Timestamps are in GMT/BST.
| 00:32:22 | | Little_Apple has joined |
| 00:33:09 | Little_Apple | raptor: where be the weapon values |
| 00:34:31 | raptor | hi |
| 00:34:40 | raptor | look in gameWEapons.h/.cpp' |
| 00:34:47 | raptor | (I think) |
| 00:35:12 | raptor | if you change a .h file, it takes longer to compile |
| 00:35:14 | Little_Apple | oh ok |
| 00:35:15 | raptor | just FYI |
| 00:35:24 | Little_Apple | i dont mind |
| 00:38:11 | | sam686 has joined |
| 00:38:11 | | ChanServ sets mode +v sam686 |
| 00:50:10 | Little_Apple | wheres the shot delay timer? |
| 00:50:13 | Little_Apple | cant find it.. |
| 00:57:23 | sam686 | Shot delay timer? |
| 00:57:53 | Little_Apple | yea... |
| 00:58:04 | Little_Apple | the delay inbetween shots |
| 00:58:23 | sam686 | There is a list of delays and such on WeaponInfo.h |
| 00:59:48 | Little_Apple | thaaaaank yooouuuuu |
| 01:03:05 | Little_Apple | raptor. |
| 01:03:12 | Little_Apple | are you incredibly busy? |
| 01:05:18 | sam686 | I find often times, raptor just leave for a while then come back several minutes later, leaving the computer on this channel... |
| 01:07:55 | Little_Apple | yep |
| 01:08:28 | Little_Apple | well anyways, raptor, what did you do to get the source working on xcode4? |
| 01:11:01 | sam686 | I think it is too silent here... http://www.youtube.com/watch?v=CQFEY9RIRJA#Cricket_Chirping |
| 01:11:57 | Little_Apple | thanks sam. i needed that. |
| 01:12:34 | raptor | hi |
| 01:12:44 | Little_Apple | raaaptor |
| 01:12:47 | raptor | IRC is by nature come-and-go as you please |
| 01:12:58 | Little_Apple | what did you do to the source to get it working on my xcode? |
| 01:13:42 | raptor | i had to change loads of settings to get it to compile for 10.7 + 10.8 instead of 10.4/10.6 |
| 01:13:51 | raptor | and change it to 64bit only |
| 01:14:01 | raptor | and some other stuff i don't remember |
| 01:14:39 | Little_Apple | could i bother you and ask you to do the same with 017b? |
| 01:14:45 | raptor | i will not |
| 01:14:54 | | koda Quit (Quit: koda) |
| 01:15:10 | raptor | becuase 017b is in the past |
| 01:15:33 | Little_Apple | aww |
| 01:15:40 | Little_Apple | ok then. |
| 01:15:43 | raptor | it would require much work that i don't want to put into the past |
| 01:15:58 | Little_Apple | then can i have the windows build for 017b? |
| 01:16:22 | raptor | isn't that on the downloads page? |
| 01:16:41 | Little_Apple | nono… i meant 018 |
| 01:16:48 | Little_Apple | stupid farty brain. |
| 01:17:12 | sam686 | unless you are trying to get your xcode stuff to work on 018? |
| 01:17:16 | raptor | sam686: can probably get you an easy build (just a zip file) of a 018 windows build |
| 01:17:58 | Little_Apple | hmm... |
| 01:20:40 | raptor | but only if he wants to |
| 01:22:28 | sam686 | ok, just noticed I had an un-commited changes that I just commited and pushed |
| 01:22:47 | Little_Apple | is that a no? |
| 01:22:55 | sam686 | probably yes |
| 01:23:12 | Little_Apple | ok :c |
| 01:23:19 | sam686 | If my computer if fast... (i can put up a link in 4 minutes |
| 01:23:25 | raptor | sam686: does that remove the actual copy of the vector? |
| 01:23:34 | raptor | this->innerVector = std::vector<T>(p.innerVector); |
| 01:23:43 | raptor | is now this->innerVector = p.innerVector; |
| 01:23:47 | sam686 | I think it still copies, i think |
| 01:24:02 | sam686 | I had an error with Vector<bool> that I had to fix |
| 01:24:20 | raptor | ok |
| 01:24:40 | raptor | so the '=' does the copy because it isn't a pointer? |
| 01:24:56 | | BFLogBot - Commit 95e64b51df28 | Author: sam8641 | Log: vector to Vector |
