#bitfighter IRC Log

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IRC Log for 2013-12-27

Timestamps are in GMT/BST.

00:01:12kodapad Quit (Quit: K Thx Bai)
00:04:22vs73nxjust had a look at the other tasks... the improve copy/paste in editor task looks interesting.
00:05:59Watusimotoit is interesting, but be warned... two have tried and failed
00:09:06vs73nxi know im definantly not trying the IPV6 task
00:09:12vs73nxfar too hard for GCI
00:09:19vs73nxor for me atleast...
00:09:31vs73nxnah im choosing the file playlist one...
00:09:51vs73nxohers have tried it so i can learn from the mistakes of others
00:10:46vs73nxand i can learn much more from this task
00:10:54vs73nxmaking me a better coder
00:11:15vs73nxwhich is the reason i decided to do GCI in the first place...
00:13:17Watusimotothe ipv6 task is waaaay too hard
00:13:32Watusimotofile playlist might be a good one
00:13:54vs73nxi claimed file playlist
00:14:09vs73nxHOPEFULLY i can get it done in 20 days...
00:14:11Watusimotodo you understand it?
00:14:12vs73nx*10
00:14:15vs73nxyes
00:14:19vs73nxi think
00:14:29Watusimotomake sure you update your clone
00:14:35vs73nxi did
00:14:39Watusimotogood
00:14:49vs73nxhg up tip
00:14:53vs73nxis that right?
00:15:14WatusimotoI click on the pull button
00:15:24vs73nxheh
00:15:25Watusimotowith git it would be git pull
00:15:28Watusimotonot sure about hg cmd line
00:15:39vs73nxyes it would be...
00:15:42Watusimotobut sounds right
00:15:50vs73nxgit pull origin master or something like that
00:16:01vs73nxmight cjeck in eclipse ti make sure...
00:16:10vs73nx*check and to
00:16:23Watusimotoand make sure you turn off all your eclipse autofomratting. I don;t want to fix any more of that!!
00:16:52vs73nxyes agreed
00:18:02vs73nxhmm it seems that it is not pulling from the main repo
00:18:38vs73nxdoes anyone know hhow to pull from the master repo
00:19:18sam686hg pull https://sam8641@code.google.com/p/bitfighter/
00:19:28Nothing_Muchdude you're doing the ipv6 thing? :O
00:19:33sam686that will pull from specific repository/link
00:19:33vs73nxno
00:19:43vs73nxoh ok
00:24:28vs73nxi did pull from the repo but it just says no changes detected
00:26:13sam686The newest revision on main repo. is: (5bd79945179a) Fix some compiler warnings
00:26:29sam686if you see that, you have all changes from main repo.
00:26:34raptorwhen you pull, it doesn't update your position to the new revision
00:26:40raptoryou have to do: hg up tip
00:26:43vs73nxafter that it says merge
00:27:19vs73nxhg commit says no files changed
00:27:22sam686maybe I wasn't on the latest..
00:28:18sam686commit is only useful if you actually made some changes.. but then you need to push somewhere or make a patch, to share your changes.
00:28:24vs73nxthe latest is Elegantly handle invalid INI values for editor key bindings; includes partial test coverage for new functions
00:28:52sam686yes I see that, after that a merge
00:29:25vs73nxagreed...
00:29:35vs73nxbut when i do hg push it says
00:29:36vs73nxabort: push creates new remote head 02334fb23eea!
00:29:58vs73nxit wants me to do a hg merge but that is a nono... right?
00:30:27sam686you may need to: 1. merge so theres only one head, or 2. force push (i think its hg push -f )
00:31:32sam686a problem with merging is, its hard to see your changes if you have multiple commits for one gci task with a merge in between.
