#bitfighter IRC Log

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IRC Log for 2013-07-23

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08:21:44bobdaduckVote for me!
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09:28:32raptorgood day!
09:28:53raptorfrom footloose: <FoOtloOse> aw. raptor y u no here. ): anyway. you should have a search option. place explaining what the gametypes are n what they do. n other helpful things for new players. kbye
09:29:09raptorso like... instructions??
09:33:11bobdaduckuh
09:33:15bobdaduckI don't know.
09:33:26bobdaduckBut she actually bothered to come into the irc herself so it must be important.
09:33:52raptori added it: http://code.google.com/p/bitfighter/issues/detail?id=227
09:34:06raptorbecause... we actually don't have gametype instructions anywhere...
09:34:23raptormaybe with tooltips in the editor, but that's it..
09:35:31bobdaduckWell, since we're adding in a tutorial system...
09:43:18raptorshould we do another contest party before the final vote?
09:44:40bobdaduckwould anyone show?
09:45:01raptori don't know...
09:45:28raptori've been thinking that for next contest, I should wait to unveil the levels at the party...
09:48:29bobdaduckuh, yeah.
09:49:42raptor!contest
09:49:42BFLogBotSee the contest checklist here: http://bitfighter.org/wiki/index.php/Contest_checklist
09:49:52raptorthanks BFLogBot
09:49:52BFLogBotUntil you stalk and overrun, you can't devour anyone. -- Hobbes
09:50:00koda waves
09:50:05raptor!koda
09:50:05BFLogBotResident Apple evangelist
09:50:10raptorhi koda
09:50:18koda^ untrue
09:50:26kodai wish to be more resident
09:50:28raptorno?
09:50:32raptoroh no!
09:50:48raptoryou moved hedgewars to github!?!?
09:50:54kodano
09:50:58kodai mirrored it
09:51:07raptorah ok
09:51:21raptorbecause I *really* like github, but i *really* dislike git
09:51:28kodasame
09:53:20raptorhow do you manage pull requests?
09:53:29raptormaybe I should do something similar for bitfighter...
09:54:25bobdaduckAnd nobody wants to just start up a game on the contest server
09:54:36bobdaduckbecause there are levels like "Zomg browniez"
09:55:07raptormore people need to review..
09:55:41bobdaduckYes definitely.
09:56:16bobdaduckHOW COULD YOU SAY THAT DOUGH WAS MORE AMBITIOUS THAN DND.
09:57:04raptordid i?
09:57:08bobdaduckThat got me all riled up.
09:57:37raptorI guess I was focused on the mathematics of the levelgen...
09:57:55bobdaduckJust because I don't know math!
09:57:55bobdaduckxD
10:00:48raptorthere, I posted a follow up
10:05:43raptorbobdaduck: feel free to add to this: http://bitfighter.org/wiki/index.php/Contest_checklist
10:06:02raptorbecause this time we forgot to announce the contest on the mailing list and MOTD
10:06:09raptorso we're making notes
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10:13:16bobdaduckokey
10:13:44bobdaducklol
10:14:08bobdaduckraptor
10:14:12raptorhi
10:14:15bobdaduckin some version (019) I believe
10:14:19bobdaduckcustom gametypes.
10:14:52raptorit's one of our oldest bugs!: http://code.google.com/p/bitfighter/issues/detail?id=75
10:15:06bobdaduckThere are dungeons, emperors revenges, and my new one that I'm trying to get accepted: Explore (Like levelgen carnival, DnD.... Just big "explore" levels)
10:15:21raptormaybe instead of 'Dungeons' we should call them 'FreeStyle' ?
10:15:45bobdaduckNah
10:16:09bobdaduckJust on the gametype rotation make a "custom" option and it'll display in the gametype field in-game
10:16:30bobdaduck"Custom: CTF dungeon"
10:16:37bobdaduck"Custom: Emperor's Revenge Soccer"
10:17:20bobdaduckAnd if custom is enabled then say, that level can never be an "official" game
10:17:47bobdaduckAnd I guess there were the thoughts of enabling weird things like circles and stuff in only special gametypes but I don't really care about that. But we could.
