Timestamps are in GMT/BST.
| 00:00:00 | Zoomber | something along that line...maybe |
| 00:00:00 | raptor | they already register their name with master, don't they sam686? |
| 00:00:00 | Zoomber | ok, is it possible to display the name, and also a possible (timed out) after it? |
| 00:00:00 | sam686 | yes, it says all server names connected to master here: http://bitfighter.org/bitfighterStatus.json |
| 00:00:00 | Zoomber | sometimes, players try to host their servers, and nobody can ever find them without sharing ips... |
| 00:00:00 | sam686 | the problem is, master only sends the IP address list to clients requesting server list.. |
| 00:00:00 | Zoomber | oh, wow |
| 00:01:00 | raptor | i've thought that in addition to the 'lock' icon, we need a couple more: one for editor, and one for firewalled/nat |
| 00:01:00 | Zoomber | the icon for the editor is "T" i thought? |
| 00:01:00 | sam686 | T is testing from editor |
| 00:01:00 | Zoomber | yes... |
| 00:01:00 | sam686 | D is dedicated |
| 00:01:00 | Zoomber | right |
| 00:01:00 | Zoomber | and nothing is normal hosting |
| 00:02:00 | sam686 | nothing (blank) when hosting (not dedicated, not testing from editor) |
| 00:02:00 | raptor | how did i miss the D and T??? |
| 00:02:00 | Zoomber | D has been around forever |
| 00:02:00 | Zoomber | i dont know about T |
| 00:02:00 | raptor | well that info needs to be there if PING is timed out, too, i think |
| 00:02:00 | Zoomber | D was around in Zap! too |
| 00:03:00 | Zoomber | Theres also "Query timed out" |
| 00:03:00 | Zoomber | I dont see the need for that if we can get the info from the master? |
| 00:03:00 | sam686 | query timed out almost never happens.. |
| 00:04:00 | sam686 | still need to ping to server, to see if you can get low ping on that server.. |
| 00:05:00 | raptor | yes, that is needed - if it can't PING, i think '999' should be shown and a status of firewalled, somehow.. |
| 00:05:00 | sam686 | and, there can be server that are on LAN, not in master. |
| 00:06:00 | raptor | you mean servers that don't use the master? |
| 00:06:00 | Zoomber | yes |
| 00:06:00 | Zoomber | plus there is -lan (or used to be) |
| 00:07:00 | sam686 | mostly, even then server is connected to master, there is still a seperate LAN address of the same server, if using router or similar. |
| 00:07:00 | Zoomber | The last time i hosted a server, it seems there was a private LAN server, only I could see, and a dedicated public server hosted on the master list, that others could see, but we would both be playing |
| 00:08:00 | Zoomber | a while ago, my old IBM desktop hosted a server called "mashzone" which had players in it |
| 00:09:00 | Zoomber | I opened up my macbook, which could connect to my router, but couldn't get past my router for some reason, but I can still play with others as it went through my IBM |
| 00:09:00 | Zoomber | which opens the ability for me to enter as a fake name, without using /connect |
| 00:17:00 | | Flynnn Quit (Ping timeout: 250 seconds) |
| 00:19:00 | Zoomber | all of a sudden i see server 68..180.... |
| 00:19:00 | Zoomber | 335 ping |
| 00:54:00 | | BFLogBot - Commit 9e77eaf18594 | Author: sam8641 | Log: Fix for renderItem, to make Reactor and some other items visible, fix compile problems. |
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| 01:57:00 | sam686 | \\ |
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| 02:30:00 | raptor | / |
| 02:31:00 | raptor | let's see if i can compile on linux now... |
| 02:35:00 | sam686 | Reactor seems to kind of work now, but i am not sure what the Reactor suppose to do.. |
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| 04:18:00 | raptor | we had some good games.. |
| 04:39:00 | | BFLogBot - Commit 600ba97ef46b | Author: sam8641 | Log: add Item::getCollisionCircle, ReapirItem now works |
| 04:43:00 | raptor | sam686: i have some compile fixes coming... |
| 04:43:00 | sam686 | ok.. |
| 04:48:00 | raptor | ok pushed |
| 04:49:00 | | BFLogBot - Commit 1d32a338cd77 | Author: buckyballreaction | Log: Fix some GCC errors and warnings |
| 04:50:00 | sam686 | i should remember not to do class Item { Item::getActualPos(); } |
| 04:50:00 | raptor | :) |
| 04:52:00 | raptor | i should update my 016 dedicated server... |
| 04:52:00 | raptor | one of these days i'll get away from my writer's block and start adding features to bitfighter again.. |
| 04:55:00 | raptor | i can't sem to connect to master with 016.. |
