Timestamps are in GMT/BST.
| 00:01:12 | | kodapad Quit (Quit: K Thx Bai) |
| 00:04:22 | vs73nx | just had a look at the other tasks... the improve copy/paste in editor task looks interesting. |
| 00:05:59 | Watusimoto | it is interesting, but be warned... two have tried and failed |
| 00:09:06 | vs73nx | i know im definantly not trying the IPV6 task |
| 00:09:12 | vs73nx | far too hard for GCI |
| 00:09:19 | vs73nx | or for me atleast... |
| 00:09:31 | vs73nx | nah im choosing the file playlist one... |
| 00:09:51 | vs73nx | ohers have tried it so i can learn from the mistakes of others |
| 00:10:46 | vs73nx | and i can learn much more from this task |
| 00:10:54 | vs73nx | making me a better coder |
| 00:11:15 | vs73nx | which is the reason i decided to do GCI in the first place... |
| 00:13:17 | Watusimoto | the ipv6 task is waaaay too hard |
| 00:13:32 | Watusimoto | file playlist might be a good one |
| 00:13:54 | vs73nx | i claimed file playlist |
| 00:14:09 | vs73nx | HOPEFULLY i can get it done in 20 days... |
| 00:14:11 | Watusimoto | do you understand it? |
| 00:14:12 | vs73nx | *10 |
| 00:14:15 | vs73nx | yes |
| 00:14:19 | vs73nx | i think |
| 00:14:29 | Watusimoto | make sure you update your clone |
| 00:14:35 | vs73nx | i did |
| 00:14:39 | Watusimoto | good |
| 00:14:49 | vs73nx | hg up tip |
| 00:14:53 | vs73nx | is that right? |
| 00:15:14 | Watusimoto | I click on the pull button |
| 00:15:24 | vs73nx | heh |
| 00:15:25 | Watusimoto | with git it would be git pull |
| 00:15:28 | Watusimoto | not sure about hg cmd line |
| 00:15:39 | vs73nx | yes it would be... |
| 00:15:42 | Watusimoto | but sounds right |
| 00:15:50 | vs73nx | git pull origin master or something like that |
| 00:16:01 | vs73nx | might cjeck in eclipse ti make sure... |
| 00:16:10 | vs73nx | *check and to |
| 00:16:23 | Watusimoto | and make sure you turn off all your eclipse autofomratting. I don;t want to fix any more of that!! |
| 00:16:52 | vs73nx | yes agreed |
| 00:18:02 | vs73nx | hmm it seems that it is not pulling from the main repo |
| 00:18:38 | vs73nx | does anyone know hhow to pull from the master repo |
| 00:19:18 | sam686 | hg pull https://sam8641@code.google.com/p/bitfighter/ |
| 00:19:28 | Nothing_Much | dude you're doing the ipv6 thing? :O |
| 00:19:33 | sam686 | that will pull from specific repository/link |
| 00:19:33 | vs73nx | no |
| 00:19:43 | vs73nx | oh ok |
| 00:24:28 | vs73nx | i did pull from the repo but it just says no changes detected |
| 00:26:13 | sam686 | The newest revision on main repo. is: (5bd79945179a) Fix some compiler warnings |
| 00:26:29 | sam686 | if you see that, you have all changes from main repo. |
| 00:26:34 | raptor | when you pull, it doesn't update your position to the new revision |
| 00:26:40 | raptor | you have to do: hg up tip |
| 00:26:43 | vs73nx | after that it says merge |
| 00:27:19 | vs73nx | hg commit says no files changed |
| 00:27:22 | sam686 | maybe I wasn't on the latest.. |
| 00:28:18 | sam686 | commit is only useful if you actually made some changes.. but then you need to push somewhere or make a patch, to share your changes. |
| 00:28:24 | vs73nx | the latest is Elegantly handle invalid INI values for editor key bindings; includes partial test coverage for new functions |
| 00:28:52 | sam686 | yes I see that, after that a merge |
| 00:29:25 | vs73nx | agreed... |
| 00:29:35 | vs73nx | but when i do hg push it says |
| 00:29:36 | vs73nx | abort: push creates new remote head 02334fb23eea! |
| 00:29:58 | vs73nx | it wants me to do a hg merge but that is a nono... right? |
| 00:30:27 | sam686 | you may need to: 1. merge so theres only one head, or 2. force push (i think its hg push -f ) |
| 00:31:32 | sam686 | a problem with merging is, its hard to see your changes if you have multiple commits for one gci task with a merge in between. |
| 00:31:57 | raptor | please no merging if you're working on a task |
| 00:32:45 | vs73nx | well doing that reverted my repo back a week |
| 00:33:08 | vs73nx | and erased the patch that onsolidated all my changes |
| 00:33:09 | sam686 | an easy way is force push, and let other people look at and merge the work into another repository |
| 00:33:26 | vs73nx | when i forced the push it reuined my repo |
| 00:34:13 | vs73nx | actually it is saying that the most recent change was |
