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| 00:27:00 | | raptor has joined |
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| 00:27:00 | raptor | only back for a bit |
| 00:27:00 | raptor | i'm on openSUSE 12.1 now! |
| 00:33:00 | | BFLogBot - Commit 7d945518eb48 | Author: watusim...@bitfighter.org | Log: Minor little things |
| 00:33:00 | | BFLogBot - Commit f817c2d798be | Author: watusim...@bitfighter.org | Log: Cheaper triples |
| 00:33:00 | | BFLogBot - Commit 9333e49a3cef | Author: watusim...@bitfighter.org | Log: Created vertical resize cursor for use in the join servers screen |
| 00:42:00 | karamazovapy | neato |
| 00:42:00 | raptor | ? |
| 00:42:00 | karamazovapy | openSUSE 12.1 |
| 00:43:00 | raptor | its a very green linux distribution |
| 00:43:00 | raptor | good thing bitfighter still compiles! |
| 00:44:00 | karamazovapy | oh christ... http://bitfighter.org/forums/viewtopic.php?f=4&t=1063 |
| 00:45:00 | raptor | i sometimes wonder if these people are being serious |
| 00:46:00 | karamazovapy | this guy is dead serious |
| 00:48:00 | raptor | Watusimoto: i don't think the resize cursor is working |
| 00:50:00 | raptor | i love LA's response |
| 00:51:00 | Watusimoto | why do you say that? |
| 00:51:00 | sam686 | look at that link, again... http://bitfighter.org/forums/viewtopic.php?t=1063 |
| 00:52:00 | Watusimoto | sorry -- I was asking raptor |
| 00:52:00 | Watusimoto | about cursor\ |
| 00:52:00 | raptor | i see no cursor change in UIQueryServers |
| 00:53:00 | raptor | not when i move the mose over the line, or when I drag it |
| 00:53:00 | Watusimoto | no changes at all? |
| 00:54:00 | raptor | nope |
| 00:54:00 | raptor | i just compiled from the latest... |
| 00:54:00 | raptor | wait! |
| 00:54:00 | raptor | no i didn't |
| 00:54:00 | raptor | what |
| 00:54:00 | Watusimoto | not even line 1184? |
| 00:54:00 | Watusimoto | https://code.google.com/p/bitfighter/source/diff?spec=svn9333e49a3cef4cfb27121ecc768ad2226c1c0e76&r=9333e49a3cef4cfb27121ecc768ad2226c1c0e76&format=side&path=/zap/UIQueryServers.cpp |
| 00:54:00 | raptor | sorry, recompiling |
| 00:54:00 | raptor | good thing it only takes 25 seconds on this machine... |
| 00:54:00 | Watusimoto | don't rub it in |
| 00:55:00 | raptor | :-) |
| 00:55:00 | raptor | it works! |
| 00:55:00 | raptor | beautifully! |
| 00:55:00 | raptor | ok, disregard |
| 00:55:00 | Watusimoto | I already did |
| 00:55:00 | Watusimoto | :-) |
| 00:56:00 | raptor | so we need some mac testers - preferably some that are developer-y |
| 00:56:00 | raptor | because I only have a Mac VM, and it seems to work OK |
| 00:57:00 | raptor | i'm scared Mac is broken... |
| 01:01:00 | raptor | anyways, gotta go home! |
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| 01:16:00 | Watusimoto | I'm heading for bed |
| 01:17:00 | Watusimoto | if I can sleep -- I've been listening to Ensiferum... rather energetic stuff |
| 01:17:00 | Watusimoto | viking speed metal |
| 01:17:00 | Watusimoto | night |
| 01:18:00 | | BFLogBot - Commit 21b804e6512d | Author: watusim...@bitfighter.org | Log: Improvement to text shown when multiple items are selected... boy is this ugly code. |
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| 03:58:00 | | BFLogBot - Commit 9c39ea37514f | Author: sam8641 | Log: Fix flag get moved by burst, fix ship destroyed, quickly change level, then respawn twice |
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| 04:50:00 | | raptor has joined |
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| 04:51:00 | raptor | ok, back to silly level building |
