#bitfighter IRC Log

Index Search ←Prev date Next date→

IRC Log for 2011-12-20

Timestamps are in GMT/BST.

00:09:00raptorZapCore, ZoneControl
00:09:00raptorbah
00:09:00raptorRabbit -> FoxHound
00:15:00Watusimotooh god no please no
00:15:00Watusimotobut keep being creative!
00:16:00Watusimoto:-)
00:16:00Watusimotomy favorite is kill the nerdlinger with the flag, but I'm not getting much traction with that
00:20:00Watusimotosam686: Item #34 on your list is fixed. And what a pain it was!
00:21:00Watusimotobut we're all better for it
00:21:00Watusimotocrossed one item off my paper list, added one more (but an easier one, and a good exchange!)
00:22:00Watusimotoraptor
00:23:00Watusimotoone other item on my paper list that you could do when you are looking for stuff to do is to make sure that the bf icon is included in the Mac and Linux packages (I've already done the windows one) such that the icon appears in the window title bar when the game is running.
00:23:00WatusimotoI'll keep it on my list until it gets done, so if yo don't do it, no problem.
00:23:00Watusimotoand, with that...
00:23:00Watusimotogentlemen...
00:23:00BFLogBot - Commit f9827a8b4f24 | Author: watusim...@bitfighter.org | Log: Fix a number of complexities with full-screen mode toggling (via alt-Enter) and the fact that we now have other UI elements that can exist in "editor full screen" mode. The primary goal, however, was to fix sam case 34, which this does, in style
00:23:00BFLogBot - Commit 9024d8ce0989 | Author: watusim...@bitfighter.org | Log: Merge
00:24:00WatusimotoI bid the a great good night
00:28:00Zoomberthe bf icon?
00:29:00Zoomberi think its there
00:32:00sam686probably mean this: http://sam686.maxhushahn.com/upload/bf_icon.png
00:32:00raptorhi
00:32:00raptori think i already added th icon for linux...
00:34:00Watusimotothe icon is what sdl needs to avoid having a blank box on the title bar
00:34:00Watusimotook, good night
00:35:00raptoroh yes, it's there already :)
00:35:00raptornight!
00:35:00raptorkill the nerdlinger with the flag
00:36:00sam686my 016 doesn't show the bitfighter icon, its probably because My compile doesn't yet properly include such icon on my build yet...
00:36:00koda Quit (Quit: [koda release];)
00:39:00Watusimoto Quit (Ping timeout: 268 seconds)
01:01:00raptor Quit (Remote host closed the connection)
01:01:00raptor has joined
01:01:00ChanServ sets mode +o raptor
01:26:00raptoris Contest Serv down?
01:26:00raptorwait, i see it
01:38:00raptorsam686: was there a technical problem with having more than 4096 characters per level line?
01:39:00sam686for which file, level, or bitfighter.ini?
01:39:00raptorfor .level file
01:39:00raptorin gameLoader.h: MAX_LEVEL_LINE_LENGTH = 4096
01:42:00sam686GameLoader.cpp, look at bool LevelLoader::loadLevelFromFile
01:42:00sam686basically, if went over the line length limit, it can't hold that entire line anymore dur to array limits.
01:43:00raptorso is c++ array limit, 4096?
01:43:00sam686that can be changed, by changing MAX_LEVEL_LINE_LENGTH
01:44:00sam686the array limits is this: char levelChunk[MAX_LEVEL_LINE_LENGTH]
01:44:00raptorwell yes - but my question is - is there a reason 4096 was chosen?
01:44:00raptorwhy not 16384?
01:44:00raptoror 32768?
01:44:00sam686i don't think the lines will ever get that long...
01:44:00sam686except, maybe for a very long "Barrier
01:45:00sam686but there another limits, it can only go up to 127 Arguments, i think
01:45:00raptoryes - with k's curve tool (and adjustments to it) you can make some really long barriers
01:45:00raptorwhere is that?
01:46:00sam686but i think line length limit don't apply in Lua "addLevelLine", but the number of argumemts, 127, still apply
01:47:00sam686so that means only up to 63 points (2 arguments = 1 point)
01:47:00sam686fror Barrier
01:49:00sam686might be "MAX_LEVEL_LINE_ARGS"
02:03:00raptorlooks like limit is 62 points
02:05:00raptorwait, it's 63
02:05:00raptori wasn't counting the starting point
02:06:00sam686arg[0] is taken by "Barrier", arg[1] is takein by barrier width, then there is 63 points in between arg[2] and arg[127]
02:06:00raptoryes
02:06:00raptori got it sorted out now.. :)
03:09:00raptorsam686: would you mind it if I put your buglist on the official wiki?
03:18:00sam686ok, if you want to..
03:19:00raptorand I'll add watusimoto's pastie list there, too
03:23:00-adams.freenode.net- *** Looking up your hostname...
03:23:00-adams.freenode.net- *** Checking Ident
03:23:00-adams.freenode.net- *** No Ident response
03:23:00-adams.freenode.net- *** Couldn't look up your hostname
03:23:00BFLogBot has joined
03:23:00Topic is 'Latest release 015a http://bitfighter.org | Forums: http://bitfighter.org/forums/ | GC Project: http://code.google.com/p/bitfighter/'
03:23:00Set by raptor!~raptor@unaffiliated/greenmachine on Sun May 01 05:51:58 GMT 2011
03:23:00-ChanServ- [#bitfighter] Welcome to #bitfighter. This is an IRC channel, many or all of the users may not be paying attention. Please have patience when waiting for a response.