10:18:00raptorNO CIRCLES
10:18:04bobdaducklol
10:18:16raptorthose don't exist*
10:18:20bobdaduckxD
10:18:24raptor(* for certain definitions of 'exist')
10:18:29bobdaduckSo for my DnD Map
10:19:06bobdaduckLevelName: DnD, LevelDescription: "Choose your class and Explore!" GameType: "Explorers Retrieve"
10:19:15bobdaduckYeah?
10:20:46raptormaybe add these ideas to that bug above
10:21:02bobdaduckAnd if we turn off stat tracking on custom gametype maps, it will discourage abuse
10:21:18bobdaduckI don't want to add these ideas! You should just code it now.
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10:26:44raptorwhat
10:26:56raptorshow me the $$$ and the health insurance..
10:27:12raptorand i'll consider coding on-demand for you..
10:27:26raptorit better be a decent family plan, too
10:27:49bobdaducklol
10:57:51bobdaduckWhat's so math-complicated about dough's script?
10:59:47raptordid you notice how the 'dough' congregated together?
11:00:48raptorand shooting or pushing one would add some momentum to the others nearby
11:01:09raptorit was like they interacted with gravity, and transmitted your force to the whole body
11:01:10bobdaduckyeah
11:01:29bobdaduckcongregating together I'd like to see how he did it
11:01:41bobdaduckbut adding momentum to others doesn't sound that hard...?
11:01:52raptorhow do you knwo it's a 'he' ??
11:01:52raptor:)
11:02:05bobdaduckbecause I know who made all the contest levels?
11:02:15raptorquiet!
11:02:21raptorshhh... this is a public channel!
11:02:21bobdaduck:P
11:02:31bobdaduckat least, I'm pretty sure I do.
11:02:50raptoralso, did you notice that when the dough went into the oven, they made cookie shapes out of flags?
11:02:57bobdaduckBesides, I couldn't very well say "she" if it was a "she", now could I? That would give away that footloose made all the levels.
11:03:12raptorshhhhh!
11:03:13bobdaduckNo I didn't notice that
11:03:14bobdaduckxD
11:03:54bobdaduckcookie shapes being 3 x 3 squares?
11:04:56raptorsome were squares, some ship-shaped.. and flags?
11:07:05bobdaduckneutral flags that I can't score with
11:07:06bobdaduckxD
11:07:14raptoryeah...
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11:27:04bobdaduckThere's a lot of wats
11:27:24bobdaduckThat's like, enough wats to power a third world country
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11:27:34raptorlike detroit?
11:28:03bobdaduckYeah exactly
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11:41:58bobdaduckokay so
11:42:30bobdaduckI'm trying to translate an item with geom to be where an item with point is.
11:42:37bobdaduckso matching geom to point.
11:42:55raptorGeom is an array of points
11:42:57bobdaduckright
11:43:05bobdaduckso I have the loc of what I want to translate it to
11:43:08raptorso point p1 = someGeom[1]
11:43:30bobdaduckand theres Geom.translate(geom, x, y)
11:43:36bobdaduckwhat are x and y in this case?
11:44:17bobdaduckor would it be easier just to hard-code it
11:46:03bobdaducksetGeom( point.new(loc.x + 100, loc.y - 100) or whatever
11:47:19raptorhonestly, I've never used the 'Geom' class much
11:47:36raptorx,y might be the first point of the geom
11:47:42raptorlet me look
11:47:43bobdaducktx, ty
11:47:50bobdaduckits how much to translate the geom by
11:47:57bobdaduckit does pretty much exactly what you'd expect
11:48:00raptorah ok
11:48:19raptorso it's a relative translation
11:48:25bobdaduckyeah
11:49:48bobdaduckWould it be easier just to hard code it?
11:51:15raptorwhat part of Geom would you want to move? the first point? the last?