| 05:09:00 | sam686 | i will be going to bed in about 5 minutes |
| 05:09:00 | raptor | i've been spending too much time on these levels... |
| 05:11:00 | raptor | ok, have a good night |
| 05:12:00 | raptor | are you doing a level? |
| 05:12:00 | sam686 | haven't made a level yet, i might make one. |
| 05:18:00 | raptor | want to see a level i made? it won't be for the official entry - i need ideas on what to do with it... |
| 05:19:00 | | sam686 Quit () |
| 05:20:00 | raptor | or not |
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| 07:20:00 | raptor | life is so much easier if you don't code bugs into your algorithms |
| 08:01:00 | raptor | ok karamazovapy, sent you my official level via e-mail - it was slightly too big for a PM |
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| 14:52:00 | raptor | buenos! |
| 14:56:00 | watusimoto | bom dia |
| 14:56:00 | raptor | so i enlisted the help of BlackBird to test 016 on Mac, but the game crashed immediately upon start-up, he says |
| 14:57:00 | raptor | but i think i know the problem |
| 15:02:00 | raptor | also, I need to go through the HG summary and update the changes i've made into main.cpp |
| 15:06:00 | | LordDVG has joined |
| 15:18:00 | raptor | ok, off to work! |
| 15:18:00 | | raptor Quit (Remote host closed the connection) |
| 15:20:00 | watusimoto | yes, you and sam both need to do that |
| 16:19:00 | CrazyLinuxNerd | https://www.youtube.com/watch?v=3XkaNgYxbxM < I gotta try that :-D. |
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| 16:37:00 | raptor | so many revisions to go through... |
| 16:41:00 | raptor | ok, i have another mac 016 build for people to test - now i just need people |
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| 17:59:00 | raptor | yeah so wool socks and circuit boards don't mix |
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| 19:57:00 | raptor | karamazovapy: if you're around, did you get my official level entry ok? |
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| 20:16:00 | karamazovapy | entry received |
| 20:16:00 | raptor | excellent |
| 20:17:00 | raptor | do you think there will be room for a few more extra ones? |
| 20:18:00 | karamazovapy | extra maps? |
| 20:18:00 | raptor | just fillers |
| 20:18:00 | raptor | my first one i sent you was a filler |
| 20:18:00 | karamazovapy | yeah, I only have 5 or 6 entries |
| 20:18:00 | raptor | really?? |
| 20:18:00 | raptor | ok |
| 20:19:00 | raptor | i'll get working on fillers.. :) |
| 20:20:00 | karamazovapy | http://www.youtube.com/watch?v=EXe9UW56E8w& |
| 20:21:00 | raptor | what |
| 20:22:00 | karamazovapy | this girl has tons of videos and I don't think she's joking. |
| 20:22:00 | raptor | yeah, i was getting that impression... |
| 20:23:00 | karamazovapy | http://www.youtube.com/meganleegames |
| 20:23:00 | karamazovapy | these are the kind of people who play video games online |
| 20:24:00 | karamazovapy | I'm out - later |
| 20:28:00 | raptor | bye |
| 21:08:00 | | sam686 has joined |
| 21:08:00 | | ChanServ sets mode +v sam686 |
| 21:20:00 | raptor | hi sam686 |
| 21:30:00 | raptor | sam686: do you get a segfault when using voice chat? |
| 21:30:00 | raptor | http://pastie.org/2993145 |
| 22:12:00 | | Watusimoto has joined |
| 22:24:00 | raptor | hi Watusimoto, i found a tester for Mac: BlackBird said he would do some testing |
| 22:24:00 | raptor | I gave him a recent build to play around with |
| 22:27:00 | Watusimoto | excellent |
