#bitfighter IRC Log

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IRC Log for 2012-06-29

Timestamps are in GMT/BST.

01:10:28Disconnected.
01:43:33-niven.freenode.net- *** Looking up your hostname...
01:43:33-niven.freenode.net- *** Checking Ident
01:43:33-niven.freenode.net- *** No Ident response
01:43:33-niven.freenode.net- *** Couldn't look up your hostname
01:53:53- *sam686* Hey join #Bitfighter, looks like you aren't joining #Bitfighter channel.. *sam686* Hey join #Bitfighter, looks like you aren't joining #Bitfighter channel...
01:54:01- *sam686* !/join #bitfighte *sam686* !/join #bitfighter
01:54:19- *sam686* !hel *sam686* !help
01:54:41- *sam686* !sam68 *sam686* !sam686
01:54:43- *sam686* nothing *sam686* nothing?
01:55:18- *sam686* Maybe BFLogBot is too lazy to join #Bitfighter channe *sam686* Maybe BFLogBot is too lazy to join #Bitfighter channel
01:56:57- *sam686* . /query BFLogBot to open PM to BFLogBo *sam686* . /query BFLogBot to open PM to BFLogBot
02:23:45- *sam686* *card.freenode.net* *** Notice -- TS for #bitfighter changed from 1340935542 to 130422661 *sam686* *card.freenode.net* *** Notice -- TS for #bitfighter changed from 1340935542 to 1304226610
02:23:59- *sam686* using http://www.epochconverter.com/ to convert.. *sam686* using http://www.epochconverter.com/ to convert...
02:24:43- *sam686* TS for #bitfighter changed from Fri, 29 Jun 2012 02:05:42 GMT to Fri, 29 Jun 2012 02:22:36 GM *sam686* TS for #bitfighter changed from Fri, 29 Jun 2012 02:05:42 GMT to Fri, 29 Jun 2012 02:22:36 GMT
02:25:37- *sam686* boo, i guess the "FROM" date is wrong *sam686* boo, i guess the "FROM" date is wrong?
02:26:40- *sam686* TS for #bitfighter changed from Fri, 29 Jun 2012 02:05:42 GMT to Sun, 01 May 2011 05:10:10 GMT *sam686* TS for #bitfighter changed from Fri, 29 Jun 2012 02:05:42 GMT to Sun, 01 May 2011 05:10:10 GMT ?
03:54:53-adams.freenode.net- *** Looking up your hostname...
03:54:53-adams.freenode.net- *** Checking Ident
03:54:53-adams.freenode.net- *** No Ident response
03:54:53-adams.freenode.net- *** Couldn't look up your hostname
03:54:59BFLogBot has joined
03:55:05-ChanServ- [#bitfighter] Welcome to #bitfighter. This is an IRC channel, many or all of the users may not be paying attention. Please have patience when waiting for a response.
03:56:26raptori guess the vm went down
04:18:10raptorhi sam686
04:18:53raptorwatusimoto and I figure that after the engineered teleport, Lua clean-up (like fixing bots), and maybe a new achievement or two; we will release
04:19:02raptoroh, and after any other little bugs we may find
04:19:20raptorin fact, you found a couple in-game, and i forgot what they are (because i forgot to write them down..)
04:26:10sam686i can look for some bugs again.. compiling...
04:26:26raptori remember the phaser sound one.. there was another though, i think
04:27:51sam686s_bot can't fire forcefields / turrets and quits?
04:28:06raptoryeah... we'll have to fix all the bots
04:28:32sam686there appear to be some memory leak on my engineer_bot
04:28:57raptorwell that's no good
04:42:13raptorbe right back... rebooting
04:42:17raptor Quit ()
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05:10:15BFLogBot - Commit f66e3f8b047f | Author: sam8641 | Log: Move read/write Points out of tnlMethodDispatch and into Point
05:11:12raptorsam686: how come you moved those?
05:11:48sam686how would TNL and master compile without point.cpp?
05:12:07raptorah...
05:12:12raptorgood Point
05:12:14raptor:)
05:21:42raptori'm going to fix the sound effect bug..
