#bitfighter IRC Log

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IRC Log for 2014-12-04

Timestamps are in GMT/BST.

00:00:16Watusimotothis worked
00:00:16Watusimotohttp://www.cisco.com/c/en/us/td/docs/telepresence/endpoint/articles/cisco_telepresence_movi_find_out_graphics_card_driver_on_windows_pc_kb_540.html
00:00:57fordcarsA big link to a small page
00:01:34Watusimotoindeed
00:01:40raptorthat a good simple page
00:01:42raptori like it
00:01:44Watusimotoyes
00:02:32fordcarsAnyway, off to bed, later!
00:02:35fordcars Quit (Quit: Page closed)
00:03:50amgine123_raptor question if osmthing is a bug
00:04:19amgine123_in 19c if you set line width to say 100 then go to the editor is it suppsoed to make all te lines in the whole game still be 100 after you quit the match
00:04:47amgine123_or is linewidth supposed to be defaulted after you quit the match
00:05:04raptorquit the match? i thought you're in the editor
00:05:10amgine123_casue if you quit while linewidth is 100 it can be very hard to navigage teh menus
00:05:19amgine123_yes i am in the editgor
00:05:23amgine123_*editor
00:05:45raptorare you saying there is a bug? if so, how do I duplicate?
00:05:47amgine123_also some text will not have incresed line widfth while other stuf does
00:06:13amgine123_go to editor open a level test it while in the editor set line width to 100 go bcak to the level editor
00:06:33amgine123_* corection in the level set linewidth to 100
00:06:38amgine123_then go back to editor
00:07:18amgine123_is that a bug ?
00:07:28amgine123_cause everything still stays really thick
00:07:44amgine123_oddly enough 99% of it will stay thick but some stuf stays normal
00:08:39Watusimotooffending graphics card:
00:08:40Watusimotohttp://i.imgur.com/f35edxL.png
00:09:30raptorhmmm.. the last one was ATI, too
00:11:00Watusimotohow many letters does bitfighter have?
00:11:08raptor10?
00:11:09Watusimotothat's our itnelligence question?
00:11:19raptoroh, haha
00:11:24raptoris that too hard for humans?
00:11:38WatusimotoI'm chatting with a smart kid who answered 8
00:11:50Watusimotoand couldn't figure out why he got kicked
00:11:55amgine123_ Quit (Ping timeout: 246 seconds)
00:12:00Watusimotohe wasn't being a smart ass, just smart
00:12:15raptori just deleted the 3rd kitchen-posting bot in a week... maybe it's time to change that question
00:12:45Watusimotowe need to go to the play one game before registering model!
00:13:11Watusimotoor at least ask a question from the game
00:13:25Watusimotoso they need to install it first
00:13:27Watusimotoor something
00:15:49amgine123 has joined
00:15:57raptormaybe the game could pop up with an access code for the day...
00:16:09amgine123what font is te bitfighter logo in and what shade of green is it :4
00:16:23raptorsome sort of simple algorithm generated from the master server that is mirrored in the php...
00:16:46raptoramgine123: checkbook font, pure green 00FF00
00:17:21Watusimotodo you think we have an ati problem?
00:17:50amgine123_ has joined
00:18:25raptoryes i do
00:18:33Watusimotois that what thread had?
00:18:46raptori remember doing a lot of research turning up various ATI + driver + texture bugs
00:18:48raptoryes
00:18:53Watusimotolame
00:20:19amgine123 Quit (Ping timeout: 246 seconds)
00:20:42raptorthis was a semi-useful post on the matter, but I do now know how to apply it to our issue: https://stackoverflow.com/questions/5564233/error-when-calling-glgetteximage-atioglxx-dll
00:20:48raptor*do not
00:22:04amgine123_ Quit (Ping timeout: 246 seconds)
00:23:19raptorI believe there is a software workaround, but I have not been able to find it... much less understand the problem in order to better find it
00:23:53amgine123 has joined
00:27:23amgine123IS IT FIXED ?
00:27:28amgine123OK CHAT BROKE ON ME A BUNCH
00:27:40amgine123RAPTOR WHAT SHADE OF GREEN AND WHAT FONT IN TE BITFIGHTER LOGO IN
00:27:49amgine123oh gosh sorry had caps reverse
00:28:05raptoramgine123: checkbook font, pure green 00FF00
00:28:42amgine123thanks sorry bout that the chat went nuked on me
00:31:21amgine123darn it anyway to use te font wihout sintalling it ?
00:31:26amgine123installing
00:31:36amgine123i need it breifly for somthing
00:33:47amgine123no im betting ?