| 00:34:14 | sam686 | you can also do push --rev 12345678abcd (with proper revision number) |
| 00:34:21 | vs73nx | Dec 23 (2 days ago) |
| 00:34:31 | vs73nx | bit late now.. |
| 00:34:57 | sam686 | otherwise its a good idea to clone from your new server side clone |
| 00:36:30 | vs73nx | my serverside one is broken... |
| 00:36:40 | vs73nx | i reverted and did hg push --rev 02334fb23eea |
| 00:36:53 | vs73nx | but it still says no changes done |
| 00:37:04 | vs73nx | im wiping this repo and making a new one... |
| 00:37:27 | | vs73nx mutters a curse against HG |
| 00:38:11 | sam686 | you can't delete a specific revision from server side clone (i don't think), but can create a fresh server side clone, then clone from your server side clone. |
| 00:38:23 | vs73nx | ? |
| 00:38:50 | vs73nx | so i have a vanilla clone and also a work one |
| 00:39:05 | sam686 | once pushed into server side clone, when you delete a revision from your local clone, its still there server side, comes back on pull |
| 00:39:06 | vs73nx | and i pull changes from the vanilla one when i need to update my work repo? |
| 00:39:39 | vs73nx | the vanilla will be local and the work one will be server side? |
| 00:40:02 | sam686 | every clone on your hard disk is your local clone |
| 00:40:13 | sam686 | push/pull never deletes revision |
| 00:41:48 | sam686 | push/pull is mostly for making both clones have the same commits, so if you lose one clone you can recover (up to when you push/pull) |
| 00:42:26 | sam686 | most users can't access your hard disk, so theres server side clone that lets anyone see your work. |
| 00:46:32 | vs73nx | oh i get it |
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| 00:51:26 | vs73nx | so i pulled the vanilla bitfighter repo... |
| 00:51:37 | vs73nx | how do i clone from that repo to my main repo |
| 00:51:51 | vs73nx | my cerverside clone |
| 00:51:56 | vs73nx | *serverside |
| 00:52:58 | sam686 | trying to clone from local to server side? Thats a bit harder then clone server side to local.. 1. can start a new clone, or ... loooking |
| 00:55:27 | sam686 | don't know if google code lets you delete all your revisions at google code, and have all your local revisions push into server side clone.. |
| 00:59:10 | vs73nx | so so i make a new severside? |
| 00:59:27 | sam686 | probably yes |
| 01:00:18 | vs73nx | ok |
| 01:00:26 | sam686 | then you can create a new local clone from the new server side clone |
| 01:00:28 | vs73nx | i hope not to screw up this one... |
| 01:02:26 | vs73nx | hey my current clone fixed itself up |
| 01:02:34 | vs73nx | thats nice |
| 01:04:14 | Watusimoto | good night!! |
| 01:04:27 | | BFLogBot Commit: 91101fb3ac12 | Author: watusimoto | Message: Formatting |
| 01:04:29 | | BFLogBot Commit: 8a65926e116d | Author: watusimoto | Message: Whitespace |
| 01:04:30 | | BFLogBot Commit: 93f88fcf8c9c | Author: watusimoto | Message: Remove unused variable |
| 01:04:32 | | BFLogBot Commit: 1a6da564172a | Author: watusimoto | Message: Fix compiling with VC++ 2013 |
| 01:04:33 | | BFLogBot Commit: 37312f98231a | Author: watusimoto | Message: Formatting |
| 01:04:35 | | BFLogBot Commit: 0102a5fd73d4 | Author: watusimoto | Message: Streamline! |
| 01:04:36 | | BFLogBot Commit: aab6c3d86eba | Author: watusimoto | Message: Fix editor instructions |
| 01:04:54 | Watusimoto | finally rounded off the editor keys, I think |
| 01:06:09 | vs73nx | goodnight |
| 01:06:32 | vs73nx | and sorry for taking so long on the editorkeys task.. |
| 01:09:18 | | Watusimoto Quit (Ping timeout: 245 seconds) |
| 01:10:35 | sam686 | very likely watusimoto didn't get your message (245 seconds == 4 minutes + 5 seconds) |
| 01:11:06 | sam686 | Watusimoto usually ping times out when shutting off the internet or putting computer to sleep. |
| 01:15:33 | vs73nx | ok |
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| 01:29:24 | vs73nx | getting many errors with my bitfighter build... |
| 01:29:32 | vs73nx | runtime errors |
| 01:29:34 | vs73nx | =====FATAL LUA ERROR===== |
| 01:29:34 | vs73nx | Error compiling script /home/vs73nx/.bitfighter/scripts/lua_helper_functions.lua |
| 01:29:34 | vs73nx | cannot open /home/vs73nx/.bitfighter/scripts/lua_helper_functions.lua: No such file or directory |