| 22:27:00 | Watusimoto | still so much to do... |
| 22:27:00 | Watusimoto | :-( |
| 22:28:00 | raptor | yeah... i'm sorry i haven't been doing much actual coding - i got really tired of the issues list |
| 22:29:00 | raptor | but on a side note, i've been trying to use drupal 7 on the new site - just curious, how did you build the theme for drupal 6? |
| 22:29:00 | raptor | direct CSS editing? |
| 22:31:00 | Watusimoto | I know the feeling |
| 22:31:00 | Watusimoto | I took a theme that looked kind of similar and started hacking it |
| 22:31:00 | Watusimoto | direct css |
| 22:31:00 | raptor | ah ok |
| 22:32:00 | Watusimoto | I have 3 to-do lists, not to mention the one in my head |
| 22:32:00 | raptor | the theme layout for drupal 7 is substantially different - so I figure this'll just be a work in progress... |
| 22:33:00 | raptor | 3 lists? |
| 22:33:00 | Watusimoto | the google list, my private computer list, and my private paper list |
| 22:34:00 | Watusimoto | to which I add things as fast as I remove them |
| 22:35:00 | raptor | ha! |
| 22:35:00 | raptor | more bugs or minor features? |
| 22:35:00 | raptor | because I don't mind bugfixing too much at this point |
| 22:35:00 | raptor | like regressions/crashes |
| 22:35:00 | Watusimoto | mostly bugs |
| 22:36:00 | raptor | that evil issues list hurts my head |
| 22:36:00 | Watusimoto | quirks intorduced during the refactor |
| 22:36:00 | Watusimoto | I haven't even been looking at that one... too depressing |
| 22:36:00 | Watusimoto | I've been slowly moving things on my private lists from the 016 bin to the 016a bin |
| 22:37:00 | Watusimoto | what do you think about the utility of the Ctrl-A mode in the editor? |
| 22:37:00 | Watusimoto | that's what hides everything but walls |
| 22:37:00 | raptor | ahh.. |
| 22:37:00 | Watusimoto | it doesn't work |
| 22:37:00 | Watusimoto | and it's either fix or discard |
| 22:37:00 | raptor | i haven't found it useful honestly |
| 22:37:00 | Watusimoto | me neither |
| 22:37:00 | raptor | and almost no one uses navzones |
| 22:37:00 | raptor | since we auto generate |
| 22:37:00 | Watusimoto | no, they're gone |
| 22:37:00 | Watusimoto | it's only got two phases now, everything, and walls only |
| 22:38:00 | raptor | ah ok |
| 22:38:00 | Watusimoto | is k around? |
| 22:38:00 | Watusimoto | or sam? |
| 22:38:00 | raptor | karamazovapy was here earlier |
| 22:38:00 | Watusimoto | how about sam686? |
| 22:38:00 | raptor | hasn't responded yet |
| 22:38:00 | Watusimoto | anyway, I'd like their feedback on the editor thing |
| 22:38:00 | raptor | oh! |
| 22:38:00 | Watusimoto | I'm tempted to bin it |
| 22:39:00 | raptor | for karamazovapy's level design contest i wrote a java program to convert SVG into Level code |
| 22:39:00 | Watusimoto | interesting |
| 22:39:00 | Watusimoto | I was thinking of doing something similar |
| 22:39:00 | raptor | and I think I can do pretty easily in reverse |
| 22:39:00 | Watusimoto | design levels in inkscape |
| 22:39:00 | raptor | exactly what I did! |
| 22:39:00 | raptor | want my code? |
| 22:39:00 | raptor | :) |
| 22:39:00 | raptor | it's an eclipse project, though |
| 22:40:00 | Watusimoto | for a while I had an idea that we could actually use inkscape for the level editor |
| 22:40:00 | Watusimoto | or at least a stripped version of it |
| 22:40:00 | Watusimoto | but it's probably never going to work |
| 22:41:00 | Watusimoto | but a decent svg import tool... |
| 22:41:00 | raptor | half written! |
| 22:41:00 | Watusimoto | I don't want your code now, maybe later |