03:23:00raptor!bug
03:23:00BFLogBotTo enter a bug, please make sure it is reproducible and then go to http://code.google.com/p/bitfighter/issues/list | Also, see current buglist for 016: http://bitfighter.org/wiki/index.php?title=Buglist_016
03:26:00sam686so there, if watusimoto ever see this again ( http://sam686.maxhushahn.com/wiki/index.php/Bitfighter016_bug ), they will see that message instead.
03:27:00raptorgood idea
03:27:00raptorthanks
03:32:00sam686i kind of had something similar to /maplist in bitfighter 015, by pretending my client have level change permission, and i can see level list (though can't change due to server thinks i don't have level change password)
04:43:00BFLogBot - Commit d3aa34d8821a | Author: buckyballreaction | Log: Add getopt.lua library
04:43:00BFLogBot - Commit 186fb83d06f0 | Author: buckyballreaction | Log: Clean-up zone headers
05:08:00BFLogBot - Commit cacb9a691b07 | Author: buckyballreaction | Log: Continue header clean-up
05:08:00BFLogBot - Commit 68aedaac9838 | Author: buckyballreaction | Log: Lua-related headers clean-up
05:29:00raptorI just found the Worm code
05:34:00Zoomberi hate minecraft
05:34:00Zoomberive been on it all day and have delt with everything from politics to plugin issues
05:34:00raptorgo cold turkey!
05:35:00Zoomberat least i found out how to disguise myself as a chicken :)
05:38:00raptorhaha, that's funny
05:39:00raptordo you get weird reactions from other people
05:39:00Zoombernoody knows loool
05:39:00Zoomberi just follow them
05:39:00Zoomberbut its fun when you're a creeper
05:39:00Zoomberfreak them out
05:39:00Zoomberthen i start flying....trippy
05:40:00raptoryou can do this because you run a server?
05:44:00Zoomberyeah lol
05:44:00Zoomberits quite amusing
05:53:00Flynnn has joined
05:56:00raptorclean-up clean-up
05:59:00sam686Guess why this doesn't work: U32 size = data[0] || (data[1] << 8);
05:59:00sam686i was using || instead of just | (which makes it either 1 or 0...
05:59:00raptoroh haha
05:59:00raptorboolean instead of bitwise
05:59:00raptorthat was tricky
06:04:00raptori think i'm finally done with half the header clean-up...
06:08:00ZoomberTotally down for a game of bitfighter..if you guys want to go on
06:09:00Zoombertired of this day, and its probably been the one day i've done the least in my life
06:09:00sam686what is down?
06:11:00raptora colloquialism
06:11:00Zoomber sorry sam, i was just grabbing a glass of water
06:12:00sam686i was playing with chump change in community server (in bitfighter)
06:12:00sam686there is 2 more chump change online
06:14:00BFLogBot - Commit 3e658a7e8a5a | Author: buckyballreaction | Log: More header clean-up
06:14:00sam686me and raptor are together with 2 "ChumpChange"
06:14:00sam686or was..
06:14:00raptori'm not really playing...
06:14:00sam686are you sleep-playing then?
06:14:00raptoryes
06:15:00raptori think i'm going to fall asleep to a book
06:15:00ZoomberI dont think playing while sleeping is possible..
06:15:00sam686it might be possible, ever heard of sleep-walking?
06:16:00raptori'm sleep zapping
06:17:00Zoomberif that were true then we would watch raptor's skill decrease as he enters his third stage of sleep and his body focuses on repairing muscles rather than mind
06:18:00raptormy mind needs repairing in ALL stages of sleep...
06:18:00sam686though, my desktop computer is old, and seems to crash after going to sleep mode, but hibernate works fine..
06:20:00Zoombermy old ibm desktop can go to sleep mode fine...even in MAC mode
06:20:00sam686well, bye, need to get to sleep...
06:20:00Zoomberok
06:21:00raptoryeah, sorry Zoomber, i'm dozing off, too...
06:21:00Zoombereveryone is deserting me...
06:21:00Zoomberi still have 2 hours to go
06:21:00raptormore like we are in timezones ahead
06:22:00raptorha!
06:22:00sam686me and raptor is sleepy...
06:22:00sam686it is 12:22 AM
06:22:00Zoombermayb'e ill crash early
06:22:00raptorfind a good book
06:22:00raptorand read a little
06:23:00Zoomberi fall alseep to terrible movies quicker
06:23:00raptorhaha
06:23:00raptorgreat idea
06:25:00raptorwell good night
06:27:00raptor Quit (Remote host closed the connection)
06:27:00sam686 Quit (Ping timeout: 245 seconds)
06:47:00Zoomber Quit (Quit: Zoomber)
07:32:00Flynnn Quit (Quit: This computer has gone to sleep)
08:09:00kodax has joined
08:28:00Flynnn has joined
08:30:00Flynnn Quit (Client Quit)
08:32:00Flynnn has joined
09:58:00kodax Quit (Ping timeout: 240 seconds)
11:18:00kodax has joined
11:32:00Flynnn Quit (Quit: This computer has gone to sleep)
11:35:00kodax Quit (Ping timeout: 244 seconds)
16:26:00raptor has joined
16:26:00ChanServ sets mode +o raptor
16:28:00kodax has joined
16:43:00karamazovapy Quit (Read error: Connection reset by peer)
17:09:00sam686 has joined
17:09:00ChanServ sets mode +v sam686
17:23:00LordDVG has joined
18:14:00kodax Quit (Ping timeout: 245 seconds)
18:36:00Zoomber has joined
18:36:00ChanServ sets mode +v Zoomber
18:45:00koda has joined
18:58:00raptorsam686: what version of mercurial are you using?