05:36:00sam686what engineer bot does is get current loudout and sets new loudout to have engineer. Problem is, LuaLoadout get created but LuaLoadout::~LuaLoadout destrouctor is never called , probably it never gets deleted ana memory leaks as a result
05:36:37sam686oh and look at "printf(... ..) // Never gets run..." in LuaLoadout::~LuaLoadout()
05:37:33raptorinteresting...
05:38:09raptorquestion: this revision is what messes up the phaser-hitting-wall sound: https://code.google.com/p/bitfighter/source/detail?r=23bebea4abae
05:38:15raptorwould you have any idea why?
05:40:38sam686i think luaW_hold don't work right which was suppose to tell LUA to delete it when it is done using it?
05:40:49raptormaybe...
05:41:04raptorthe Lua garbage collector actually runs after a while
05:41:14raptori mean, it sometimes takes a while to clean up
05:42:57sam686as for gurbage collecting, i kindof want it to auto delete immediately, not delay and eat memory until it suddenly garbage collect, freezing for a few seconds while deleting thousands at once..
05:42:59raptorok i changed it back to dynamic_cast and it works again
05:44:33raptorwell - Lua has a garbage collector that waits...
05:45:20BFLogBot - Commit a16e2fc3056a | Author: buckyballreaction | Log: static_cast introduced here didn't play correct sound-effect if the projectile hit a wall. Would there be another way to do this without the dynamic_cast?
06:00:23BFLogBot - Commit b26f1482fe8d | Author: buckyballreaction | Log: Better way! We should get rid of more dynamic_casts by using getObjectTypeNumber()...
06:02:05raptorok fixed my fix
06:02:19raptortime for bed for me
06:02:21raptorgood night!
06:02:28sam686ok
06:05:20raptor Quit ()
06:05:24BFLogBot - Commit 0b0435e4eea2 | Author: buckyballreaction | Log: Now even better! Fix crashy and bugs I just introduced
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15:39:54raptorall alone
15:39:59raptor weeps
16:00:48raptorno no, that's ok
16:00:56raptori'll just hang out by my lonesome
16:02:16kaen has joined
16:02:25kaenahoy!
16:02:29raptorhello!
16:02:34raptorhow are you?
16:02:36kaenI'm not dead :)
16:02:39kaenand I'm well
16:02:47raptoryou've been forking in the channel a lot recently..
16:02:54kaenmy router can't seem to stay connected for more than 2 minutes..
16:03:00raptorblech
16:03:10kaenyeah, so I haven't been idling
16:03:14kaenI've been reading the logs though
16:03:53kaenoh!
16:04:03raptoryes?
16:04:14kaenhttp://stats.pyrop.us/stats.php
16:04:27kaenI've got per-month partitioning and authentication data worked in ^^
16:05:24raptorhow? more materialized views?
16:05:27raptorone per month?
16:05:32kaenwell I tried taht
16:05:34kaenthat.
16:05:47kaenbut it requires dynamic sql in a trigger, which it turns out mysql doesn't support
16:05:56kaenso instead I just keep a time_period field in the one table
16:06:04raptorha!
16:06:05raptorcool
16:06:18kaenyeah, I only found that out as I was writing the trigger
16:06:43kaenbut anyway, I wanted to know what you thought about record pruning
16:06:58raptorlike which parts?
16:07:05raptorremove all stats after a year?
16:07:10kaenyeah
16:07:18kaenand what system to use
16:07:26kaenbasically cron vs. mysql's event_scheduler
16:08:05raptori think this would be good to discuss with watusimoto - he may have other ideas
16:08:18raptorlike always keeping the data...
16:08:50kaenwell, all of the stuff in player_mv is derived from stats_player and stats_player_shots
16:09:04kaenso even dumping player_mv will let you keep the data, in a sense
16:09:44raptoroh i see - keep the mv for only a year...
16:09:50kaenI'll to catch up with watu
16:09:55kaentry to*
16:10:13raptorhopefully he'll make an appearance in a couple hours..
16:10:55kaenis there a mailing list proper?
16:11:11raptorsort of yes
16:11:19raptorhttp://bitfighter.org/contact
16:11:33raptordid you get the one e-mail i sent you a few days ago?
16:11:39kaenah, I see
16:11:41kaendoesn't get read much?