| 01:25:23 | sam686 | the "=" copies only a pointer if (Vector<anything *>) |
| 01:25:34 | sam686 | otherwise, it copies everything |
| 01:26:04 | sam686 | I think that was the same behavior before and after my latest changes... |
| 01:28:27 | sam686 | also, Vector<int> *zz = &otherVector, will not copy, it is just getting or copying pointer |
| 01:29:21 | sam686 | Vector<int> *a, *b; *a = *b; will do the copy (assume both pointer to Vector<int> is valid) |
| 01:30:49 | sam686 | the main thing is, innerVector is not a pointer, it is a std::vector |
| 01:34:36 | sam686 | Little_Apple, do you want the windows build of latest 018? |
| 01:36:03 | Little_Apple | yes pleeease |
| 01:36:27 | sam686 | here, http://sam6.25u.com/upload/bitfighter_018_rev_95e64b51df28.zip |
| 01:36:47 | Little_Apple | is it compiled? |
| 01:36:59 | sam686 | yes, just run bitfighter.exe in windows |
| 01:37:07 | Little_Apple | alrighty then |
| 01:38:09 | Little_Apple | heh |
| 01:39:30 | raptor | hi again |
| 01:39:59 | sam686 | (in game on 018 with little apple) |
| 01:40:12 | raptor | ooo, i jion |
| 01:45:17 | Little_Apple | having issues... |
| 02:03:49 | sam686 | umm, missing green "B" badge in help instruction (F1) |
| 02:04:51 | Little_Apple | can i fix it? |
| 02:04:56 | raptor | hmm... |
| 02:05:03 | Little_Apple | i could get teh badge :3 |
| 02:05:30 | raptor | that's ok - i only show one (the silver one) |
| 02:05:40 | raptor | oh, you mean in description |
| 02:05:54 | Little_Apple | yea |
| 02:06:07 | Little_Apple | um... |
| 02:06:13 | Little_Apple | what happened to sam's site? |
| 02:06:21 | raptor | looking into alt tab problem with SDL again.. |
| 02:06:23 | raptor | sigh |
| 02:06:47 | Little_Apple | raptor? |
| 02:07:10 | raptor | yes |
| 02:07:15 | Little_Apple | did sam get a new website? |
| 02:07:20 | Little_Apple | cuz the old one... |
| 02:07:21 | raptor | ask him that |
| 02:07:44 | Little_Apple | um.. |
| 02:07:53 | Little_Apple | can i have the upload link then? |
| 02:08:40 | sam686 | the same /upload3.php (at the first slash) |
| 02:09:19 | Little_Apple | the full link? |
| 02:09:25 | sam686 | http://sam6.25u.com/upload3.php |
| 02:09:25 | Little_Apple | i have one but its... |
| 02:09:37 | Little_Apple | thanks. |
| 02:10:01 | sam686 | maxhushahn.com is dead because Zoomber didn't pay for the fees.. |
| 02:10:22 | sam686 | the same goes for [anything].maxhushahn.com |
| 02:11:05 | Little_Apple | oh ok |
| 02:14:38 | raptor | Little_Apple: can you ask footloose what windows versino she runs? |
| 02:14:44 | raptor | and what did you run in your VM? |
| 02:14:57 | Little_Apple | i think she runs xp.. |
| 02:14:59 | Little_Apple | imma ask |
| 02:15:45 | sam686 | not sure where FoOtloOse went to... (raptor was looking for FoOloOse) |
| 02:15:50 | Little_Apple | her brother said: winblows 7 |
| 02:15:58 | raptor | ok |
| 02:16:02 | raptor | how about you in your VM |
| 02:16:04 | Little_Apple | winblows. |
| 02:16:07 | raptor | VERSION |
| 02:16:20 | sam686 | the alt-tab problem doesn't make the ALT key stuck on my windows XP |
| 02:16:26 | raptor | nor on mine |
| 02:16:32 | sam686 | not sure about windows 7, though.. |
| 02:16:34 | Little_Apple | in my what? |
| 02:16:38 | raptor | but i think it does for footloose on windows 7 and for watusimoto |
| 02:16:45 | raptor | Little_Apple: didn't you say you ran windows in a VM? |
| 02:16:51 | raptor | if so, what version? |
| 02:16:56 | Little_Apple | um.. |
| 02:17:00 | Little_Apple | i ran an emulator |
| 02:17:03 | raptor | yes |
| 02:17:05 | raptor | that |
