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| 19:41:01 | BFLogBot Comment on issue #583 | User: raptor | Comment: Done! At least, it seems to work right now... I upgraded mediawiki to the latest security fix release for our versio ... | https://github.com/bitfighter/bitfighter/issues/583#issuecomment-287657767 | |
| 19:41:01 | BFLogBot Issue #583 closed by raptor | Title: Fix wiki script references | https://github.com/bitfighter/bitfighter/issues/583 | |
| 19:49:38 | BFLogBot Comment on issue #588 | User: raptor | Comment: This only happens at that LuaException for some reason. Other c++ exceptions are thrown and caught just fine. If I'm r ... | https://github.com/bitfighter/bitfighter/issues/588#issuecomment-287658231 | |
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| 19:51:27 | BFLogBot Comment on issue #529 | User: raptor | Comment: Hexagons are done in both 019f and 020 ... | https://github.com/bitfighter/bitfighter/issues/529#issuecomment-287658319 | |
| 19:51:27 | BFLogBot Issue #529 closed by raptor | Title: Spy bug buffs | https://github.com/bitfighter/bitfighter/issues/529 | |
| 20:07:59 | BFLogBot Issue #114 closed by raptor | Title: Implement acoustic echo cancellation with SPEEX | https://github.com/bitfighter/bitfighter/issues/114 | |
| 20:07:59 | BFLogBot Comment on issue #114 | User: raptor | Comment: Closed in favor of #443 ... | https://github.com/bitfighter/bitfighter/issues/114#issuecomment-287659319 | |
| 20:36:41 | BFLogBot Comment on issue #439 | User: raptor | Comment: Closing - it was implemented a long time ago. ... | https://github.com/bitfighter/bitfighter/issues/439#issuecomment-287660983 | |
| 20:36:41 | BFLogBot Issue #439 closed by raptor | Title: Allow scripts to show messages to players | https://github.com/bitfighter/bitfighter/issues/439 | |
| 20:55:33 | BFLogBot Comment on issue #560 | User: raptor | Comment: OK, I finally duplicated this - you have to edit level params in the first level, then save, exit editor, and load a new ... | https://github.com/bitfighter/bitfighter/issues/560#issuecomment-287662064 | |
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| 22:09:54 | BFLogBot Repo: bitfighter | Commit: 2d81339b8d | Author: raptor | Message: Fix for awful bug - Filename menuitem stayed the same between loading different levels, causing some players to overwrite previous levels | |
| 22:11:47 | BFLogBot Comment on issue #560 | User: raptor | Comment: Fixed in 2d81339 ... | https://github.com/bitfighter/bitfighter/issues/560#issuecomment-287667034 | |
| 22:11:47 | BFLogBot Issue #560 closed by raptor | Title: Level Editor File Line not changing properly (see also #570) | https://github.com/bitfighter/bitfighter/issues/560 | |
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| 23:17:07 | BFLogBot Repo: bitfighter | Commit: 9a362eb544 | Author: raptor | Message: Add a default game font | |
| 23:17:08 | BFLogBot Repo: bitfighter | Commit: a95f6bac2d | Author: raptor | Message: Switch default game from from Roman to FontPlay | |
| 23:19:35 | BFLogBot Comment on issue #578 | User: raptor | Comment: I think I just did 95% of this by creating a FontId of FontDefault and setting the default to FontPlay. See commits 9a3 ... | https://github.com/bitfighter/bitfighter/issues/578#issuecomment-287671931 | |
| 23:21:03 | BFLogBot Comment on issue #578 | User: raptor | Comment: Oops, but now the editor objects are using the wrong font... ... | https://github.com/bitfighter/bitfighter/issues/578#issuecomment-287672065 | |
| 23:23:48 | BFLogBot Comment on issue #578 | User: raptor | Comment: I don't know... it's probably easier to invoke the OldSkoolContext on the BfObjects instead of reverting and setting al ... | https://github.com/bitfighter/bitfighter/issues/578#issuecomment-287672286 | |
| 23:26:13 | BFLogBot Comment on issue #578 | User: eykamp | Comment: I think you may be right. Might merge some of these font contexts at some point, but I was going to suggest trying exact ... | https://github.com/bitfighter/bitfighter/issues/578#issuecomment-287672488 |
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