#bitfighter IRC Log

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IRC Log for 2014-09-06

Timestamps are in GMT/BST.

00:01:54Wolfgangehttp://pastebin.com/Q9PC7Kda
00:01:56Wolfgangebrb
00:03:00Wolfgangebak
00:04:07raptorhmmm... that's our crash handler
00:04:11raptorthat prints that stack trace
00:04:27raptorhow did you build it? with CMAKE_BUILD_TYPE=Debug?
00:04:56Wolfgangein linux with whatever the gic tutorial had
00:05:12WolfgangeWhich i think led to the build page
00:05:17Nothing_Much has joined
00:05:39WolfgangeI just used cmake ..
00:05:43raptorok, do you ahve the cmake command...
00:05:45raptorahhh
00:05:46raptorok
00:05:56raptorin the build directory
00:06:01Wolfgangeyes
00:06:02raptordo: rm CMake* -r
00:06:06raptorto clean the cache
00:06:35Wolfgangeok
00:06:37raptorthen redo cmake with: cmake -DCMAKE_BUILD_TYPE=Debug ..
00:06:52raptorthat will compile it with all the debugging junk
00:06:56Wolfgangeok
00:07:05raptorthen run 'make' again
00:07:12raptorafterwards, please test your crash
00:07:13WolfgangeBtw, I never found any running servers so I was always hosting with bots
00:07:29raptorok, good, that's important for me to know when testing
00:07:33Wolfgangethen make it im assuming
00:08:20raptoryes
00:09:00Wolfgangebtw I could not find a vorbis-devel package for my OS, instead I found a vorbis-tools and it worked fine. Do you think one is included in the other?
00:09:58raptorthere should be a libvorbis-devel
00:10:11raptorvorbis-dev or somthing
00:10:23raptorif not, then it is probably included in some other one
00:10:32Wolfgangeyeah, its not there
00:10:46Wolfgangewhat is it needed for?
00:11:40WolfgangeAnd "vorbis-tools" has the description of: Extra tools for Ogg-Vorbis
00:11:48WolfgangeLol very descriptive
00:12:37Nothing_Much Quit (Ping timeout: 268 seconds)
00:13:00raptorwhat's important are the headers and the .so library to link against
00:13:40Wolfgangeso would it build ok without it?
00:13:57raptorif you've already built it once, then yes
00:14:11Wolfgange?
00:14:12raptorunless it disables all sound
00:14:31WolfgangeSound works fine and it compiled fine so im assuming I have the headers
00:14:36raptoryes
00:14:36Wolfgangeok
00:14:39raptorthat's what I mean
00:14:42Wolfgangeso I have a new log
00:15:17Wolfgangehttp://pastebin.com/5c1bmAQf
00:16:01raptorwhoa, ihaven't seen that one yet...
00:16:12WolfgangeAny broad ideas?
00:16:15raptorthere's gotta be a memory error somewhere...
00:16:27raptoryes
00:16:31Wolfgangeneed any hardware info?
00:16:31raptordo you know how to use gdb?
00:16:37Wolfgangeno
00:16:44raptorit's the gnu debugger!
00:16:57Wolfgangelol never used it
00:17:19raptorif you're willing, install 'gdb' and i'll walk you through a basic usage for more info
00:17:23Wolfgangeok
00:17:25Wolfgangesure
00:17:47Wolfgangeok installed
00:18:01raptornow start bitfighter like this: gdb ./bitfighter
00:18:15raptorit'll probably spit out a whole bunch then wait for a command
00:18:35Wolfgangeyep
00:18:46raptorok, type 'r' for run, then press enter
00:18:52raptorit should start the game
00:19:05Wolfgangecorrect
00:19:06raptornow play like normal, and when it crashes, you'll be taken back to the prompt
00:19:10Wolfgangeok
00:19:33raptorwhen back at the prompt after the crash, type 'bt' for a backtrace, then press enter
00:19:35Wolfgangewhat ends the game faster, 2 bots killing me, or 8?