| 02:17:09 | Little_Apple | i used wine... |
| 02:17:12 | raptor | what VERSION |
| 02:17:14 | raptor | ohhhh |
| 02:17:16 | raptor | haha |
| 02:17:18 | raptor | ok |
| 02:17:23 | raptor | wine is not an emulator |
| 02:17:33 | raptor | Wine Is Not an Emulator |
| 02:17:37 | raptor | W.I.N.E. |
| 02:17:42 | raptor | but |
| 02:17:51 | raptor | did you have the same alt + tab problem, Little_Apple? |
| 02:18:40 | sam686 | wine is a little bit of an emulator to emulate some windows calls, but the native code runs at full speed otherwide |
| 02:19:04 | raptor | i guess that's true... |
| 02:19:21 | Little_Apple | raptor |
| 02:19:23 | raptor | ok, testing windows 7 |
| 02:19:28 | raptor | Little_Apple: yes? |
| 02:19:28 | Little_Apple | can you compile this for windows? http://sam6.25u.com/upload/bitfightermess.zip |
| 02:19:33 | raptor | no |
| 02:19:38 | Little_Apple | aw |
| 02:19:49 | raptor | I'm focusing on bugfixing at the moment |
| 02:19:54 | Little_Apple | ok |
| 02:19:57 | sam686 | and what I heard, wine can do nearly fully accelerated opengl , where virtual machine like virtualBox have a hard time to do that.. |
| 02:19:59 | Little_Apple | in that case ignore me |
| 02:20:11 | raptor | yeah, WINE is great with openGL applications |
| 02:21:37 | Little_Apple | sam? |
| 02:21:42 | sam686 | ? |
| 02:21:48 | Little_Apple | are you incredibly busy? |
| 02:21:58 | sam686 | mostly not |
| 02:22:10 | Little_Apple | can you waste some time and compile this for windows? |
| 02:22:15 | Little_Apple | http://sam6.25u.com/upload/bitfightermess.zip |
| 02:25:34 | sam686 | that is a big 100 MB of the entire bitfighter HG revisions |
| 02:25:53 | raptor | Little_Apple: please learn to create a diff |
| 02:26:42 | Little_Apple | wut |
| 02:27:50 | raptor | ok, be back in an hour |
| 02:27:53 | | raptor Quit () |
| 02:28:41 | sam686 | Your diff (difference) is something like this: http://sam6.25u.com/upload/text1209/120924_21-09-18.txt |
| 02:29:31 | Little_Apple | ok.. |
| 02:29:39 | Little_Apple | so how do i do that.. |
| 02:30:19 | sam686 | Do you have some graphical HG system (and which one?) on mac or no? |
| 02:30:30 | Little_Apple | i got mercurial |
| 02:30:54 | sam686 | it could be done on command line only, too... |
| 02:31:32 | Little_Apple | how could i apply a diff to my code? |
| 02:33:05 | sam686 | i think it is something like hg export (i think) |
| 02:33:18 | Little_Apple | ok.. |
| 02:33:51 | Little_Apple | it wont be applied to the actual source on google code will it? |
| 02:33:51 | sam686 | since I mostly use TurtoiseHG for windows (not sure if that runs on mac) |
| 02:34:03 | sam686 | no, won't apply on google code bitfighter |
| 02:34:22 | Little_Apple | ok |
| 02:35:59 | sam686 | unless you happen to want to clone bitfighter (google code) into your own google code repository (using hg commit, hg push (your new google code clone).. |
| 02:37:31 | Little_Apple | i dont think any of the changes i make would actually help the game at the moment |
| 02:38:14 | sam686 | right now, no... but maybe not yet.. |
| 02:39:44 | Little_Apple | maybe if i find some simple bugs i could fix haha |
| 02:42:29 | sam686 | We sometimes keep track of bugs that is mostly only on latest code (not on 017) here: http://bitfighter.org/wiki/index.php/Running_Bug_List |
| 02:44:40 | Little_Apple | is it up to date? |
| 02:45:04 | sam686 | yes, that bug list is up to date.. |
| 02:45:48 | sam686 | There is some mostly older bugs here: http://code.google.com/p/bitfighter/issues/list |
| 02:52:04 | Little_Apple | ok |