| 01:29:51 | vs73nx | i havent changed anythnig yet in this commit |
| 01:29:51 | raptor | did you do a debug build? |
| 01:29:59 | vs73nx | ahh |
| 01:30:00 | raptor | cmake -DCMAKE_BUILD_TYPE=Debug .. |
| 01:31:46 | sam686 | it looks more like its trying to access from your home directory instead of ext directory... |
| 01:31:53 | sam686 | exe (not ext) |
| 01:32:44 | vs73nx | yeah debug works |
| 01:32:48 | vs73nx | doh |
| 01:33:51 | sam686 | if bitfighter.ini exists on exe directory, then it won't use your home directory.. |
| 01:34:09 | sam686 | (and if bitfighter.ini its writable, too) |
| 01:34:34 | vs73nx | ok |
| 01:41:58 | vs73nx | has anyone seen my BF fanart topic on the forums? |
| 01:42:00 | vs73nx | http://bitfighter.org/forums/viewtopic.php?f=6&t=2190&p=21992#p21992 |
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| 02:12:32 | nothingmuch | hey guys just @ mcdonalds here |
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| 02:33:10 | Nothing_Much | Wow |
| 02:33:16 | Nothing_Much | Android has the absolute worst IRC clients ever |
| 02:44:46 | sam686 | whats worst? the worst IRC client, or no IRC client? |
| 02:45:38 | sam686 | but again, Android don't have a keyboard, it relys on a touch screen for keyboard input |
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| 02:54:11 | vs73nx | android irc clients suck |
| 02:54:24 | vs73nx | ios ones are just as bad |
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| 03:03:24 | vs73nx | raptor: are you able to explain the GCI level playlist task to me... the instructions on the page are not as clear as id want it to be |
| 03:03:31 | sam686 | you could try using web-based irc client on ios/android, or does that suck too? |
| 03:03:49 | vs73nx | kiwi irc isnt that bad |
| 03:03:55 | vs73nx | its a great webirc client |
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| 03:32:56 | sam686 | umm.. I can't copy (ctrl+c) and I can't undo (ctrl+Z) on the latest changes |
| 03:32:58 | sam686 | in editor |
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| 03:45:59 | sam686 | In an editor level parameter, "Allow Robots: No" still waste time generating bot zones (and can still sometimes crash), why? |
| 03:46:23 | sam686 | (well it can sometimes crash back on 019 release) |
| 03:47:17 | sam686 | Is there any editor/level file option that can disable bot zone generating? |
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| 03:55:10 | vs73nx | raptor: ok let me try again... are you able to explain the GCI level playlist task to me... the instructions on the page are not really clear on what i am required to do in the task |
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| 04:07:50 | sam686 | somethings wrong with loading TextItem that starts with a space, it inserts a quote at the end, and destroyes multiple spaces in it. This problem did not happen on 018a |
| 04:08:42 | sam686 | Problem also happens to Level Name and Level Descr, if it starts as a space, everything goes screwy on next load. |
| 04:16:18 | sam686 | Oh and I don't like a box showing up ON TOP OF TextItem when I am typing, I can't see what char is on top of wall or is not. |
| 04:21:21 | vs73nx | additionally does any of the mentors know where getLevelList() is called? |
| 04:23:11 | sam686 | You can put a breakpoint inside a getLevelList function and run, and look at where it was called from. thats how I usually find out where it called from |
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| 04:27:27 | vs73nx | ok thanks |
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| 04:49:22 | vs73nx | does anyone know how i can submit my map for the Improvement Contest? |
| 04:50:17 | sam686 | ask raptor, probably either a forum PM, or an IRC pm ( /query raptor ) |
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| 05:13:43 | raptor | hello again |
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| 05:13:49 | Nothing_Much | Hello people |
| 05:14:07 | raptor | hi |
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| 05:17:00 | Nothing_Much | vs73nx raptor's here |
| 05:17:23 | vs73nx | yeah found that out... |
| 05:17:50 | sam686 | I love the way I turn off snapping in editor: hold space, press ESC, let go space, press ESC. |
| 05:19:17 | raptor | a feature! not a bug... :) |