00:31:57raptorplease no merging if you're working on a task
00:32:45vs73nxwell doing that reverted my repo back a week
00:33:08vs73nxand erased the patch that onsolidated all my changes
00:33:09sam686an easy way is force push, and let other people look at and merge the work into another repository
00:33:26vs73nxwhen i forced the push it reuined my repo
00:34:13vs73nxactually it is saying that the most recent change was
00:34:14sam686you can also do push --rev 12345678abcd (with proper revision number)
00:34:21vs73nxDec 23 (2 days ago)
00:34:31vs73nxbit late now..
00:34:57sam686otherwise its a good idea to clone from your new server side clone
00:36:30vs73nxmy serverside one is broken...
00:36:40vs73nxi reverted and did hg push --rev 02334fb23eea
00:36:53vs73nxbut it still says no changes done
00:37:04vs73nxim wiping this repo and making a new one...
00:37:27vs73nx mutters a curse against HG
00:38:11sam686you can't delete a specific revision from server side clone (i don't think), but can create a fresh server side clone, then clone from your server side clone.
00:38:23vs73nx?
00:38:50vs73nxso i have a vanilla clone and also a work one
00:39:05sam686once pushed into server side clone, when you delete a revision from your local clone, its still there server side, comes back on pull
00:39:06vs73nxand i pull changes from the vanilla one when i need to update my work repo?
00:39:39vs73nxthe vanilla will be local and the work one will be server side?
00:40:02sam686every clone on your hard disk is your local clone
00:40:13sam686push/pull never deletes revision
00:41:48sam686push/pull is mostly for making both clones have the same commits, so if you lose one clone you can recover (up to when you push/pull)
00:42:26sam686most users can't access your hard disk, so theres server side clone that lets anyone see your work.
00:46:32vs73nxoh i get it
00:49:50Skybax Quit (Ping timeout: 252 seconds)
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00:51:26vs73nxso i pulled the vanilla bitfighter repo...
00:51:37vs73nxhow do i clone from that repo to my main repo
00:51:51vs73nxmy cerverside clone
00:51:56vs73nx*serverside
00:52:58sam686trying to clone from local to server side? Thats a bit harder then clone server side to local.. 1. can start a new clone, or ... loooking
00:55:27sam686don't know if google code lets you delete all your revisions at google code, and have all your local revisions push into server side clone..
00:59:10vs73nxso so i make a new severside?
00:59:27sam686probably yes
01:00:18vs73nxok
01:00:26sam686then you can create a new local clone from the new server side clone
01:00:28vs73nxi hope not to screw up this one...
01:02:26vs73nxhey my current clone fixed itself up
01:02:34vs73nxthats nice
01:04:14Watusimotogood night!!
01:04:27BFLogBot Commit: 91101fb3ac12 | Author: watusimoto | Message: Formatting
01:04:29BFLogBot Commit: 8a65926e116d | Author: watusimoto | Message: Whitespace
01:04:30BFLogBot Commit: 93f88fcf8c9c | Author: watusimoto | Message: Remove unused variable
01:04:32BFLogBot Commit: 1a6da564172a | Author: watusimoto | Message: Fix compiling with VC++ 2013
01:04:33BFLogBot Commit: 37312f98231a | Author: watusimoto | Message: Formatting
01:04:35BFLogBot Commit: 0102a5fd73d4 | Author: watusimoto | Message: Streamline!
01:04:36BFLogBot Commit: aab6c3d86eba | Author: watusimoto | Message: Fix editor instructions
01:04:54Watusimotofinally rounded off the editor keys, I think
01:06:09vs73nxgoodnight
01:06:32vs73nxand sorry for taking so long on the editorkeys task..
01:09:18Watusimoto Quit (Ping timeout: 245 seconds)
01:10:35sam686very likely watusimoto didn't get your message (245 seconds == 4 minutes + 5 seconds)
01:11:06sam686Watusimoto usually ping times out when shutting off the internet or putting computer to sleep.
01:15:33vs73nxok
01:21:15Skybax Quit (Ping timeout: 272 seconds)
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01:29:24vs73nxgetting many errors with my bitfighter build...