| 02:52:12 | Little_Apple | i figured out how to make a diss |
| 02:52:16 | Little_Apple | diff* |
| 02:59:28 | Little_Apple | hmmmm |
| 03:05:52 | Little_Apple | ok im done for today |
| 03:05:55 | | Little_Apple Quit (Quit: Page closed) |
| 03:23:56 | | raptor has joined |
| 03:23:56 | | ChanServ sets mode +o raptor |
| 03:27:41 | raptor | sam686: i can't duplicat that alt tab issue on windows 7 either... |
| 03:27:44 | raptor | *duplicate |
| 03:34:14 | sam686 | I wonder if it happens with aero (graphics effects like glass blur see through graphics) enabled only.. |
| 03:34:31 | raptor | ahh... i do have that disabled... |
| 03:35:15 | sam686 | only windows vista / 7 (and probably later versions) have aero effects |
| 03:35:46 | raptor | well, let me see if i can enable it in the VM... |
| 03:47:13 | sam686 | Found a dumb bug, On bitfighter "Enter your nickname", press F5, type, and press enter. It shows you as empty string name "". |
| 03:48:25 | sam686 | then, when you finally log in and go to server list, it shows your empty name messages.. |
| 03:50:54 | raptor | ha! |
| 03:51:02 | raptor | we should disable f5 on name entry |
| 03:51:13 | raptor | also |
| 03:51:15 | sam686 | ok.. |
| 03:51:18 | raptor | you were right |
| 03:51:28 | raptor | the aero theme makes the ALT TAB bug |
| 03:51:55 | sam686 | too bad I can't enable AERO on windows XP... (it doesn't have one) |
| 03:52:30 | raptor | i'm going to look through the SDL source code... |
| 03:55:39 | sam686 | the problem might be partially related to bug 25. Modules sometimes get stuck 'on' |
| 03:55:52 | raptor | you think so? |
| 03:55:58 | sam686 | only that I never seen it somehow get fixed when you are killed.. |
| 03:56:29 | sam686 | its that it doesn't see any released keys when it got inactive.. |
| 03:56:45 | raptor | ah - well, i am using SDL 1.2 |
| 03:57:29 | sam686 | on windows aero enabled case, alt tabbing seem to switch windows to non-bitfighter window, then maybe send ALT release to the other window (not bitfighter or switched from) |
| 04:00:34 | sam686 | also happens when you hold down ALT, mouse click out of bitfighter window, release ALT, click back into bitfighter window. |
| 04:00:41 | sam686 | can happen to any key, not just ALT |
| 04:00:49 | raptor | yes |
| 04:00:57 | raptor | but that is a different problem... |
| 04:13:09 | raptor | ok, it is getting the window events OK |
| 04:26:56 | raptor | i think i may have figured it out... |
| 04:27:03 | raptor | might have a workaround soon... |
| 04:27:19 | sam686 | On our Zap/InpotCode.cpp, there is inputCodeIsDown[] which I think doesn't reset on lost focus... |
| 04:27:43 | raptor | it has nothing to do with that |
| 04:27:56 | raptor | i am resetting those in Event.cpp |
| 04:28:25 | raptor | the problem is SDL does a SDL_SetModState when you press ALT |
| 04:28:35 | raptor | but it doesn't release the mod state when you go back in |
| 04:28:46 | raptor | i think if i force a release, it'll work... |
| 04:31:36 | raptor | i fixed it! |
| 04:33:47 | sam686 | is your fix still have the ability to hold ALT, press enter multiple times? |
| 04:33:57 | raptor | let me test... |
| 04:34:13 | raptor | yep! |
| 04:34:14 | raptor | pushed |
| 04:35:16 | | BFLogBot - Commit 5177ead0284d | Author: buckyballreaction | Log: Finally (again) fix the ALT + TAB problem on Windows |
| 04:44:01 | raptor | that was a good hint sam686 |
| 04:44:04 | raptor | about aero |
| 04:44:09 | raptor | finally got me to solve it |
| 04:45:11 | sam686 | Just realized, I frequently get the "Sticky" keys bug on 017b, but not on 018 until your latest revistion removed that.. |