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| 05:42:59 | vs73nx | is anyone able to see my away messges? |
| 05:45:04 | raptor | my client marks you as 'away' but I don't see a message just "(unknown)" |
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| 05:55:31 | Skybax | raptor, is the contest server going up at midnight, or just the submissions ending? |
| 05:56:48 | raptor | submission ends, i'll put up the server tomorrow |
| 05:56:55 | Skybax | Darn |
| 05:57:08 | Skybax | I was hoping for some early morning gaming lol |
| 05:57:13 | raptor | mostly because I'm going to fall unconscious any minute now... |
| 05:58:40 | Skybax | What time is it there? |
| 05:59:57 | raptor | 11 |
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| 06:00:01 | raptor | pm |
| 06:00:18 | raptor | I need to sleep... good night all! |
| 06:00:55 | sam686 | im almost done making a level though.. |
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| 06:01:09 | raptor | ok - get it to me by tomorrow morning and you'll be OK |
| 06:01:18 | sam686 | ok |
| 06:01:30 | raptor | I don't care if it makes the deadline, really... just that they're all done when I wake up |
| 06:02:19 | raptor | night! |
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| 06:06:34 | Skybax | What's up, Nothing_Much? |
| 06:16:03 | Nothing_Much | Hey Skybax |
| 06:21:18 | Nothing_Much | Still trying Python |
| 06:23:50 | Skybax | Fun fun |
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| 07:24:58 | Nothing_Much | Such memory leaks |
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| 07:31:13 | Nothing_Much | wb Skybax |
| 07:31:32 | Skybax | My computer doesn't like my internet lol |
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| 07:34:51 | FlynnnTNT | my internet doesn't like my computer |
| 07:36:01 | Nothing_Much | Hi there FlynnnTNT |
| 07:37:33 | FlynnnTNT | Hello, Nothing Much! |
| 07:37:35 | FlynnnTNT | How are you? |
| 07:38:35 | Nothing_Much | Doing great dude! |
| 07:38:45 | Nothing_Much | Chattin' away on GameJolt |
| 07:38:54 | Nothing_Much | And hoping to get onto the event tomorrow. |
| 07:41:13 | Nothing_Much | How about you FlynnnTNT? |
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| 07:43:55 | Nothing_Much | What about you Flynnn? |
| 07:45:13 | Flynnn | oh xD you didn't have to retype it |
| 07:45:17 | Flynnn | my ghost had merely disconnected |
| 07:45:27 | Flynnn | I am doing just fine, thank you, Nothing Much! |
| 07:46:25 | Nothing_Much | Flynnn: nice, are you attending the event tomorrow? |
| 07:49:27 | Flynnn | I have heard of no such event |
| 07:50:13 | Nothing_Much | Flynnn: tomorrow at 5PM eastern time, game night! |
| 07:54:09 | vs73nx | wait theres an event? |
| 07:54:38 | vs73nx | i might try to get to it if it is not while im asleep |
| 07:55:01 | Nothing_Much | vs73nx: tomorrow at 5PM eastern time |
| 07:55:03 | Nothing_Much | USA |
| 07:55:08 | Flynnn | "to it if it is" |
| 07:55:09 | Nothing_Much | you might need to use a converter |
| 07:55:14 | Nothing_Much | ah |
| 07:55:35 | Flynnn | vs73nx: I blame english, not you, but wow! I did not know it was possible to have that many two letter words in a row, having them still sound grammatically correct |
| 07:55:54 | Flynnn | that's downright on the level of mississippi |
| 07:55:59 | Nothing_Much | LOL |
| 07:57:24 | vs73nx | heh im tired |
| 07:58:47 | vs73nx | yeah ill be able to get to it... |
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| 08:00:09 | vs73nx | 9AM seems reasonable |
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| 08:02:33 | vs73nx | Flynn: yeah sorry about that... i forgot about the magical ' (Apostrophe)... |
| 08:05:00 | vs73nx | also im not from mississippi, i go to an advanced learning school and live in a respectable middle class family, not some backwater shack in the aforementioned mississippi |
| 08:05:36 | vs73nx | FYI: i live in Australia |
| 08:05:54 | vs73nx | </Rant> |
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| 08:25:38 | Nothing_Much | vs73nx: t'was a joke sir |
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| 08:32:47 | vs73nx | Nothing_Much: i realised that |
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| 08:44:32 | ASARE_je | Hello |