00:19:46raptori always lose to the bots
00:20:10raptorthe kill me at the same rate... spawn, immediate death, spawn, immediate death, etc...
00:20:26Wolfgangelol, soo i guess it doesnt matter
00:20:38WolfgangeOK it crashed
00:20:52raptornow type 'bt' and press enter
00:21:12raptorand you'll get a big stack trace you can pastie for me (with the assertion fail line above it)
00:21:33Wolfgangeok
00:23:04Wolfgangestarting from gdb r command, heres the log:
00:23:05Wolfgangehttp://pastebin.com/ED6bgdXk
00:23:40Wolfgangebtw unknown key is me changing the volume using the keyboard.
00:23:51raptorahhh
00:23:57raptorok, i get that, too, i think
00:24:09Wolfgangebut I doubt thts related
00:24:53WolfgangeMaybe I can try in another linux os to see if it is hardware-related
00:25:12raptorit might be - it only happens on my weird work laptop
00:25:44WolfgangeShould I try compiling the stable?
00:26:51WolfgangeI notice the linux download says experimental - GLIBC which is what I saw a lot in the error. is that related?
00:27:18raptornah... stable is stable, and in the past
00:27:25Wolfgangeok
00:27:40raptorwell, actually, it depends on what you want to do
00:27:44Wolfgangeany other ideas?
00:27:48raptorif you want to play, then yes, use stable
00:28:11WolfgangeI can play yeah, but its no fun if I don't get to dive into the code.
00:28:25raptorif you want to develop, then take the plunge with us into the great unknown depths of latest dev revision
00:28:45Wolfgangeyeah, so I guess stable isnt an option
00:29:06raptorI have stable installed into my system (via RPM) in case i want to play
00:29:13raptorthen i just hack on the latest rev
00:29:19Wolfgangelol
00:29:53WolfgangeSo, do you think there is any chance of it running on an old 1GB RAM 900MHz laptop?
00:30:11Wolfgangeintel 900GM onboard graphics
00:30:25raptoroh sure
00:30:32WolfgangeThere is??
00:30:35raptorno problem
00:30:37raptoryep
00:30:47raptorwe keep bitfighter running efficiently
00:30:54raptorbut it may not run with lots of bots
00:31:09WolfgangeOK. (Although compile will be h***, I will try it)
00:31:18raptorhaha
00:31:24Wolfgangeit might take houes
00:31:28Wolfgange*hours
00:31:55Wolfgangethats the only other computer I could use
00:32:49raptorah ha!
00:32:53raptorI duplicated your crash
00:33:00WolfgangeHow?!
00:33:11raptorgo into a game and type: /idle
00:33:42Wolfgangeyes
00:34:06Wolfgangeyeah, to finish quick I would jus leave it there and it would prb set me to idle
00:34:28raptoryes
00:34:34WolfgangeTheres still hope :D
00:34:51raptorwe have many crashes at the moment... i'll add this to my list
00:35:18Wolfgangeok
00:35:29Wolfgangeso tht means it is not just my computer?
00:36:50WolfgangeAnd so, is there any place of the code you think that would be easiest to start comprehending? (ex. I'm assuming most praphical things would be less comprehendable that maybe AI)
00:37:35raptorsay again?
00:37:56WolfgangeWhere is a simple place in the code to begin looking at?
00:37:57raptorno... on the dev revisions, most crashes are probably easily reproducible
00:38:05raptoron anyone's computer
00:38:15raptorhmmm
00:38:38raptordo you have experience debugging and fixing code?
00:38:53Wolfgangeerrm, no
00:39:22WolfgangeI just mean to introduce myself to the whole prject
00:39:38WolfgangeBecause Like I said before I've never done any computer c++
00:39:53raptorcomputer c++ isn't really any different
00:40:05WolfgangeIk, but interactions are
00:40:15raptorwhat do you mean by 'interactions'?