| 04:45:32 | raptor | what was that? |
| 04:45:39 | raptor | so you get stick keys again? |
| 04:46:02 | raptor | oh. oops, i guess I removed the resetKeys... |
| 04:46:06 | raptor | i should restore that... |
| 04:46:30 | sam686 | InputCodeManager::resetStates() fixes sticky key problem for keyboards, but causes a small problems with joystick since SDL always listens to joystick buttons even if inactive.. |
| 04:46:59 | raptor | ok, let me restore the keyboard one.. |
| 04:48:35 | raptor | what do the sticky keys do again? |
| 04:49:00 | sam686 | the keys sticks when clicking outside of bitfighter window, like it does on 017b |
| 04:49:16 | sam686 | I frequently thought it was still a bug, because I still see it on 017b |
| 04:49:48 | raptor | ah, ok... but it still happens with mouse and joystick, right? |
| 04:50:11 | sam686 | it never happens to joystick, as SDL appears to never miss joystick events |
| 04:50:16 | sam686 | but can happen to mouse buttons |
| 04:51:46 | sam686 | harder to make it happen to mouse buttons - can't just click while holding down click button (having to release to click again) you have to alt tab while holding down mouse buttons. |
| 04:55:19 | | BFLogBot - Commit b399adf675cc | Author: buckyballreaction | Log: Restore keys being released on focus lost |
| 05:03:23 | raptor | good night! |
| 05:04:37 | sam686 | night |
| 05:05:17 | | raptor Quit () |
| 05:05:22 | | BFLogBot - Commit b1a228d01baf | Author: buckyballreaction | Log: Don't allow accessing global chat from the name entry screen |
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| 08:44:45 | | -kloeri- [Global Notice] Hi all. In roughly 15 minutes we'll be rehubbing a few servers and also migrating niven and zelazny to new servers. It will be a bit noisy but should only take a few minutes. Thank you for using freenode. |
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| 12:17:22 | raptor | so early... |
| 12:23:26 | watusimoto | hi |
| 12:23:34 | raptor | hi |
| 12:23:34 | raptor | *yawn* |
| 12:23:43 | watusimoto | what time, and why so early? |
| 12:23:54 | raptor | been up over an hour already |
| 12:23:58 | raptor | it's 6:23 |
| 12:24:06 | watusimoto | good lord! |
| 12:24:18 | raptor | well - it's because we finally got our second child sleeping in the room with the firstborn |
| 12:24:20 | watusimoto | AM? |
| 12:24:26 | raptor | and i don't know what to do with so much sleep... |
| 12:24:30 | raptor | yes |
| 12:24:40 | watusimoto | well, those are good reasons |
| 12:25:21 | raptor | i can feel coming back to me the sanity i've been slowly losing over the past year... |
| 12:25:49 | watusimoto | heh don't worry... you'll have a good 6 months or so, then something will change, and the misery will return |
| 12:26:02 | watusimoto | in some unexpected form |
| 12:26:27 | raptor | so true! with the first child, he started having night-terrors (or whatever they're called) |
| 12:27:22 | raptor | waking up screaming and still dreaming, unable to calm him down, or wake him up |
| 12:27:38 | watusimoto | wow -- we never had that |
| 12:27:42 | raptor | so weird - i wonder if i had those... |
| 12:27:49 | raptor | yeah, it was trippy |
| 12:27:52 | watusimoto | nice thing is he'll forget |
| 12:27:57 | raptor | yes |
| 12:32:03 | raptor | i posted that modifier state bug with windows an aero to the SDL bug tracker |
| 12:32:13 | watusimoto | good sleuthing! |
| 12:32:23 | watusimoto | haven'te tested it yet, but I think it should work |
