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| 00:43:29 | | BFLogBot Commit: 0e25f775e3 | Author: buckyballreaction | Message: Add CoreDestroyed event. I think this is all that's needed for the signature |
| 01:09:06 | | BFLogBot Commit: fb1ab9fe0a | Author: buckyballreaction | Message: Fix sending ScoreChanged event too early in zone control. Zones should now properly reflect the team that captured it when the event is fired |
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| 19:17:07 | furbuggy | hello |
| 19:23:51 | raptor | hi furbuggy |
| 19:28:37 | furbuggy | raptor, you're going to get annoyed with me |
| 19:28:46 | raptor | how so? |
| 19:29:28 | furbuggy | it appears I'm having the hardest time getting started with levelgen stuff. |
| 19:29:47 | furbuggy | right now I'm trying to just do a "hello world" |
| 19:29:58 | furbuggy | so I have function main () |
| 19:30:00 | raptor | start small - the most important skill you can have is attention to detail |
| 19:30:06 | raptor | ok |
| 19:30:18 | furbuggy | globalMsg("Hello World") |
| 19:30:20 | furbuggy | end |
| 19:30:29 | raptor | if you want, you can paste your current levelgen at http://pastie.org/ and i'll take a look |
| 19:31:15 | furbuggy | http://pastie.org/10310767 |
| 19:32:07 | raptor | ok, before i give pointers, how much programming experience do you have? |
| 19:33:02 | furbuggy | very little, I did some stuff with bots a few years ago, and I program stuff with AutoHotKey |
| 19:33:56 | raptor | never heard of that... |
| 19:34:12 | raptor | ok, good |
| 19:34:17 | raptor | so, you're code works |
| 19:34:22 | raptor | except... |
| 19:34:49 | raptor | since it's run in main(), it's run before the level is loaded in the client |
| 19:34:56 | furbuggy | oooh |
| 19:35:06 | raptor | since it runs before the level is loaded... there is no person to send the message to |
| 19:35:13 | furbuggy | I see |
| 19:35:30 | raptor | so, you'd have to tie that message to some event |
| 19:35:30 | furbuggy | I also tried it in funtion onTick |
| 19:35:39 | furbuggy | lemme try that again |
| 19:35:39 | raptor | oh |
| 19:35:42 | raptor | actually |
| 19:35:48 | raptor | let me introduce you to timers |
| 19:35:56 | raptor | one moment, i'll get you a quickie example |
| 19:36:56 | furbuggy | okay :) |
| 19:37:46 | raptor | here: http://pastie.org/10310770 |
| 19:38:27 | furbuggy | ooooooh |
| 19:38:30 | raptor | here is a reference for some of the other Timer methods: http://bitfighter.org/luadocs/class_timer.html |
| 19:38:38 | raptor | mosly you just have to get the syntax right |
| 19:40:26 | furbuggy | so why wouldn't this work? http://pastie.org/10310773 Is it because it will never subscribe to onTick? |
| 19:42:31 | raptor | correct, your script must subscribe to any events |
| 19:42:54 | raptor | so in main(), add a: bf:subscribe(Event.Tick) |
| 19:43:11 | raptor | i'll be back a bit later, it's dinner time! |
| 19:44:38 | furbuggy | okay! thanks |
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| 20:01:17 | Little_Apple | party now! |
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