16:11:56raptornot really - the mailing list is usually to keep people in the loop about releases
16:12:17kaenyep, I got it
16:12:24raptorif you got the e-mail i sent, i'd just use the addresses in that
16:12:37kaensounds good
16:14:49kaenalright, I'm out before my router starts acting up. I'll be around.
16:14:57kaenwatching... waiting...
16:14:59kaenbb!
16:15:00kaen has left
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16:21:29raptorhi watusimoto
16:21:34watusimotohi
16:21:41watusimotoonly here for about 5 mins
16:21:44raptorok
16:21:56raptorwhat achievements should we do?
16:22:42watusimotogood question -- do we have a list of possiblities assembled?
16:22:58watusimotoOr, perhaps, do you have any preferences?
16:23:10raptorthe thing i'm worried about is how to show them
16:23:29watusimotoyou mean the scoreboard getting too crowded?
16:23:39raptorsomething here?: http://code.google.com/p/bitfighter/issues/detail?id=112
16:23:48raptoryes, scoreboard overcrowded
16:24:24raptori was thinking about a column in player_achievements called 'preferred'
16:24:26watusimotook, for the moment, let's do this: if name + badges == too wide then display name with badges underneath, taking an extra line
16:24:37raptorand then only that one would show up in the scoreboard
16:24:39watusimotothat will buy us room for 5-10 more
16:24:47raptorha!
16:24:48raptorok
16:25:05watusimotoI don't really like the preferred method, personally
16:25:12raptorok
16:25:23watusimotothough we could arrange them into tiers and say 3xlameBadges 5xcoolBadges etc.
16:25:50watusimotobut I think in most cases, the extra line will work without causing the scoreboards to be too long
16:25:57raptoryes, eventually, probably... i'm not thinking anything so complex yet for the next release..
16:26:14raptoryeah, the extra line idea is good for now
16:26:52watusimotoOne step at a time!
16:29:38watusimotodamn -- I just printed out a huge document, and thought I was using a different settings, and it all came out one-sided on new paper, rather than 2 sided on recycled paper
16:29:51raptortree-killer!
16:30:12raptorwell, it's not like many people use paper any more anyways... at least around me
16:30:34watusimotowe use TONS
16:30:56raptorok, i must be blind then...
16:31:49watusimotoreprints from scientific journals and such
16:31:53watusimotorarely programming related
16:33:56raptorone of these days high-resolution OLED with natural lighting will be cheap enough that i'll get a hand-me-down to read things on...
16:42:45IAmBeard has joined
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16:46:31watusimotook, ideas: somethig with asteroids (kill n in one level or damage multiple ones with one shot)
16:46:52watusimotokill 1000 turrets lifetime total
16:47:01watusimoto(could have levels 1000, 2000 4000, etc.)
16:47:22watusimotorepair 100/500 items
16:47:35watusimotoreclaim 1000 zc zones
16:47:43watusimotoscore 100 soccer goals
16:48:08raptorstats are done on a per-level basis
16:48:21watusimotobut they could be aggregated into a view, no?
16:48:27raptorwe have no lifetime award mechanism
16:48:42raptorsure
16:48:53raptorkaen has probably already done that...
16:49:05watusimotolooking at that list you linked to, most are lifetime awards
16:49:22raptorreally? (i just pulled the first bug with 'achieve' in it..)
16:49:25watusimotoand there are lots of different lifetime awards we could do, so it seems a rich veins
16:49:43watusimotoanyway, I've got to go. will be on at least briefly later
16:49:48raptorok
16:49:49raptorbye
16:49:55watusimotogoing to see tour de france tomorrow!!
16:50:01raptoroooo
16:50:25watusimotothen off to a conference for a week, so after tonight, maybe tomorrow night, not sure how long until I'll be on again
16:50:27raptordo racers each year still get caught with using enhancing substances?
16:50:35watusimotoless so now.
16:50:38watusimotoanyway, off
16:50:40watusimotose eyou!
16:50:40raptorlater
16:58:49watusimoto Quit (Ping timeout: 252 seconds)
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17:20:06[wH]Lone_Wolf is now known as LoneWolfy
17:30:25LoneWolfyok
17:30:31raptorhi
17:30:36LoneWolfyso i do what you said but it wont launch
17:30:42raptorok
17:30:48LoneWolfytask manager shows no bitfighter
17:30:56raptorso you know how to navigate to the proper directory in the cmd?