18:59:00sam686TortoiseHg version 2.0.5 with Mercurial-1.8.4, Python-2.6.6, PyQt-4.8.3, Qt-4.7.1
19:01:00raptorcan I do some tests with you about symlinks?
19:01:00sam686that my desktop computer, i could update it.. My laptop have a newer version
19:02:00sam686ok...
19:03:00raptorok, can you update to the latest mercurial on your development box?
19:03:00raptorthe windows one
19:03:00raptorthen update to head
19:03:00sam686oh and this is my laptop computer version: with Mercurial-2.0.1, Python-2.6.6, PyQt-4.8.6, Qt-4.7.4
19:04:00raptordo you have a windows one available?
19:04:00sam686i have updated hg on my laptop recently, but not yet on desktop computer
19:04:00sam686both are windows
19:04:00raptoroh good
19:04:00sam686though my laptop could run in linux
19:04:00raptorok, if you do hg pull, there should be a new revision that says i fixed symlinks
19:05:00BFLogBot - Commit 0af9a39cf01c | Author: buckyballreaction | Log: Mac OS X defaults to real fullscreen
19:05:00BFLogBot - Commit 32e336e4f4bc | Author: buckyballreaction | Log: Fix Mac framework symlinks again
19:05:00raptor Quit (Remote host closed the connection)
19:05:00raptor has joined
19:05:00ChanServ sets mode +o raptor
19:07:00sam686works fine for me, i see all those SDL.framework files
19:12:00raptorok, now
19:13:00raptoredit some file
19:13:00raptorcommit
19:13:00raptordon't push!
19:13:00raptorand do an hg serve
19:13:00raptorand let me pull the new commit from you
19:13:00raptorthis is to test if Windows is killing the soft-links
19:13:00sam686what did you change, nothing? http://sam686.maxhushahn.com/hg.php/rev/32e336e4f4bc
19:14:00BlackBird has joined
19:14:00sam686it says that nothing have changed, binary equal
19:14:00BlackBirdhelloo
19:16:00raptoryes
19:16:00sam686http://sam686.maxhushahn.com:80/hg.php/ you can pull from here (my test
19:17:00raptorhuh, i'm getting an exception trying to pull from you..
19:17:00raptorlet me try elsewhere
19:18:00sam686i could try forwarding port 8000 instead
19:18:00Flynnn has joined
19:18:00raptori keep getting 'TypeError: Odd-length string'
19:19:00raptoron both my mac and linux systems
19:19:00sam686http://sam686.maxhushahn.com:8000/hg.php/ now try this one
19:19:00raptorok
19:19:00raptorsame error
19:20:00sam686note, its port 8000
19:20:00raptoroh, oops
19:20:00raptorok trying again..
19:20:00raptorthat works!
19:21:00raptoryay, symlinks aren't destroyed
19:21:00raptorok, we need watusimoto to update to mercurial 2.0.1
19:21:00raptorthanks sam686!
19:22:00raptori'm going to strip off your revision now..
19:24:00raptorok lunch time..
19:24:00BlackBirdnom no mno m
19:24:00BlackBirdnom nom nom
19:24:00raptorhi BlackBird
19:24:00raptori have a question for you
19:24:00raptoron your G4 when testing
19:25:00raptor016
19:25:00BlackBirdshoot
19:25:00raptorhow were the graphics?
19:25:00BlackBirdumm
19:25:00raptorwhen compared to 015a?
19:25:00raptori mean, were lines smooth?
19:25:00raptoror really choppy
19:25:00sam686problem with symlinks might be something else, probably, as if your mac might be deleting symlinks...
19:25:00raptorhave they always been smooth? or really choppy?
19:25:00BlackBirdits been a while since i did v016
19:25:00BlackBirdbut the graphics seemed the same as v015a
19:26:00raptorhmm mok
19:26:00sam686because i see no changes at all in revision 32e336e4f4bc Fix Mac framework symlinks again
19:26:00raptorsam686: yes, the problem was a bug in older versions of mercurial: if symlinks where put on a windows system, when committing anything, those symlinks where messed up and there was no record of ti
19:28:00raptorBlackBird: can you do another test for me?
19:29:00sam686what happens if you change your mac to 0af9a39cf01c (just before your fix)?