11:51:29raptorit woudl be easy to just calculate the offset from a point
11:51:32bobdaduckall of it
11:51:41raptorwell yes
11:51:45raptorbut the geom has to 'land' somewhere
11:51:50raptorwhat point is the landing point?
11:51:58bobdaduckuh
11:52:01bobdaducknone of them, I suppose.
11:52:12bobdaduckSee, I have this nexus shaped like an asteroid
11:52:19bobdaduckand I want it to follow the asteroid around...
11:52:29raptorlocal offsetX = loc.x - someGeom[1].x
11:52:31bobdaduckand the geom is all around the asteroid, rather than just one point on it
11:52:39raptorthen translate(someGeom, offsetX...)
11:52:57raptorwell, that's what you have to decide
11:53:16raptorwhat is the one-true-point that determines where the geom will go
11:53:28bobdaduckhm, okay...
11:54:25bobdaduckmight work.
11:54:27kaenhave you tried zone:setLoc(asteroid:getLoc()) ?
11:54:38bobdaduckkaen: That doesn't work because
11:54:40raptormost BfObjects with getLoc() return a centerpoint
11:54:40raptoror center-of-mass...
11:54:40raptorwith wonky zones
11:54:42bobdaduckthen you can't enter the zone
11:54:54bobdaduckI had that problem with loot bags in dnd
11:55:13kaeneh?
11:55:14bobdaduckI tried using setLoc and it would set the loc (and it would look like the zone would move) but in reality the zone would just be at 0,0
11:55:16raptorohhh... was that a bug I fixed?
11:55:23kaenah
11:55:55kaennever thought I'd help create an API that I would then have to hack around the bugs of...
11:55:58raptorsetLoc() didn't work on polygon objects i think
11:56:14bobdaduckWell it does
11:56:20bobdaduckjust... broken.
11:56:22kaen:P
11:56:28bobdaduckyou set the loc but the geom is the same
11:56:56bobdaduckit worked
11:56:56raptoroh yeah
11:56:57bobdaduckwe're good
11:57:08raptori fixed that one..
11:57:09bobdaduckthe point to match it to thing
11:57:21raptorthe loc was being set server-side, but the geom was never updated for polygon objects
11:58:04bobdaduckuh
11:58:06bobdaducksomething like that.
11:58:07bobdaduck019!
11:58:53raptorI can't believe github's mirror of hedgewars found my github user and associated it with a commit to hedgewars from Google Code...
12:00:11bobdaducklol
12:00:40raptorand I try so hard not to be tracked like that...
12:02:54raptorahh... I used the same e-mail on github as google code
12:02:55raptorshame on me
12:11:05bobdaduckshame!
12:11:10bobdaduckWhy do you try not to be tracked?
12:38:45raptorI don't mind being discovered on the net - but I don't like it when various sites make associations about me that I didn't intend
12:39:49raptori.e. they make a more public picture of myself than I do in person - so I try to actively discourage it by using different names/addresses on different sites
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13:44:46bobdaduckhow]
13:45:23bobdaduckIf I want a series of variables named, say, s1, s2, s3, etc
13:45:42bobdaduckit would be easier to use a for loop to do that.
13:45:57raptorthat, my friend, is called 'reflection'
13:46:08bobdaduckHow do I, ah, append the for loop variable to the variable name?
13:46:09raptori.e. how to modify, in code, the code itself
13:46:29bobdaduckSo artificial intelligences?
13:46:31raptori'm not sure Lua can do that...
13:46:35raptorjava can
13:46:36bobdaduckxD
13:46:43raptorresearching...
13:48:22raptorhere's one way: http://stackoverflow.com/questions/5061755/how-do-i-make-a-dynamic-variable-name-in-lua
13:50:08bobdaduckwhat if I just named the variables 1, 2, 3, 4 etc
13:50:37bobdaduckAlso is it possible to write a for loop like this:
13:50:58bobdaduckfor i = {}, something, something
13:51:59bobdaduckI assume that would break everything but just making sure.
13:55:27bobdaduckLike in any programming language. Is a for loop array a thing.