17:31:04LoneWolfybut if i do it without the -dedicated, it shows up though
17:31:35raptorrun the command prompt program
17:40:03LoneWolfyi did
17:40:29raptorand you changed into the Bitfighter directory (wherever it is?)
17:43:36LoneWolfyyes
17:43:51LoneWolfyC:\Program Files (x86)\Bitfighter
17:44:00raptorin that directory, you should just type in 'bitfighter -dedicated'
17:44:03LoneWolfyand did Bitfighter.exe -dedicated
17:44:09LoneWolfyoh, no .exe?
17:44:14raptorit should spit some text to the screen
17:44:19LoneWolfyok
17:44:23raptorwith the .exe, sorry
17:44:25LoneWolfyi will try with no .exe
17:44:27LoneWolfyoh
17:44:31LoneWolfythen it didnt work
17:44:34raptorwell, it'll work the same, probably
17:44:56raptorno text printed to the command prompt window?
17:45:00raptornoen at all?
17:45:02raptor*none
17:45:19LoneWolfyhang one
17:45:20LoneWolfybrb
17:45:24LoneWolfy Quit (Quit: Exit Game)
17:46:36LoneWolfy has joined
17:46:38LoneWolfyok
17:46:40LoneWolfyback
17:46:51LoneWolfylemmie try again
17:47:42LoneWolfynope
17:47:53LoneWolfyi did "Bitfighter.exe -dedicated"
17:48:01raptoryou are in windows xp, 7?
17:48:31LoneWolfy7
17:48:40raptorso you're in a command prompt like this?: http://en.wikipedia.org/wiki/File:Command_prompt_on_windows_vista.png
17:48:46LoneWolfymaybe thats why
17:48:51LoneWolfyit worked in xp
17:48:58LoneWolfymy old computer
17:49:04LoneWolfyyes
17:49:11LoneWolfythats what it looks like
17:49:13raptorhmmm... try start the command prompt as administrator
17:49:25LoneWolfy...huh?
17:49:28raptori don't have a windows 7 system to test, but watusimoto does...
17:49:31LoneWolfyim the admin account already
17:49:38raptoryes, ok
17:50:03raptorthen in the start menu, find command prompt, right click it and do 'run as admin..' (or something like that)
17:50:10LoneWolfyok
17:51:03LoneWolfynope, nothing
17:51:10raptorthat's so weird
17:51:23raptori'm afraid i can't help much further... we'll have to wait for watusimoto
17:51:23LoneWolfyhang on um uploading a screenshot
17:52:16LoneWolfyhttp://i267.photobucket.com/albums/ii293/Fart_heads/lolwtf.png
17:52:27raptorthat's crazy
17:52:33LoneWolfythats no admin
17:52:34raptorit should say *something*
17:53:02LoneWolfysame for admin
17:53:12raptor:-/
17:53:26LoneWolfyhttp://i267.photobucket.com/albums/ii293/Fart_heads/lolwtfadmin.png
17:53:29LoneWolfyadmin one
17:53:51raptorweird weird
17:54:04LoneWolfyoh well, i will wait for wausimoto
17:54:45raptoryeah.. sorry i can't be much more help at the moment
17:55:02LoneWolfyi will also post in technical support
17:55:07LoneWolfyok well thanks anyway
17:55:12LoneWolfyit was worth a try
17:55:53raptorwait, one more idea
17:56:03raptordo you have a 'bitfighter' folder in 'my documents' ?
17:58:11raptori only ask because i found these directions: http://bitfighter.org/wiki/index.php/Hosting_a_dedicated_server_on_Windows
17:58:19raptornot sure if they'll work, though
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17:59:54Watusimotoraptor
18:00:06Watusimotoyou are correct in your clientInfo queery, I think.
18:00:59raptorhi
18:01:06raptormy clientinfo confusion?
18:01:52raptori don't remember...
18:01:55raptoroh
18:02:03Watusimotobut that means that any member (like a boolean with getter/setter) that i put only on the CI parent isn't update properly when grasped by the RCI child?
18:02:08Watusimoto^^ you wrote that
18:02:14raptoroh
18:02:18Watusimotoperhaps yesterday?
18:02:21raptorand that is true, you say?
