#bitfighter IRC Log

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IRC Log for 2014-07-01

Timestamps are in GMT/BST.

00:02:46Watusimoto_this is just so complicated!
00:03:39raptorwhat can happen is that the VPN service will replace your normal DNS servers with theirs, instead of just appending or setting up a fallback
00:04:13raptoreffectively forcing all DNS lookups to go through your VPN, which then almost assuredly filters
00:04:35Watusimoto_to get teh color of an object, we ask the game, and pass the object; the game asks the gameType; the gameType in turns asks the level, which manages teams and such now.
00:04:56Watusimoto_the problem is that in the editor, the level is now managed locally, instead of using the version attached to the clientGame
00:05:09Watusimoto_but the object doesn't know how to ask the level for its color
00:05:18Watusimoto_it only knows about the game
00:05:31raptorfun!
00:05:39Watusimoto_but the game (clientGame in the editor) doesn't knwo about the level that the editor is building
00:05:42Watusimoto_so crash!
00:05:53raptoradd more pointers!
00:05:59Watusimoto_it should be fixable, but I am a bit stuck on it at the moment
00:07:16raptormaybe
00:07:37raptormaybe we need to re-think the architecture of the editor with relation to the clientgame
00:08:00raptoralthough, your last huge editor refactor was to get it to use the same BfObjects... so maybe they're now inseparable
00:08:30Watusimoto_they're quite seperable
00:08:44Watusimoto_actually, this refactor helped a lot in that direction
00:09:02Watusimoto_because now the cleitn game is (almost) out of the level editing business
00:09:22Watusimoto_the problem is that it is not yet totally out
00:09:24raptorahh
00:09:27raptorok cool
00:09:41Watusimoto_the editor now has its own level object
00:09:56Watusimoto_when you test, that elvel gets saved, and the server loads it, and then sends it to the client
00:10:06Watusimoto_the old model was more confused
00:10:36Watusimoto_but I just had an insight
00:10:44Watusimoto_the level extends the database
00:10:48Watusimoto_so the level IS a database
00:10:57Watusimoto_and the object knows what database it has been added to
00:11:03Watusimoto_so perhaps it can get the color from there
00:12:23Watusimoto_and the object should never need to know its color unless it's about to be rendered, in which case it should be in a database
00:12:28Watusimoto_so I think it could work
00:13:06raptori was toying with the idea of splitting out our render code a bit more: LineItemRender, BarrerRender, etc..
00:13:29Watusimoto_why?
00:14:00raptorso we wouldn't need to use teh ZAP_DEDICATED preprocessor definition so much
00:14:21Watusimoto_always happy to get rid of that
00:14:59Watusimoto_but I don't see why seperate rendering code would help
00:15:11Watusimoto_unless I misunderstand
00:15:27Watusimoto_do you mean break apart gameobjectRenderer, or something else?
00:15:54raptorno, separating render code from object code
00:16:04raptorso barrier.cpp becomes barrier.cpp and barrierrender.cpp
00:16:51raptorand we could get rid of the ZAP_DEDICATED by just including the render.cpp files in the client portion of the build
00:17:11raptorthis was all brought up as i was dreaming of further modularizing our build system
00:17:53raptorbut this is another topic for another time - i didn't mean to derail your line of thought
00:21:18Watusimoto_that's fine
00:21:44Watusimoto_we'd still need the ifdef, no?
00:21:52Watusimoto_there would just be less inside
00:24:39raptorthe ifdef is mostly used for commenting out the render code in shared objects
00:28:59raptorif we wanted to get rid of it completely, we'd have to probably have a separate main.cpp for it
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00:33:04raptorin fact it probably already does
00:33:04Watusimoto_maybe we could pass the team manager to the renderEditor methods
00:38:27raptoror maybe just set the team of the objects
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18:58:02raptorgood morning!
19:16:33watusimoto has joined
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19:26:07watusimotomorning!
19:26:16watusimotoI saw a glimmer of life in bf.org
19:26:23watusimotobut it was soon snuffed out
19:26:28raptoroh??
19:26:48watusimotoif you had to guess, what would you say is the total amount of disk we are using?
19:27:05raptor7GB ?
19:27:15watusimotoFor the first time, I saw a non-0 number in our disk usage
19:27:16raptorsomewhere between 2 and 10, i think
19:27:28watusimotoit said 14ish GB, I think
19:27:38watusimotoI tried to do a screen shot, but it didn't work out
19:27:47watusimotoIt might also be a phantom
19:27:49raptormaybe we're getting close!
19:32:45watusimoto13.38 MB of 15 GB Used
19:32:54watusimotothat happens after I boot with the boot button
19:33:08watusimotoand, for the first time, after booting, the status becomes Online, at least until I refresh
19:33:16watusimotobefore today, status would never change from Offline
19:33:25watusimotoso not fixed, but at least changing
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19:35:54raptorinteresting...
19:36:04raptorstill cannot ping the old IP
19:46:11watusimotoyeah, it won't stay up
19:46:29watusimotoif it's coming up at all -- it could be an illusion/artefact of something else going on
19:47:54raptoryeah...
19:48:10raptordid i tell you i have a forums dump from about 3 weeks ago?
19:48:26raptormaybe we'll have to redesign everything...
19:49:24watusimotono, that's great
19:50:23watusimotoI'll ping my ticket in the morning if I get no response today
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19:56:21raptorthey didn't put out an update yesterday...
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20:21:48watusimotoThey're down to the difficult cases
20:23:15Nothing_MuchIs it time to upgrade to Bitpress? :O
20:23:39raptorif nothing can be restored, then I think we should go to static content
20:24:04raptorI like the idea of not having a CMS...
20:25:06raptorso far i think our current homepage has been my favorite, yet!
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20:37:27watusimotoyes, I agree
20:37:32watusimotostatic would be ok
20:37:41watusimotocurrent design is good
20:39:17sam686my idea of index.html was a quick and easy way to put something in a stripped-down temporary server saying the main server is down
20:39:18sam686\
20:40:20raptorand it was a brilliant design!
20:40:30sam686and my server's home page is just index.html the whole time..
20:42:28sam686theres may be an option to make wikimedia our home page, which might be a good idea since we use wikimedia anyway..
20:44:37sam686the only little problem with index.html is.... it might be hard to edit it when it gets complex.
20:48:03raptornow there's an interesting idea - watusimoto what would you say to making the wiki the home page? I know of another project that does it: http://freeorion.org/index.php/Main_Page
20:48:17raptorit would guarantee ugliness for now and forever!
21:05:47watusimotoI would not support making the wiki the front page
21:06:04watusimotoother projects do it, I do not like it
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22:25:51raptori still have hope!
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