00:34:27raptoryou have to install fonts if you want to use them in any other program
00:36:33raptorok, i need to head to bed
00:36:39raptorgood night!
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04:01:17BFLogBot Commit: d1845eaecc | Author: watusimoto | Message: Fix tests
04:10:45BFLogBot Commit: cb11101f71 | Author: watusimoto | Message: Fix test
04:13:38BFLogBot Commit: a489b822b0 | Author: watusimoto | Message: Fix test
04:54:17BFLogBot Commit: 36d3b416d6 | Author: watusimoto | Message: Fix potentially serious Lua bug. No, strike that; it's serious.
04:54:19BFLogBot Commit: aba1b55f9e | Author: watusimoto | Message: These tests reflect how things are supposed to work, but still fail.
04:54:20BFLogBot Commit: 3fec7b1f78 | Author: watusimoto | Message: Mark discussion point for tomorrow
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09:14:55Xavi92Hi everyone. I got the following errors when compiling Bitfighter from source using the last source version (downloaded today): http://pastebin.com/kXvmzwzq
10:10:56Platskies Quit (Quit: Platskies)
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11:34:29ChanServ sets mode +o
11:34:33raptorgood morning!
11:35:32raptorhello Xavi92. It is possible that what is in our trunk right now is not compiling cleanly on all systems. What OS are you using?
11:35:51Xavi92Hi raptor: I'm using Kubuntu 10.10
11:36:08raptorit is highly likely that Linux doesn't compile at the moment
11:36:22raptordid you want to compile the latest dev version? or just the latest stable version?
11:36:39raptor(I should be fixing the Linux compile within a day or two)
11:42:08Xavi92It's the one I got calling "hg clone https://code.google.com/p/bitfighter/" from terminal
11:42:20Xavi92Which is the dev version, I guess
11:42:22raptoryes, that is the latest development version
11:44:47raptorXavi92: just curious, what version of gcc is that?
11:47:41Xavi92Pretty old one: 4.4.4
11:48:35raptorhmmm... well, what is your end goal? to see the development version, or to just get a copy that runs?
11:50:47Xavi92I wanted to compile a copy to get it working in another distro
11:51:00raptorok
11:51:11Xavi92But then I saw there is already a standalone, stable version of Bitfighter on the official website
11:51:23raptoroh good, i was going to mention that - does that work?
11:51:32Xavi92Haven't tested it yet
11:58:48Xavi92Sorry for the n00b question, but is that standalone version supposed to work even if you don't have any of Bitfighter's dependencies installed?
11:59:25raptoryes
11:59:35Xavi92Because I can't get SDL on the target distro (SliTaz) unless I compile all of its dependencies, which can get very tedious
11:59:40raptorat least I hope so - that's why I marked it as 'experimental'
11:59:50raptorI tried to include all dependencies inside of it
11:59:53Xavi92Fine, thanks
12:00:05raptoryou're welcome
12:21:38Nothing_MuchXavi92: hey dude, you're going to need to upgrade your Kubuntu version to at least 14.04 >.>
12:21:55raptori think the standalone version will work on the older distro
12:22:10raptorI spent some painstaking time to make it run on an older GLIBC
12:22:21raptorat least I hope so...
12:22:42Xavi92Huh, I don't want to upgrade, now that I got a really stable version of Kubuntu running
12:23:15raptorI think he means if you want to compile
12:23:20Xavi92In any case, I wanted to make it run on an old PC using SliTaz, which is a quite rare distro aimed to low-end hardware
12:23:24Xavi92Oh right
12:24:14Nothing_Muchit's not just that, it's also the fact that 10.10 is incredibly outdated and prone to security risks
12:24:39Nothing_Muchheartbleed, poodle, and shellshock, for example exist on that version
12:25:14raptoroh yeah - but those mostly are only bad if you run a web server or ssh server
12:26:21Xavi92Yup
12:26:51Xavi92Apart from that, it took me months to get everything working to my personal preferences
12:27:02Xavi92I'm not wishing to format my PC every 6 or 12 months
12:28:03Invisible has joined
12:34:21sam686low end hardware? since my pentium D 2.8 GHz takes about 10 minutes on full recompile, it may take hours to compile on pentium 3
12:35:07Xavi92AMD K6 450 MHz
12:35:13raptorWHOA
12:35:15raptora K6!
12:35:35Xavi92But surely I'd use the standalone version, just to know whether it's capable of running it or not
12:35:51raptoryou may need to turn off line-smoothing
12:36:31LordDVG has joined
12:37:40raptori'm sure you could run a server :)
12:37:52raptorbut the full client... might be close
12:38:13Xavi92It's a laptop from 1999 which relies on USB wi-fi adapter
12:38:21raptorawesome!