18:02:27Watusimotoif I understand you
18:02:37Watusimotoa client has two clientinfos representing themselves
18:02:46Watusimotothey have the fullClientInfo
18:03:02Watusimotoand they have a copy of the same rci that all the other clients have
18:03:08raptorah ok
18:03:17Watusimotothere is no connection between the two, except via the server
18:03:27raptorand i was confused because GameConnection:: was getting the FCI, but Ship:: had teh RCI
18:03:41raptorno client-side connect, got it
18:03:43WatusimotoI *think* that the client is not even aware which RCI represents themselves, but I may be wront
18:04:04WatusimotoI turned on the computer last night and fell aslseep
18:04:20Watusimotothis clientinfo stuff can be confusing
18:05:34raptoryeah, the client doesn't know which RCI is theirs... I had to use a findClientInfo method on the client with the name to get it
18:06:09raptori woke up at 4:30 because i couldn't breathe...
18:06:18raptorand my office smells like a campfire
18:06:25raptoroh and it was snowing ash yesterday...
18:07:47raptorit actually was about like this: http://www.sltrib.com/sltrib/news/54397292-78/fire-utah-center-fires.html.csp
18:09:27Watusimotooh yes, the fires
18:11:02Watusimotoour forest management system has been a mess for decades, and this is, I'm afraid, the proverbial chickens coming home to roost, hurting a lot of people in the process
18:11:35raptor:(
18:12:00Watusimotoagreed
18:12:16raptoryesterday morning there were 6 major fires burning in utah, uncontrolled
18:12:21raptoryesterday evening there were 9
18:14:28raptoroh man of the 438 fires this year, 393 were human-caused
18:16:24Watusimotothat's a lot
18:17:00raptorthe news made a big deal on how many were caused by people being careless with guns, but really only like 20-30 were caused that way...
18:17:21raptorthe rest were smoking, campfires... and pallets
18:20:51Watusimotopallets?
18:21:27raptoryeah... they make monster bonfires because the wood has been so dry for so long
18:21:32raptorpeople like to burn them for fun
18:21:43raptorbut frequently misjudge how huge the fire gets
18:21:50Watusimotoah
18:22:09Watusimotoso less pallets and more like big crazy bonfires
18:22:36raptorpallets make big crazy bonfires
18:23:00raptorso effectively it's the bonfire that spreads, i guess
18:23:06raptornot the pallet... :)
18:37:24Watusimotono... it's the idiots
18:41:07Watusimotoback in a while
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19:33:38raptorlone wolf has a problem with dedicated server on windows 7: http://bitfighter.org/forums/viewtopic.php?f=28&t=1533
19:39:10Watusimotothat's not proiof of not working
19:39:17Watusimotoit could be running!
19:39:18raptoryeah...
19:39:32WatusimotoI'll test on my latest production install (017b?)
19:39:37raptoryes
19:39:45raptorwouldn't it still output *somthing* ?
19:41:18Watusimotoit starts and then kills itself
19:41:28raptorexcellent!
19:41:35Watusimotoindeed. bug confirmed!!
19:42:47raptordoes 'bitfighter -help' even work?
19:43:25Watusimotono
19:43:33raptorwonderful!
19:43:39Watusimotonor does bitfighter
19:43:42Watusimotow/ no params
19:43:44raptorwhat
19:44:06Watusimotoodd
19:44:14raptoroh... i bet it is tied to using the shortcut with some special params
19:44:22Watusimotoyes
19:44:28raptori seem to recall sam686 saying something like that...
19:44:42raptorit can only be run with the shortcut..
19:47:41Watusimotook, well, I posted a fix
19:47:46Watusimotobut this should be on the bug list
19:48:00raptorthis seems like an old bug?
19:48:32Watusimotowho knows
19:48:51Watusimotoit should at very least print a message or something if it's going to refuse to start
19:49:13sam686 has joined
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19:50:15Watusimotologs nothing useful to the logs, either
19:55:04Watusimotocan't reproduce in the debugger
19:57:31raptorof course not!
20:13:43raptormaybe it's because it doesn't have permissions to write to the local dir?
20:14:00raptori.e. generate bitfighter.ini
20:22:49sam686if you are running windows, release mode, it doesn't seem to want to attach to windows console like it does on debug mode (more specifically, configuration properties, Linker, System, SybSystem set to Console works, but not Windows subsystem)
20:24:36raptori wonder if that is an SDL thing...
