#bitfighter IRC Log

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IRC Log for 2015-06-19

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00:04:18Skybax has joined
00:06:20SkybaxHey raptor
00:06:25raptorhi\\
00:06:34SkybaxWhat kind of music format does Bitfighter play?
00:06:55raptoroh, it plays wav/ogg vorbis/ mod/ s3m/ it / xm
00:07:06SkybaxI don't normally play with music but I just got my hands on 11 awesome retro soundtracks that I want to add to my game
00:07:14raptorwhat OS are you using?
00:07:20SkybaxWindows 8.1
00:07:29raptorit may be possible to play mp3s if you add in another DLL file to the folder...
00:07:41SkybaxHow do I aquire this file lol
00:07:46raptorlet me see if i have it...
00:07:55SkybaxCause that sounds easier than figuring out how to export all these
00:08:33raptorplease give me a few min. - i have to start up my windows VM
00:10:11SkybaxNo worries
00:10:17SkybaxI'm in no hurry lol
00:12:23raptorif you have mp3, it's best to convert to .ogg
00:12:33raptorif this fails...
00:14:35SkybaxAlrighty
00:15:51Nothing_Muchew, windows
00:21:34raptorSkybax: are you using the 64bit bitfighter version? or 32 bit?
00:21:46SkybaxI believe the 64 bit version
00:22:42raptorok, the file you want is from the project website, in this archive: http://www.mpg123.de/download/win64/mpg123-1.22.0-x86-64.zip
00:23:06raptorthere is a libmp123.dll file in there that you should drop into your Bitfighter installation folder with the other DLLs
00:23:10raptorthen try playing mp3s
00:23:19raptori'm not sure it'll work, in fact, i'm not expecting it to...
00:25:46SkybaxWhere does Bitfighter install now? It used to be in AppData > Roaming but I don't think it is anymore
00:26:08raptorthat's the user prefs dir, the game directory is in program files somewhere
00:26:38SkybaxOkay I seem to have three Bitfighter folders lol
00:28:43SkybaxIs there anywhere in the game itself that will tell me the file path to where it saves the levels?
00:28:57raptoryes
00:29:03raptorin-game, press f7
00:29:14raptormaybe press it twice, it'll show you the folders
00:30:52SkybaxOkay, everything but SFX and Fonts are in AppData
00:30:58SkybaxSFX and Fonts are in Program Files
00:31:13raptoryeah - and the exe and dlls are in program files
00:31:28SkybaxFound it
00:32:13SkybaxThe file I want is libmpg123-0.dll ?
00:32:19raptoryes
00:32:26raptormaybe rename it without the -0 at the end
00:32:37raptoror just add in both :)
00:32:45raptorthen try to play mp3s from your music folder in appdata
00:36:11Skybaxlol so while importing them as MP3s I just learned that iTunes can import in WAV format
00:36:32raptoryeah, but WAV is like 10-20 times the file size
00:36:41SkybaxAhh
00:36:56SkybaxSo it's not preferable
00:37:40SkybaxDoes the game have different songs for menu / gameplay and such?
00:38:14SkybaxIf so how does it differentiate lol
00:38:19raptoryes
00:38:30raptori think menu must be names 'menu.ogg'
00:38:43raptorand everything else is played during game play
00:39:07SkybaxOkay, so meni.ogg and credits.ogg are specific to the menu and the credits, and anything with .xm plays during gameplay
00:39:10Skybax*menu
00:40:57SkybaxYeah so now the game crashes
00:41:06SkybaxWhenever I try to join or host a server
00:41:32raptoryep, basically anything other than those 2 are played at random-ish order in-game
00:41:33raptoroh?
00:41:35SkybaxDo I have to rename them at all or should that not matter?
00:41:49raptorwhat does your music look like now?
00:41:53raptormp3s?
00:41:57SkybaxYeah
00:42:05raptori wonder if it tries to load the mp3 and crashes, if so, that's a bug i should fix
00:42:12SkybaxFor example one is titled 06 Broken Couch
00:42:17raptorcan you send me your first mp3 file?
