Timestamps are in GMT/BST.
| 04:47:05 | | BFLogBot Comment on issue #618 | User: raptor | Comment: Hey this looks pretty good. I suggest 2 minor changes: 1. Don't add a variable to GameSettings unless it's also a comma ... | https://github.com/bitfighter/bitfighter/pull/618#issuecomment-632042249 |
| 07:46:37 | | BFLogBot Issue #619 opened by raptor | Title: Port graphics layer to GLES2 | https://github.com/bitfighter/bitfighter/issues/619 |
| 07:47:06 | | BFLogBot Comment on issue #533 | User: raptor | Comment: Moved to issue #619 ... | https://github.com/bitfighter/bitfighter/issues/533#issuecomment-632127421 |
| 07:47:06 | | BFLogBot Issue #533 closed by raptor | Title: Eliminate glPushMatrix and glPopMatrix | https://github.com/bitfighter/bitfighter/issues/533 |
| 07:48:36 | | BFLogBot Comment on issue #618 | User: bobdaduck | Comment: Let me know if I missed anything, thanks! ... | https://github.com/bitfighter/bitfighter/pull/618#issuecomment-632128246 |
| 07:59:15 | | BFLogBot Pull request #618 closed by bobdaduck | Title: Add UI for Global Levelgen from Host menu | https://github.com/bitfighter/bitfighter/pull/618 |
| 07:59:17 | | BFLogBot Repo: bitfighter | Commit: 7f28e5a225 | Author: bobdaduck | Message: Add Menu UI |
| 07:59:18 | | BFLogBot Repo: bitfighter | Commit: 465ef61b6d | Author: bobdaduck | Message: Make changes raptor suggested |
| 07:59:20 | | BFLogBot Repo: bitfighter | Commit: 0b9f48c257 | Author: raptor | Message: Merge pull request #618 from bobdaduck/Add_Global_Levelgen_UI Add UI for Global Levelgen from Host menu |
| 08:08:04 | | BFLogBot Issue #615 closed by bobdaduck | Title: Add Global Script option to Hosting menu | https://github.com/bitfighter/bitfighter/issues/615 |
| 08:46:06 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> imagine not having the snipping tool pinned to the taskbar |
| 08:47:35 | BFDiscordBridge | <raptor> BFLogBot |
| 08:47:35 | BFLogBot | My life needs a rewind/erase button. -- Calvin |
| 08:47:54 | BFDiscordBridge | <amgine> I really hate you can scroll loop trough the weapons one way but not the otehr way |
| 08:48:08 | BFDiscordBridge | <amgine> it makes switching from first weapon to third weapon slower |
| 08:48:34 | BFDiscordBridge | <amgine> Hey bob can you get me a screen shot of the module infomation as well |
| 08:49:39 | BFDiscordBridge | <raptor> That may have been intentional by watusimoto, not sure |
| 08:50:55 | BFDiscordBridge | <amgine> I really hate it it makes no sense |
| 08:51:46 | BFDiscordBridge | <amgine> being able to from from my third weapon to my second weapon and first weapon instantly is nice but then having to go from the first to the third takes longer which sucks |
| 08:52:03 | BFDiscordBridge | <amgine> Also wheres the information for module energy usage |
| 08:52:07 | BFDiscordBridge | <amgine> stored |
| 08:52:54 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> ShipItems.h = modules Ship.h = ship stuff gameWeapons.h = weapons |
| 08:53:51 | BFDiscordBridge | <amgine> I kinda wanna look at the module information as well but I dont know how to do the whole build thing just to see it unless theres a way to see it without downloading the reposirtory |
| 08:54:10 | BFDiscordBridge | <raptor> use the github search - it's pretty good |
| 08:55:07 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> @amgine I posted all 3 |
| 08:56:34 | BFDiscordBridge | <amgine> thanks |
| 08:57:04 | BFDiscordBridge | <amgine> huh never knew repair and cloak had the same energy usage kinda itneresting since it feels like cloak runs out slower |
| 08:58:10 | BFDiscordBridge | <raptor> I love that energy is 100000 and health is 1.0 |
| 09:13:37 | BFDiscordBridge | <amgine> ^^ |
| 09:13:52 | BFDiscordBridge | <amgine> https://media.discordapp.net/attachments/280140416752549890/713054074488094760/unknown.png?width=1290&height=387 these values should really be set to false I think |
| 09:14:41 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> Vote: https://bitfighter.org/forums/viewtopic.php?f=4&t=3098 |
| 09:14:46 | BFDiscordBridge | <amgine> not very healthy for game play when items that are supposed to be on your team to assist you to win detrement your team |