01:29:32vs73nxruntime errors
01:29:34vs73nx=====FATAL LUA ERROR=====
01:29:34vs73nxError compiling script /home/vs73nx/.bitfighter/scripts/lua_helper_functions.lua
01:29:34vs73nxcannot open /home/vs73nx/.bitfighter/scripts/lua_helper_functions.lua: No such file or directory
01:29:51vs73nxi havent changed anythnig yet in this commit
01:29:51raptordid you do a debug build?
01:29:59vs73nxahh
01:30:00raptorcmake -DCMAKE_BUILD_TYPE=Debug ..
01:31:46sam686it looks more like its trying to access from your home directory instead of ext directory...
01:31:53sam686exe (not ext)
01:32:44vs73nxyeah debug works
01:32:48vs73nxdoh
01:33:51sam686if bitfighter.ini exists on exe directory, then it won't use your home directory..
01:34:09sam686(and if bitfighter.ini its writable, too)
01:34:34vs73nxok
01:41:58vs73nxhas anyone seen my BF fanart topic on the forums?
01:42:00vs73nxhttp://bitfighter.org/forums/viewtopic.php?f=6&t=2190&p=21992#p21992
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02:12:32nothingmuchhey guys just @ mcdonalds here
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02:24:19kumul Quit (Quit: Leaving)
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02:33:10Nothing_MuchWow
02:33:16Nothing_MuchAndroid has the absolute worst IRC clients ever
02:44:46sam686whats worst? the worst IRC client, or no IRC client?
02:45:38sam686but again, Android don't have a keyboard, it relys on a touch screen for keyboard input
02:52:38Skybax Quit (Ping timeout: 245 seconds)
02:54:11vs73nxandroid irc clients suck
02:54:24vs73nxios ones are just as bad
02:59:06Nothing_Much Quit (Read error: Connection reset by peer)
03:03:24vs73nxraptor: are you able to explain the GCI level playlist task to me... the instructions on the page are not as clear as id want it to be
03:03:31sam686you could try using web-based irc client on ios/android, or does that suck too?
03:03:49vs73nxkiwi irc isnt that bad
03:03:55vs73nxits a great webirc client
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03:32:56sam686umm.. I can't copy (ctrl+c) and I can't undo (ctrl+Z) on the latest changes
03:32:58sam686in editor
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03:45:59sam686In an editor level parameter, "Allow Robots: No" still waste time generating bot zones (and can still sometimes crash), why?
03:46:23sam686(well it can sometimes crash back on 019 release)
03:47:17sam686Is there any editor/level file option that can disable bot zone generating?
03:52:28Platskies has joined
03:55:10vs73nxraptor: ok let me try again... are you able to explain the GCI level playlist task to me... the instructions on the page are not really clear on what i am required to do in the task
03:57:01Platskies Quit (Ping timeout: 252 seconds)
04:07:50sam686somethings wrong with loading TextItem that starts with a space, it inserts a quote at the end, and destroyes multiple spaces in it. This problem did not happen on 018a
04:08:42sam686Problem also happens to Level Name and Level Descr, if it starts as a space, everything goes screwy on next load.
04:16:18sam686Oh and I don't like a box showing up ON TOP OF TextItem when I am typing, I can't see what char is on top of wall or is not.
04:21:21vs73nxadditionally does any of the mentors know where getLevelList() is called?
04:23:11sam686You can put a breakpoint inside a getLevelList function and run, and look at where it was called from. thats how I usually find out where it called from
04:24:15Nothing_Much Quit (Read error: Connection reset by peer)
04:27:27vs73nxok thanks
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04:49:22vs73nxdoes anyone know how i can submit my map for the Improvement Contest?
04:50:17sam686ask raptor, probably either a forum PM, or an IRC pm ( /query raptor )
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05:13:43raptorhello again
05:13:45destroyerimo Quit (Ping timeout: 245 seconds)
05:13:49Nothing_MuchHello people
05:14:07raptorhi
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05:17:00Nothing_Muchvs73nx raptor's here
05:17:23vs73nxyeah found that out...
