Timestamps are in GMT/BST.
| 00:04:18 | | Skybax has joined |
| 00:06:20 | Skybax | Hey raptor |
| 00:06:25 | raptor | hi\\ |
| 00:06:34 | Skybax | What kind of music format does Bitfighter play? |
| 00:06:55 | raptor | oh, it plays wav/ogg vorbis/ mod/ s3m/ it / xm |
| 00:07:06 | Skybax | I don't normally play with music but I just got my hands on 11 awesome retro soundtracks that I want to add to my game |
| 00:07:14 | raptor | what OS are you using? |
| 00:07:20 | Skybax | Windows 8.1 |
| 00:07:29 | raptor | it may be possible to play mp3s if you add in another DLL file to the folder... |
| 00:07:41 | Skybax | How do I aquire this file lol |
| 00:07:46 | raptor | let me see if i have it... |
| 00:07:55 | Skybax | Cause that sounds easier than figuring out how to export all these |
| 00:08:33 | raptor | please give me a few min. - i have to start up my windows VM |
| 00:10:11 | Skybax | No worries |
| 00:10:17 | Skybax | I'm in no hurry lol |
| 00:12:23 | raptor | if you have mp3, it's best to convert to .ogg |
| 00:12:33 | raptor | if this fails... |
| 00:14:35 | Skybax | Alrighty |
| 00:15:51 | Nothing_Much | ew, windows |
| 00:21:34 | raptor | Skybax: are you using the 64bit bitfighter version? or 32 bit? |
| 00:21:46 | Skybax | I believe the 64 bit version |
| 00:22:42 | raptor | ok, the file you want is from the project website, in this archive: http://www.mpg123.de/download/win64/mpg123-1.22.0-x86-64.zip |
| 00:23:06 | raptor | there is a libmp123.dll file in there that you should drop into your Bitfighter installation folder with the other DLLs |
| 00:23:10 | raptor | then try playing mp3s |
| 00:23:19 | raptor | i'm not sure it'll work, in fact, i'm not expecting it to... |
| 00:25:46 | Skybax | Where does Bitfighter install now? It used to be in AppData > Roaming but I don't think it is anymore |
| 00:26:08 | raptor | that's the user prefs dir, the game directory is in program files somewhere |
| 00:26:38 | Skybax | Okay I seem to have three Bitfighter folders lol |
| 00:28:43 | Skybax | Is there anywhere in the game itself that will tell me the file path to where it saves the levels? |
| 00:28:57 | raptor | yes |
| 00:29:03 | raptor | in-game, press f7 |
| 00:29:14 | raptor | maybe press it twice, it'll show you the folders |
| 00:30:52 | Skybax | Okay, everything but SFX and Fonts are in AppData |
| 00:30:58 | Skybax | SFX and Fonts are in Program Files |
| 00:31:13 | raptor | yeah - and the exe and dlls are in program files |
| 00:31:28 | Skybax | Found it |
| 00:32:13 | Skybax | The file I want is libmpg123-0.dll ? |
| 00:32:19 | raptor | yes |
| 00:32:26 | raptor | maybe rename it without the -0 at the end |
| 00:32:37 | raptor | or just add in both :) |
| 00:32:45 | raptor | then try to play mp3s from your music folder in appdata |
| 00:36:11 | Skybax | lol so while importing them as MP3s I just learned that iTunes can import in WAV format |
| 00:36:32 | raptor | yeah, but WAV is like 10-20 times the file size |
| 00:36:41 | Skybax | Ahh |
| 00:36:56 | Skybax | So it's not preferable |
| 00:37:40 | Skybax | Does the game have different songs for menu / gameplay and such? |
| 00:38:14 | Skybax | If so how does it differentiate lol |
| 00:38:19 | raptor | yes |
| 00:38:30 | raptor | i think menu must be names 'menu.ogg' |
| 00:38:43 | raptor | and everything else is played during game play |
| 00:39:07 | Skybax | Okay, so meni.ogg and credits.ogg are specific to the menu and the credits, and anything with .xm plays during gameplay |
| 00:39:10 | Skybax | *menu |
| 00:40:57 | Skybax | Yeah so now the game crashes |
| 00:41:06 | Skybax | Whenever I try to join or host a server |
| 00:41:32 | raptor | yep, basically anything other than those 2 are played at random-ish order in-game |
| 00:41:33 | raptor | oh? |
| 00:41:35 | Skybax | Do I have to rename them at all or should that not matter? |
| 00:41:49 | raptor | what does your music look like now? |
| 00:41:53 | raptor | mp3s? |
| 00:41:57 | Skybax | Yeah |
| 00:42:05 | raptor | i wonder if it tries to load the mp3 and crashes, if so, that's a bug i should fix |
| 00:42:12 | Skybax | For example one is titled 06 Broken Couch |
| 00:42:17 | raptor | can you send me your first mp3 file? |
| 00:42:31 | raptor | ok, then it doesn't work with the mp3s :( |
| 00:42:40 | raptor | that means you need to convert to .ogg |
| 00:43:24 | Skybax | Okay |
| 00:44:03 | Skybax | What's the most painless way to do that lol |
| 00:44:30 | raptor | probably ussing sam686's uploader: http://sam6.25u.com/upload3.php |
| 00:44:32 | Skybax | Why are the menu and credits .ogg but everything else is .xm? |
| 00:44:59 | raptor | because uhh... they started as ogg, then we found a whole bunch of .xm files :) |
| 00:45:13 | Skybax | Makse sense xD |
| 00:45:38 | Skybax | I wonder if these are DRM free |
| 00:45:58 | Skybax | They were designed as a soundtrack for a YouTube podcast series |