| 09:14:58 | BFDiscordBridge | <amgine> (especilly mines) |
| 09:15:33 | BFDiscordBridge | <Skybax> Friendly fire can be extremely healthy for game play |
| 09:17:08 | BFDiscordBridge | <amgine> its not |
| 09:17:24 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> I can write a script that turns all projectiles hostile, that would be friendly fire |
| 09:17:26 | BFDiscordBridge | <raptor> it was hilarious for sky_lark's recent video... |
| 09:18:04 | BFDiscordBridge | <amgine> its not healthy as it detrements game play and enroucages trolling and greifing |
| 09:18:16 | BFDiscordBridge | <Skybax> Not really |
| 09:18:23 | BFDiscordBridge | <Skybax> Trolls will find a way to troll regardless |
| 09:18:33 | BFDiscordBridge | <amgine> whoever voted yes clearly has no brain and has not played enough online to know team fire is bad |
| 09:18:51 | BFDiscordBridge | <Skybax> I play plenty of online games that have friendly fire lol |
| 09:19:04 | BFDiscordBridge | <amgine> and is the reason the game will continue to stay in a unhealthy state |
| 09:19:12 | BFDiscordBridge | <Skybax> Thatβs the opposite of true |
| 09:19:29 | BFDiscordBridge | <Skybax> I donβt think there was a single person that stopped playing because a friendly mine killed them |
| 09:19:32 | BFDiscordBridge | <amgine> probably voted yes just because they are the tyupe of person that wants to conintue to ruin the game by being able to greif |
| 09:19:44 | BFDiscordBridge | <Skybax> lol I donβt even grief |
| 09:19:48 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> griefing is fun |
| 09:19:56 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> I just think its weird for turrets specifically |
| 09:20:17 | BFDiscordBridge | <Skybax> I think the amount of times Iβve been killed by my own turret I could count on my hands |
| 09:20:19 | BFDiscordBridge | <amgine> its not it ruins the game as a whole games should not have friednly fire ever |
| 09:20:28 | BFDiscordBridge | <Skybax> And when I have the map has been intentionally designed for that |
| 09:20:41 | BFDiscordBridge | <raptor> Don't we have this exact discussion every 2-3 years? |
| 09:20:46 | BFDiscordBridge | <Skybax> Probably |
| 09:20:49 | BFDiscordBridge | <amgine> yes |
| 09:21:35 | BFDiscordBridge | <amgine> I keep insisting anyone who says friednly fire is good for bitfigther is a idiot and its really not heatlhy for any game but oc trollers and greifers gonna insist on game state being unable to improve |
| 09:21:41 | BFDiscordBridge | <amgine> been doing it for years |
| 09:21:42 | BFDiscordBridge | <Skybax> amgine did you know that Super Smash Broβs tournaments are required to have friendly fire on because it forces the players to think about their actions and work as a team instead of simply spamming things? |
| 09:21:47 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> you shouldn't call people idiots |
| 09:22:01 | BFDiscordBridge | <amgine> the game would be in a way better state if friednly fire was removed and the game balanced |
| 09:22:16 | BFDiscordBridge | <Skybax> Lots of people disagree with you there |
| 09:22:18 | BFDiscordBridge | <amgine> and friendly fire was made a game setting |
| 09:22:25 | BFDiscordBridge | <amgine> so it could be turned on situationlly |
| 09:22:46 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> @Skybax I could write a friendly fire script very easily |
| 09:22:51 | BFDiscordBridge | <Skybax> So every map you have to double check and see if itβs on or not? Sounds lame |
| 09:23:02 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> And with my new code changes you could run a server with that as a global levvelgen script |
| 09:23:34 | BFDiscordBridge | <Skybax> Like turn every single weapon on? |
| 09:23:41 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> yeah |
| 09:23:55 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> Or could just do specific weapons, it is not difficult |
| 09:24:01 | BFDiscordBridge | <amgine> not on a map basic on a server basis |
| 09:24:09 | BFDiscordBridge | <amgine> and turning it on and off would notify players |