19:29:00raptorhttp://host-78-12-107-208.midco.net/upload/Bitfighter-016-beta-linesmooth.zip
19:29:00sam686i mean hg for mac
19:29:00raptorthat reverts my symlink fix to just the windows pointer files
19:31:00raptorsince windows filessytems (NTFS and FAT32) can't handle symlinks, mercurial works around it by placing those pointer fiels
19:31:00sam686oh, i kind of see this: lib/SDL.framework/Headers (is a symlink)
19:31:00raptoryes
19:32:00raptorbut on windows, it is just a small file with text inside saying where it points to
19:32:00raptoron mac/linux it's a real symlink
19:33:00raptorthe problem was on earlier versions of mercurial: those windows pointer files were being committed without anyone noticiing
19:33:00raptorand then on mac/linux the symlinks would just be those files and Mac would fail to compile
19:34:00raptorok, going for lunch - i'll be back in a bit
19:35:00BlackBirdawww
19:35:00BlackBirdwhat ae you gonna eat?
19:35:00raptorwhat ever free food there is: today is my work's holiday party :)
19:36:00BlackBird:D
19:36:00BlackBirdwhich holiday is it for?
19:37:00raptorany holiday in December, but mostly Christmas
19:38:00raptorsince the predominant religions of the area are Christian-related
19:38:00raptorok, gotta go..
19:38:00BlackBirdbaai
19:39:00BlackBird Quit (Quit: Page closed)
20:17:00raptorback
20:20:00Zoomber Quit (Ping timeout: 252 seconds)
20:22:00Zoomber has joined
20:22:00ChanServ sets mode +v Zoomber
20:25:00Watusimoto has joined
20:32:00raptorWatusimoto, hi!
20:32:00Watusimotohi
20:32:00raptorsay, did you ever update your mercurial?: http://mercurial.selenic.com/downloads/
20:33:00Watusimotono, will now.
20:33:00raptoryay!
20:33:00raptorthanks! :-)
20:34:00Watusimotodowloading now
20:34:00Watusimotodo you think it will help anything?
20:34:00raptoroh yes
20:34:00raptorjust tested with sam686 - symlinks are preserved when he updated
20:35:00Watusimotogreat
20:35:00Watusimotook, well, I'll be updated before I check anything else in
20:37:00raptorgreat!
20:38:00WatusimotoI sat through an 8.5 hour meeting today
20:38:00raptor !!!!
20:38:00raptorare you insane yet?
20:38:00Watusimotoby the end, I think we all were
20:39:00Watusimotothe stated goal was good -- we were discussing science, with no administrative crap
20:40:00Watusimotobut some of the presenters were pretty dull and at times unintelligible
20:40:00Watusimotoby the end, it was just too much
20:41:00raptorthose make we want to run around the block a few times...
20:41:00Watusimotobut I did learn some things about environmental science
20:41:00raptoryou mean more than the merit badge?
20:41:00Watusimotothat were interesting
20:41:00Watusimotoyou mean my environmental engineering degree?
20:41:00raptor:-)
20:41:00Watusimotomostly a refresher
20:41:00Watusimoto(I seriously have one of those!)
20:41:00raptorcool
20:42:00Watusimotobut no merit badges
20:42:00raptori was thinking of the one merit badge in Boy Scouts I could not complete
20:42:00Watusimotoit's not too late!
20:42:00Watusimotothe environmenal engineering degree merit badge?
20:42:00raptorit's gotta be too late - isn't the cut-off age 21?
20:42:00raptorah
20:43:00WatusimotoI think there's some guys who go on to Eagle scout later in life
20:43:00raptorwell.. i am trying my hand at Electrical Engineering now...
20:43:00Watusimotomaybe I'm wrong
20:44:00Watusimotowikipedia says 18
20:45:00WatusimotoBoy scout motto: Be Prepared
20:45:00raptori just remembered the goal is to get it by 13 - then you can do really crazy stuff in varsity scouts
20:45:00WatusimotoLennin Youth motto: Always Ready
20:45:00raptorhaha
20:45:00Watusimotoconincidence?
20:46:00raptorof course not
20:46:00Watusimotoor are the scouts a 5th column?
20:46:00raptorhaha
20:46:00Watusimotosecretly undermining our way of life?
20:46:00raptormost likely a ragtag bunch of pyromaniacs
20:46:00Watusimotoall while presenting themseleves as the cleanest of the clean
20:46:00Watusimotothat is soooo true
20:47:00Watusimotobeing a pyro is the number 1 requirement for eagle scout
20:47:00Watusimotobut also the easiest to prove, since membership in the organization is proof enough
20:47:00raptorhaha
20:48:00Watusimotoit's like politics: I think desire for elected office should be a disqualifier
20:48:00raptori always remember the goal: "leave the area cleaner than you left it" ... minus lots of wood
20:48:00raptorhaha, me too!
20:48:00Watusimotoha!
20:49:00WatusimotoI feel that way about guns, too: desire for ownership proves you're unfit.
20:49:00WatusimotoI think I've said that before here
20:49:00Watusimotoremoving all the untidy firewood is a public service
20:50:00Watusimotokeep the forests clean, that's what I say
20:50:00raptorbarren of all twigs and tinder
20:50:00raptori'm still not to sure what i think of guns
20:50:00raptorI think education is better than ignorance
20:50:00Watusimotothen you can have one!