| 22:41:00 | raptor | ok |
| 22:41:00 | Watusimoto | how many classes is it? |
| 22:41:00 | raptor | it uses two classes and a library called svgSalamander |
| 22:42:00 | Watusimoto | ah, an external lib |
| 22:42:00 | Watusimoto | makes it harder to port to c++ |
| 22:42:00 | raptor | of course! why reinvent the wheel? |
| 22:42:00 | Watusimoto | exactly |
| 22:42:00 | raptor | yes, i was going for speed in development |
| 22:43:00 | Watusimoto | of course |
| 22:43:00 | raptor | I have to find something similar for c++ |
| 22:43:00 | Watusimoto | you made the good call |
| 22:43:00 | raptor | one class is 176 lines |
| 22:43:00 | raptor | the other is 30 |
| 22:43:00 | raptor | :) |
| 22:43:00 | Watusimoto | see if it works, see if it's useful, see if we want to integrate it... then worry about c++ |
| 22:44:00 | raptor | well... want me to show you something i made with it? |
| 22:45:00 | Watusimoto | sure |
| 22:45:00 | raptor | if you want, join the server with IP: 137.65.... |
| 22:45:00 | raptor | password is 'svg' |
| 22:45:00 | Watusimoto | which version? |
| 22:45:00 | raptor | 015a |
| 22:46:00 | Watusimoto | ok |
| 22:46:00 | Watusimoto | whoa |
| 22:46:00 | raptor | neat, huh? |
| 22:47:00 | Watusimoto | very |
| 22:47:00 | raptor | i just loaded the svg and spit out the BarrierMaker lines |
| 22:49:00 | Watusimoto | so sam... |
| 22:49:00 | Watusimoto | what do you think about the ctrl-A feature in the editor |
| 22:49:00 | Watusimoto | wherein you hide all features but walls |
| 22:49:00 | Watusimoto | is it useful? |
| 22:50:00 | raptor | brb |
| 22:51:00 | sam686 | Ctrl + A might be useful, but not sure, I mostly only used it for adding in some bot zones.. |
| 22:53:00 | sam686 | a few times, it might be useful to have Ctrl + A to go into a mode that you cannot move Barrier Walls.. |
| 22:53:00 | Watusimoto | that's not currently an option |
| 22:54:00 | Watusimoto | right now it doesn't work, and I'm lookiing for things to remove from the list |
| 22:54:00 | Watusimoto | I'm thinking about removing that feature |
| 22:54:00 | Watusimoto | easier than fixing it |
| 22:54:00 | sam686 | ok, as I mostly just don't use ctrl + A |
| 22:54:00 | Watusimoto | that's what I suspected |
| 22:54:00 | Watusimoto | since you make tons of levels, I thought you might have some insight |
| 22:55:00 | raptor | back |
| 22:55:00 | raptor | axe it! |
| 22:55:00 | raptor | see if anyone complains... |
| 22:55:00 | raptor | actually if would be good to know if karamazovapy uses the mode |
| 22:56:00 | Watusimoto | I think adding it fresh would be almost as easy as fixing it at this point |
| 22:56:00 | raptor | i consider teh Editor code now as if it were completely rewritten from scratch... |
| 22:56:00 | Watusimoto | sigh |
| 23:00:00 | raptor | the problem i'm having is that a hobby like this shouldn't be too stressful, demanding, or onerous... |
| 23:01:00 | raptor | so i'm beginning to like the idea of a 016 release without too much more additions, and then having updates afterwards - if only for some feeling of accomplishment |
| 23:02:00 | Watusimoto | hobby? this is a job! |
| 23:02:00 | raptor | you prove my point! |
| 23:02:00 | Watusimoto | :-) |
| 23:04:00 | Watusimoto | one idea i had was a parallel to shuffle that put all the humans on one team, all the bots on the other |
| 23:04:00 | raptor | /segregate |
| 23:05:00 | Watusimoto | ./killbots |
| 23:05:00 | Watusimoto | would that be fun? |
| 23:05:00 | Watusimoto | ./addbots 20 |
| 23:05:00 | Watusimoto | ./killbots |