13:56:40raptornumbers by themselves are never a good idea
13:57:17raptorthat type of for loop construct is only available in some languages. i'm not sure about Lua..
13:57:45bobdaduckSo it exists? What does it do? xD'
13:58:36raptorin Java: for(int number: numberList) { System.out.print(number); }
13:58:54raptorin otherwords a 'foreach' construct
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13:59:26bobdaduckhuh.
13:59:38raptorphp has it: foreach($numberList as $number) { ... }
14:00:08bobdaducksort of like for index, val in ipairs or whatever?
14:00:42raptoryeah, but only works on an array-like list and just returns the values in the list, not the indices
14:01:58bobdaduckah
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14:10:14raptor! when did progrematic show up?
14:10:30raptorquiet BFLogBot
14:10:30BFLogBotIs it a right to remain ignorant? -- Calvin
14:10:38bobdaduckrofl
14:11:13bobdaduckamazing.
14:11:18bobdaduckWho is progrematic?
14:11:38raptorsomeone new!
14:12:01raptorwe're supposed to be warm and friendly to new people, right?
14:12:20bobdaduckxD
14:18:38Watusimotough... I need to get my family to the airport for a 6am flight tomorrow
14:19:44raptormore vacation?
14:19:57raptor"vacation"
14:21:16Watusimotofor me or them?
14:21:18Watusimoto:-)
14:21:28raptoryes
14:21:31raptorthat is the question..
14:21:35WatusimotoI'll be going to the us in a couple of weeks
14:21:42Watusimotothey're going tomorrow
14:22:00bobdaduckTo Utah?!?
14:22:54raptoruhh... the US is bigger than Utah, bobdaduck; hate to break it to you...
14:23:08bobdaduckBut the relevant parts!
14:23:12bobdaduckMy world is about 20 miles big.
14:23:14raptorhahaha
14:24:31bobdaduckOkay so, straight from footloose:
14:25:09bobdaduckSEARCH BUTTON THING.
14:25:09bobdaduckMe: search for what?
14:25:09bobdaduckfootie: so like it would be in lobby or somewhere
14:25:09bobdaduckfootie: n u can c where chu friend is without going in all the servs
14:27:07raptortranslation please
14:27:41bobdaduckSearch for players
14:27:53bobdaduckso you don't have to go into all the servers to find a friend.
14:28:57raptorso making battle.net but for bitfighter..
14:29:07bobdaduckhah, yes.
14:29:28bobdaduckIn similar news, I totally played someone in starcraft 2 the other day who was named raptor
14:29:46bobdaduckHe capitalized it though. And my team had a leaver at the very beginning so I left without playing it out.
14:30:11raptora leaver?
14:30:17raptorI've avoided battlenet
14:30:31bobdaduckUh, my teamate left the game as soon as it started
14:30:34bobdaduckso it was 2v1
14:30:37bobdaduckso I left too.
14:30:40bobdaduck"leaver".
14:30:46raptorin fact I used to set up my own battle.net servers so I could play with friends across country...
14:30:52bobdaducklol
14:30:53raptorahhh
14:31:37bobdaduckSo it wasn't you?
14:31:39bobdaduckoh well.
14:32:04raptorheh, no
14:32:06bobdaduckI mean I sort of figured as much but still xD
14:32:23raptorbitfighter is the only online game i 'play'
14:32:46bobdaduckStarcraft 2 isn't that great a game anyway
14:33:02bobdaduckIts just bitfighter, except with players. And about 4000x as cpu intensive.
14:33:11raptorhaha
14:33:33raptori played the first campaign with the demo
14:33:41raptorfor some reason it let me play the whole campaign..
14:34:09raptori thought it was a very 'pretty' game
14:34:22bobdaduckYeahhh
14:34:27bobdaduckApparently its like, free now too.
14:34:27raptormight have been fun to play on LAN with friends... maybe
14:34:34raptoroh really?
14:34:40bobdaduckYou're running a "trial" version but have access to nearly all features.