20:50:00raptorah
20:51:00Watusimotoyou've qualified
20:51:00WatusimotoI agree with that comment, btw
20:51:00WatusimotoI learned to shoot when I was younger
20:51:00Watusimotoand I'd have my kids learn
20:51:00Watusimotoif they get the chance
20:52:00raptoryeah i think same... my wife's friends think i'm insane for wanting to give my boys pocket knives at like age 6 or 8...
20:52:00Watusimotobut I also had a friend in college whose friend brought a whole carload of guns to our house one night
20:52:00raptorbut i figure the education is soo much more valuable
20:52:00WatusimotoI agree
20:52:00Watusimotoa little cut will likely not maim them for too long
20:52:00raptorwhoa, a car load of guns?
20:52:00Watusimotoyup
20:53:00Watusimotowe spent a couple of hours driving around looking for a place to shoot them
20:53:00raptorwhere was this?
20:53:00Watusimotoupdate NY
20:53:00raptorahhh... haha
20:53:00raptorwhere the laws from NYC don't apply..
20:53:00Watusimotoit all ended mostly well, except for the shotgun that got shot out our house window
20:54:00raptorwhat
20:54:00Watusimotothese were definitely not fully legal
20:54:00Watusimotoat least I can't imagine they were
20:54:00raptoryeah, i had a buddy from upstate NY
20:54:00Watusimotoyeah, it was only one shot, into the air, but it was in a pretty urban area
20:54:00Watusimotoscared the crap out of me
20:55:00Watusimotoso that guy would be disqualified in my system
20:55:00raptorhaha
20:55:00raptorso the fellow scouts who wanted to bring gasoline would be too...
20:56:00Watusimotomodel scouts, I say
20:56:00raptori think i like your system
20:56:00Watusimotoif you're a little nervous about having a gun, it's probably ok
20:56:00Watusimotoif you caress your pretty, oiling it every night, well, it's probably not
20:57:00Watusimotobut no one listens to me anyway
20:58:00Watusimotoso I was thinking what we need is a new polygon object called a zone
20:59:00Watusimotoor something simple like that
20:59:00Watusimotothat doesn't get trasmitted to the clients
20:59:00Watusimotobut fires an event when a ship enters it
20:59:00Watusimotothe zone would have an id
20:59:00Watusimoto(already working in the editor, btw)
20:59:00raptoryou mean as an alternative to our botzones?
20:59:00Watusimoto(the id assignment)
20:59:00Watusimotosure
20:59:00raptorwait wait
21:00:00Watusimotowell no, actually
21:00:00Watusimotobut the event would pass the id of the zone and the ship that entered it
21:00:00raptorok - what problem is being addressed
21:00:00Watusimotoand that would let the script do something
21:00:00raptorah
21:00:00Watusimotolike release an asteroid
21:00:00Watusimotoor whatever
21:01:00raptortriggers!
21:01:00Watusimotoand that could be our first trigger
21:01:00Watusimotobut we could implement it now, and bots could listen for it
21:01:00Watusimotoif we wanted them to
21:01:00raptorso a trigger zone?
21:01:00Watusimotoor not
21:01:00Watusimotoyes
21:01:00raptor!bug
21:01:00BFLogBotTo enter a bug, please make sure it is reproducible and then go to http://code.google.com/p/bitfighter/issues/list | Also, see current buglist for 016: http://bitfighter.org/wiki/index.php?title=Buglist_016
21:01:00Watusimotothat's what I was thinking about during my meeting
21:01:00raptor^^ i put everything there now
21:01:00Watusimotogreat
21:02:00Watusimotoyes, great
21:05:00raptoralso, I tried converting the Reactor class to Core... and it just didn't seem right in the code - to me 'Core' could be anything
21:05:00raptormaybe CoreItem is a better class name
21:06:00sam686Reactor Core, thinking about nuclear power plant?
21:08:00WatusimotoCoreItem... yes
21:12:00Watusimotosam, raptor's idea last night was a zapItem
21:12:00Watusimotosorry, zapCore
21:12:00Watusimotoor, another idea, might be to have the cores named after different teams
21:13:00WatusimotoWatusimoto killed a RedCore
21:13:00WatusimotoSam686 blasted a BlueCore
21:13:00Watusimotono
21:13:00sam686what will such "CoreItem" "Reactor", do in game?
21:13:00raptorbe there and be square
21:13:00Watusimoto:-)
21:13:00Watusimotothe idea is an experimental game type where the object is to kill all the other team's cores
21:13:00Watusimotoand then win
21:13:00sam686right now, all that "Core" does is destroyable walls..
21:14:00Watusimotoso it will be a bit like a base-attack type of game
21:14:00Watusimotothough I'm sure peopel will find ways to abuse the idea
21:15:00sam686i guess it might work as a game type..
21:15:00Watusimotoso a base might have 3 or 4 cores scattered about -- you'll need to find them and shoot them
21:15:00Watusimotoonce destroyed they are gone
21:15:00Watusimotobut if only injured, they can be repaired
21:15:00WatusimotoI think it's worth a try anyway
21:15:00raptorahh... repaired
21:16:00raptorhmmm...
21:16:00Watusimotoor not
21:16:00WatusimotoI don't know
21:16:00raptorsure why not?
21:16:00Watusimotobut either way, we need to decide
21:16:00Watusimotobut, if the game is not fun, we'll remove it
21:17:00Watusimotoas I am tempted to remove engineer if we can't fix it
21:18:00sam686i think what you trying to do with reactor is something similar to doing: red flag, red goal zone covered by blue forcefield...