| 23:05:00 | raptor | i thought we have that already... |
| 23:05:00 | sam686 | maybe the game will auto add or remove bots to try to balance teams? |
| 23:06:00 | Watusimoto | do we have balancing? |
| 23:06:00 | Watusimoto | we've discussed it, but I never added it |
| 23:06:00 | sam686 | not yet.. |
| 23:06:00 | raptor | it's on the issues list... |
| 23:06:00 | Watusimoto | so /killbots could disbale balancing |
| 23:06:00 | Watusimoto | it would just shuffle the players around |
| 23:06:00 | sam686 | how to enable bot balance, /autobots ? |
| 23:07:00 | Watusimoto | ./balance? |
| 23:07:00 | Watusimoto | it would probably be on by default |
| 23:07:00 | sam686 | ok |
| 23:08:00 | Watusimoto | it's on my paper list. maybe I'll add it ot my 016a list |
| 23:08:00 | raptor | 016a! |
| 23:08:00 | Watusimoto | I think we would just use the exising /shuffle protocol. |
| 23:08:00 | raptor | we did tons between 015 and 015a - let's do the same here! :] |
| 23:09:00 | Watusimoto | maybe I'll take a quick look to make sure we won't need to change the protol |
| 23:09:00 | raptor | issue: http://code.google.com/p/bitfighter/issues/detail?id=100 |
| 23:09:00 | raptor | i think the solution is to have two server settings: |
| 23:09:00 | sam686 | who knows, auto bot balancing could be added anytime, even for our existing 015a |
| 23:10:00 | raptor | 1. bots auto balance |
| 23:10:00 | raptor | 2. minimum bots for map/server |
| 23:11:00 | Watusimoto | looks like it will just be a bunch of calls to c2sTriggerTeamChange() |
| 23:11:00 | sam686 | 3. Bots changes skill to match enemy skills (bots gets mush harder when bots are losing) |
| 23:11:00 | Watusimoto | using same logic we already have for shuffle |
| 23:11:00 | raptor | adaptive skill bots? |
| 23:11:00 | sam686 | yes |
| 23:12:00 | raptor | i still can't win against s_bot... |
| 23:12:00 | sam686 | though, that probably means changing code of the bots itself.. |
| 23:12:00 | raptor | yep |
| 23:12:00 | raptor | we have a lot of lua-related things to do... |
| 23:15:00 | raptor | sam686: can you check voice chat on windows? |
| 23:15:00 | raptor | it crashes when I use it on linux |
| 23:16:00 | sam686 | i wonder how should we got bots to voice chat? something to think about for 016a... |
| 23:17:00 | raptor | one of these days i'm going to learn LUA properly and start working on all the LUA issues |
| 23:19:00 | sam686 | Sometimes, my sound quits working, i need to fix my sound, for some strange reason, putting my computer to sleep, and waking it up gets the sound working.. |
| 23:20:00 | raptor | does voice chat crash for you? |
| 23:20:00 | Watusimoto | http://code.google.com/p/bitfighter/issues/detail?id=145&thanks=145&ts=1323472831 |
| 23:20:00 | raptor | http://pastie.org/2993145 <-- is the back trace i get |
| 23:21:00 | | sam686 Quit (Disconnected by services) |
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| 23:21:00 | Watusimoto | ok, no need to discuss now, but i think 016a will not be compatible with 016, so it will be called 017 |
| 23:21:00 | | sam686|2 is now known as sam686 |
| 23:21:00 | | ChanServ sets mode +v sam686 |
| 23:21:00 | raptor | uhh... ok |
| 23:21:00 | Watusimoto | 016a might exist as a very minor bug fix release |
| 23:23:00 | raptor | sounds great! i'm just itchin' to get 16 out the door |
| 23:23:00 | raptor | I think I need closure for the past 8 months |
| 23:24:00 | sam686 | ok, there is some problem in voice chat... |
| 23:24:00 | raptor | ah ha! |