14:34:57bobdaduckAnd if you know someone who owns the game and get in a group with them, then you can access literally everything they can.
14:35:00raptorexcept it doesn't have LAN
14:35:07raptorso i never bothered
14:35:11bobdaduckYeah, huge drawback.
14:35:31raptorso about once every 2 years i play starcraft 1 with my brother
14:35:40raptorme and him against like 5 computers
14:35:47raptori lose, he wins, usually
14:36:26bobdaduckbitfighter could be so much better.
14:45:28bobdaduckHunters maps with lots and lots of asteroidsss
14:45:54raptorI think Skybax made a level like that...
14:46:21bobdaduckOh gosh
14:46:29bobdaducknow I'm writing a song about it.
14:46:36raptorhad loads of flag spawns, too
14:46:40bobdaduckTHANKS A LOT.
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16:47:56fordcars_lostInWI have a few minutes
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17:05:34kaenhi progrematic
17:11:15progrematicHi there!
17:15:58progrematicMan, this game is ridiculously fun kaen. Are you involved in the development?
17:16:18kaenYep, I'm the new guy :)
17:16:28raptorhi progrematic
17:17:11progrematicNice! Hey there raptor! This is probably the most welcoming IRC channel so far for me haha
17:17:21kaenheh
17:17:42kaenwe don't usually get a lot of traffic here, so it's nice to see a new nick
17:18:07raptoran oasis in the IRC desert
17:18:15progrematicI'm looking to help develop as well, just thought I'd join up and try to get involved. About to download the source now
17:18:23raptorgreat!
17:18:25kaenawesome!
17:18:30progrematicHaha that's a good way to put it raptor!
17:19:29kaenwe're working on updating our docs, so if you hit any snags let us know
17:19:32raptorprogrematic: you have some programming experience?
17:19:48progrematicOkay thanks @kaen
17:19:59kaenif you haven't seen it, http://bitfighter.org/wiki/index.php/Building_Bitfighter
17:20:15progrematicYes. I'm a self taught programmer. Started when I was 9
17:20:15kaenshould get you from 0 to compiling
17:20:19kaenawesome
17:20:21kaenso am I :)
17:20:26progrematicCurrently studying software engineering
17:20:31kaenI started on my TI-83 calculator
17:21:44progrematicHaha that's awesome. What kind of things did you do on there?
17:22:11Flynnnthis is creepy, did I do this exact same thing many years ago?
17:22:28kaenmostly math utilities
17:22:29kaenthen hangman
17:22:30kaenthen
17:22:38kaenI made a two-player rpg style game
17:22:39kaen1v1
17:22:43kaenyou leveled up your ninja
17:22:49kaenit draw your weapon on the graph
17:23:05kaenI hand-wrote the polyline coords to render them...
17:23:21kaenthen you fought using a menu system over the dinky little cable
17:23:27raptorha!
17:24:00progrematicThat's awesome!
17:24:04kaenah. I still fondly recall my first time being infuriated by blocking io operations...
17:24:07kaengood times.
17:24:27progrematicI started in VB6
17:24:37Flynnnthat's actually pretty badass to get that on a calculator hehe
17:24:47kaenthanks Flynnn :)
17:24:58kaenI thought so too, but it never really caught on outside of my math class
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17:25:16progrematicMade a bunch of games there.. one of my better ones was a game like "Supaplex" Took forever to load the levels though.. then I made the jump to C++ .. in retrospect, it would have been easier to jump to C first..
17:25:20Flynnnhah, you effectively had a custom-programmed gameboy!
17:25:39Flynnnwithout sound, only downside
17:25:43kaenheh yeah
17:25:50Flynnnoh, and stealty too, you could play with it at school without it geting confiscated
17:26:18kaenI started writing c++ to work on bitfighter
17:26:36progrematicbut once I learned C++ I was able to teach myself Java, Flash, Python and HTML/PHP/MySQL stuff for webpages
17:26:44kaenFlynnn, one downside: the cable is like six inches long
17:26:55progrematickaen.. it has come a long way and man is it fun!