05:17:50sam686I love the way I turn off snapping in editor: hold space, press ESC, let go space, press ESC.
05:19:17raptora feature! not a bug... :)
05:39:17destroyerimo Quit (Ping timeout: 272 seconds)
05:42:59vs73nxis anyone able to see my away messges?
05:45:04raptormy client marks you as 'away' but I don't see a message just "(unknown)"
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05:55:31Skybaxraptor, is the contest server going up at midnight, or just the submissions ending?
05:56:48raptorsubmission ends, i'll put up the server tomorrow
05:56:55SkybaxDarn
05:57:08SkybaxI was hoping for some early morning gaming lol
05:57:13raptormostly because I'm going to fall unconscious any minute now...
05:58:40SkybaxWhat time is it there?
05:59:57raptor11
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06:00:01raptorpm
06:00:18raptorI need to sleep... good night all!
06:00:55sam686im almost done making a level though..
06:01:06Skybax has joined
06:01:09raptorok - get it to me by tomorrow morning and you'll be OK
06:01:18sam686ok
06:01:30raptorI don't care if it makes the deadline, really... just that they're all done when I wake up
06:02:19raptornight!
06:02:26raptor Quit ()
06:02:54Nothing_Much Quit (Quit: No Ping reply in 180 seconds.)
06:03:39Nothing_Much has joined
06:06:34SkybaxWhat's up, Nothing_Much?
06:16:03Nothing_MuchHey Skybax
06:21:18Nothing_MuchStill trying Python
06:23:50SkybaxFun fun
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07:24:58Nothing_MuchSuch memory leaks
07:28:45Skybax Quit (Ping timeout: 245 seconds)
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07:31:13Nothing_Muchwb Skybax
07:31:32SkybaxMy computer doesn't like my internet lol
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07:34:51FlynnnTNTmy internet doesn't like my computer
07:36:01Nothing_MuchHi there FlynnnTNT
07:37:33FlynnnTNTHello, Nothing Much!
07:37:35FlynnnTNTHow are you?
07:38:35Nothing_MuchDoing great dude!
07:38:45Nothing_MuchChattin' away on GameJolt
07:38:54Nothing_MuchAnd hoping to get onto the event tomorrow.
07:41:13Nothing_MuchHow about you FlynnnTNT?
07:42:41destroyerimo Quit (*.net *.split)
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07:42:54FlynnnTNT is now known as Flynnn
07:43:55Nothing_MuchWhat about you Flynnn?
07:45:13Flynnnoh xD you didn't have to retype it
07:45:17Flynnnmy ghost had merely disconnected
07:45:27FlynnnI am doing just fine, thank you, Nothing Much!
07:46:25Nothing_MuchFlynnn: nice, are you attending the event tomorrow?
07:49:27FlynnnI have heard of no such event
07:50:13Nothing_MuchFlynnn: tomorrow at 5PM eastern time, game night!
07:54:09vs73nxwait theres an event?
07:54:38vs73nxi might try to get to it if it is not while im asleep
07:55:01Nothing_Muchvs73nx: tomorrow at 5PM eastern time
07:55:03Nothing_MuchUSA
07:55:08Flynnn"to it if it is"
07:55:09Nothing_Muchyou might need to use a converter
07:55:14Nothing_Muchah
07:55:35Flynnnvs73nx: I blame english, not you, but wow! I did not know it was possible to have that many two letter words in a row, having them still sound grammatically correct
07:55:54Flynnnthat's downright on the level of mississippi
07:55:59Nothing_MuchLOL
07:57:24vs73nxheh im tired
07:58:47vs73nxyeah ill be able to get to it...
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08:00:09vs73nx9AM seems reasonable
08:00:10Skybax has joined
08:02:33vs73nxFlynn: yeah sorry about that... i forgot about the magical ' (Apostrophe)...