| 04:55:00 | raptor | oh wait, there it goes.. |
| 04:57:00 | raptor | have you noticed that when you start dedicated server, it spits out debug info for zone creation twice? |
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| 04:59:00 | sam686 | does changing level output zone creation once or twice? |
| 05:02:00 | raptor | just once |
| 05:02:00 | raptor | it only does it on start up |
| 05:03:00 | Zoomber | hi |
| 05:03:00 | sam686 | i might be guessing this is due to running ServerGame::suspendGame() |
| 05:04:00 | sam686 | must be something in game.cpp line 1714 suspendGame(); |
| 05:10:00 | sam686 | i am recently getting error starting a command line: Invalid cmd line parameter found: -Hostdescr |
| 05:10:00 | sam686 | but, Invalid cmd line parameter found: -hostdescr works, Hostdescr does not work (case sensitive) |
| 05:11:00 | raptor | case sensitive? |
| 05:11:00 | raptor | ha |
| 05:11:00 | raptor | ok, i'm going to head in.. |
| 05:11:00 | sam686 | I think older version of bitfighter was case not sensetive.. |
| 05:11:00 | raptor | good night |
| 05:11:00 | raptor | yes, i think you're right.. |
| 05:14:00 | Zoomber | i found a bug |
| 05:15:00 | Zoomber | if raptor or sam686 still happens to be here by any chance, I thought this was fixed, but i guess not? http://img835.imageshack.us/img835/1476/asdfnu.png |
| 05:17:00 | | raptor Quit (Remote host closed the connection) |
| 05:24:00 | sam686 | there is a lot of other bugs too, mostly editor bugs in 016 |
| 05:29:00 | Zoomber | i think raptor wanted to get a new gametype in too.. |
| 05:29:00 | Zoomber | i think "mothership" would be a good idea |
| 05:40:00 | sam686 | yes, i was testing Crazy Soccer level, and the ball is just too big for SoccerPickup no |
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| 08:19:00 | | BFLogBot - Commit 505fe369346e | Author: sam8641 | Log: Fix dedicated load level twice, fixed editor tab wrong MoveObject location |
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| 13:06:00 | | -christel- [Global Notice] Hi all, as previously promised today will be the day where the network goes up in flames... I mean, where we carry out some upgrades to the ircd. I'm about to kill off a number of servers and the affected user count is ~8K! Hopefully this won't take long but I suggest you brace for impact.. |
| 13:49:00 | | -christel- [Global Notice] Hi again, that was pretty painfree and she burnt like a phoenix and arose from the ashes. Installment number two is coming to a screen near you on Monday; this time I'll be upgrading hubbard, roddenberry, asimov, verne, stross and gibson. Thank you for using freenode and have a great day! |
| 15:22:00 | | -calvino.freenode.net- Server Terminating. Received SIGTERM |
| 15:22:00 | | Disconnected. |
| 15:24:00 | | -holmes.freenode.net- *** Looking up your hostname... |
| 15:24:00 | | -holmes.freenode.net- *** Checking Ident |
| 15:24:00 | | -holmes.freenode.net- *** No Ident response |
| 15:24:00 | | -holmes.freenode.net- *** Couldn't look up your hostname |
| 15:24:00 | | BFLogBot has joined |
| 15:24:00 | | Topic is 'Latest release 015a http://bitfighter.org | Forums: http://bitfighter.org/forums/ | GC Project: http://code.google.com/p/bitfighter/' |
| 15:24:00 | | Set by raptor!~raptor@unaffiliated/greenmachine on Sat Apr 30 22:51:58 PDT 2011 |
| 15:24:00 | | -ChanServ- [#bitfighter] Welcome to #bitfighter. This is an IRC channel, many or all of the users may not be paying attention. Please have patience when waiting for a response. |
| 16:34:00 | | BFLogBot - Commit 446ec7d32ca2 | Author: watusim...@bitfighter.org | Log: New settings framework now in place, though does nothing at all |
| 16:34:00 | | BFLogBot - Commit 1849f3ab91b9 | Author: watusim...@bitfighter.org | Log: New files! |
| 16:34:00 | | BFLogBot - Commit 6c889a96d92c | Author: watusim...@bitfighter.org | Log: Added hostName, hostDescr to new settings object |
| 16:34:00 | | BFLogBot - Commit d7207ce339ea | Author: watusim...@bitfighter.org | Log: Merge |
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| 17:29:00 | | BFLogBot - Commit 1f258334fa8a | Author: watusim...@bitfighter.org | Log: Added admin, levChange, and host passwords to GameSettings |
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| 18:08:00 | raptor | good day! |
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| 19:03:00 | raptor | I started writing the BanList class |