12:38:21Xavi92So running it as a server wouldn't be a good idea
12:38:29raptorhaha, nope
12:38:50sam686my old Radeon 9250 PCI (not pci express) is hardware accelerated opengl and runs bitfighter at good framerate
12:38:56Xavi92The exact model is Toshiba Satellite 1620 CDS w/ 32+128 MB RAM
12:39:29sam686i think most old laptops older then 1998 lacks any kind of hardware 3D
12:39:38Xavi92Mine has, IIRC
12:40:28sam686you can try glxgears if you have it, to test some 3d
12:41:14Xavi92I might give a try
12:41:27raptorwell, bitfighter can probably fit in RAM... but might not if you have teh X server running with KDE/Gnome
12:41:46Xavi92SliTaz ain't using KDE or GNOME
12:42:05raptorit'll probably work on straight TWM :)
12:42:08sam686im pretty sure compiling bitfighter on amd k6 will take hours
12:42:15raptorif not days
12:42:21watusimoto1hi
12:42:39watusimoto1 is now known as watusimoto
12:42:56raptorhi watusimoto
12:43:11watusimotofixed lots of tests last night!
12:43:42watusimotoand found one potentially serious bug, and one bug that could be serious, but I doubt we've hit the use case yet
12:44:37Xavi92Gotta go
12:44:39Xavi92See ya!!
12:44:46Xavi92 Quit (Remote host closed the connection)
12:45:09raptorI saw the Lua one
12:45:12raptorwhat is the bug?
12:45:16watusimotoboth were lua related
12:45:32watusimotoI got stuck on one because I don't know what the proper behavior should be
12:45:56watusimotobut the more serious one would make findObjects fail in most cases
12:46:07sam686is 019d released yet or not?
12:46:15watusimotonot yet
12:46:18raptornot yet
12:46:23watusimotoif this bug is in 019d we should fix it
12:46:25raptorwe're having merge parties first
12:46:30raptordefinitely in 019d
12:46:44watusimotoit's a trivial fix (adding { } around a block)
12:46:47raptorso what is the bug? how would it manifest itself?
12:47:22watusimotoit caused logic to short circuit in findObjects -- if you were finding certain types of objects (most types, actually), you would get 0 results
12:47:50watusimotofrom a Lua script, that is
12:49:01watusimotoit is possible it is a regression -- the tests would have caught it, and they didn't
12:49:08watusimoto(didn't in the past, that is)
12:51:14raptorohhh... I bet luajit made that happen...
12:51:33raptorbecause it is strict 5.1 without legacy behavior
12:52:05raptorwhere as Lua 5.1 allows legacy behavor (which I think not having {} around a block is one)
12:58:03sam686a bunch of stuff on revision merged into 1?
12:58:29raptorI'm in the middle of cleaning up the merge
12:58:34raptorso please don't do anything...
13:00:40sam686i see 2 heads, one at e7dc414eb799 the other at 3fec7b1f78f4
13:00:50raptoryes... please don't do any work!
13:00:58raptorwatusimoto is sticking to tests right now
13:01:04raptorso I can get this sorted
13:01:11sam686im at f9ec116f9541 for 019d
13:01:50raptor2edabed66514 is the latest for 019d
13:02:02raptoryou can add onto that, but please don't do any merge work
13:02:06raptorplease please please
13:02:58sam686almost looks like raptor
13:03:05sam686merge mistake at e7dc414eb799
13:03:41raptorwork meeting... b ack in a bit
13:04:10sam686sometimes i hit the enter button, right of ' button by mistake
13:05:25watusimotothe tests have been really helpful
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15:20:46Xavi92Back
15:26:51Xavi92raptor: just tested Bitfighter on SliTaz
15:27:40Xavi92Unfortunately it won't work. It's asking for SDL directory
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16:48:02watusimotohi Xavi92
16:48:27watusimotowere you the guy who sent the email abuot building Bitfighter?
16:53:40Invisible Quit (Ping timeout: 255 seconds)
17:00:13Xavi92Yes, it was me :)
17:02:02Xavi92I've already asked about this here, and we thought it was something GCC-related
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20:59:24watusimoto Quit (Quit: Leaving.)
22:03:07raptorWatusimoto_: is that you?
22:09:30raptorwell, i sent you an e-mail about your diff stuff
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23:18:36raptorhuh... merging the merges actually produces changes almost completely equivalent to our analysis
23:18:47raptori only had to remove some duplicate lines
23:22:22Platskies has joined
23:28:59raptoractually I think I got it!
23:36:54raptorWatusimoto / watusimoto1. are you around?

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