00:40:57Wolfgangelike application input and output (user input and graphical output)
00:41:04Wolfgangefinding mouse x, y
00:41:19Wolfgangeusing libc or whatever
00:42:10raptorah
00:42:17raptorwell we use the SDL2 library
00:42:23raptorwhich abstracts most of the OS-specific stuff
00:42:30WolfgangeThe main part is just the whole structure. there is no src folder, so I am lost lol
00:42:34raptorso all we do is code to SDL2 across all platforms
00:42:51Wolfgangeis it the master folder?
00:42:55raptorall the main sources are in the 'zap' folder
00:43:13raptorbitfighter has 3 main components: client, server, master
00:43:14Wolfgangeok i see
00:43:40raptormaster is what everyone connects to to see servers and each other, and it is only ever run on one machine which we host
00:44:06raptoreveryone else uses the client, which includes the server built in. that's what let's you host a game locally
00:44:19raptorthe client/server code is all intermingled in the 'zap' directory
00:44:30Wolfgangethat makes more sense
00:45:19raptorok, crash fixed
00:45:23raptorthanks for the find
00:45:29BFLogBot Commit: 1adfcb60cd | Author: buckyballreaction | Message: Fix crash with /idle message box not having a title
00:45:32Wolfgangewow very fast
00:45:35Wolfgangeamazing
00:45:45raptorthat one wasn't so hard...
00:45:47WolfgangeinSane
00:46:17Wolfgangenormally even simple bugs take hours for me
00:47:44Wolfgangenow in mervuvial, is there a way to update my clone the the source and then update the local copy to the clone?
00:48:24raptoryes
00:48:53Wolfgangedo you have a name of the command or where I should look>
00:49:25raptorhg pull <repo_location>
00:50:02raptoryou can do: hg pull -u <some_repo> to pull in the new revisions *and* update to it automatically
00:50:31raptorthen you can push the revision to your clone with: hg push
00:51:23Wolfgangeok, wow that was easy http://jackson-consulting.com/wp-content/uploads/2012/08/easy-button.jpg
00:52:11raptorthen you can just run 'make' again to build
00:53:10Wolfgangeok
00:58:12raptorfor a shortcut, you can add this line to your <bitfighter_folder>/.hg/hgrc file: upstream = https://bitfighter.googlecode.com/hg/
00:58:25raptorthen you can do: hg pull -u upstream
00:59:36Wolfgangethank goodness the whole thiing didnt have to compile again
01:00:06raptoryeah, that's the beauty of CMake - it detects what has changed and compiles only what is needed
01:00:40Wolfgangecrash
01:01:41raptorwhat
01:01:53raptormaybe you hit the other one
01:02:58Wolfgangeidle crashes it
01:03:01Wolfgangeidk
01:03:06raptordid you update?
01:03:10Wolfgangeyes
01:03:15raptorif you didn't do: hg pull -u
01:03:21raptorthen you have to do: hg up tip
01:03:36WolfgangeI did hg pull googlecodewateverbitcodeofficial
01:03:42raptorok
01:03:47raptoryou that just pulls the revisions
01:03:59Wolfgangeso fo hg up tip?
01:04:03raptorit doesn't change your working revision to be the new one yet
01:04:07raptoryes
01:04:25raptorif in doubt, you can do: hg sum
01:04:32raptorand see what revision you're on
01:04:45Wolfgange10 files updated
01:05:25Wolfgangelol its stuck on 69 percent
01:05:49raptoryeah - i think watusimoto made some bigger changes that requires more compiling..
01:06:21Wolfgangeok 79
01:07:50WolfgangeIDLE WORKS!!!! :D
01:08:24WolfgangeOk, I should go to bed
01:09:48raptorgreat!
01:09:54raptorthanks for your help
01:10:00raptori'm heading in, too
01:10:03raptornight!
01:11:30Wolfgangebye
01:11:36Wolfgange Quit (Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/)
01:11:37raptor Quit ()
01:21:40Flynnn has joined
05:32:16Flynnn Quit (Quit: This computer has gone to sleep)
11:10:44fordcars has joined
12:38:12Wolfgange has joined
12:38:33WolfgangeHello
12:39:03fordcarsHi
12:40:49Wolfgangeanyone want to do an online game? ive nvr don it b4
12:43:29fordcarsWhat do you mean?