| 19:14:00 | karamazovapy | oooh...useful |
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| 20:04:00 | raptor | so... i played with a ton of new people last night |
| 20:04:00 | raptor | and sam's server randomization got us on a lot of levels we don't normally play |
| 20:05:00 | raptor | and I noticed something - |
| 20:05:00 | raptor | a lot of the level designers seemed to be short-term bitfighter members who got really into the game, made a few maps, then disappeared pretty quickly |
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| 20:42:00 | karamazovapy | like who? |
| 20:42:00 | karamazovapy | eiq is the only one I can think of |
| 20:45:00 | raptor | ninjapoo |
| 20:45:00 | raptor | crazylinuxnerd |
| 20:46:00 | karamazovapy | I remember CLN, but not "ninjapoo" |
| 20:46:00 | karamazovapy | more poor planning > TEAM 1 Defrew, Sinleet, A Person (Flaxx will fill in for A Person if they don't show up) |
| 20:46:00 | karamazovapy | TEAM 2 _k, Tuckerism, Naet |
| 20:46:00 | karamazovapy | TEAM 3 Sky_lark, Zoomber, Playdatetoday |
| 20:46:00 | karamazovapy | TEAM 4 toilet_duck, dysfunction, daaz |
| 20:46:00 | karamazovapy | TEAM 5 bobdaduck, shadowx.loner, dsscra |
| 20:46:00 | karamazovapy | The Ladder |
| 20:46:00 | karamazovapy | GAME ONE: TEAM 1 vs. TEAM 4 |
| 20:46:00 | karamazovapy | GAME TWO: TEAM 3 vs. TEAM 5 |
| 20:46:00 | karamazovapy | GAME THREE: GAME 1 WINNER vs GAME 2 WINNER |
| 20:46:00 | karamazovapy | GAME FOUR: TEAM 2 vs. GAME THREE WINNER |
| 20:46:00 | karamazovapy | GAME FIVE: Deathmatch game to determine the order of 1st, 2nd and 3rd place winners. |
| 20:46:00 | raptor | what |
| 20:47:00 | raptor | toilet_duck? |
| 20:47:00 | raptor | haha |
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| 20:48:00 | raptor | poor planning.. as in bad/incorrect teams? |
| 20:48:00 | karamazovapy | I'm team 2 - look at what I have to do to win |
| 20:48:00 | karamazovapy | I only have to carry those two guys through one game and then flatten them in the FFA |
| 20:49:00 | karamazovapy | and the two teams with two bitfighter vets square off in their first match |
| 20:50:00 | karamazovapy | of course, we could lose game four. totally possible. |
| 20:51:00 | raptor | interesting |
| 20:51:00 | raptor | did they have any foreknowledge of bitfighter players? |
| 20:52:00 | karamazovapy | hard to say |
| 20:52:00 | karamazovapy | but they'll be streaming the games live |
| 20:52:00 | raptor | oooo |
| 20:52:00 | raptor | that'll be cool |
| 20:52:00 | raptor | i'm interested on what he did to the level.. |
| 20:53:00 | karamazovapy | he said he just put spybugs in the walls |
| 20:56:00 | karamazovapy | the spawn points could make or break the concept, though |
| 20:56:00 | raptor | i'm sure lots will be learned |
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| 21:12:00 | raptor | so any bets on whether BBB or Reddit event will be bigger? |
| 21:13:00 | raptor | the Reddit event is more than just the competition, right? |
| 21:13:00 | karamazovapy | depends on how you define "the reddit event" |
| 21:13:00 | raptor | the four hour thingamajig tonight |
| 21:13:00 | raptor | if today is thursday |
| 21:13:00 | raptor | .. |
| 21:13:00 | karamazovapy | that's sort of a vague "focus time" for bitfighter, over the other two games |
| 21:14:00 | raptor | ahh, ok |
| 21:14:00 | karamazovapy | the broader reddit event has been going on all week, and it's why we've seen bigger and more frequent games |
| 21:14:00 | raptor | which has been cool! |
| 21:14:00 | raptor | oh |
| 21:15:00 | karamazovapy | personally, I'm concerned that bitfighter community members will see a lot of people on tonight and not show up tomorrow |
| 21:15:00 | karamazovapy | which will be two consecutive disappointing BBBs...but we'll see how it plays out |
| 21:15:00 | raptor | oh, i thought you should know that someone last night commented on how they liked that loadout stayed after you died... :] |
| 21:16:00 | raptor | i am personally fine either way |
| 21:16:00 | karamazovapy | lol...well good for them. they're dumb. |
| 21:16:00 | raptor | haha |
| 21:16:00 | karamazovapy | dumb for me. I'm good. |
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| 21:17:00 | karamazovapy | spawning without shield equipped leaves you helpless to pursue someone who's running away. end of argument, for me. |
| 21:17:00 | raptor | yes, i agree |
| 21:17:00 | raptor | do you think the new spawn shield may help a bit? |