| 09:24:44 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> Well its good etiquette whenever you have a map that has special rules that you let players know |
| 09:24:50 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> I.e. DND has an extensive help system |
| 09:25:13 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> But you can just put serverdescription "friendly-fire enabled server!" or w/e |
| 09:25:17 | BFDiscordBridge | <amgine> yep 2 idjits deciced to vote on friednly fire and t eam killing being healthy for the game seems good |
| 09:25:21 | BFDiscordBridge | <Skybax> I wouldnβt say that making every weapon do friendly fire is a good idea. But I definitely think mines should stay friendly fire |
| 09:25:41 | BFDiscordBridge | <Skybax> amgine this is your problem. You think anyone who doesnβt agree with you is an idiot |
| 09:26:01 | BFDiscordBridge | <amgine> I have been in soooooo many online communitys over the years to know friednly fire doesnt work |
| 09:26:01 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> @Skybax it will be this easy: |
| 09:26:01 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> https://cdn.discordapp.com/attachments/325743140059480065/713065069839253544/unknown.png |
| 09:26:24 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> Mine friendly fire makes sense |
| 09:26:35 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> Its only turrets killing you that doesn't make sense |
| 09:26:36 | BFDiscordBridge | <raptor> Speaking of that menu now - we need to move some options into a sub-menu, name something like ADVANCED or somesuch |
| 09:26:37 | BFDiscordBridge | <Skybax> amgine I donβt see how that has anything to do with anything lol |
| 09:26:38 | BFDiscordBridge | <amgine> mine friednly fire doesnt make sense |
| 09:26:54 | BFDiscordBridge | <amgine> thats the exact case of a item not making sense |
| 09:26:57 | BFDiscordBridge | <raptor> because as a dev team we are adamantly opposed to scrolling |
| 09:27:30 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> The scrolling experience is pretty seamless though |
| 09:27:46 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> Well mines are obviously avoidable |
| 09:28:11 | BFDiscordBridge | <amgine> @raptor but it sucks so much when I can switch to my third weapon to my first weapon in a combat sitation to adapt but then cant switch from my first weapon to teh third |
| 09:28:22 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> But turrets are like, AI controlled, they don't really try not to shoot at you. Having a friendly turret is basically like having another enemy to worry about |
| 09:28:46 | BFDiscordBridge | <amgine> having friendly turrets that damage you defeats the point |
| 09:29:11 | BFDiscordBridge | <amgine> they just act as another hostile turrets that doesnt defend yuor base because they will kill you making it so you cant defend |
| 09:29:20 | BFDiscordBridge | <Skybax> amgine I doubt it sucks that much when itβs literally just one extra scroll |
| 09:30:23 | BFDiscordBridge | <amgine> it reallly sucks |
| 09:30:30 | BFDiscordBridge | <Skybax> I think youβre being dramatic |
| 09:30:36 | BFDiscordBridge | <amgine> those extra frames add up and cause alot of dumb deaths |
| 09:31:05 | BFDiscordBridge | <Skybax> I donβt think your dumb deaths have anything to do with it taking .2 seconds longer for you to change to your third weapon |
| 09:31:43 | BFDiscordBridge | <amgine> it really does make a difference though and it doesnt make sense from a costitacny stand point |
| 09:32:10 | BFDiscordBridge | <amgine> that 3 to 1 is allowed but not 1 to 3 |
| 09:32:27 | BFDiscordBridge | <Skybax> It kind of does. The first weapon is usually the primary. It would make sense that itβs easier to switch back to your universally useful primary than it would be to switch to, say, mines |
| 09:32:38 | BFDiscordBridge | <raptor> If you think there is an issue, please open a bug report and write it super simply (with no assumptions) |
| 09:34:29 | BFDiscordBridge | <raptor> in this case, the a likely fix may be to stop at the 3rd just like the first - but I honestly think this behavior was added intentionally by one of the other devs |