17:28:24progrematickaen, thanks for the link by the way.. following it now
17:28:45Flynnnkaen: oh, ouch, recharging must be a pain
17:29:08kaenoh I meant the I/O cable
17:29:16Flynnnprogrematic, very nice. tell me, what did you use to compile flash?
17:29:45FlynnnI never managed to get into flash, sadly
17:29:48kaento connect calculators so they can transfer data or connect to measure-y things
17:29:56Flynnnooohhh
17:30:01Flynnnso you played on multiple calculators
17:30:02Flynnnclever
17:30:05kaenyeah
17:30:11kaenso you could keep your own character
17:30:15Flynnninteresting
17:30:32progrematicFlynnn, Adobe Flash
17:30:52FlynnnI don't suppose that's free, is it
17:31:03kaen"no"
17:31:11Flynnntoo bad
17:31:29Flynnnnot that I'd get into flash anyways xD
17:31:47progrematicHaha it was cool for a while
17:31:48Flynnnbut I like to pretend that I would if I could!
17:31:56kaenI'd get into webgl at this point over flash
17:32:06progrematicI'm on to bigger and better things.. I'm an Apple Developer too now, so working in Objective-C lately haha
17:32:13raptorone day I will set up emscripten again...
17:32:19Flynnnhmm yes definitely. There has also been some work with using CSS for 3d rendering
17:32:45Flynnnit came out pretty well actually, someone did a first person "shooter" in css
17:33:04Flynnnvery nice, progrematic!
17:33:20kaenI would definitely not do it in css...
17:33:31kaenhttp://www.chromeexperiments.com/webgl/
17:33:32FlynnnYeah, css is a bit overkill xD but the framerate was pretty good
17:33:38Flynnnapparently css has some 3D rendering capabilities
17:33:46FlynnnI got like 12 fps on the game
17:33:56kaenwell, you can use 3d rendering contexts in javascript
17:33:57Flynnnhttp://www.keithclark.co.uk/labs/css3-fps-new/
17:34:01raptoremscripten!
17:34:09Flynnnthis uses CSS3 transforms
17:35:09kaenheh
17:35:12kaenthat's novel
17:51:00raptorheading home! back on tonight... I promise I'll start coding on 019 again soon!
17:51:07raptor Quit ()
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18:46:48SkybaxHiya
19:11:49kaengreetings
19:15:44SkybaxHow're you?
19:18:06kaenI'm well
19:18:22SkybaxCoolness. I'm restoring my iPhone to unjailbreak it
19:18:26kaenheh
19:20:19SkybaxIt keeps breaking xD
19:32:31Flynnn Quit (Quit: This computer has gone to sleep)
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21:16:13FlynnnI'm noticing similarities between how *I* behaved when I "joined" and progrematic. xD I didn't exactly produce. what
21:16:18Flynnnwhat's your bet, kaen?
21:30:19raptor has joined
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21:30:57raptorgood evening!
21:34:02raptormy goal tonight: commit something!
21:38:53progrematic has joined
21:42:40raptorhmmm... methinks people have been changing their votes
21:49:10raptorkaen: you around?
22:02:54Watusimoto has joined
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22:06:12raptorlooks like Watusimoto is up to go to the airport!
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22:29:18Skybaxraptor, yes I did make a level like that, it was called So Many Flags, I believe
22:31:42raptoryup, that's the one
22:31:49raptorthat was fun to play at some of the BBBs
22:32:02SkybaxCool I didn't even know it was in the BBB list of levels lol
22:33:03raptoroh good, someone changed the MOTD to something less boring..
22:33:34SkybaxAt the very end of the MOTD it should say "Don't look up, Sky is watching"
22:34:03SkybaxThat would be the opposite of boring
22:35:03raptorhaha
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23:29:36raptorI will commit tonight!
23:58:00raptorBFLogBot: please give encouragement
23:58:00BFLogBotOne of the joys of being a kid is that experiences are new and therefore more intense. -- Calvin sniffing mustard

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