#bitfighter IRC Log

Index Search ←Prev date Next date→

IRC Log for 2014-04-06

Timestamps are in GMT/BST.

00:09:01Tazinator has joined
00:15:29Platskies has joined
00:19:58Tazinatorhi. my c-map is loading faster for some reason
00:20:20Tazinatorany explanation? it happened after the server kick menu gameplay music playing instead of menu music bug
00:20:46Tazinator*server kick to menu keeps playing game music instead of menu music bug
00:28:43kaenhttp://bitfighter.org/forums/viewtopic.php?f=6&t=2355
00:28:47kaennot related
00:29:05kaenTazinator: loading faster?
00:30:01Tazinatoryes
00:30:11Tazinatorlike usually big maps need to load in cmap
00:30:29Tazinatorso it is real choppy, you know?
00:30:32Tazinatornow it's smooth
00:30:50kaenprobably something to do with caching somewhere down the line
00:31:06Tazinatorwell i like the cmap being this smooth
00:32:24Tazinatorheh bittown is still choppy
00:32:30Nothing_Much has joined
00:32:37Tazinatorbut it's not the same as before
00:33:39Tazinatorit's hard to describe
00:34:19Tazinatorit's the part where the screen zooms out to show the c-map
00:34:30Tazinatoror zooms in to show normal screen
00:35:35kaenso, raptor, about being on a team in that hypothetical 2v2 tournament ...
00:36:22raptorhi
00:36:27Tazinatorkaen im gonna split my topic up into two bug topics, ok?
00:36:32kaenok
00:36:33raptoroh, let me read
00:37:54amgine123btw theres a bugwith a unknown cause where my map loads really zoomed out in the editor
00:39:09raptorkaen: very interesting!
00:39:17kaenit even works!
00:40:39Tazinatoramgine: I've seen that
00:40:48Tazinatoryou mean when testing?
00:40:51Tazinatorin c map
00:40:52amgine123yes
00:41:05amgine123er no
00:41:14Tazinatorwhen editing
00:41:25Tazinatoruhh havent seen that
00:41:37Tazinatordid you try putting everything close to center?
00:41:39raptorhee hee - !record - 0W 0L 0T
00:41:46raptori read that as 'owww a lot'
00:41:58kaenlol
00:43:34raptorit saved my teamname across levels!
00:43:44raptordoes it have on-disk storage?
00:43:48kaenyes
00:43:52kaenit actually uses json
00:43:55raptorsweet!
00:44:01raptori was waiting for someone to do that...
00:44:11kaenI adapted a little library from github
00:59:23raptorreally good kaen
00:59:48kaen:)
00:59:53amgine123raptor
01:00:14amgine123would it be hard to implement kill streaks into stats finally by the next version
01:07:51Tazinatorguys sensor has a sound effect!?
01:16:35Tazinatorwhoa testitems are walls?
01:17:07Tazinatoroh no..
01:21:52Tazinatorblah idk what i doing
01:21:53Tazinatorbye
01:21:53Tazinator Quit (Quit: Leaving)
02:02:33raptorok back!
02:03:11raptoramgine123: a little hard, maybe - but i think watusimoto has already done some work on it
02:03:34amgine123ok cool i was wonderfing how hard it is to do
02:04:02amgine123as we could have a badge for say getting a 20 kill streak in BF
02:06:15raptorNothing_Much: I just compiled a standalone linux version with SDL2, would you be willing to try it out?
02:06:39Nothing_Muchsure raptor!
02:06:54raptorit was you that had the double monitor problem?
02:07:19Nothing_Muchyeah, but hold on a sec, I gotta do something first
02:07:24raptorok
02:07:26Nothing_Much Quit (Quit: Konversation terminated!)
02:08:54Platskies Quit (Quit: Sleep time…)
02:10:41amgine123btw raptor is the next build 20 or 19D
02:10:49amgine123also make sure i test it this time!