| 12:32:40 | raptor | yeah - one thing i learned is how much aero causes the CPU to heat up when running in a VM |
| 12:32:45 | watusimoto | I was worried that we might not always want modifiers deactivated |
| 12:32:46 | raptor | :) |
| 12:32:57 | raptor | oh yeah? |
| 12:33:16 | watusimoto | if you alt-tab, you will release the alt at some point before doing anything else... that's ok |
| 12:33:45 | watusimoto | if you are hodling shift, then click in another window, then back into bitfighter, shift is down, but game will think it is up, no? |
| 12:34:05 | raptor | correct |
| 12:34:08 | watusimoto | not too worried about that case, but maybe it leads to others that are more of a concern |
| 12:34:28 | watusimoto | alt-tab is really the major one at this point, and I think that one is ok |
| 12:34:42 | raptor | well, it could be changed to only reset the ALT key states |
| 12:35:06 | watusimoto | that might be best; especially since it is so easy |
| 12:35:27 | watusimoto | don't bother |
| 12:35:39 | watusimoto | actually; better the way it is |
| 12:35:46 | raptor | except - all modifiers are already released by SDL under normal circumstances... |
| 12:35:51 | watusimoto | fixing that one case breaks another, more common case |
| 12:36:11 | watusimoto | it will break that you are holding shift, and click away, then relase shift, and click back in Bitfighter |
| 12:36:17 | watusimoto | that seems much more common |
| 12:36:46 | watusimoto | let's leave it the way it is until they fix SDL |
| 12:38:11 | raptor | ok |
| 12:38:59 | raptor | i frequently find the issue in SDL and can submit a patch, but in this case it was in code with heavy windows API usage |
| 12:39:22 | raptor | i'm not so familiar with that.. |
| 12:39:36 | watusimoto | you don't need to fix it |
| 12:39:47 | watusimoto | soulds like you did a good job pinpointing the error |
| 12:39:53 | watusimoto | they have people for that |
| 12:40:07 | watusimoto | how did you figure out it was aero related? |
| 12:40:18 | raptor | it was a wild guess by sam |
| 12:40:34 | watusimoto | good to have him around! |
| 12:40:40 | raptor | and he was right - i had always turned aero off.. |
| 12:40:44 | raptor | no kidding |
| 12:41:01 | watusimoto | safe to say I would not have made that guess |
| 12:41:38 | raptor | me niether... and he's still on XP! |
| 13:36:58 | raptor | heh |
| 13:37:05 | raptor | another player wanting more players! |
| 13:52:21 | raptor | ok, off to school... |
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| 17:17:35 | raptor | This was our physics video for the day: https://www.youtube.com/watch?v=n8BX6v9k9CU |
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| 21:17:20 | Little_Apple | helloo |
| 21:17:52 | raptor | hi |
| 21:18:34 | Little_Apple | whatcha doin? |
| 21:18:41 | raptor | work |
| 21:19:06 | Little_Apple | ah. |
| 22:07:29 | | BFLogBot - Commit c9d8c52676f3 | Author: watusim...@bitfighter.org | Log: Update/fix team change menu |
| 22:07:30 | | BFLogBot - Commit 4239f9bef5fb | Author: watusim...@bitfighter.org | Log: Merge |
| 22:07:49 | raptor | Watusimoto: you confirmed alt tab problem is gone? |
| 22:10:28 | Watusimoto | fixed!!!!! |
| 22:10:49 | Watusimoto | no longer do I need to rememeber to tap alt before hiting enter when testing a /command |
| 22:11:00 | Watusimoto | thank you!!!!!!!! |
| 22:11:09 | raptor | :) |
| 22:11:19 | | Little_Apple Quit (Quit: Page closed) |
| 22:12:52 | Watusimoto | about to do a commit that will break any bots that subscrbie |
| 22:13:07 | raptor | i think bots are already broken... |
| 22:13:14 | raptor | so... ok |