21:18:00sam686in Retrieve Game Type
21:18:00raptorso would the score start at, say 5, then whoever gets to zero loses?
21:20:00sam686so reactor is some kind of protect your own reactor, destroy enemy reactor?
21:21:00sam6863 or more teams: i am guessing the only team with reactor wins...
21:21:00raptoryes
21:22:00Watusimototo be honest, hadn't thoguth about 3 teams
21:22:00WatusimotoI guess you lose your cores you keep playing until everyone else (but one) does too
21:22:00raptoryeah - if one team loses, does the game end? or do they get to keep killing anyone's cores?
21:23:00sam686umm, is game ends with one team having zero reactor, who wins? red=5 green=5 blue=0
21:23:00raptormaybe blue is auto added to the other two teams
21:23:00raptornah..
21:24:00raptormaybe blue are just zombies
21:25:00WatusimotoI think everyone keeps playing until red or green = 0
21:25:00Watusimotobut I also envision this as primarily a 2-team game, like CTF
21:27:00raptoryes, and i'm sure some people will come up with interesting ways to exploit it...
21:27:00raptorso i think we must be prepared to break maps - or at least let the community know that the gametype is in development
21:28:00raptoroh my goodness we have over 3000 commits now...
21:28:00sam686i don't think adding reactor / coreItem, and adding gameType, shouldn't break any existing levels..
21:29:00sam686let me guess, 500 commits is something to do with changing GLUT to SDL, another 500 is level editor, i guess
21:30:00raptor015a was at commit 1836
21:31:00WatusimotoI think he meant that the game could be revoked if it stinks
21:31:00Watusimotoand that would break any new maps
21:31:00Watusimotobut we have to be willing to try!
21:32:00raptor:-)
21:39:00Watusimotowhoa.... tortiose has changed!
21:39:00raptorhow is it on windows?
21:39:00raptorfor better/worse?
21:41:00Watusimotoa lot
21:41:00Watusimotofor the worse, for the moment at least
21:41:00Watusimotoall my muscle memory... useless
21:41:00Watusimotonew, strange icons
21:42:00raptorsorry... maybe there is a way to just update the hg portion...?
21:43:00LordDVG Quit (Remote host closed the connection)
21:43:00Watusimotoin some ways more streamlined
21:43:00WatusimotoI need to give a little time
21:44:00sam686don't forget to go to file, settings, Commit, Username
21:44:00Watusimotowish I had thought to look at what version I had before
21:45:00Watusimotosam -- it remembered my settings
21:45:00BFLogBot - Commit 9f9094c3b08c | Author: watusim...@bitfighter.org | Log: Route all canvas size changes through setGameCanvasSize()
21:45:00BFLogBot - Commit e3463fd7a6e7 | Author: watusim...@bitfighter.org | Log: Merge
21:45:00sam686ok, though for some reasons my settings got lost when I update, one time
21:46:00raptorok, now to check the symlinks...
21:46:00raptorit may fail this once because of changes already committed before your update
21:47:00sam686i don't know about simlinks, is that suppose to do some cheap redirect as if you copy and pasts all files from another folder?
21:48:00raptorit is only a windows placeholder
21:48:00raptoron mac/linux mercurial put real symlinks in their place
21:48:00raptorit worked!
21:48:00raptorthanks Watusimoto!
21:48:00Watusimotowelcome!
22:04:00raptoryou know what this means?? it means I can store the frameworks in the repo now - i don't have to recompile libpng or openal-soft every time
22:15:00BFLogBot - Commit 2ed62b5b19bb | Author: watusim...@bitfighter.org | Log: Removed onPreDisplayModeChange() functions -- found cleaner way to manage
22:18:00Zoomberbingo
22:18:00Zoomberi have an excellent minecraft team
22:18:00Zoomberall my age and older!
22:18:00Zoomberthats so rare!
22:18:00Zoomber9 out of 10 people that want to moderate, are ages 12-14
22:35:00BFLogBot - Commit 71a4a071664e | Author: watusim...@bitfighter.org | Log: Fix bug with changing into fullscreen mode while a menu is open from the editor... kind of esoteric. But fixed!
22:50:00BFLogBot - Commit c2874decc551 | Author: watusim...@bitfighter.org | Log: Fixed glitch with console opening/closing
22:50:00BFLogBot - Commit d596fd50cbd5 | Author: watusim...@bitfighter.org | Log: Make console appear more quickly. Faster, dammit!!
22:51:00raptoryou and teh console are becoming best of buds, it seems...
22:52:00Watusimotosigh
22:52:00WatusimotoI just crossed another console case off my list... without doing it. paring the tasks
22:53:00WatusimotoI don't see any other console cases on here
22:53:00Watusimotophooey... editor cases
22:54:00raptorare you going to add your written list to ~bug
22:54:00raptor !bug
22:54:00raptor!bug
22:54:00BFLogBotTo enter a bug, please make sure it is reproducible and then go to http://code.google.com/p/bitfighter/issues/list | Also, see current buglist for 016: http://bitfighter.org/wiki/index.php?title=Buglist_016
22:58:00raptoroh and my header clean-up gets me to compile in just under 25 seconds now on this box!