08:05:00vs73nxalso im not from mississippi, i go to an advanced learning school and live in a respectable middle class family, not some backwater shack in the aforementioned mississippi
08:05:36vs73nxFYI: i live in Australia
08:05:54vs73nx</Rant>
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08:25:38Nothing_Muchvs73nx: t'was a joke sir
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08:32:47vs73nxNothing_Much: i realised that
08:43:35ASARE_je has joined
08:44:32ASARE_jeHello
08:47:25ASARE_je_ has joined
08:47:32Nothing_MuchHello
08:47:39vs73nxhi
08:47:44Nothing_MuchOh hello ASARE_je!
08:48:06ASARE_je_are all of you participating in GCI?
08:48:48Nothing_MuchNot all of us, but right now there isn't a mentor on. However vs73nx is in the GCI.
08:49:13ASARE_je_oh okay
08:49:57ASARE_je_I claimed a task that requires me to work on a frequency list , but they haven't given me a frequency list to work
08:50:00ASARE_je Quit (Ping timeout: 246 seconds)
08:50:27ASARE_je_do any of you know where i find one?
08:53:40Nothing_Muchvs73nx: this guy needs your help
08:53:47Nothing_MuchI don't know how GCI works
08:54:08Nothing_MuchHang on, sam686, do you know where a frequency list is?
08:57:02Nothing_MuchASARE_je_: I'm sorry but you might have to wait until Watusimoto or raptor are online. You can come back after a while or idle here. :)
08:58:04ASARE_je_okay , thank you :)
09:03:03Nothing_Muchnot a problem!
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09:11:16vs73nxwatusimoto: ahh good to see you
09:12:08vs73nxwatusimoto: im having problems understamnding what i have to do in the GCI task
09:12:16vs73nx*understanding
09:12:51vs73nxim making a new class that has a method that liats all levels in a directory and writes them to a text file...
09:13:20vs73nxive implememnted all, so is there anything left that i need to do?
09:13:26watusimotohi
09:14:08watusimotodo you have a url for the task?
09:14:45vs73nxhttps://www.google-melange.com/gci/task/view/google/gci2013/6603341224214528
09:15:30watusimotoCurrently, when you host a game, you specify a folder where the levels you want to host live
09:15:52watusimotoall levels in that folder get hosted (except a few that are marked as "deleted" in the INI)
09:16:41watusimotothis task is to add the ability to specify a text file instead of a folder. That text file will have one level per line, and the game will loop through the levels on that list
09:17:04watusimotoWe have a class called a LevelSource (I think, don't have code in front of me)
09:18:04watusimotoso you would want to create a new subclass of LevelSource (FileLevelSource? FileListLevelSource?) that accepts a file rather than a folder (as FolderLevelSource does)
09:19:32watusimotofor the moment, you can hardcode a filename, but we eventually want a way to either specify it on the cmd line with a -filelist param, or perhaps pick it from a menu. neither of these tasks is strictly part of the gci task, but they might be good follow-on things for you to try
09:19:54Nothing_Muchwatusimoto: ASARE_je_ needs you
09:20:15watusimotohi ASARE_je_, Nothing_Much
09:20:15vs73nxo kthanks
09:20:18vs73nx*ok
09:20:39vs73nx must rember to press the space bar at the right time...
09:20:42watusimotovs73nx: is that a bit clearer? I realize now that the task itself is not carefully described
09:21:04vs73nxhmmm yes much clearer
09:21:05Nothing_Much<ASARE_je_> I claimed a task that requires me to work on a frequency list , but they haven't given me a frequency list to work
09:21:05Nothing_Much<-- ASARE_je (~ASARE_je@41-218-197-78-adsl-dyn.4u.com.gh) has quit (Ping timeout: 246 seconds)
09:21:05Nothing_Much<ASARE_je_> do any of you know where i find one?
09:21:05Nothing_Muchwatusimoto^
09:22:07watusimotoactually, to test this, you probably will need to implement a cmdline parameter, because you will need some way to tell tehgame to use your new levelsource, not the folder as it ordinarily does
09:23:08watusimotoASARE_je_: I can help you with the task -- please post the task URL so I can be sure which one you are working on
09:23:39vs73nxASARE_je: are you another GCI student aswell
09:23:44vs73nxi welcome you
09:25:01vs73nxand wish you sucess in GCI
09:26:46vs73nxASARE_je: can you give a task url so i know what task it is?