| 23:24:00 | raptor | i haven't touch the voice or sound stuff since we got it to work last... |
| 23:24:00 | | raptor has left |
| 23:24:00 | sam686 | it kind of works, except some errors |
| 23:24:00 | | raptor has joined |
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| 23:25:00 | sam686 | i think raptor missed a line of my chat... [17:25:02] <+sam686> it kind of works, except some errors |
| 23:29:00 | Watusimoto | pushed some cases to 016a in google code |
| 23:30:00 | raptor | sam686: does it crash? |
| 23:31:00 | raptor | should i do a bisect to find the crash? |
| 23:31:00 | sam686 | SoundSystem.cpp SoundSystem::queueVoiceChatBuffer effect -> TNL::RefObjectRef -> mObject .... looks like pointer of mObject is somehow dead with a memory of 0xfeeefeee |
| 23:33:00 | sam686 | another strange problem, after pressing R once, my voice chat name stays up... |
| 23:33:00 | raptor | yes, it happens on the second time for me each time |
| 23:35:00 | raptor | i'll start the bisect... |
| 23:35:00 | raptor | a crash is always a critical error |
| 23:36:00 | | BFLogBot - Commit 47bc276c3c21 | Author: watusim...@bitfighter.org | Log: Remove unneeded undo state if you start constructing a wall, then abort it |
| 23:36:00 | | BFLogBot - Commit 9c77db822b40 | Author: watusim...@bitfighter.org | Log: Avoid weirdness when some yahoo tries to undo while in the middle of adding a line or wall |
| 23:36:00 | | BFLogBot - Commit a983c9c08388 | Author: watusim...@bitfighter.org | Log: Merge |
| 23:36:00 | raptor | haha some yahoo |
| 23:40:00 | raptor | i bet it's simple like onKeyUp missing... |
| 23:40:00 | raptor | 2706dc4b72a7 |
| 23:40:00 | raptor | oop |
| 23:41:00 | sam686 | no, voice stops after releasing the R key... |
| 23:41:00 | raptor | sorry, it wasn't stopping on one my bisecting tests, but it had the same stacktrace |
| 23:43:00 | sam686 | let me convert SoundEffect *mVoiceSFX into RefPtr<SoundEffect> mVoiceSFX, then it has to complain that "delete" can't be used, and i can find that error that way. |
| 23:43:00 | raptor | ok |
| 23:45:00 | sam686 | strange, the crash error is somehow gone by simply changing SoundEffect *mVoiceSFX into RefPtr<SoundEffect> mVoiceSFX |
| 23:46:00 | raptor | odd |
| 23:49:00 | sam686 | game.cpp line 321, remove a "delete mVoiceSFX;" and game.h line 209, change to RefPtr<SoundEffect> mVoiceSFX; |
| 23:49:00 | sam686 | that about the only changes that seem to fix the problem for me... |
| 23:54:00 | sam686 | i might as well push that changes, as that seem to fix the voice chat crash. |
| 23:55:00 | raptor | ok |
| 23:55:00 | Watusimoto | I have this item on my electronic list: voice chat broken |
| 23:55:00 | Watusimoto | can I assume that you have this under control, and I can remove it? |
| 23:55:00 | sam686 | not anymore, i think, if you pull the latest changes.. |
| 23:55:00 | raptor | i will test |
| 23:55:00 | Watusimoto | so I can remove it from my list |
| 23:56:00 | | BFLogBot - Commit 6f71d60e479d | Author: watusim...@bitfighter.org | Log: Remove ctrl-A command |
| 23:56:00 | | BFLogBot - Commit d95b07b35d36 | Author: sam8641 | Log: Fix voice chat problem |
| 23:56:00 | Watusimoto | hah, got there first! |
| 23:56:00 | sam686 | i had to do some merge / rebase stuff... |
| 23:57:00 | raptor | i like rebase |
| 23:57:00 | raptor | no more crashes :) |
| 23:57:00 | sam686 | good |
| 23:57:00 | raptor | sam686: do you want to host a game and let me join to make sure i can hear you over the network? |
| 23:59:00 | sam686 | ok |
| 23:59:00 | raptor | (i don't have a mic |