#bitfighter IRC Log

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IRC Log for 2016-05-24

Timestamps are in GMT/BST.

00:29:20Nothing_Much has joined
04:14:11KaadmY Quit (Quit: Connection closed for inactivity)
04:48:13Nothing_Much Quit (Remote host closed the connection)
10:45:42KaadmY has joined
10:59:50Void7 has joined
11:27:02bobdaduck has joined
12:00:07Little_Apple has joined
12:00:35Little_Applebobdaduck: you busy?
12:00:42bobdaduckHAI
12:01:00bobdaduckI'm at work, so if you need me to get on bitfighter, then yes, but talk, then no.
12:01:09Little_Applegotcha
12:01:44Little_Appleim trying to get a script together for a map
12:01:54bobdaduckYeah!
12:02:53Little_Appleso uh
12:02:56Little_Applesimply put
12:03:04Little_Applehow make health go up
12:03:23bobdaducklesseee
12:03:33bobdaduckin levelgen carnival I made a healthpack appear in front of you
12:03:45bobdaduckbut I think there might straight up be a ship:setHealth(1) function
12:04:17Little_Appleis there a way to see how much health a ship has and increase that over time?
12:09:45bobdaduckship:getHealth() is for sure a thing
12:09:47bobdaduckluadocs?
12:10:38bobdaduckhttp://bitfighter.org/luadocs/
12:10:41bobdaduckthere's a ship class
12:11:07Little_Appleneato
12:12:44bobdaduckHave you looked at those before?
12:13:36Little_Applea little
12:13:46Little_Appleim looking at other scripts to help me out too
12:15:26bobdaduckyeah so you would do something like if(ship:getHealth() < .5) then ship:setHealth(1)
12:49:27Nothing_Much has joined
16:00:32Nothing_Much Quit (Remote host closed the connection)
16:04:34watusimoto has joined
16:04:35ChanServ sets mode +o
16:33:37bobdaduckWatusimoto!
16:33:49bobdaduckWhen I host on sams server it doesn't upload .levelgen files to go with the levels!
16:55:05bobdaduckThere.
16:55:13bobdaduckI'm absolved.
17:02:36bobdaduckSuper nifty feature though.
17:14:47bobdaduckLittle_Apple hows it coming
17:30:36Little_Applei gave up and watched a movie
17:35:47bobdaducklol
17:35:56bobdaduckBitfighter party tomorrow?
18:44:06Nothing_Much has joined
19:12:27bobdaduck Quit (Quit: Page closed)
21:39:38Little_Apple Quit (Ping timeout: 250 seconds)
21:57:20watusimoto Quit (Quit: Leaving.)
22:24:13Void7 Quit (Ping timeout: 258 seconds)
22:33:07Void7 has joined
22:37:03Void7 Quit (Ping timeout: 240 seconds)
23:32:35Little_Apple has joined
23:33:09bobdaduck has joined
23:33:29bobdaduckLittle_Apple FOOTIE HAS SUMMONED ME
23:33:36Void7 has joined
23:33:46Little_Applescript wizard!
23:33:58bobdaduckWHAT IS YOUR REQUEST
23:33:59Little_Applemay i request your magic!
23:34:15bobdaduckALL THINGS COME WITH A PRICE
23:34:31Little_Applei shall sacrifice my firstborn in your name for a script!
23:34:44bobdaduckARROGANT FOOL
23:34:53bobdaduckWHAT MAKES YOU THINK YOUR FIRSTBORN IS WORTH THAT MUCH?
23:35:12Little_Applehes got a really cool hat!
23:35:18bobdaduckEh, whatever. Lemmee see the script.
23:37:20Little_Applehttp://pastie.org/10851195
23:39:57Little_Applei basically just want ships to gradually be repaired while inside the zone
23:40:14Little_Applei couldnt get to the gradually part though
23:40:22bobdaduckoh, okey
23:40:46Little_Applebasically a healing station
23:41:17bobdaduckhmmm
23:41:25bobdaduck*opens dnd.levelgen*
23:42:02Little_AppleDnD: the REAL bitfighter levelgen documentation
23:45:08bobdaduck*opens symphonic techno music*
23:47:21Void7 Quit (Ping timeout: 276 seconds)
23:49:19bobdaduckHm okay
23:49:24bobdaduckdo you want verbose solution
23:49:29bobdaduckor stylish hack
23:49:45Little_Appleuh
23:49:46bobdaduckOne is proper
23:49:49bobdaduckand one is simple
23:49:59Little_Applethe one that works goodest
23:52:40bobdaduckby golly
23:52:41bobdaduckit works
23:53:25Little_Applethats farther than i got!
23:54:19bobdaduckOkay so currently
23:54:21bobdaduckwell
23:54:23bobdaduckYou know what
23:54:27bobdaduckI'm just going to give it to you
23:55:29bobdaduckhttp://pastie.org/10851209

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