| 21:18:00 | raptor | i guess the 'pursue' part wouldn't work.. |
| 21:18:00 | karamazovapy | it will help spawn camping |
| 21:18:00 | karamazovapy | my complaint is that it's a disincentive for me to ever change from the default |
| 21:18:00 | karamazovapy | especially to something I'm less comfortable with |
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| 21:21:00 | karamazovapy | the less good you are with the default loadout, the less having it when you spawn matters |
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| 21:21:00 | karamazovapy | I'd be fine with being able to select your own default loadout, for people with varying tastes |
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| 21:22:00 | raptor | now that's an interesting idea |
| 21:22:00 | raptor | so old style behaviour, but different defaults |
| 21:22:00 | karamazovapy | it's an idea that's come up in the past, but it doesn't address watusimoto's general problem with the loadout predicament |
| 21:23:00 | karamazovapy | what he's heard (not sure if he feels this way himself or not), is that new players don't understand why they should have to go back to the LZ each time they spawn |
| 21:24:00 | karamazovapy | I can't speak much to how this game appears to new players since I've been playing it since it 2003 |
| 21:25:00 | karamazovapy | 2004 is probably more accurate |
| 21:25:00 | karamazovapy | it was probably fall 2004, not 2003 |
| 21:28:00 | raptor | that means i'm a new player |
| 21:29:00 | raptor | wow |
| 21:29:00 | raptor | but i'm biased, being a developer |
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| 21:31:00 | karamazovapy | http://en.wikipedia.org/wiki/Wikipedia:Articles_for_deletion/Bitfighter_%282nd_nomination%29 |
| 21:31:00 | karamazovapy | I created a talk page. |
| 21:31:00 | karamazovapy | http://en.wikipedia.org/wiki/Talk:Bitfighter |
| 21:33:00 | karamazovapy | I think we should save a community copy of what we want for a wikipedia page and re-upload it after each delete, just to fuck with them. |
| 21:33:00 | raptor | haha |
| 21:33:00 | karamazovapy | they don't own wikipedia. |
| 21:33:00 | raptor | i was looking for the old page in the history a couple weeks ago, but it seemed they deleted that, too |
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| 21:35:00 | raptor | maybe we can enter the wikipedia hall of fame for most times deleted article |
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| 21:36:00 | karamazovapy | for our saved article, we should work in a part about how Marasmusine is a douchebag |
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| 21:38:00 | raptor | if that was your response on the talk page... i'm not sure you followed their 'Talk page guidelines' :) |
| 21:39:00 | karamazovapy | to be 100% honest, that made up a small part of the pleasure I felt when posting it. |
| 21:42:00 | karamazovapy | since it says "Please do not modify it." at the top, I'm seriously considering going back and adding self-deprecating insults within some of the contributors' comments |
| 21:42:00 | karamazovapy | Computer game; article fails to establish notability (all but one reference are to the project website). Also nominating Zap! (video game) [1]; the two pages had been alternately redirects to each other in the past, and I have genital warts. - Mike Rosoft (talk) 09:11, 23 July 2011 (UTC) |
| 21:45:00 | watusimoto | about fucking with wikipedia... I'm all for it! |
| 21:45:00 | karamazovapy | watusimoto sounds the war horns! |
| 21:46:00 | watusimoto | about loadout... I was explaining how it worked to my wife, and I just could not explain the rationale for spawning with something different than you died with. |
| 21:46:00 | karamazovapy | do you usually get to "take it with you" when you die? |
| 21:47:00 | karamazovapy | you come into this world naked, sometimes with a smile and a small amount of pre-made urine! |
| 21:47:00 | watusimoto | Maybe you should spawn with no loadout? |
| 21:47:00 | karamazovapy | nah, that's the jar of urine |
| 21:47:00 | watusimoto | I see |
| 21:48:00 | karamazovapy | obviously it's not a valid metaphor, I'm just being difficult |
| 21:48:00 | watusimoto | You've obvously never had children... if you did, you'd know they also come with about a two day supply of what I call "glue-poo". I'll let you imagine just what that is. |
| 21:48:00 | raptor | that's a very accurate observation |