| 09:34:32 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> It would probably be better just to do a poll in bitfighter features |
| 09:34:42 | BFDiscordBridge | <amgine> lol 3 people voted no on your own turrets killing you YET cant give a single valid reason why |
| 09:35:07 | BFDiscordBridge | <Skybax> We can give plenty just not any youβd accept |
| 09:35:18 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> Yeah their reasons are valid |
| 09:35:22 | BFDiscordBridge | <amgine> if you have a reason you gotta post or basicly your vote is invalitdated as it doesnt mean anything |
| 09:35:28 | BFDiscordBridge | <amgine> on the thread |
| 09:35:33 | BFDiscordBridge | <Skybax> Thatβs inaccurate |
| 09:35:53 | BFDiscordBridge | <amgine> if you cant back up why your right it doesnt mean anything |
| 09:36:16 | BFDiscordBridge | <amgine> thats like saying the sky is green when your blind and others have to assume your right even though its not |
| 09:36:53 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> Well so far people want turrets to keep being able to kill you so it will probably stay that way |
| 09:37:04 | BFDiscordBridge | <amgine> but they didnt post a single valid reason |
| 09:37:10 | BFDiscordBridge | <amgine> the peope who were for it actully said why |
| 09:37:20 | BFDiscordBridge | <amgine> as far as im concerned there votes are invalid |
| 09:37:24 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> Yeah but you have to make it a game the community will like |
| 09:37:35 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> not just a few people |
| 09:37:38 | BFDiscordBridge | <Skybax> We probably just donβt want to be dragged into another argument with you about it lol |
| 09:38:04 | BFDiscordBridge | <amgine> the community just wants to encourage a game that supports greifing and trollin and trust me I ahve seen alot of games die because of it |
| 09:38:16 | BFDiscordBridge | <amgine> friednly fire is never a good thing |
| 09:38:23 | BFDiscordBridge | <Skybax> Hard disagree |
| 09:38:26 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> @raptor Cut me some slack though it is a recurring argument but I haven't had it since my mission so its fresh again for me π |
| 09:38:32 | BFDiscordBridge | <raptor> no one dies more than me - it's my favorite part of the game |
| 09:38:53 | BFDiscordBridge | <raptor> except maybe watusimoto |
| 09:39:06 | BFDiscordBridge | <Skybax> Devs die the most I think |
| 09:39:47 | BFDiscordBridge | <amgine> what ever happened to sam he dropped off a few years ago never heard what happened with him |
| 09:40:49 | BFDiscordBridge | <Skybax> No idea |
| 09:41:11 | BFDiscordBridge | <Skybax> I miss _k tho |
| 09:41:23 | BFDiscordBridge | <amgine> I mean if you look at most major competive games friednly fire is frowned on because people will troll and greif |
| 09:41:45 | BFDiscordBridge | <amgine> _k doesnt ring a bell |
| 09:41:56 | BFDiscordBridge | <amgine> I remember yoshi sam zombie |
| 09:42:04 | BFDiscordBridge | <amgine> lamp |
| 09:42:12 | BFDiscordBridge | <amgine> who else is way older |
| 09:42:15 | BFDiscordBridge | <amgine> and not around |
| 09:42:25 | BFDiscordBridge | <raptor> Didn't _k leave because we added SlipZones? |
| 09:42:33 | BFDiscordBridge | <raptor> which are not official |
| 09:42:39 | BFDiscordBridge | <raptor> or was it because of the dungeons |
| 09:42:39 | BFDiscordBridge | <Skybax> I have no idea why he left |
| 09:42:40 | BFDiscordBridge | <amgine> slip zones were a terrible idea tbh |
| 09:42:55 | BFDiscordBridge | <Footie π§> i thought he went to start his own business? |
| 09:43:05 | BFDiscordBridge | <raptor> i think he wanted competitive play and Bitfighter was moving more creative |
| 09:43:13 | BFDiscordBridge | <Skybax> Pshhh |
| 09:43:16 | BFDiscordBridge | <raptor> oh yeah, real life stuff is always the likely primary reason |
| 09:43:19 | BFDiscordBridge | <Skybax> He should come back |
| 09:43:30 | BFDiscordBridge | <Footie π§> so raptor |
| 09:43:33 | BFDiscordBridge | <Footie π§> how about SUNS |
| 09:43:46 | BFDiscordBridge | <amgine> @raptor remember that whiel years ago I went on a mass posting spree and you had to threaten to make it so I couldnt post π |