00:42:31raptorok, then it doesn't work with the mp3s :(
00:42:40raptorthat means you need to convert to .ogg
00:43:24SkybaxOkay
00:44:03SkybaxWhat's the most painless way to do that lol
00:44:30raptorprobably ussing sam686's uploader: http://sam6.25u.com/upload3.php
00:44:32SkybaxWhy are the menu and credits .ogg but everything else is .xm?
00:44:59raptorbecause uhh... they started as ogg, then we found a whole bunch of .xm files :)
00:45:13SkybaxMakse sense xD
00:45:38SkybaxI wonder if these are DRM free
00:45:58SkybaxThey were designed as a soundtrack for a YouTube podcast series
00:46:11raptorif mp3, then they have to be
00:46:31SkybaxAll MP3s are DRM free?
00:47:10raptoryes - it's the proprietary formats like wma and m4a/aac that can have DRM, i think
00:47:22SkybaxInteresting
00:47:34SkybaxSo could these actually be packaged with Bitfighter?
00:47:47raptorcould... yes. will.... no
00:47:51raptor:)
00:47:54SkybaxAw
00:48:24raptormp3 had legal issues, at least until 2016 or 2018, i think
00:48:37raptor*has
00:49:29SkybaxOh okay
00:50:06SkybaxSee I thought that's what DRM was haha
00:50:20SkybaxWhat does sam's uploader do
00:50:46raptoryou submit a file to it, then it gives you a link back that you can copy and give to me
00:50:51raptorthen i can download the file
00:51:40SkybaxOh you're converting them?
00:52:26raptori want to use it to crash the game so i can fix the crash
00:52:31SkybaxOh haha
00:52:32SkybaxGot it
00:52:40Skybaxhttp://sam6.25u.com/upload/02%20Dongles.mp3
00:52:47raptorthanks!
00:53:15SkybaxI thought you said sam's uploader was the most painless way to convert them but you were talking about most painless way for me to give them to you lol
00:53:36Nothing_MuchSkybax, Where'd that song come from? Is it CC or royalty free?
00:53:59SkybaxIt's from the Friend Zone soundtrack, a YouTube podcast series
00:54:12raptorah yes
00:54:18raptorsend it to me :)
00:54:22SkybaxI have no idea what it's digital rights are. But it can be bought on iTunes
00:54:29raptorto convert.... let me see
00:54:50SkybaxYou want the whole album?
00:55:40SkybaxI got the actual disc from a LootCrate, that's why I have them lol
01:00:23SkybaxI'm in the process of uploading the rest to sam's site
01:00:48raptoruse that site sparingly... it's his personal computer he's made available for bitfighter-y stuff
01:01:43SkybaxOh okay. So should I just put them on DropBox or something?
01:02:43raptorif you've already used it, it's probably ok, but in the future, for personal things, i'd use something else (as a matter of courtesy)
01:02:55SkybaxI've only put four of them on there atm
01:02:57SkybaxThere's 11
01:03:14SkybaxI just wasn't aware lol
01:05:43SkybaxI'm putting them on DropBox instead
01:07:08Skybaxhttps://www.dropbox.com/sh/2kbcm4bsvsdqgnc/AAARtYQph0Oa5VuuZDFkHU4za?dl=0
01:07:33SkybaxThey're still uploading but there's the link
01:13:39SkybaxAll done
01:16:25raptorhave to sleep... thanks for the test sound file
01:16:28raptornight!
01:16:30SkybaxNight
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14:38:40raptornext up!: ordinary differential equations, and multivariable calculus
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16:24:24raptorso what if - I enabled dynamic loading in ALURE, compiled in the mpg123 hook class, but just didn't link against mpg123 or distribute the DLL
16:24:43raptorwe'd still need to use the mpg123.h header file
16:24:55raptorthen people could drop in the DLL themselves and play mp3s in bitfighter
16:25:45raptorbitfighter would not contain mpg123 code other than the calling code. would that still be legal?
16:39:39raptorlooks like header files are not copyrightable - they are considered statements of fact (unless there's actually logic inside)
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