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| 08:47:32 | Nothing_Much | Hello |
| 08:47:39 | vs73nx | hi |
| 08:47:44 | Nothing_Much | Oh hello ASARE_je! |
| 08:48:06 | ASARE_je_ | are all of you participating in GCI? |
| 08:48:48 | Nothing_Much | Not all of us, but right now there isn't a mentor on. However vs73nx is in the GCI. |
| 08:49:13 | ASARE_je_ | oh okay |
| 08:49:57 | ASARE_je_ | I claimed a task that requires me to work on a frequency list , but they haven't given me a frequency list to work |
| 08:50:00 | | ASARE_je Quit (Ping timeout: 246 seconds) |
| 08:50:27 | ASARE_je_ | do any of you know where i find one? |
| 08:53:40 | Nothing_Much | vs73nx: this guy needs your help |
| 08:53:47 | Nothing_Much | I don't know how GCI works |
| 08:54:08 | Nothing_Much | Hang on, sam686, do you know where a frequency list is? |
| 08:57:02 | Nothing_Much | ASARE_je_: I'm sorry but you might have to wait until Watusimoto or raptor are online. You can come back after a while or idle here. :) |
| 08:58:04 | ASARE_je_ | okay , thank you :) |
| 09:03:03 | Nothing_Much | not a problem! |
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| 09:11:16 | vs73nx | watusimoto: ahh good to see you |
| 09:12:08 | vs73nx | watusimoto: im having problems understamnding what i have to do in the GCI task |
| 09:12:16 | vs73nx | *understanding |
| 09:12:51 | vs73nx | im making a new class that has a method that liats all levels in a directory and writes them to a text file... |
| 09:13:20 | vs73nx | ive implememnted all, so is there anything left that i need to do? |
| 09:13:26 | watusimoto | hi |
| 09:14:08 | watusimoto | do you have a url for the task? |
| 09:14:45 | vs73nx | https://www.google-melange.com/gci/task/view/google/gci2013/6603341224214528 |
| 09:15:30 | watusimoto | Currently, when you host a game, you specify a folder where the levels you want to host live |
| 09:15:52 | watusimoto | all levels in that folder get hosted (except a few that are marked as "deleted" in the INI) |
| 09:16:41 | watusimoto | this task is to add the ability to specify a text file instead of a folder. That text file will have one level per line, and the game will loop through the levels on that list |
| 09:17:04 | watusimoto | We have a class called a LevelSource (I think, don't have code in front of me) |
| 09:18:04 | watusimoto | so you would want to create a new subclass of LevelSource (FileLevelSource? FileListLevelSource?) that accepts a file rather than a folder (as FolderLevelSource does) |
| 09:19:32 | watusimoto | for the moment, you can hardcode a filename, but we eventually want a way to either specify it on the cmd line with a -filelist param, or perhaps pick it from a menu. neither of these tasks is strictly part of the gci task, but they might be good follow-on things for you to try |
| 09:19:54 | Nothing_Much | watusimoto: ASARE_je_ needs you |
| 09:20:15 | watusimoto | hi ASARE_je_, Nothing_Much |
| 09:20:15 | vs73nx | o kthanks |
| 09:20:18 | vs73nx | *ok |
| 09:20:39 | | vs73nx must rember to press the space bar at the right time... |
| 09:20:42 | watusimoto | vs73nx: is that a bit clearer? I realize now that the task itself is not carefully described |
| 09:21:04 | vs73nx | hmmm yes much clearer |
| 09:21:05 | Nothing_Much | <ASARE_je_> I claimed a task that requires me to work on a frequency list , but they haven't given me a frequency list to work |
| 09:21:05 | Nothing_Much | <-- ASARE_je (~ASARE_je@41-218-197-78-adsl-dyn.4u.com.gh) has quit (Ping timeout: 246 seconds) |
| 09:21:05 | Nothing_Much | <ASARE_je_> do any of you know where i find one? |
| 09:21:05 | Nothing_Much | watusimoto^ |
| 09:22:07 | watusimoto | actually, to test this, you probably will need to implement a cmdline parameter, because you will need some way to tell tehgame to use your new levelsource, not the folder as it ordinarily does |
| 09:23:08 | watusimoto | ASARE_je_: I can help you with the task -- please post the task URL so I can be sure which one you are working on |
| 09:23:39 | vs73nx | ASARE_je: are you another GCI student aswell |
| 09:23:44 | vs73nx | i welcome you |
| 09:25:01 | vs73nx | and wish you sucess in GCI |
| 09:26:46 | vs73nx | ASARE_je: can you give a task url so i know what task it is? |
| 09:30:08 | | ASARE_je_ Quit (Ping timeout: 252 seconds) |