02:10:50raptornot sure
02:11:15raptori kind of like doing the 019abc line - it's let us really get a good release out
02:13:03Nothing_Much has joined
02:13:52Nothing_Muchalright got my PC back to dual monitor status
02:13:57raptorhi
02:14:03raptorok here is the new archive: http://bitfighter.org/~raptor/files/bitfighter-sdl2-standalone-linux.tar.gz
02:14:21raptordon't overwrite your old one... just test it in a new location
02:14:24raptorplease :)
02:14:43Nothing_Muchright
02:14:44Nothing_Muchwell
02:14:46Nothing_Muchhang on
02:14:51Nothing_Muchis there a .deb in that archive?
02:15:02raptornope
02:15:08raptorjust extract and run ./bitfighter
02:15:16raptorin the extracted folder
02:15:30Nothing_Muchoh I got that
02:19:24Nothing_MuchHey it works!
02:19:41Nothing_MuchThing is, the window needs to be on a specific side when fullscreening it
02:19:54raptori don't understand
02:20:47Nothing_Muchwell when I'm on monitor 1, it'll fullscreen there, if I'm on monitor 2, then it'll fullscreen there, but the native resolution takes over and screws up the smaller monitor's fullscreen
02:20:55Nothing_Muchuh
02:21:02Nothing_Muchs/native/larger
02:21:14raptorinteresting
02:21:26raptorwell... is it any better than SDL1.2?
02:21:31Nothing_Muchmuch better!
02:21:36Nothing_Muchthere's no fakefullscreen!
02:21:44Nothing_Muchand the fullscreen in general works fantastically
02:21:48Platskies has joined
02:23:23raptoroh good
02:23:33raptorthanks for testing
02:23:36Nothing_Muchnp
02:23:49Nothing_Muchubuntu 14.04 64 bit
02:25:01raptoroh good
02:26:02amgine123need a windows tester?
02:28:28raptorno, this is jsut for a new linux build
02:28:30raptorbut thanks
02:34:59kaenNothing_Much: have time for a game?
02:35:07kaenamgine123: ?
02:35:19raptoroh kaen are you on linux 32 or 64 bit?
02:35:28Nothing_Muchkaen: sure! raptor can I use the SDL2 build to play the game?
02:35:30kaen64
02:35:34amgine123@kean why did you ?? me
02:35:37raptorNothing_Much: do it!
02:35:42raptormore testing the better!
02:35:42kaenwanna play amgine123 ?
02:35:48raptori'll play
02:35:51kaenawesome!
02:35:53Nothing_Muchwoo!
02:35:53amgine123ok
02:35:57amgine123party!
02:36:03kaendo you guys wanna help test my 2v2 server?
02:36:08amgine123but i cant host ini corruption
02:36:15amgine123or dedicate
02:36:16Nothing_Muchsure dude
02:36:20kaencool! meet you there
02:39:38vs73nx has joined
02:51:36fordcars has joined
02:57:38kaen Quit (Ping timeout: 240 seconds)
03:00:39kaen has joined
03:07:33fordcars Quit (Quit: Page closed)
03:34:03raptornight!
03:34:07raptor Quit ()
03:37:24sam686 Quit (Read error: Connection reset by peer)
03:41:50sam686 has joined
03:41:50ChanServ sets mode +v
03:49:07vs73nx Quit (Remote host closed the connection)
03:53:00vs73nx_ has joined
04:10:03fordcars has joined
05:02:43amgine123 Quit (Ping timeout: 245 seconds)
05:30:28fordcarsNight!
