
20:50:00karamazovapyit means the spawning ship is invulnerable and doesn't have to use any energy. a full second of protection is enough to make a big difference if an enemy ship is in hostile territory
20:51:00raptormay we reduce to 500ms
20:51:00karamazovapyI think the problem is with the concept, not whether it's half a second or a second
20:52:00karamazovapybeing able to *do* anything while invulnerable is a problem in my head. maybe it wouldn't be in the game
20:54:00sam686the invulnibality could be turned off after 016 without changing any net interface (without breaking compatibility with 016), maybe add ini option to turn off?
20:54:00sam686or add level option for spawn invulnibabity option for level?
20:54:00raptori think it doesn't need to be an option, but it does need to be worked out
20:54:00karamazovapysome things should be consistent for all levels
20:55:00karamazovapyfunny that the crappy russian roulette level is what made this problem so clear
20:55:00raptorhaha
20:56:00watusimotoI've left Portland; won't see it for at least two years.
20:56:00raptorgood luck!
20:56:00karamazovapywow...good luck abroad
20:57:00karamazovapydon't do anything I would do
20:58:00watusimotoi'll be in boston for the next week\
20:58:00raptoryou'll come back to an entirely different game by then!
21:00:00watusimotoIf we have invulnaribility at spawn, it should end as soon as you move
21:00:00watusimotoand I'd prefer it to be demarked by conentric circles or somehting, rather than a faded ship
21:01:00raptordid you see my effect i created?
21:01:00raptormaybe you could draw your idea...
21:02:00karamazovapymaybe a green circle instead of yellow (shield) or red (repair) ?
21:02:00watusimotoI know exactly what it should look like... let me see if I can give you something to look at
21:02:00raptordirection!
21:03:00karamazovapyhttp://www.allenmorganandshields.com/images/Target_image.gif
21:03:00karamazovapylol
21:03:00raptorhehe
21:04:00watusimotodifferent idea: surround player with 4 chevrons in arrangement similar to markings on floor in this pic
21:04:00sam686here is some effects raptor came up with: http://96.2.123.136/upload/effects.htm
21:04:00watusimotohttp://upload.wikimedia.org/wikipedia/en/thumb/5/5f/Smash_TV.png/250px-Smash_TV.png
21:05:00karamazovapyinteresting idea
21:07:00raptorlike this?: http://www.twiddla.com/593527
21:09:00sam686that link is screwed up when cookies is disabled - keeps redirecting back and forth endlessly..
21:09:00watusimotoc. 1:54, concentric circles could be like these
21:09:00watusimotohttp://www.youtube.com/watch?v=ffhCBPxXaJs
21:10:00watusimotoraptors tryptich: first pic makes ship look drunk -- could be useful if we had a stunning weapon
21:10:00raptorhehe
21:10:00watusimoto2nd could be cool for heat seeker
21:11:00watusimotoor other weapon
21:11:00watusimotoI like the effect
21:11:00watusimotoI also think the first effect could be cool as a spark emitter from some weapon or other
21:11:00watusimotoor perhaps when phaser hits a wall or something
21:12:00watusimotoso... I like both effects, but don't think they'd be good for invulnarability
21:13:00raptordo you like the oscillating left/right look of those circles in that youtube vid?
21:13:00karamazovapyanimated seems a little weird to me
21:13:00watusimotoI think that's a video glitch
21:13:00karamazovapyfor bitfighter
21:14:00watusimotoI just like the effect of the concentric circles; if there's a time limit, perhaps the circles could be eliminated one-by-one to show reduced time window
21:15:00watusimotoso, not oscillating... yuck!
21:17:00raptorhmmm...
21:17:00raptorthinking, thinking
21:19:00karamazovapythe traditional old school depiction of invincibility is, of course, blinking or strobing
21:20:00raptordoes the sensor animation bother you?
21:20:00raptori admit bitfighter has a distinct lack of animation of that sorts
21:30:00sam686blinking ship for invulnibility? http://96.2.123.136/upload/effect_blink.gif
21:31:00raptori think that is alittle too fast of a blink...
21:32:00sam686slower? http://96.2.123.136/upload/effect_blink_slow.gif
21:32:00raptorthat is kinder on the eyes
21:33:00sam686slow blinking don't look bad..
21:33:00sam686i mean, islow blink kind of look bad..
21:34:00sam686faster? http://96.2.123.136/upload/effect_blink_fast.gif (at 50 fps, blanks at 25 time per second)
21:35:00watusimotoI don't much like the flashing...
21:36:00raptorneeds to fade
21:36:00raptorblinking is very abrupt to the eyes
21:36:00sam686might need to come up with something for invincibility effect..