| 09:41:22 | vs73nx | watusimoto: so will the text file be in the level directory and contains a list of all the levels you want hosted? |
| 09:41:36 | watusimoto | not necessarily |
| 09:42:33 | watusimoto | I think it should be able to have 1) local files (first.level) 2) relative paths (../levels2/second.level) and 3) absolulte paths (/levels/third.level) |
| 09:42:55 | vs73nx | oh so it cab take all three? |
| 09:43:07 | vs73nx | *can |
| 09:43:28 | watusimoto | yes; those relative paths should be, I think, relative to bitfighter.exe, not to where the file is living. |
| 09:43:53 | watusimoto | though not sure about that last point... |
| 09:48:34 | vs73nx | is it a good idea for the FileListLevelSource to inherit from FolderLevelSource? |
| 09:49:10 | watusimoto | I don't know.. I'd start with it inheriting from levelsource, and if you find you need a lot of the same code, you can change that |
| 09:49:20 | vs73nx | ok |
| 09:49:36 | watusimoto | sometimes it's hard to tell before you start implementing a design |
| 09:50:15 | watusimoto | the key is to keep the possibility of chnage in mind so you can watch for whether you need it or not |
| 09:52:43 | vs73nx | do you know anyy examples in the codebase which include reading from a text file? |
| 09:58:26 | vs73nx | nvm |
| 09:59:44 | watusimoto | we read level files, so that would be where I would look first |
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| 10:21:00 | vs73nx | isnt populateLevelInfoFromSource() inside FolderLevelSource good enough for what i want to achive? |
| 10:21:07 | vs73nx | id say that it is |
| 10:21:18 | vs73nx | with some modification |
| 10:21:45 | vs73nx | also i wonder why it is being opened in binary mode... |
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| 10:24:53 | vs73nx | so with that function, id wonder if its possible to modify that function to read filepaths... |
| 10:27:57 | vs73nx | i have to go soon so some instght on how i can tackle it, and sleep on the advice |
| 10:28:34 | vs73nx | *horrible wording |
| 10:28:38 | vs73nx | let me try again' |
| 10:29:21 | vs73nx | i need to go to bed soon, so i would like some advice on how i can tackle this task. |
| 10:29:40 | vs73nx | correct^ |
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| 10:39:51 | watusimoto | I think that populateLevelInfoFromSource() reads the first few lines of a level and gets info about it |
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| 10:40:35 | watusimoto | so I am not sure what you need to do... if that, it may work with paths without modification |
| 10:49:03 | vs73nx | i have an idea... how about the level playlist being an inverse skip list |
| 10:49:22 | vs73nx | so the system when needed puts everything not on the playlist in the skip list |
| 10:49:27 | vs73nx | temporarlily |
| 10:49:56 | watusimoto | I don't understand that |
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| 10:54:13 | vs73nx | nvm |
| 10:54:20 | vs73nx | judt an idea |
| 10:54:22 | vs73nx | *just |
| 10:54:35 | vs73nx | Gosh i cant type today... |
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| 16:37:08 | raptor | Contest server up! |
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| 16:43:44 | thread_ | WHOOOO!!! |
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| 17:04:13 | Nothing_Much | raptor: master server down? |
| 17:04:23 | Nothing_Much | oh wait there we go |
| 17:04:39 | watusimoto | probably not |
| 17:04:50 | watusimoto | can still see users on the webpage |
| 17:04:57 | watusimoto | for that to be good, the master needs to be up |
| 17:05:05 | Nothing_Much | yeah it's my bad internet |
| 17:05:05 | raptor | good morning |
| 17:05:12 | watusimoto | hi |
| 17:06:06 | raptor | we ended up with 19 maps |
| 17:06:12 | raptor | nod bad.. |
| 17:06:15 | watusimoto | yeah, looks like a good crop |
| 17:06:23 | watusimoto | people like level contests! |
| 17:08:21 | Nothing_Much | really bad internet :( |
| 17:12:48 | Nothing_Much | everybody likes contests guys |
| 17:12:49 | Nothing_Much | also |
| 17:12:51 | Nothing_Much | these maps |
| 17:12:55 | Nothing_Much | are amazing |
| 17:22:03 | Nothing_Much | holy crap, when were animations possible? |
| 17:22:37 | Nothing_Much | someone join the contest server! |