05:30:34fordcars Quit (Quit: Page closed)
05:40:08Platskies Quit (Quit: Platskies)
05:42:50Platskies has joined
05:48:45vs73nx_ Quit (Remote host closed the connection)
05:50:18vs73nx has joined
05:50:18vs73nx Quit (Changing host)
05:50:18vs73nx has joined
05:51:44Platskies Quit (Quit: Leaving)
06:23:18vs73nx Quit (Remote host closed the connection)
06:23:43vs73nx has joined
07:03:04vs73nx Quit (Remote host closed the connection)
07:07:38vs73nx has joined
07:18:08Platskies has joined
07:19:28vs73nx Quit (Remote host closed the connection)
07:22:38Platskies Quit (Ping timeout: 240 seconds)
07:48:02Flynnn Quit (Quit: This computer has gone to sleep)
08:52:15Nothing_Much Quit (Quit: Konversation terminated!)
09:18:43Nothing_Much has joined
12:41:49Platskies has joined
14:06:57koda has joined
14:48:51Platskies Quit (Read error: Connection reset by peer)
15:59:38CrazyLinuxNerd Quit (Quit: Going.. Going.. Gone)
16:09:59CrazyLinuxNerd has joined
17:18:11sam686|2 has joined
17:18:32sam686 Quit (Ping timeout: 246 seconds)
17:24:20sam686|2 is now known as sam686
17:24:20ChanServ sets mode +v
17:45:14fordcars has joined
18:19:33raptor has joined
18:19:34ChanServ sets mode +o
18:57:51raptordesura is finally all uploaded
18:57:57raptornow i just have to wait for approval
19:31:16YoshiSmb_m has joined
19:31:49YoshiSmb_mhi everyone!
19:44:02raptorhello
19:44:22fordcarsHi
19:44:36raptorfordcars: i'm think of trying emscripten in windows
19:44:46fordcarsGo ahead!
19:44:47raptorwas there a special SDK you had to use?
19:44:49fordcarsNo
19:45:01fordcarsI am not smart enough for those :P
19:45:07fordcarsI didn't use vs
19:45:22raptoroh? what did you install, then?
19:45:25fordcarsI just used the Emscripten command line (Emscripten, Python, Clang etc in path)
19:45:31raptorahh
19:45:43fordcarsIt comes with the Emscripten Windows easy install thing :)
19:46:01fordcarsemcc bitfighter.o bitfighter.html
19:46:06fordcarsor bitfighter.js
19:46:16fordcarsSuper easy :)
19:46:28fordcarsThe hard part is going to actually make TNL work
19:46:36raptorok, ilet me see...
19:46:46raptorwhere did you get that installer? i'm on the github page..
19:47:11fordcarsI got the WbInstall I think
19:47:14fordcars*WebInstall
19:47:21raptoroh wait, i see it
19:47:23raptorthanks
19:47:32fordcarsEmscripten SDK Web Installer is a NSIS installer that always gets you the latest Emscripten SDK from the web:
19:47:40fordcarsOkokokok
19:47:43fordcarsGood luck!
19:47:53fordcarsBut raptor
19:48:02fordcarsIf it uses WebGl for output
19:48:09raptoryes
19:48:11fordcarsIsn't WebGl OpenGlES 2?
19:48:20raptori don't thinks o
19:48:25raptorthink so
19:48:33fordcarsWebGL is based on OpenGL ES 2.0
19:48:34raptori'll have to see
19:48:37fordcarsOkok
19:48:50fordcarsOh: Like OpenGL ES 2.0, WebGL does not have the fixed-function APIs introduced in OpenGL 1.0 and deprecated in OpenGL 3.0
19:49:23raptorhmm...
19:49:29fordcarsWell, if it is a problem, it will be another good reason to port to OpenGl ES 2.0 :)
19:49:45fordcarsI guess hosting a 'server' is a good start?
19:49:56fordcarsOr just running without any graphics
19:49:57raptorheh, yes
19:50:13fordcarsHeh, you're the developper, do whatever you want
19:50:24raptorkoda: do you know how the hedgewars port used OpenGL with emscripten?