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09:41:22vs73nxwatusimoto: so will the text file be in the level directory and contains a list of all the levels you want hosted?
09:41:36watusimotonot necessarily
09:42:33watusimotoI think it should be able to have 1) local files (first.level) 2) relative paths (../levels2/second.level) and 3) absolulte paths (/levels/third.level)
09:42:55vs73nxoh so it cab take all three?
09:43:07vs73nx*can
09:43:28watusimotoyes; those relative paths should be, I think, relative to bitfighter.exe, not to where the file is living.
09:43:53watusimotothough not sure about that last point...
09:48:34vs73nxis it a good idea for the FileListLevelSource to inherit from FolderLevelSource?
09:49:10watusimotoI don't know.. I'd start with it inheriting from levelsource, and if you find you need a lot of the same code, you can change that
09:49:20vs73nxok
09:49:36watusimotosometimes it's hard to tell before you start implementing a design
09:50:15watusimotothe key is to keep the possibility of chnage in mind so you can watch for whether you need it or not
09:52:43vs73nxdo you know anyy examples in the codebase which include reading from a text file?
09:58:26vs73nxnvm
09:59:44watusimotowe read level files, so that would be where I would look first
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10:21:00vs73nxisnt populateLevelInfoFromSource() inside FolderLevelSource good enough for what i want to achive?
10:21:07vs73nxid say that it is
10:21:18vs73nxwith some modification
10:21:45vs73nxalso i wonder why it is being opened in binary mode...
10:23:09Platskies Quit (Quit: Sleep time…)
10:24:53vs73nxso with that function, id wonder if its possible to modify that function to read filepaths...
10:27:57vs73nxi have to go soon so some instght on how i can tackle it, and sleep on the advice
10:28:34vs73nx*horrible wording
10:28:38vs73nxlet me try again'
10:29:21vs73nxi need to go to bed soon, so i would like some advice on how i can tackle this task.
10:29:40vs73nxcorrect^
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10:39:51watusimotoI think that populateLevelInfoFromSource() reads the first few lines of a level and gets info about it
10:39:56Nothing_Much Quit (Remote host closed the connection)
10:40:35watusimotoso I am not sure what you need to do... if that, it may work with paths without modification
10:49:03vs73nxi have an idea... how about the level playlist being an inverse skip list
10:49:22vs73nxso the system when needed puts everything not on the playlist in the skip list
10:49:27vs73nxtemporarlily
10:49:56watusimotoI don't understand that
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10:54:13vs73nxnvm
10:54:20vs73nxjudt an idea
10:54:22vs73nx*just
10:54:35vs73nxGosh i cant type today...
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16:37:08raptorContest server up!
16:42:15myxabrik has joined
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16:43:44thread_WHOOOO!!!
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16:54:33Nothing_Much has joined
17:04:13Nothing_Muchraptor: master server down?
17:04:23Nothing_Muchoh wait there we go
17:04:39watusimotoprobably not
17:04:50watusimotocan still see users on the webpage
17:04:57watusimotofor that to be good, the master needs to be up
17:05:05Nothing_Muchyeah it's my bad internet
17:05:05raptorgood morning
17:05:12watusimotohi
17:06:06raptorwe ended up with 19 maps
17:06:12raptornod bad..
17:06:15watusimotoyeah, looks like a good crop
17:06:23watusimotopeople like level contests!
17:08:21Nothing_Muchreally bad internet :(
17:12:48Nothing_Mucheverybody likes contests guys
17:12:49Nothing_Muchalso
17:12:51Nothing_Muchthese maps
17:12:55Nothing_Muchare amazing
17:22:03Nothing_Muchholy crap, when were animations possible?
17:22:37Nothing_Muchsomeone join the contest server!