| 22:14:32 | Watusimoto | well, now they;re even more so! |
| 22:14:36 | Watusimoto | my copy of eliza works |
| 22:16:01 | raptor | eliza does work |
| 22:16:08 | raptor | and is as annoying as evar!! |
| 22:17:32 | | BFLogBot - Commit 525e66dcfc29 | Author: watusim...@bitfighter.org | Log: Scripts and levelgens can now subscribe/unsubscribe with just subscribe(event) and unsubscribe(event); no levelgen: or bot: prefix |
| 22:17:42 | Watusimoto | s_bot seems not to subscribe to anything |
| 22:17:50 | Watusimoto | so maybe it's not as broke as I suspected |
| 22:18:57 | raptor | i keep getting errors: ***ROBOT ERROR*** robots/s_bot.bot:15: Variable 'vec' cannot be used if it is not first declared. -- Aborting. |
| 22:19:00 | Watusimoto | yes |
| 22:19:04 | Watusimoto | vec was renamed to point |
| 22:19:06 | Watusimoto | for clarity |
| 22:19:20 | Watusimoto | I'm going to try to get s_bot working tonight, though I need to get to bed soon |
| 22:20:05 | raptor | do you think the Lua system is stable enough for release? (if not, what else do you think you need to do?) |
| 22:20:36 | Watusimoto | oh crud... all the vec.angleTo type methods need to be rewritten to point.angleTo(point, otherPoint) |
| 22:21:22 | Watusimoto | lots of editing |
| 22:23:49 | Watusimoto | ok, maybe not as bad as I thought |
| 22:23:51 | Watusimoto | so far |
| 22:24:03 | raptor | big serach and replace? |
| 22:24:06 | raptor | *search |
| 22:24:13 | Watusimoto | all manual |
| 22:24:21 | Watusimoto | bot partially runs now |
| 22:35:54 | Watusimoto | checking in fixed bot |
| 22:36:01 | Watusimoto | seekers not terribly effective against bots |
| 22:36:34 | raptor | all the beautiful tabulators... gone... |
| 22:37:36 | | BFLogBot - Commit 0310756b4b82 | Author: watusim...@bitfighter.org | Log: fixes for s_bot -- now mostly works |
| 22:38:57 | | ChanServ Quit (*.net *.split) |
| 22:39:10 | raptor | net split! |
| 22:41:20 | raptor | heat seeker works ok... as long as you're more than a screen away from s_bot |
| 22:46:28 | | ChanServ has joined |
| 22:58:53 | | sam686 has joined |
| 22:58:53 | | ChanServ sets mode +v sam686 |
| 23:02:25 | raptor | yay s_bot is fixed ish |
| 23:15:10 | Watusimoto | ok, goodnight |
| 23:15:15 | raptor | night |
| 23:15:21 | Watusimoto | more s_bot changes committed |
| 23:15:31 | Watusimoto | nothing too interesting |
| 23:16:05 | raptor | i founda n interesting fact, on newer processors the sqrt() function takes the same time as the divide-by-float |
| 23:16:06 | Watusimoto | oh... sam686: congratulations on guessing the number of beans in the jar... er... I mean guessing the cause of the stuck alt key! |
| 23:16:12 | raptor | 22-23 ticks |
| 23:16:24 | Watusimoto | interesting |
| 23:16:36 | Watusimoto | how much does a multiply take? |
| 23:16:36 | raptor | that makes me want to avoid divide-by-float |
| 23:16:42 | Watusimoto | or use sqrt! |
| 23:16:45 | raptor | need to search for that... |
| 23:17:00 | Watusimoto | well, no matter... |
| 23:17:03 | Watusimoto | night all |
| 23:17:03 | raptor | i was researching sqrt alternatives... |
| 23:17:23 | raptor | 1--2 cycles for FP multiplication |
| 23:17:28 | raptor | night |
| 23:17:41 | | BFLogBot - Commit 8ddcf5176472 | Author: watusim...@bitfighter.org | Log: Slight performance enhancements to s_bot; some code formatting, removed unneeded var declarations at beginning (using a var in main() will define it as a global as per normal Lua usage; creating globals still banned elsewhere... I think) |
| 23:23:36 | | Watusimoto Quit (Ping timeout: 246 seconds) |
| 23:49:32 | | raptor Quit () |