| 09:44:38 | BFDiscordBridge | <Skybax> amgine thatβs almost me right now |
| 09:46:05 | BFDiscordBridge | <raptor> yes, and that threat stands for anyone who just wants to be the last poster on every... single... post... Nothing bugs me more than seeing the posts, some of which were dug up from years earlier, all now have a single name on the most-recent list |
| 09:46:15 | BFDiscordBridge | <raptor> I question the motivations of that person |
| 09:46:23 | BFDiscordBridge | <amgine> snickers |
| 09:46:23 | BFDiscordBridge | <ChumpChange> Nice shooting @amgine! You just ranked up to level 6 ! |
| 09:47:11 | BFDiscordBridge | <Skybax> @πΉβ£πΉπ»πΈπ»πβ‘π #programming-with-bob |
| 09:47:27 | BFDiscordBridge | <raptor> Footie: I have a no-comment policy on extremely experimental script items |
| 09:47:45 | BFDiscordBridge | <raptor> except for ridicule, of course... |
| 09:47:48 | BFDiscordBridge | <raptor> :) |
| 09:48:21 | BFDiscordBridge | <Footie π§> aww |
| 09:48:29 | BFDiscordBridge | <amgine> heads over to the forums to necro a few hudnred threads |
| 09:48:33 | BFDiscordBridge | <amgine> @raptor |
| 09:48:44 | BFDiscordBridge | <Skybax> :donotdo: |
| 10:03:24 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> This my second ever commit to the repository though @raptor |
| 10:03:53 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> I also did the change where the time remaining turns red when there's 10 seconds left |
| 10:09:21 | BFDiscordBridge | <Skybax> With amgine necroing tons of posts on the forums I found this cool idea Wat had a while ago |
| 10:09:21 | BFDiscordBridge | <Skybax> https://cdn.discordapp.com/attachments/325743140059480065/713075974887047199/image0.png |
| 10:09:25 | BFDiscordBridge | <Skybax> We should make this a thing |
| 10:09:45 | BFDiscordBridge | <Skybax> We also talked about extending the range of the repair beam only for allied ships lol |
| 10:10:49 | BFDiscordBridge | <Quartz> Watβs first two ideas there are great. |
| 10:11:09 | BFDiscordBridge | <Quartz> As far as repair goes, yea β extend the heck out of the range for healing friendly ships. βNuff said! |
| 10:19:20 | BFDiscordBridge | <amgine> I also considered a double tap heal should be great I ahve been saying for a really long time the slip on repair is terrible. |
| 10:20:08 | BFDiscordBridge | <Skybax> Idk if I like a double tap heal. Nobody would sit around to heal if you could double tap every time |
| 10:20:44 | BFDiscordBridge | <amgine> I mean you could make it say a 100% cost so you would repair more if you slow headed the the tmporary fast heal |
| 10:22:40 | BFDiscordBridge | <amgine> @Skybax also thats why sometimes going back can be good great ideas get lost in the sea of time |
| 10:22:59 | BFDiscordBridge | <Skybax> Going back and reading is good, gravedigging is not |
| 10:25:11 | BFDiscordBridge | <raptor> amgine, you're a hair shy from an indefinite ban |
| 10:26:04 | BFDiscordBridge | <amgine> what did I do raptor :/ |
| 10:26:05 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> @amgine you do not need to post on every single topic |
| 10:26:06 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> https://cdn.discordapp.com/attachments/325743140059480065/713080188916990072/unknown.png |
| 10:26:24 | BFDiscordBridge | <amgine> you relize most of those last posts I did were from the ones years ago right |
| 10:26:52 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> I understand you have opinions but you need to learn to choose your battles, some of these things are just not imporant |
| 10:27:00 | BFDiscordBridge | <raptor> yes, and I may start randomly deleting posts |
| 10:27:02 | BFDiscordBridge | <Skybax> Six of those are necroβd threads |
| 10:29:23 | BFDiscordBridge | <amgine> I wanted to revisit some of those ideas and see if peopels opinions have changed without creating a new thread ( though maybe thats the better way to go |
| 10:29:45 | BFDiscordBridge | <Skybax> New thread is better, with a reference to the old thread |
| 10:29:59 | BFDiscordBridge | <amgine> some of those old ideas like watts repair idea and armor idea are really worht revisiting |