23:08:00Watusimotowow
23:08:00WatusimotoI will add my items when I fix a few more things
23:08:00Watusimotoa lot of stuff on here is for you :-)
23:08:00raptor:)
23:08:00Watusimoto(but nothing we haven't discussed)
23:09:00Watusimotosam, I *think* your case #35 is fixed
23:09:00WatusimotoI'm not entirely sure, but if either of you see a master server status message in the editor, let me know what it says
23:10:00WatusimotoI'm crossing it off my list until I hear otherwise
23:11:00raptoroglconsole bug: 'clear' does nothing!
23:15:00Watusimotowhat is it supposed to do? I mean I can guess, didn't know we ahd that feature
23:15:00raptorso i just typed in 'help'
23:15:00Watusimotoalso... looks like libopt will be part of the installer?
23:15:00raptoryes.. you wanted that?
23:15:00WatusimotoDid you move it to whereever it is?
23:15:00raptoryes
23:15:00Watusimotoyes, I just cont confused
23:16:00raptoroglconsole: type in 'help'
23:16:00raptorCommands: help; run; clear; quit
23:16:00WatusimotoI thought we had to explicitly include it in the nsi script, and it wasn't there, then I fould that we don't mention things by name... and well, just checking. will cross it off my list
23:16:00Watusimotoand look at the console
23:16:00raptorthe nsis script includes everything in the 'resource' directory
23:17:00raptorI've only ever added legitimate installation resources to the 'resource' sub-dir
23:18:00Zoombernanana
23:18:00Zoomberhey everyone
23:19:00raptorhi
23:19:00Zoomberlistening to some full on dubstep
23:19:00Zoomberblasting it loooooooud
23:19:00raptorso loud even we can hear it...
23:19:00raptor:-)
23:19:00Zoomberwoah
23:20:00sam686i can't hear it, i think you are not blasting it loud enough..
23:21:00WatusimotoPUMP IT UP!
23:21:00Zoomberhow aboutnow
23:21:00WatusimotoLOUDER!
23:21:00WatusimotoDON'T BE A WUSS
23:21:00Zoombermy speaker cone is barley moving, it can take SOOOOO MUCH
23:21:00Zoomberwait for the drop
23:21:00ZoomberBOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM
23:21:00WatusimotoBLOW OFF THE DOORS
23:21:00ZoomberTHE WINDOWS ARE VIBRATING LIKE AN EXPLOSION
23:22:00Watusimoto else if(cmd == "clear")
23:22:00Watusimoto ui->clearLevelGenItems();
23:22:00raptorahhh
23:23:00raptori thought it was to clear the terminal
23:23:00Watusimotoso did I
23:23:00raptorbecause i didn't know that the terminal had any hooks into the levelgen items
23:23:00Watusimotoaparently it does
23:23:00Zoomberelse if(cmd == "drop")
23:23:00Zoomber ui->ExplodeTheTrippyImages();
23:24:00Watusimotoin next version, scripts will have access to selected items as well
23:24:00Watusimotoso you could write a plugin that manipulated selected items somehow
23:24:00Zoomberelse if(cmd == "MOREBASS"
23:24:00raptorneat
23:27:00Watusimotoadded to wiki buglist:
23:27:00Watusimoto* Verify that mazeracer level still works
23:27:00Watusimoto* Rename Reactor to Core or coreItem
23:28:00raptorm,azeracer works
23:28:00raptorverified
23:28:00Watusimotogreat!
23:28:00raptorlast night
23:28:00Watusimotoit doesn't work for me, but I think the script is munged on my machine
23:29:00Watusimotohave we verified that the game has all icons needed in Linux/Mac land?
23:29:00WatusimotoIf not, I'll add it to the list
23:29:00raptorso...
23:29:00WatusimotoI've verified it for Windows
23:29:00raptorlinux works - installation will eventually be done by the build service...
23:29:00raptormac works - but doesn't need the icon
23:30:00WatusimotoI think it does
23:30:00raptorit has the giant button on the bottom
23:30:00raptor?
23:30:00Watusimotobecause SDL explicitly calls it
23:30:00raptorI put a null check before hand so it doesn't crash
23:30:00Watusimotoso you did
23:30:00raptor:)
23:30:00Watusimotoand that line isn't needed for mac?
23:31:00Watusimotothis is the icon on the window itself
23:31:00raptorwell... i could be used, it's just that the mac window manager is a completely different beast than other OSes
23:31:00Watusimotothe important thing is that it doesn't ahve a black spot where the icon should be
23:31:00Watusimotoas it did on windows
23:32:00raptori will get you a screen shot
23:32:00Watusimotothe problem was I got so used to it it stopped looking wrong
23:32:00Zoomberhttp://cheezburger.com/thehus/lolz/View/5591831040
23:32:00Watusimotook, if the screenie looks good I'll cross this off the list ast well
23:32:00Zoomberhttp://images.cheezburger.com/completestore/2011/12/20/5be27a56-baee-48bc-86fb-3782e0c6fafd.jpg
23:33:00Watusimotomy goodness
23:33:00raptoris that ted?
23:33:00raptorfrom bill's excellent adventure?
23:33:00Zoomberlike it?
