#bitfighter IRC Log

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IRC Log for 2017-03-19

Timestamps are in GMT/BST.

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19:41:01BFLogBot Comment on issue #583 | User: raptor | Comment: Done! At least, it seems to work right now... I upgraded mediawiki to the latest security fix release for our versio ... | https://github.com/bitfighter/bitfighter/issues/583#issuecomment-287657767
19:41:01BFLogBot Issue #583 closed by raptor | Title: Fix wiki script references | https://github.com/bitfighter/bitfighter/issues/583
19:49:38BFLogBot Comment on issue #588 | User: raptor | Comment: This only happens at that LuaException for some reason. Other c++ exceptions are thrown and caught just fine. If I'm r ... | https://github.com/bitfighter/bitfighter/issues/588#issuecomment-287658231
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19:51:27BFLogBot Comment on issue #529 | User: raptor | Comment: Hexagons are done in both 019f and 020 ... | https://github.com/bitfighter/bitfighter/issues/529#issuecomment-287658319
19:51:27BFLogBot Issue #529 closed by raptor | Title: Spy bug buffs | https://github.com/bitfighter/bitfighter/issues/529
20:07:59BFLogBot Issue #114 closed by raptor | Title: Implement acoustic echo cancellation with SPEEX | https://github.com/bitfighter/bitfighter/issues/114
20:07:59BFLogBot Comment on issue #114 | User: raptor | Comment: Closed in favor of #443 ... | https://github.com/bitfighter/bitfighter/issues/114#issuecomment-287659319
20:36:41BFLogBot Comment on issue #439 | User: raptor | Comment: Closing - it was implemented a long time ago. ... | https://github.com/bitfighter/bitfighter/issues/439#issuecomment-287660983
20:36:41BFLogBot Issue #439 closed by raptor | Title: Allow scripts to show messages to players | https://github.com/bitfighter/bitfighter/issues/439
20:55:33BFLogBot Comment on issue #560 | User: raptor | Comment: OK, I finally duplicated this - you have to edit level params in the first level, then save, exit editor, and load a new ... | https://github.com/bitfighter/bitfighter/issues/560#issuecomment-287662064
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22:09:54BFLogBot Repo: bitfighter | Commit: 2d81339b8d | Author: raptor | Message: Fix for awful bug - Filename menuitem stayed the same between loading different levels, causing some players to overwrite previous levels
22:11:47BFLogBot Comment on issue #560 | User: raptor | Comment: Fixed in 2d81339 ... | https://github.com/bitfighter/bitfighter/issues/560#issuecomment-287667034
22:11:47BFLogBot Issue #560 closed by raptor | Title: Level Editor File Line not changing properly (see also #570) | https://github.com/bitfighter/bitfighter/issues/560
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23:17:07BFLogBot Repo: bitfighter | Commit: 9a362eb544 | Author: raptor | Message: Add a default game font
23:17:08BFLogBot Repo: bitfighter | Commit: a95f6bac2d | Author: raptor | Message: Switch default game from from Roman to FontPlay
23:19:35BFLogBot Comment on issue #578 | User: raptor | Comment: I think I just did 95% of this by creating a FontId of FontDefault and setting the default to FontPlay. See commits 9a3 ... | https://github.com/bitfighter/bitfighter/issues/578#issuecomment-287671931
23:21:03BFLogBot Comment on issue #578 | User: raptor | Comment: Oops, but now the editor objects are using the wrong font... ... | https://github.com/bitfighter/bitfighter/issues/578#issuecomment-287672065
23:23:48BFLogBot Comment on issue #578 | User: raptor | Comment: I don't know... it's probably easier to invoke the OldSkoolContext on the BfObjects instead of reverting and setting al ... | https://github.com/bitfighter/bitfighter/issues/578#issuecomment-287672286
23:26:13BFLogBot Comment on issue #578 | User: eykamp | Comment: I think you may be right. Might merge some of these font contexts at some point, but I was going to suggest trying exact ... | https://github.com/bitfighter/bitfighter/issues/578#issuecomment-287672488

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