| 10:30:04 | BFDiscordBridge | <amgine> ok ill do that in the future |
| 10:30:14 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> But also just like, if you have opinions on everything, then your opinions mean less to everyone, its supply and demand |
| 10:30:48 | BFDiscordBridge | <Skybax> Also now that youβre a Lieutenant you can use the #idea-lab while following the rules in #read-me-first |
| 10:31:03 | BFDiscordBridge | <raptor> amgine, the highdpi issue is here: https://github.com/bitfighter/bitfighter/issues/609 |
| 10:31:18 | BFDiscordBridge | <raptor> I recommend searching the github issues for things before posting |
| 10:31:40 | BFDiscordBridge | <Skybax> That too |
| 10:32:20 | BFDiscordBridge | <Footie π§> would there be a reason i can't throw bitfighter from my laptop screen to a secondary monitor via hdmi |
| 10:32:32 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> Even then there's 136 outstanding issues on github for a reason |
| 10:32:58 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> Footie: probably something with your desktop setup, not bitfighter specific |
| 10:33:09 | BFDiscordBridge | <Footie π§> okie |
| 10:33:54 | BFDiscordBridge | <amgine> @Skybax I dont have permissions to post in sky lab at least last I cheked π |
| 10:34:11 | BFDiscordBridge | <raptor> monitor/video/screen related issues are going to get worse as the years progress |
| 10:34:28 | BFDiscordBridge | <raptor> especially on systems like OSX |
| 10:34:35 | BFDiscordBridge | <Footie π§> i'm windows! |
| 10:34:57 | BFDiscordBridge | <raptor> they are one class of bugs that i'd like to keep up with because they are super visible to the user |
| 10:35:18 | BFDiscordBridge | <Little_Apple> amgine, if you want to revisit a bunch of old ideas, compile ALL of them into one new thread |
| 10:35:26 | BFDiscordBridge | <amgine> @raptor with your permission I found a really good idea on the old forums I wantred to create a new thread and see where people stand on it all these years later π |
| 10:35:27 | BFDiscordBridge | <raptor> @Footie π§ what does 'throw' to your secondary monitor mean? |
| 10:35:33 | BFDiscordBridge | <Little_Apple> make it a one stop shop instead of monopolizing the entire forum |
| 10:35:38 | BFDiscordBridge | <Footie π§> drag between screens |
| 10:35:46 | BFDiscordBridge | <raptor> amgine, you don't need my permission to make good judgement |
| 10:35:55 | BFDiscordBridge | <amgine> @Little_Apple to many topics on one thread beecomes a jumbled mess |
| 10:36:22 | BFDiscordBridge | <raptor> @Footie π§ oh really? what happens? |
| 10:36:24 | BFDiscordBridge | <Little_Apple> too many replies all over the forum is a bigger mess |
| 10:36:29 | BFDiscordBridge | <raptor> when you drag it ober, i mean |
| 10:36:31 | BFDiscordBridge | <raptor> *over |
| 10:37:15 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> @Footie π§ right click on your desktop and go to display settings and monitors, there should be a setting for "duplicate display" and what arrangement your monitors are in |
| 10:37:19 | BFDiscordBridge | <raptor> @amgine Little_Apple's advice is good - make a single post saying something like "Here are all these old ideas I found..." |
| 10:37:31 | BFDiscordBridge | <amgine> Ok ill do that if its ok |
| 10:37:44 | BFDiscordBridge | <amgine> I found a really good aidea from apple I forgot about |
| 10:37:53 | BFDiscordBridge | <amgine> browsing around |
| 10:38:48 | BFDiscordBridge | <raptor> amgine another good practice is to add link to the old topic from your new one, too. That way each idea in your post people can go to the history |
| 10:39:25 | BFDiscordBridge | <amgine> Like I had forgotten about this thread https://bitfighter.org/forums/viewtopic.php?f=4&t=2702 |
| 10:40:31 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> @amgine there is no point to making that a full bitfighter feature when it can be levelgen'd with just like 6 lines of code |
| 10:40:54 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> I could build that in less than 5 minutes |
| 10:40:55 | BFDiscordBridge | <amgine> not everyone knows how to level gen though or wants to learn |
