#bitfighter IRC Log

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IRC Log for 2016-05-02

Timestamps are in GMT/BST.

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15:22:39bobdaduckSup my good dude
15:27:29bobdaduckRobots appear to not trigger onShipEnteredZone
15:27:37watusimotohey
15:28:05bobdaduckWhich puts a solid wrench into the developing of DnDNPC.bot
15:31:25watusimotobobdaduck: you are probably right... the event only gets triggered when a ship updates iteself. I don't think the code is called by robots
15:31:36watusimotoit would be easy enough to implement
15:31:49bobdaduckEvent.subscribe:onRobotEntersZone?
15:32:06watusimotono... it would need to be in the bitfighter code
15:33:26bobdaduckyeah
15:34:25BFLogBot Issue #564 opened by eykamp | Title: Add onShipEnteredZone event for robots | https://github.com/bitfighter/bitfighter/issues/564
15:35:23watusimotohttps://github.com/bitfighter/bitfighter/issues/564
15:35:59watusimotoIs this soemting you'd want for your server only, or for everyone to have?
15:36:10bobdaduckprobably important in the future in general
15:36:19bobdaduckI don't need a DnD bot immediately
15:36:19watusimotoyes, but in the more immediate sense
15:36:22watusimotook
15:36:28watusimotowell, it will be easy to do
15:36:37bobdaduckBecause, um, I haven't coded a DnD bot yet.
15:36:47bobdaduckI assigned it to fordcars three years ago
15:37:04bobdaduckBut I didn't pay him enough I don't think
15:41:12watusimotoyeah, you'd better offer more
15:43:21BFLogBot Comment on issue #431 | User: eykamp | Comment: This will require a version increase; can't be done in 019x. ... | https://github.com/bitfighter/bitfighter/issues/431#issuecomment-216340815
15:43:32BFLogBot Comment on issue #564 | User: raptor | Comment: This used to work. And I think it still should: `Robot::idle()` calls `Ship::idle()` on the server, which calls `Ship: ... | https://github.com/bitfighter/bitfighter/issues/564#issuecomment-216340869
15:44:57BFLogBot Comment on issue #564 | User: eykamp | Comment: If that call still occurs (which I didn't check for), then it should still work. The first step needs to be to verify t ... | https://github.com/bitfighter/bitfighter/issues/564#issuecomment-216341190
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15:51:14watusimotobobdaduck: how do you know that bots don't trigger onShipEnteredZone?
15:51:26bobdaduckWhen they go into the zone swords they don't get bursted.
15:51:43bobdaduckGranted DnD has 5000 other things going on at all times
15:52:54bobdaduckI suppose I could throw together a simple test case script thing if it would help
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