23:34:00WatusimotoI love it
23:34:00Zoomberill post it on the contest thread
23:34:00raptorthis is without the icon bmp: http://host-78-12-107-208.midco.net/upload/snapshot2.png
23:35:00Watusimotoah, no icon on the window
23:35:00Watusimotois vmware free, btw?
23:36:00Zoombernot for mac :(
23:36:00raptorthis is with the icon: http://host-78-12-107-208.midco.net/upload/snapshot3.png
23:36:00Watusimotolooking at your linux machine running macos on my windows box makes my head hurt
23:36:00Watusimotothat looks the same!
23:37:00WatusimotoOk, crossed off the list
23:37:00Watusimotogreat
23:37:00raptorso vmware has free editions, but the 'workstation' is not free
23:37:00raptorwork provides me that
23:37:00Watusimotodown to 2 paper list items
23:37:00Watusimotovirtualbox works pretty well, but it crashes with certain games
23:37:00raptorand technically it is against the EULA to run Mac OS on anything other than a MacOS host
23:37:00Watusimotoyes, of course, which is why you don't do it
23:38:00raptorexactly!
23:38:00Watusimotono way of seeing the real host outside that screen shot
23:38:00Watusimotoit's pretty ballsy to be running mac OS inside a Linux virtual machine on your Mac
23:39:00raptorsure:
23:39:00raptorhttp://host-78-12-107-208.midco.net/upload/snapshot4.png
23:39:00raptorwell, i'm not that crazy...
23:40:00raptor:-)
23:40:00Watusimotodon't be coy
23:40:00Watusimotoit's a big monitor too, btw
23:40:00raptoryes, i gotta love my 1200 height
23:41:00Watusimotothat's what she said
23:41:00Watusimoto?
23:41:00raptoris it late there or something?
23:41:00Watusimotook, maybe she didn't say that
23:41:00raptor;)
23:41:00WatusimotoI had 8.5 hours of meetings today -- cut me some slack
23:41:00Zoomberis that yours raptor?
23:42:00Zoomberpicture of opensuse*
23:42:00raptoryes, that is my desktop
23:42:00raptoron the new openSUSE 21.1
23:42:00raptor12.1
23:42:00raptori will cut you some slack
23:42:00Zoomberhmm
23:42:00Zoomberhow new is your desktop, compared to my IBM?
23:42:00Zoomberi'm sick of osx86 on my desktop
23:43:00Zoomberits slow
23:43:00Zoomberon my netbook, its faster, but i cant use sleep mode
23:43:00raptoruhhh... i would never run os x on non-mac hardware
23:43:00Zoomberthough, SL dosen't recognize it's HT mode, so i can only have 1 3 Ghz core
23:43:00Zoomberwell it was good for a while
23:43:00Zoomberi used stuff like logic..mac only apps
23:44:00Zoomberbut why when i could run open suse, and do what you're doing in that picture
23:44:00Zoomberplus, i have the imac now
23:44:00Zoomberactually, i'm using it as an ssh server right now, without the monitor
23:45:00Watusimotozoomber -- try mint 12
23:45:00Zoomberyou do know you can convert http://host-78-12-107-208.midco.net/upload/snapshot4.png to http://sam.maxhushahn.com/upload/snapshot4.png?
23:45:00raptoryes
23:45:00Zoomberif it shows pictures on your irc cclient, i mean the links
23:46:00raptorproblem with your host: it doesn't seem to allow larger uploads like the mac DMG i've been uploading for beta testing
23:46:00Zoombermint 12?
23:46:00raptormint 12 is an ubuntu derivative
23:46:00Watusimotobest linux variant I have used
23:46:00sam686 Quit (*.net *.split)
23:46:00raptorseems much nicer
23:46:00Watusimoto(of the 2 I've tried)
23:46:00Zoomberraptor: that second link is still sam's website
23:46:00Watusimoto:-)
23:46:00Watusimotobye sam!
23:46:00Zoomberit just has a CNAME onto sam's link
23:46:00raptornetsplit sam
23:46:00Watusimotowhat does that do?
23:46:00Zoomberhaha
23:47:00Zoomberwhat does what do?
23:47:00Zoomberthe cname or the net split?
23:47:00Watusimotonetsplit
23:47:00Zoomberoh
23:47:00Zoomberfreenode has a bunch of irc servers, his was maybe.
23:47:00Watusimotodo we have two internets now?
23:47:00Zoombercard.freenode.net
23:47:00Zoomberyeah, well
23:47:00raptorprobably
23:47:00Zoomberwe have two freenodes
23:47:00Zoombernow
23:47:00Zoombersort of
23:47:00raptorfunny we only lost him
23:47:00Watusimotohe'll auto reconnect in a bit?
23:48:00raptorhe probably already did, but is on a different split
23:48:00Watusimotoah, parallel universe
23:48:00Zoombertry "ping card.freenode.net"
23:48:00raptoryes, where my evil twin takes over the world
23:48:00Zoomberyou wont get an answer
23:51:00sam686 has joined
23:51:00raptorsam686 has reintegrated
23:53:00raptorso what was life like on the other side of the fence?
23:57:00Zoombergreener grass?

Index Search ←Prev date Next date→

These logs were automatically created by BFLogBot on irc.freenode.net.