17:24:27Nothing_Muchhelloooooo? y'all busy?
17:26:40Nothing_MuchI didn't realize that in-game animations could exist!
17:59:00raptorhave you seen the DnD map by bobdaduck?
17:59:16raptorsame principle - they're not really animations as really clever math
17:59:51watusimoto Quit (Ping timeout: 240 seconds)
18:03:55Nothing_Muchyeah I saw that
18:04:10Nothing_Muchdoes watusimoto sleep at this hour?
18:04:24raptorno, it's about 7pm his time i think
18:04:32Canseco has joined
18:07:22Nothing_Muchah
18:07:40Nothing_Muchraptor: is there a forum of some sort to uh.. grab that rendering layer for OGLES 2.0?
18:08:03raptorwhat rendering layer do you speak of?
18:08:21Nothing_Muchthe game's?
18:08:42raptorif you're talking about bitfighter, then we do not support GLES 2 yet
18:08:53raptorit'll require some significant work, I think..
18:08:59Nothing_Muchyes yes
18:09:01Nothing_Much<raptor> koda: once upon a time you mentioned abstracting the rendering layer of our game
18:09:01Nothing_Much<Nothing_Much> raptor: it's readable
18:09:01Nothing_Much<raptor> I'm looking at doing that now.. . at least to support GL ES2 (using shaders) - do you have any good pointers/tutorials/examples on where I can start?
18:09:48Nothing_MuchI was thinking of posting that on a technical forum somewhere
18:10:35Nothing_Muchbut I'm not sure where...
18:10:50raptorI can post that to stackoverflow, when the time comes
18:11:09raptori'm still in preliminary research stages though, and I think kaen has done some work which I need to review first
18:12:12raptorbasically I need to go at my own pace...
18:15:12Nothing_Muchno problem, no pressure
18:16:06Nothing_MuchI've put a lot of faith in this game, I really would love to see more players on it too
18:16:20Nothing_Muchoh speaking of kaen, is he on vacation for the holidays?
18:16:27raptornot sure
18:16:29raptormaybe
18:24:34Skybax has joined
18:24:59SkybaxGoodmorning
18:25:08raptorcontest server up!
18:31:34SkybaxYay!
18:32:46SkybaxIs there a levelchange password?
18:33:19raptoryes
18:33:21raptor1312
18:38:48SkybaxCool
18:40:45thread_:/ I want people to tell me what they think of mine, but if I give it away, I won't be anonymous anymore
18:40:54thread_I think mine weren't that good
18:41:51raptorthat's OK - it's round one
18:42:17raptordon't worry the criticism and pejorative labeling can now begin... :)
18:42:29raptorthen everyone make s a better map for round 2
18:42:49thread_isn't it supposed to be the same map, just reworked?
18:43:16thread_btw, the "criticism and pejorative labeling" is taking place in the contest thread right?
18:43:24raptoryes
18:43:30raptorI should make a note of that
18:43:31thread_kk
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21:52:44Nothing_MuchHi Watusimoto
21:52:50Watusimotohi
21:52:53Nothing_MuchYou busy? :O
21:53:14Watusimotonot completely
21:53:36Nothing_Muchalright then
22:04:57Watusimotoraptor, sam686: Do one of you have a ConnectionStatsRenerer class to check in?
22:05:06raptorhi
22:05:13raptorthat's already checked in
22:05:20raptorsam686: did it a while ago..
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22:10:17Watusimotoodd that I don't have it... let me update again
22:13:28WatusimotoI see it in the repo, but I don't have it. weird.
22:13:39raptormaybe you need to revert the directory
22:15:37Watusimotohg revert?
22:15:56raptorhg revert
22:16:01raptoryou can do '-a'
22:16:04raptorfor all files
22:16:11raptoror give it a directory or file name
22:16:23Watusimotohttp://hastebin.com/nuruqoqohe.txt
22:16:28Watusimotoweirder and weirder
22:16:39raptorzap directory
22:16:43Watusimotooops
22:16:46raptor:)
22:17:05raptorI can't pronounce that hastebin
22:17:13Watusimotowhoa... a lot of stuff got reverted
22:17:25raptorwere you in the middle of changes?