19:50:48sam686webgl might be for letting html5/javascript? draw 3d stuff.. but Bitfighter is EXE/C++
19:50:57raptori was pretty sure hedgewars used opengl 1.1 like us... yet they still converted it to a browser with emscripten
19:51:20YoshiSmb_m Quit (Ping timeout: 268 seconds)
20:05:44raptorfordcars: https://github.com/kripken/emscripten/wiki/OpenGL-support
20:05:55raptorlooks like i can enable old GL 1.1
20:06:11fordcarsAh sweet
20:08:35raptoroooo, the web installer is much nicer than what I had to do in LInux...
20:14:01CrazyLinuxNerd Quit (Ping timeout: 252 seconds)
20:19:06Watusimoto has joined
20:26:28raptorwell.. it's compiling from visual studio
20:30:18Nothing_Much Quit (Quit: Konversation terminated!)
20:30:43CrazyLinuxNerd has joined
20:33:01LordDVG has joined
20:35:54raptorfirst problem - reinstall to a path without spaces in the name...
20:36:06Nothing_Much has joined
20:38:23LordDVG Quit (Remote host closed the connection)
20:42:24fordcarsraptor, you can use Emscripten directly in VS 2010 if you want, but I had VS 2013
20:42:49fordcarsI think you only need to compile it with Clang, however you want
20:51:07raptoryeah that's what i'm attempting
20:51:13raptorbut ran into path problems
20:59:24Flynnn has joined
21:05:01fordcarsAhh hah
21:06:28raptorok visual studio is inducing anger
21:06:33raptortime to go to msys
21:07:19fordcars^^
21:28:04kodai heard a ping!
21:28:22raptoroh hi koda
21:28:45raptori was wondering if hedgewars had opengl problems when converting to that emscripten variant?
21:30:58kodaAH
21:31:00kodaproblems
21:31:04kodacall me mr wolf
21:31:10kodai solve problems
21:32:02raptori'm currently attempting to use emscripten for bitfighter...
21:32:22kodaemscripten was very young, we had problems at using 64bit float numbers which were not correctly represented
21:32:27kodabut nothing on the opengl side
21:32:33raptorok
21:32:34kodawhat’s the issue here?
22:06:45raptorsorry, family things called me away
22:07:13raptori'm just researching into emscripten support for opengl
22:07:19raptorbut i need to stop now
22:13:59Nothing_Much Quit (Remote host closed the connection)
22:14:44raptor Quit ()
22:15:19Nothing_Much has joined
22:17:52fiendish_ has joined
22:19:43fiendish_faf
22:20:12fiendish_fop
22:20:15fiendish_hello
22:20:26Nothing_MuchHi there
22:20:35Nothing_Muchfiendish_: What's up?
22:20:52fiendish_im very bored
22:21:16Nothing_MuchAh
22:21:28Nothing_MuchThere's a couple of players online right now if you'd like to play :)
22:21:48fiendish_play what?
22:22:10Nothing_MuchBitfighter? o.o
22:22:40fiendish_oh. i just randomly joined room so i don't know what that is
22:22:52Nothing_MuchOh, lol
22:23:18Nothing_MuchYou can stick around if you'd like to, welcome to #Bitfighter!
22:23:43fiendish_thanks Nothing_Much
22:24:40Nothing_Muchno problem
22:29:57fiendish_ has left #bitfighter
22:40:41fordcarsLaters!
22:40:46fordcars Quit (Quit: Page closed)
22:58:00fordcars has joined
23:05:56Flynnn Quit (Quit: This computer has gone to sleep)
23:06:54Flynnn has joined
23:14:51BFLogBot Commit: 271e4448c1a3 | Author: watusimoto | Message: Add missing horizontal line in INI, move string to constant
23:14:52BFLogBot Commit: 853a6108c95f | Author: watusimoto | Message: Whitespace
23:14:54BFLogBot Commit: c2f20978aaba | Author: watusimoto | Message: Move maxFps to modern INI style, let users specify 0 to run at full-tilt
23:14:55BFLogBot Commit: 87e1b0a942f7 | Author: watusimoto | Message: Joke
23:14:57BFLogBot Commit: c0b7d2a682d4 | Author: watusimoto | Message: Missed this somehow!