| 21:49:00 | raptor | sooo... if I asked nicely on that talk page, do you think they'll give me the source to the old wikipedia page? |
| 21:49:00 | karamazovapy | the old wikipedia page wasn't that nice |
| 21:50:00 | karamazovapy | we should write a good article before we re-up |
| 21:50:00 | karamazovapy | something less open to debate |
| 21:50:00 | raptor | so start from scratch on our own wiki? We can have a For_Wikipedia page |
| 21:50:00 | karamazovapy | not a bad idea, to get it worked out properly |
| 21:51:00 | karamazovapy | I think we should include references to our features on all the linux games sites |
| 21:51:00 | watusimoto | and, hopefully, the IANA listing will come through, which will add to notability |
| 21:51:00 | raptor | what is IANA? (except for I Am Not A...) |
| 21:51:00 | watusimoto | I was thinking about trying to get interviewed by a local newspaper in Portland before I left... |
| 21:52:00 | watusimoto | Internet Assigned Numbers A... |
| 21:52:00 | watusimoto | You;ve seen some of the emails, i think |
| 21:52:00 | raptor | ah yes |
| 21:52:00 | watusimoto | I'm trying to get our port numbers enshrined in some document somewhere |
| 21:52:00 | watusimoto | specifically to add notability |
| 21:52:00 | raptor | the infamous 28000 |
| 21:52:00 | karamazovapy | we should work to raise our rating here - http://www.lgdb.org/game/bitfighter |
| 21:53:00 | karamazovapy | if we got top ten, that might be considered notable |
| 21:53:00 | karamazovapy | even top 20 maybe |
| 21:54:00 | raptor | http://happypenguin.org/show?Bitfighter |
| 21:55:00 | raptor | we'll be able to change that 3d acceleration to 'yes' soon... |
| 21:55:00 | raptor | if 3D = hardware acceleration |
| 21:56:00 | karamazovapy | http://linuxaria.com/article/bitfighter-multi-player-indie-game?lang=en |
| 21:56:00 | karamazovapy | well done, sky |
| 21:59:00 | watusimoto | Let me know how the tournament goes today with reddit... I'll be watching the numbers when they hit our usage graph! |
| 21:59:00 | watusimoto | Maybe we can poach some spectators, and get them to join a game on a different server. |
| 22:00:00 | karamazovapy | well the focus time is supposed to last an entire four hours...I can't imagine these five team bitmatch games will last long |
| 22:00:00 | raptor | good job skylark |
| 22:01:00 | raptor | so maybe i'm too old, but I don't understand the prefix suffix thing that I see going on sometimes: sky-lark, bob-da-duck |
| 22:02:00 | karamazovapy | I've gotten 60 embedded player views from that article in the last 24 hours |
| 22:05:00 | watusimoto | what's embedded player views?? |
| 22:05:00 | karamazovapy | the linuxaria article has a bitfightervideo video embedded |
| 22:06:00 | karamazovapy | you can track that kind of thing in youtube's insight tracking |
| 22:06:00 | watusimoto | ah, I see |
| 22:07:00 | watusimoto | great |
| 22:07:00 | karamazovapy | lol...got 1 "Like" from italy |
| 22:08:00 | karamazovapy | 22 views in italy, 2 in india |
| 22:08:00 | raptor | your existence has been substantiated |
| 22:09:00 | karamazovapy | for some reason, I don't think we'll convert those two indian views to players |
| 22:10:00 | karamazovapy | bitfightervideo is also getting traffic from tigforums and reddit, though |
| 22:16:00 | watusimoto | things are growing, slowly |
| 22:16:00 | watusimoto | we now typically get over 20 players a day |
| 22:17:00 | watusimoto | sometimes well over that |
| 22:17:00 | karamazovapy | this reddit thing seems to have worked out really well...it'd be great if we could retain a few players from it |
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| 22:38:00 | raptor | Ok, started a skeleton: http://bitfighter.org/wiki/index.php?title=Bitfighter_Wikipedia_Submission |
| 22:38:00 | raptor | we don't have the templates that wikipedia does, nor does our references section work in the same way; but, it's at least a start |
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| 22:45:00 | | karamazovapy just thought to wonder if the "tournament" is going to be a mess because of non-registered players joining the server and screwing things up |
| 22:45:00 | raptor | define 'screwing things up' |
| 22:45:00 | karamazovapy | zapping players currently competing? |
| 22:46:00 | raptor | maybe they'll do a password |
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| 23:59:00 | | ChanServ sets mode +o raptor |