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| 05:18:21 | | BFLogBot_ Comment on issue #551 | User: TheSkybax | Comment: It was suggested that Repair should repair a certain number of "points" per second rather than a percentage of total hea ... | https://github.com/bitfighter/bitfighter/issues/551#issuecomment-152814514 |
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| 11:22:57 | | BFLogBot_ Repo: bitfighter | Commit: 04b5109d48 | Author: raptor | Message: Reduce repair rate with armor. Make it the same as the damage rate. Fixes issue 551 |
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| 11:23:41 | | -ChanServ- [#bitfighter] Welcome to #bitfighter. This is an IRC channel, many or all of the users may not be paying attention. Please have patience when waiting for a response. |
| 11:25:44 | | BFLogBot Comment on issue #551 | User: raptor | Comment: Fixed in commit 04b5109 ... | https://github.com/bitfighter/bitfighter/issues/551#issuecomment-152841689 |
| 11:25:44 | | BFLogBot Issue #551 closed by raptor | Title: Armor and repair is an unbeatable combo | https://github.com/bitfighter/bitfighter/issues/551 |
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| 12:01:35 | | BFLogBot Repo: bitfighter | Commit: 8013484250 | Author: raptor | Message: Fix vote not getting reset when a level changes. Fixes issue #547 |
| 12:01:48 | | BFLogBot Issue #547 closed by raptor | Title: Level vote bug. | https://github.com/bitfighter/bitfighter/issues/547 |
| 12:08:00 | | BFLogBot Issue #552 opened by raptor | Title: In-game server messages aren't disappearing any more | https://github.com/bitfighter/bitfighter/issues/552 |
| 12:18:23 | | BFLogBot Comment on issue #546 | User: raptor | Comment: Forcefields already fade when you move over them (if it's your color). How would you suggest we make the health fad ... | https://github.com/bitfighter/bitfighter/issues/546#issuecomment-152846797 |
| 12:26:09 | | BFLogBot Issue #553 opened by raptor | Title: Migrate to new fontstash. Make it be both GL ES 1 and 2 compatible | https://github.com/bitfighter/bitfighter/issues/553 |
| 12:58:50 | | BFLogBot Comment on issue #553 | User: raptor | Comment: Actually, looks like the upstream code is not GLES 2 compatible; however, someone did add GL 3 support (which means shad ... | https://github.com/bitfighter/bitfighter/issues/553#issuecomment-152848974 |
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