| 17:24:27 | Nothing_Much | helloooooo? y'all busy? |
| 17:26:40 | Nothing_Much | I didn't realize that in-game animations could exist! |
| 17:59:00 | raptor | have you seen the DnD map by bobdaduck? |
| 17:59:16 | raptor | same principle - they're not really animations as really clever math |
| 17:59:51 | | watusimoto Quit (Ping timeout: 240 seconds) |
| 18:03:55 | Nothing_Much | yeah I saw that |
| 18:04:10 | Nothing_Much | does watusimoto sleep at this hour? |
| 18:04:24 | raptor | no, it's about 7pm his time i think |
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| 18:07:22 | Nothing_Much | ah |
| 18:07:40 | Nothing_Much | raptor: is there a forum of some sort to uh.. grab that rendering layer for OGLES 2.0? |
| 18:08:03 | raptor | what rendering layer do you speak of? |
| 18:08:21 | Nothing_Much | the game's? |
| 18:08:42 | raptor | if you're talking about bitfighter, then we do not support GLES 2 yet |
| 18:08:53 | raptor | it'll require some significant work, I think.. |
| 18:08:59 | Nothing_Much | yes yes |
| 18:09:01 | Nothing_Much | <raptor> koda: once upon a time you mentioned abstracting the rendering layer of our game |
| 18:09:01 | Nothing_Much | <Nothing_Much> raptor: it's readable |
| 18:09:01 | Nothing_Much | <raptor> I'm looking at doing that now.. . at least to support GL ES2 (using shaders) - do you have any good pointers/tutorials/examples on where I can start? |
| 18:09:48 | Nothing_Much | I was thinking of posting that on a technical forum somewhere |
| 18:10:35 | Nothing_Much | but I'm not sure where... |
| 18:10:50 | raptor | I can post that to stackoverflow, when the time comes |
| 18:11:09 | raptor | i'm still in preliminary research stages though, and I think kaen has done some work which I need to review first |
| 18:12:12 | raptor | basically I need to go at my own pace... |
| 18:15:12 | Nothing_Much | no problem, no pressure |
| 18:16:06 | Nothing_Much | I've put a lot of faith in this game, I really would love to see more players on it too |
| 18:16:20 | Nothing_Much | oh speaking of kaen, is he on vacation for the holidays? |
| 18:16:27 | raptor | not sure |
| 18:16:29 | raptor | maybe |
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| 18:24:59 | Skybax | Goodmorning |
| 18:25:08 | raptor | contest server up! |
| 18:31:34 | Skybax | Yay! |
| 18:32:46 | Skybax | Is there a levelchange password? |
| 18:33:19 | raptor | yes |
| 18:33:21 | raptor | 1312 |
| 18:38:48 | Skybax | Cool |
| 18:40:45 | thread_ | :/ I want people to tell me what they think of mine, but if I give it away, I won't be anonymous anymore |
| 18:40:54 | thread_ | I think mine weren't that good |
| 18:41:51 | raptor | that's OK - it's round one |
| 18:42:17 | raptor | don't worry the criticism and pejorative labeling can now begin... :) |
| 18:42:29 | raptor | then everyone make s a better map for round 2 |
| 18:42:49 | thread_ | isn't it supposed to be the same map, just reworked? |
| 18:43:16 | thread_ | btw, the "criticism and pejorative labeling" is taking place in the contest thread right? |
| 18:43:24 | raptor | yes |
| 18:43:30 | raptor | I should make a note of that |
| 18:43:31 | thread_ | kk |
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| 21:52:44 | Nothing_Much | Hi Watusimoto |
| 21:52:50 | Watusimoto | hi |
| 21:52:53 | Nothing_Much | You busy? :O |
| 21:53:14 | Watusimoto | not completely |
| 21:53:36 | Nothing_Much | alright then |
| 22:04:57 | Watusimoto | raptor, sam686: Do one of you have a ConnectionStatsRenerer class to check in? |
| 22:05:06 | raptor | hi |
| 22:05:13 | raptor | that's already checked in |
| 22:05:20 | raptor | sam686: did it a while ago.. |
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| 22:10:17 | Watusimoto | odd that I don't have it... let me update again |
| 22:13:28 | Watusimoto | I see it in the repo, but I don't have it. weird. |
| 22:13:39 | raptor | maybe you need to revert the directory |
| 22:15:37 | Watusimoto | hg revert? |
| 22:15:56 | raptor | hg revert |
| 22:16:01 | raptor | you can do '-a' |
| 22:16:04 | raptor | for all files |
| 22:16:11 | raptor | or give it a directory or file name |
| 22:16:23 | Watusimoto | http://hastebin.com/nuruqoqohe.txt |
| 22:16:28 | Watusimoto | weirder and weirder |
| 22:16:39 | raptor | zap directory |
| 22:16:43 | Watusimoto | oops |