12:43:34fordcarsOn Bitfighter?
12:43:46Wolfgangeyeah
12:44:40fordcarsOkay
12:44:45fordcarsAre you hosting?
12:45:05Wolfgangesure
12:45:08fordcarsBut we'll only be 2 :(
12:45:20Wolfgangewith bots
12:45:24fordcars:P
12:45:46Wolfgangehow many total bots+players
12:45:57Wolfgange4?
12:45:59Wolfgangeor 8?
12:45:59fordcarsUh, depends on the map I guess
12:46:22fordcars8 if you want \;0
12:46:29Wolfgangehow do u change map?
12:46:31Wolfgangelol xD
12:46:43fordcarsEsc, Change current Map
12:46:46fordcarsHaha
12:46:49Wolfgangeok
12:47:00fordcars*Play Different Level
12:47:09fordcarsAre you there?
12:47:21Wolfgangehow?
12:47:27fordcarsWhaaa
12:47:33fordcarsAre you hosting?
12:47:41fordcarsRight now
12:48:16Wolfgangeyeah
12:48:28Wolfgangeu host
12:48:32fordcarsOk :P
12:49:02fordcarsBotlab
12:55:52Wolfgangelet me just get the stable
12:56:00Wolfgangeok ill tell u when I compiled it
12:57:24fordcarsOk
12:57:42fordcarsThere are already compiled versions here: http://bitfighter.org/downloads/
13:02:10WolfgangeOk, but none for linux
13:05:08fordcarsYeah maybe
14:53:35Wolfgangeoh, wait, I was wrong
14:53:39Wolfgangethey are precompiled
14:54:17Wolfgangeare you still able 2
15:04:02Invisible has joined
15:07:17Wolfgangeanyone able 2 play?
15:10:23Invisible Quit (Ping timeout: 264 seconds)
15:15:27fordcars Quit (Ping timeout: 246 seconds)
15:31:24HylianSavior has joined
15:41:09Wolfgangedoes anyone want to play?
15:46:10Invisible has joined
16:05:43Flynnn has joined
16:10:03Flynnn Quit (Client Quit)
16:10:52Flynnn has joined
16:51:13fordcars has joined
17:00:28fordcarsOh Wolfgange, sure
17:00:34fordcarsMy irc client crashed
17:08:26amgine123 has joined
17:09:27amgine123psst
17:09:30amgine123who is afk
17:10:34amgine123ZZZZZZ
17:20:53Wolfgangeim here
17:21:10Wolfgangeactive now
17:25:30amgine123cool
17:26:15Wolfgangewanna play?
17:27:57amgine123hmm its been eeges since ive played a round
17:28:09Wolfgangemeaning u dont hav it or ur bad
17:29:37amgine123i dont know if i still have bitfighter XD
17:29:44amgine123i think its on my computer XD
17:30:11Wolfgangeok, cmon
17:30:14Wolfgangeand play
17:30:46amgine123aw guess i forgot it was in my downalods files and deleted it :(
17:30:52amgine123darn it i had some good levels
17:31:13Wolfgangek http://bitfighter.org/downloads/
17:31:29WolfgangeHow do I activate the second module? I know right click does one...
17:31:43amgine123space
17:31:50WolfgangeOK!
17:31:51Wolfgangethanks
17:32:34amgine123hold on I need to do some pre settings
17:32:46amgine123preset my loadouts again
17:37:20amgine123there im set i think
17:37:28amgine123i was configing the INI
17:37:34amgine123ill jsut ignore loadouts for now
17:38:37Wolfgangetell me when
17:39:42amgine123oh gosh all servers are ping timed out
17:39:46amgine123thats not good
17:41:04Wolfgangeidk
17:53:44amgine123wow adjusting max fps made my server ping be cut in half
18:02:12amgine123ok sorry was putting somthing on the forums
18:14:43amgine123wolf you there ?