| 00:46:11 | raptor | if mp3, then they have to be |
| 00:46:31 | Skybax | All MP3s are DRM free? |
| 00:47:10 | raptor | yes - it's the proprietary formats like wma and m4a/aac that can have DRM, i think |
| 00:47:22 | Skybax | Interesting |
| 00:47:34 | Skybax | So could these actually be packaged with Bitfighter? |
| 00:47:47 | raptor | could... yes. will.... no |
| 00:47:51 | raptor | :) |
| 00:47:54 | Skybax | Aw |
| 00:48:24 | raptor | mp3 had legal issues, at least until 2016 or 2018, i think |
| 00:48:37 | raptor | *has |
| 00:49:29 | Skybax | Oh okay |
| 00:50:06 | Skybax | See I thought that's what DRM was haha |
| 00:50:20 | Skybax | What does sam's uploader do |
| 00:50:46 | raptor | you submit a file to it, then it gives you a link back that you can copy and give to me |
| 00:50:51 | raptor | then i can download the file |
| 00:51:40 | Skybax | Oh you're converting them? |
| 00:52:26 | raptor | i want to use it to crash the game so i can fix the crash |
| 00:52:31 | Skybax | Oh haha |
| 00:52:32 | Skybax | Got it |
| 00:52:40 | Skybax | http://sam6.25u.com/upload/02%20Dongles.mp3 |
| 00:52:47 | raptor | thanks! |
| 00:53:15 | Skybax | I thought you said sam's uploader was the most painless way to convert them but you were talking about most painless way for me to give them to you lol |
| 00:53:36 | Nothing_Much | Skybax, Where'd that song come from? Is it CC or royalty free? |
| 00:53:59 | Skybax | It's from the Friend Zone soundtrack, a YouTube podcast series |
| 00:54:12 | raptor | ah yes |
| 00:54:18 | raptor | send it to me :) |
| 00:54:22 | Skybax | I have no idea what it's digital rights are. But it can be bought on iTunes |
| 00:54:29 | raptor | to convert.... let me see |
| 00:54:50 | Skybax | You want the whole album? |
| 00:55:40 | Skybax | I got the actual disc from a LootCrate, that's why I have them lol |
| 01:00:23 | Skybax | I'm in the process of uploading the rest to sam's site |
| 01:00:48 | raptor | use that site sparingly... it's his personal computer he's made available for bitfighter-y stuff |
| 01:01:43 | Skybax | Oh okay. So should I just put them on DropBox or something? |
| 01:02:43 | raptor | if you've already used it, it's probably ok, but in the future, for personal things, i'd use something else (as a matter of courtesy) |
| 01:02:55 | Skybax | I've only put four of them on there atm |
| 01:02:57 | Skybax | There's 11 |
| 01:03:14 | Skybax | I just wasn't aware lol |
| 01:05:43 | Skybax | I'm putting them on DropBox instead |
| 01:07:08 | Skybax | https://www.dropbox.com/sh/2kbcm4bsvsdqgnc/AAARtYQph0Oa5VuuZDFkHU4za?dl=0 |
| 01:07:33 | Skybax | They're still uploading but there's the link |
| 01:13:39 | Skybax | All done |
| 01:16:25 | raptor | have to sleep... thanks for the test sound file |
| 01:16:28 | raptor | night! |
| 01:16:30 | Skybax | Night |
| 01:19:23 | | raptor Quit () |
| 01:46:56 | | Flynnn has joined |
| 02:47:22 | | Watusimoto has joined |
| 04:35:44 | | Nothing_Much Quit (Quit: Leaving) |
| 06:01:31 | | Skybax Quit (Ping timeout: 244 seconds) |
| 06:02:58 | | Watusimoto Quit (Ping timeout: 276 seconds) |
| 07:05:10 | | Flynnn Quit (Quit: This computer has gone to sleep) |
| 07:28:15 | | Flynnn has joined |
| 08:13:30 | | Flynnn Quit (Quit: This computer has gone to sleep) |
| 08:28:37 | | koda has joined |
| 08:31:06 | | koda Quit (Remote host closed the connection) |
| 08:32:33 | | koda has joined |
| 11:43:50 | | Watusimoto has joined |
| 12:15:03 | | Nothing_Much has joined |
| 12:35:05 | | Watusimoto Quit (Ping timeout: 255 seconds) |
| 13:25:27 | | watusimoto has joined |
| 13:25:28 | | ChanServ sets mode +o |
| 14:18:32 | | Nothing_Much Quit (Remote host closed the connection) |
| 14:38:10 | | raptor has joined |
| 14:38:10 | | ChanServ sets mode +o |
| 14:38:40 | raptor | next up!: ordinary differential equations, and multivariable calculus |
| 14:42:44 | | Nothing_Much has joined |
| 14:51:53 | | koda Quit (Quit: koda) |
| 14:59:49 | | Nothing_Much Quit (Remote host closed the connection) |
| 16:24:24 | raptor | so what if - I enabled dynamic loading in ALURE, compiled in the mpg123 hook class, but just didn't link against mpg123 or distribute the DLL |
| 16:24:43 | raptor | we'd still need to use the mpg123.h header file |
| 16:24:55 | raptor | then people could drop in the DLL themselves and play mp3s in bitfighter |
| 16:25:45 | raptor | bitfighter would not contain mpg123 code other than the calling code. would that still be legal? |
| 16:39:39 | raptor | looks like header files are not copyrightable - they are considered statements of fact (unless there's actually logic inside) |
| 17:44:16 | | Flynnn has joined |
| 20:44:11 | | raptor Quit () |
| 21:29:48 | | watusimoto Quit (Read error: Connection reset by peer) |
| 21:31:56 | | Lamp89 has joined |
| 22:59:44 | | Flynnn Quit (Quit: This computer has gone to sleep) |
| 23:56:57 | | Flynnn has joined |