22:17:35WatusimotoI thought I had only chnaged one line in one file, and committed it
22:17:40raptormaybe you're not on the 'tip' revision?
22:17:46Watusimotoi think I am
22:18:50Watusimotowhen I do hg status, what does M mean? modified?
22:18:55raptoryes
22:19:17Watusimotohttp://hastebin.com/xoweluliro.txt
22:19:24Watusimotothere you see the hg revert
22:19:33Watusimotothen you see hg status
22:19:36raptoroh wow
22:19:40Watusimoto(bottom part cut off)
22:19:45Watusimotoso... ???
22:19:47raptorif you're not worried about changes
22:19:49Watusimotosomething is up
22:19:52raptori'd just do: hg revert -a
22:19:56raptorthen: hg up tip
22:23:15Watusimotohmmm.... looks okish
22:23:20Watusimotothanks!
22:24:01raptoryw
22:24:18raptorI'm thinking abotu starting a Stars! game with my brother again...
22:26:45Watusimotogreat!
22:27:07Watusimotowe should add mass packets to Bitfighter
22:27:27raptorhahaha
22:27:57raptorI always have a hard time not being Interstellar Traveler... my brother favors Alternate Reality
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22:54:10raptorWatusimoto: i found a bug, not sure if it's related to your RobotManager - if you start a level with 'Robot' s in the level file, people are sorted to either team without respecting the bot count
22:55:10raptorso say I have 5 aegisbots in a file all on team blue and 5 humans are playing, if you restart the level, the humans get places 2 on blue 2 on red
22:55:18raptor*4 humans
22:55:39sam686is the editor undo/copy/paste (ctrl+z ctrl+c ctrl+v) working on newest commits?
22:55:41raptoronly happens if players are already connected to the game server and the level is started
22:55:48raptorsam686: let me check
22:56:08raptornope, not working
22:56:15raptorI think Watusimoto might have been working on that?
22:56:40sam686that was partially why I stayed at revision 5bd79945179a when making a level
22:56:57raptoryeah, I should probably do that, too...
23:02:35Watusimotoraptor: probably is my bug
23:12:47Watusimotoeditor thing is weird
23:13:04Watusimotosomething broke in the way we generate strings like ctrl+C when ctrl and C are down
23:18:07Watusimotoeditor fixed
23:18:13Skybax Quit (Ping timeout: 272 seconds)
23:18:20BFLogBot Commit: e86963b492ca | Author: watusimoto | Message: Provide more info for failing test
23:18:22BFLogBot Commit: 7c797032e3ba | Author: watusimoto | Message: Remove file from repo
23:18:23BFLogBot Commit: c57673649f11 | Author: watusimoto | Message: Formatting
23:18:25BFLogBot Commit: c708f83686b7 | Author: watusimoto | Message: Fix inputString generation. Now that should have been caught by the compiler! A warning at least. Hello? Hello?
23:18:56raptorhaha
23:19:05Skybax has joined
23:19:09raptorhooray!
23:20:05raptorwas that really it? cast to string?
23:20:16Watusimotoyup
23:20:40WatusimotoI remember being mildly surprised that that worked. Guess it didn't.
23:21:25Watusimotoa bunch of our tests are failing now
23:21:40destroyerimo Quit (Ping timeout: 245 seconds)
23:22:14Watusimotobot manager tests are my fault, not sure about the others
23:22:36raptorlet me pull and compile..
23:23:45Watusimotospawn delay, robot propagation btwn client and server, and robotManager, maybe others
23:31:43raptormy tests don't compile
23:32:57BFLogBot Commit: e12880fd6602 | Author: buckyballreaction | Message: Fix compiling of test
23:34:41Skybax Quit (Ping timeout: 272 seconds)
23:35:13raptornow they do
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23:57:58vs73nxhello everyone

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