18:24:23fordcarsWolfgange ^^
18:25:23Invisible Quit (Ping timeout: 264 seconds)
18:32:42amgine123hes dead ford!
18:39:51WolfgangeOK, im bak
18:39:56Wolfgangei just had to wash my dog
18:42:07WolfgangeIs there a way to limit fps?
18:59:02amgine123the INI
18:59:29Wolfgangeu can limit with ini file or was tht unrelated
19:01:20WolfgangeI see how to
19:05:12Nothing_Much has joined
19:05:14amgine123change it in the ini file
19:05:19amgine123hi nothing much
19:05:26amgine123got some new playes to come to BF
19:08:08Nothing_Muchamgine123: nice
19:10:18fordcarsHi
19:10:32fordcarsWe should play, the four of us
19:10:43fordcarsIt'll be bigger than the last party!
19:11:06fordcarsAnd maybe we can get koda and sam
19:11:21fordcarsAnd flynn
19:13:57amgine123hehe
19:14:00amgine123sure
19:14:13amgine123i only got 3 more 2 had to go
19:18:46Nothing_Much Quit (Ping timeout: 272 seconds)
20:12:48Watusimoto has joined
20:13:22Flynnn Quit (Read error: Connection reset by peer)
20:13:48Flynnn has joined
20:23:47Wolfgange is now known as wolfgange_afk
20:34:34amgine123wattisimo you ther e?
20:34:41amgine123or koda
20:34:44amgine123i have a bug report
20:34:53amgine123and 1 request
20:35:09fordcarsWatusimoto ^^
20:35:12fordcars:)
20:35:50Watusimotohi
20:39:11amgine123wattisimo look at https://code.google.com/p/bitfighter/issues/detail?id=458&start=100 and https://code.google.com/p/bitfighter/issues/detail?id=459&start=100 please
20:40:05fordcarsYeah, the copying/pasting would be very useful
20:41:29amgine123im sad though i had 2 badges and when i got more I lost my old ones
20:41:37amgine123so now im badgless
20:41:42amgine123when i left
20:42:03amgine123nevermind
20:42:10amgine123guess it jsut took like 1 hour to get it
20:43:26sam686some bitfighter.org data was lost a month ago, which also lost some player's badges and some forum posts
20:44:01sam686it might also be, the game couldn't connect to master sometimes?
20:53:21amgine123a shame im missing 1 badge still
20:55:04Watusimotomax players is 127 for basic network reasons
20:55:21Watusimotoand copy/paste is on the list
20:56:33amgine123what about https
20:56:37amgine123that was part of it
20:58:44Watusimotohttps??
20:59:36Nothing_Much has joined
20:59:43fordcarsPart of max players being 127?
21:00:03amgine123no https being usable in text
21:00:50fordcarsUh, https is for websites, pretty much http
21:01:33fordcarsHi Nothing_Much, I have good news, I am going to install Ubuntu on my old Pentium 4 :)
21:01:51fordcarsI am going to host a dedicated bitfighter server on it
21:02:00Nothing_Much Quit (Client Quit)
21:02:05fordcarsEh
21:03:49amgine123i eman being able to click http links in game and have it open the link on the computer
21:04:10fordcarsOh
21:04:14fordcarsYeah
21:04:35fordcarsLike, double click on link to open in default web browser
21:06:03amgine123exactly
21:06:23amgine123though C&P may make that unessicary
21:06:50fordcarsI think it would be useful though
21:13:33amgine123although with links being allowqed we would have to have a report system
21:13:41amgine123and a master server ban system
21:13:57amgine123or else chaos will riegn
21:21:11Watusimoto Quit (Ping timeout: 264 seconds)
21:55:29Nothing_Much has joined
22:45:30Flynnn Quit (Quit: This computer has gone to sleep)
23:33:25Watusimoto has joined
23:34:01wolfgange_afk Quit (Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/)
23:52:46fordcars Quit (Ping timeout: 246 seconds)
23:57:06Flynnn has joined

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