21:37:00sam686fast blinking effect will only work well if the fps is equal to refresh rate of monitor, and lcd may not work well..
21:38:00sam686i will be back in 2 hours..
21:39:00raptorbye
21:41:00watusimotohow about something like this?
21:41:00watusimotohttps://encrypted-tbn0.google.com/images?q=tbn:ANd9GcQsVyXzJt0cvQCFT08WejWpjWcVIYSmen7H63C-EpquHEZCx9Eo
21:42:00raptorwhat color do you think would be good? because I generally don't have an eye for aesthetics and color detail
21:42:00watusimotogreen?
21:42:00watusimotohollow
21:42:00watusimotoi.e. green outline
21:42:00raptora dashed circle?
21:43:00watusimotowell, I was thinking take the white dashed circle, and trace each white segment in green
21:43:00raptorahh
21:44:00raptorback to math class...
21:44:00watusimotoso there would be a series of hollow green outlined segments creating a circle
21:44:00raptori kinda like that idea, too
21:44:00watusimotonot hard at all!
21:44:00watusimototwo segments of a circle, with different radius
21:44:00watusimotoend points connected
21:44:00watusimotowith straight lines
21:45:00watusimotodo we have an arc drawing function?
21:45:00raptorthat was what i was going to ask..
21:45:00raptoryes!
21:45:00watusimotolooking
21:45:00watusimotoyou found one...
21:46:00raptorgameObjectRender.cpp
21:46:00raptordrawArc
21:46:00watusimotogreat
21:46:00watusimotoso a series of arcs, maybe 20 deg, then skipping 10 deg ?
21:47:00watusimotolet's see ...
21:47:00watusimotothat pic has 8 segments
21:47:00raptor45/35
21:47:00watusimotoyes
21:47:00watusimotomaybe that
21:48:00raptorwhat woudl that be called? curved trapezoid? :)
21:48:00watusimotocould create drawHollowArc(p,rad1, rad2, ang1, ang2) function
21:48:00raptorah good, one step ahead of me..
21:48:00raptori like it
21:48:00karamazovapydashed circle isn't bad
21:48:00watusimotothat could call drawArc
21:49:00karamazovapyI think the blinking would look natural in game, too, though
21:49:00watusimotoEven if we use something else for this effect, I think the hollow arcs could be used elsewhere
21:49:00karamazovapysooooooo many old NES and sega games
21:50:00watusimotoI'm guessing drawArc uses radians
21:50:00raptori'm ok with rads
21:51:00raptortau/8
21:51:00watusimoto:-)
21:52:00raptordoes opengl use rads?
21:53:00watusimotocos and sin do
21:54:00watusimoto@k -- what's your thought on more "computer enemies" like asteroids
21:54:00watusimoto?
22:09:00raptorok dashed arc is working...
22:21:00raptorok, double dashed: http://96.2.123.136/upload/screenshot_1.png
22:21:00raptorpointers?
22:21:00raptorsay the obvious
22:23:00karamazovapyI know you like the snake idea. I'm going to withhold judgment.
22:23:00raptori am trying to implement watusimoto's
22:23:00raptorhere is with some alpha blending: http://96.2.123.136/upload/screenshot_2.png
22:23:00raptorno animation
22:23:00raptorFYI
22:24:00karamazovapyI think a single ring would be enough, personally
22:24:00raptori haven't connected the arcs yet...
22:24:00raptorbut yeah, a single ring would probably look just fine
22:24:00karamazovapyI wouldn't connect them
22:25:00karamazovapybut that's just my taste
22:25:00karamazovapythe double ring (possibly with a point in the middle) would be a good implementation if we ever decided to add pointers
22:25:00karamazovapyor beacons or whatever
22:26:00raptori'm suprised we don't have a ray-drawing method in the code...
22:27:00karamazovapyhttp://bitfighter.org/forums/viewtopic.php?f=4&t=360
22:29:00raptoryou'd have to have a minimap with beacons, no?
22:29:00karamazovapyyou could have pointers, like we do with flags and zones, and you could place them on the commander's map
22:30:00karamazovapyI think if you're going to connect those arcs and make them hollow, they might look more natural if they're closer together
22:30:00raptoryes
22:30:00karamazovapyI mean less space between inner and outer
22:54:00Flynnn Quit (Quit: Leaving)
23:01:00raptortada!: http://96.2.123.136/upload/screenshot_4.png
23:01:00raptorif anything the math functions should be saved whethor not it is used
23:08:00Flynnn has joined
23:08:00raptorstill around watusimoto?

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