| 22:16:46 | raptor | :) |
| 22:17:05 | raptor | I can't pronounce that hastebin |
| 22:17:13 | Watusimoto | whoa... a lot of stuff got reverted |
| 22:17:25 | raptor | were you in the middle of changes? |
| 22:17:35 | Watusimoto | I thought I had only chnaged one line in one file, and committed it |
| 22:17:40 | raptor | maybe you're not on the 'tip' revision? |
| 22:17:46 | Watusimoto | i think I am |
| 22:18:50 | Watusimoto | when I do hg status, what does M mean? modified? |
| 22:18:55 | raptor | yes |
| 22:19:17 | Watusimoto | http://hastebin.com/xoweluliro.txt |
| 22:19:24 | Watusimoto | there you see the hg revert |
| 22:19:33 | Watusimoto | then you see hg status |
| 22:19:36 | raptor | oh wow |
| 22:19:40 | Watusimoto | (bottom part cut off) |
| 22:19:45 | Watusimoto | so... ??? |
| 22:19:47 | raptor | if you're not worried about changes |
| 22:19:49 | Watusimoto | something is up |
| 22:19:52 | raptor | i'd just do: hg revert -a |
| 22:19:56 | raptor | then: hg up tip |
| 22:23:15 | Watusimoto | hmmm.... looks okish |
| 22:23:20 | Watusimoto | thanks! |
| 22:24:01 | raptor | yw |
| 22:24:18 | raptor | I'm thinking abotu starting a Stars! game with my brother again... |
| 22:26:45 | Watusimoto | great! |
| 22:27:07 | Watusimoto | we should add mass packets to Bitfighter |
| 22:27:27 | raptor | hahaha |
| 22:27:57 | raptor | I always have a hard time not being Interstellar Traveler... my brother favors Alternate Reality |
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| 22:54:10 | raptor | Watusimoto: i found a bug, not sure if it's related to your RobotManager - if you start a level with 'Robot' s in the level file, people are sorted to either team without respecting the bot count |
| 22:55:10 | raptor | so say I have 5 aegisbots in a file all on team blue and 5 humans are playing, if you restart the level, the humans get places 2 on blue 2 on red |
| 22:55:18 | raptor | *4 humans |
| 22:55:39 | sam686 | is the editor undo/copy/paste (ctrl+z ctrl+c ctrl+v) working on newest commits? |
| 22:55:41 | raptor | only happens if players are already connected to the game server and the level is started |
| 22:55:48 | raptor | sam686: let me check |
| 22:56:08 | raptor | nope, not working |
| 22:56:15 | raptor | I think Watusimoto might have been working on that? |
| 22:56:40 | sam686 | that was partially why I stayed at revision 5bd79945179a when making a level |
| 22:56:57 | raptor | yeah, I should probably do that, too... |
| 23:02:35 | Watusimoto | raptor: probably is my bug |
| 23:12:47 | Watusimoto | editor thing is weird |
| 23:13:04 | Watusimoto | something broke in the way we generate strings like ctrl+C when ctrl and C are down |
| 23:18:07 | Watusimoto | editor fixed |
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| 23:18:20 | | BFLogBot Commit: e86963b492ca | Author: watusimoto | Message: Provide more info for failing test |
| 23:18:22 | | BFLogBot Commit: 7c797032e3ba | Author: watusimoto | Message: Remove file from repo |
| 23:18:23 | | BFLogBot Commit: c57673649f11 | Author: watusimoto | Message: Formatting |
| 23:18:25 | | BFLogBot Commit: c708f83686b7 | Author: watusimoto | Message: Fix inputString generation. Now that should have been caught by the compiler! A warning at least. Hello? Hello? |
| 23:18:56 | raptor | haha |
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| 23:19:09 | raptor | hooray! |
| 23:20:05 | raptor | was that really it? cast to string? |
| 23:20:16 | Watusimoto | yup |
| 23:20:40 | Watusimoto | I remember being mildly surprised that that worked. Guess it didn't. |
| 23:21:25 | Watusimoto | a bunch of our tests are failing now |
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| 23:22:14 | Watusimoto | bot manager tests are my fault, not sure about the others |
| 23:22:36 | raptor | let me pull and compile.. |
| 23:23:45 | Watusimoto | spawn delay, robot propagation btwn client and server, and robotManager, maybe others |
| 23:31:43 | raptor | my tests don't compile |
| 23:32:57 | | BFLogBot Commit: e12880fd6602 | Author: buckyballreaction | Message: Fix compiling of test |
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| 23:35:13 | raptor | now they do |
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| 23:57:58 | vs73nx | hello everyone |