20:24:54raptoractually i bet it is a vc++ setting somewhere..
20:25:23sam686but again, setting subsystem to Console "ALWAYS" had to display the console no matter how you start it, closing console kills bitfighter.
20:26:48sam686yes, in the VC++, project, settings, configuration properties, linker, system, subsystem
20:45:48kaen has joined
20:47:03kaenraptor, I updated the files in ~/gamereports
20:47:15kaenthe sql files will need to be re-run before the php and css files can be installed
20:47:44kaenhttp://stats.pyrop.us/stats.php has the current state of things if you'd like to check it out first
20:47:52raptorok
20:47:56raptorquick question
20:48:00kaensure
20:48:12raptoris there an all-time list still somewhere? (instead of just month-by-month)
20:48:27kaenhmm not displayed but I can add that
20:48:33kaenall of the data is in player_mv though
20:48:39raptorok, so one mv still
20:49:05kaenyeah, and all records. not just the last six months
20:49:20raptorok cool
20:49:39kaenstrange. my connection seems less flaky in this web client.
20:49:49raptoryeah i think people will want to see all time still
20:49:52raptorreally?
20:49:54kaendefinitely
20:49:55kaenand yeah
20:50:05kaenas evidence by my not timing out already :P
20:50:10raptoroh, i think it's because TCP on the server side allows for a 5min timeout
20:50:50sam686or maybe your IRC client is forgetting to send PING? what IRC client was you using?
20:50:54kaenxchat
20:51:10raptorah... i had to hack the logbot to send a PING once a minute
20:51:19kaenwhoa
20:51:21raptoror it would get disconnected...
20:51:31raptormy client 'konversation' does it, too
20:51:36kaenD:
20:51:37sam686raptor uses konversation (not for windows) i think, I use KVirc (windows only)
20:52:12raptorlogbot code: http://code.google.com/p/bitfighter/source/browse/BitfighterLogBot/src/org/bitfighter/logbot/threads/KeepAliveThread.java?repo=tools
20:52:47kaenblech, java. better you than me!
20:52:51raptorha
20:53:05raptoryeah, it uses about 10 times the RAM it should...
20:53:12raptorbut i wrote it fast! :)
20:53:48kaenso, I'll add the all-time view as well. that doesn't even require changing those queries.
20:54:04kaener, all-time page
20:54:12kaen... you know what I mean
21:37:49raptorkaen: whenever you're done, do i need to rerun both the MV and the triggers SQL?
21:43:50kaenyep, both of them. This is turning out to be a non-trivial task, so you can just deploy it all and I can update it with all-time stuff later
21:43:55kaensince I only need to change php for that.
21:44:05raptorok
21:47:11raptorupdated
21:47:35raptori like that authenticated players are shown now
21:49:08kaenyeah, I think it helps the signal/noise ratio
21:49:32kaenwhich is pretty bad on that page right now, imo
21:57:56kaen Quit (Ping timeout: 245 seconds)
22:29:24raptori should probably fix bots, if i ever get done with homework
22:48:26Zoomber has joined
22:48:27ChanServ sets mode +v Zoomber
22:48:32ZoomberHi
22:48:39Zoomber*on iPhone
22:48:47raptorhi
22:57:49ZoomberSam here?
22:58:06raptorsam686: ^^
22:58:19sam686.........
22:58:28sam686...................................................................................................................................................
22:59:05raptordots of fury
23:07:44Zoomber Quit (Quit: Colloquy for iPhone - http://colloquy.mobi)
23:36:02Watusimoto Quit (Ping timeout: 246 seconds)
23:39:47Zoomber has joined
23:39:47ChanServ sets mode +v Zoomber
23:39:51ZoomberBahh colloquy disconnected
23:39:55ZoomberOk anyways
23:40:59sam686 Quit (Ping timeout: 245 seconds)
23:41:02Zoomber sam686, I got a message from the vps company about an invoice, but i couldn't find it. I want to make sure I pay it before they terminate the vps
23:41:08ZoomberOp ok guess he left
23:52:41raptor Quit ()
23:57:46sam686 has joined
23:57:46ChanServ sets mode +v sam686

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