23:14:58BFLogBot Commit: dc987dd11087 | Author: watusimoto | Message: Rip out some unneeded code
23:15:00BFLogBot Commit: 8db235edf5b3 | Author: watusimoto | Message: Move defs up in file
23:15:01BFLogBot Commit: dd8858201a09 | Author: watusimoto | Message: Line endings
23:15:03BFLogBot Commit: a9e080b56421 | Author: watusimoto | Message: Add read and write handlers to do things like rescale volume; trying it out on AlertsVolume setting
23:15:04BFLogBot Commit: 401a4042bb39 | Author: watusimoto | Message: Merge
23:15:06BFLogBot Commit: 232043a4d028 | Author: watusimoto | Message: Comment
23:15:07BFLogBot Commit: 2273088092af | Author: watusimoto | Message: Rearrange item order
23:15:09BFLogBot Commit: 82ddf6f5214e | Author: watusimoto | Message: Remove nonsensical comment
23:15:10BFLogBot Commit: dcf7cb16fb30 | Author: watusimoto | Message: Slight efficiency gain; comments
23:15:12BFLogBot Commit: 9c9a48bee74f | Author: watusimoto | Message: Line endings
23:15:13BFLogBot Commit: 0dec443c0dfc | Author: watusimoto | Message: Added test
23:15:15BFLogBot Commit: e10fc18e43a4 | Author: watusimoto | Message: Untested migration of MySqlStatsDatabaseCredentials to new format. Not sure how to test this as it won't compile when BF_WRITE_TO_MYSQL is defined, and does nothing when it is not. Rolling back to previous version, it didn't compile either...
23:15:16BFLogBot Commit: 236cf661db7b | Author: watusimoto | Message: Fix tests and master
23:15:18BFLogBot Commit: 891b841a46be | Author: watusimoto | Message: Comment
23:15:19BFLogBot Commit: ce08bc421114 | Author: watusimoto | Message: Remove unused or unneeded code
23:15:21BFLogBot Commit: 5c8eb47c8884 | Author: watusimoto | Message: Merge
23:15:22BFLogBot Commit: cfd0a3c3fcab | Author: watusimoto | Message: Convert bulk of diagnostic settings to new format; add missing log configuration statement
23:15:24BFLogBot Commit: 632c6d4bedbd | Author: watusimoto | Message: Migrate last diagnostic setting... one more settings group done. This one was ultra easy!
23:15:25BFLogBot Commit: 8b18a8d623da | Author: watusimoto | Message: Capitalize
23:15:27BFLogBot Commit: f4d719abc00d | Author: watusimoto | Message: Modernize empty VisualEffects settings
23:15:28BFLogBot Commit: 263c7cc55cf7 | Author: watusimoto | Message: Modernize UseUpdater setting
23:15:30BFLogBot Commit: 03622aca79ca | Author: watusimoto | Message: Formatting and fix warning
23:15:31BFLogBot Commit: b721e74eae61 | Author: watusimoto | Message: Remove unneeded function calls
23:15:33BFLogBot Commit: a424b88e3f01 | Author: watusimoto | Message: Comments on failed attempt to modernize editor key binding settings
23:15:34BFLogBot Commit: 7962c2f06381 | Author: watusimoto | Message: Merge -- required manual internvention, hope all went well!
23:18:06BFLogBot Commit: a2ccb92ff27f | Author: watusimoto | Message: Line endings
23:18:07BFLogBot Commit: a45dac757b9d | Author: watusimoto | Message: Whitespace
23:34:23Flynnn Quit (Quit: This computer has gone to sleep)
23:38:25BFLogBot Commit: c2979983b65f | Author: watusimoto | Message: Add param that got deleted in the merge
23:45:39Watusimotonight!
23:50:04Watusimoto Quit (Ping timeout: 252 seconds)

Index Search ←Prev date Next date→

These logs were automatically created by BFLogBot on irc.freenode.net.