| 10:41:04 | BFDiscordBridge | <amgine> it should be easilly acessable |
| 10:41:12 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> Then you can just ask someone to levelgen it for you |
| 10:41:19 | BFDiscordBridge | <amgine> also the idea comes from another similar game called Tagpro and it works really really really well |
| 10:41:35 | BFDiscordBridge | <amgine> @πΉβ£πΉπ»πΈπ»πβ‘π ok can you level gen it for me |
| 10:41:45 | BFDiscordBridge | <raptor> that recent poll is hilarious |
| 10:43:25 | BFDiscordBridge | <πΉβ£πΉπ»πΈπ»πβ‘π> I remember when I was at the peak of my gameplay ability I was killed by friendly turrets at least twice as often as I was killed by any actual players so it seems obvious to me that its a bad feature, but if people disagree then w/e I'll drop it for now |
| 10:43:56 | BFDiscordBridge | <Footie π§> okay so: |
| 10:44:16 | BFDiscordBridge | <Footie π§> with my tv set as main monitor i can only have bitfighter on it in windowed mode |
| 10:44:30 | BFDiscordBridge | <Footie π§> switch to anything else and it sends it back to my laptop screen |
| 10:44:54 | BFDiscordBridge | <raptor> ok, thanks Footie π§ |
| 10:45:00 | BFDiscordBridge | <raptor> i can work with that |
| 10:45:11 | BFDiscordBridge | <Skybax> @amgine You can access the #idea-lab now, that's why I said "now that you're a Lieutenant" |
| 10:45:34 | BFDiscordBridge | <amgine> @Skybax ty been waiting a while for that a long long long long wihle |
| 10:45:58 | BFDiscordBridge | <Skybax> Just make sure you follow the posting guidelines in #read-me-first |
| 10:46:16 | BFDiscordBridge | <Footie π§> this is what it puts on my laptop (note it changed out of windowed mode) |
| 10:46:16 | BFDiscordBridge | <Footie π§> https://cdn.discordapp.com/attachments/325743140059480065/713085261956907128/20200521_134450.jpg |
| 10:46:23 | BFDiscordBridge | <Footie π§> but it keeps this on my monitor |
| 10:46:23 | BFDiscordBridge | <Footie π§> https://cdn.discordapp.com/attachments/325743140059480065/713085295242772540/20200521_134534.jpg |
| 10:48:27 | BFDiscordBridge | <Footie π§> and with my laptop as main monitor i can't alt-tab out of bitfighter unless it's in windowed mode which makes me sad |
| 10:49:15 | BFDiscordBridge | <raptor> oh yeah - that is normal behavior |
| 10:49:20 | BFDiscordBridge | <raptor> it minimizes |
| 10:49:28 | BFDiscordBridge | <Footie π§> aww |
| 10:49:54 | BFDiscordBridge | <raptor> you want it to stay fullscreen background with other windows on top? |
| 10:50:03 | BFDiscordBridge | <Footie π§> yeah! |
| 10:50:20 | BFDiscordBridge | <Footie π§> say i'm making a penguin map and have reference pictures open on my monitor |
| 10:50:33 | BFDiscordBridge | <Footie π§> i want to be able to tab out but have bitfighter stay open full screen for comparison |
| 10:51:11 | BFDiscordBridge | <raptor> oh, so tab out with it on one monitor to an app on another? |
| 10:51:16 | BFDiscordBridge | <Footie π§> yeah! |
| 10:51:51 | BFDiscordBridge | <raptor> that would be useful... but it'll require some research and may not ultimately be workable (just so your hopes don't get too high :) |
| 10:52:26 | BFDiscordBridge | <Footie π§> okay |
| 10:52:29 | BFDiscordBridge | <Footie π§> π |
| 10:52:41 | BFDiscordBridge | <Footie π§> i appreciate it anyways! |
| 10:53:16 | BFDiscordBridge | <amgine> I kinda had another dumb thought about that thats slighly related windwos OS should have a way to order and keep windwos on top of another or always keep a window on top :p |
| 10:53:34 | BFDiscordBridge | <amgine> right click lower layer |
| 10:53:41 | BFDiscordBridge | <amgine> right click upper layer |
| 11:00:44 | BFDiscordBridge | <Skybax> Having Bitfighter stay fullscreen even when tabbing out would be amazing |
| 11:00:51 | BFDiscordBridge | <Skybax> Screenshots would be a lot easier as well |
| 11:00:53 | BFDiscordBridge | <amgine> ^^ |
| 11:01:02 | BFDiscordBridge | <amgine> I actully agree with skybax for once |
| 13:02:24 | BFDiscordBridge | <Skybax> @raptor You probably already fixed it, but I noticed that editing the values of items (like delay or regen) also seems to change the view |
| 13:03:11 | BFDiscordBridge | <raptor> oh, are those non-plugin windows? |
| 13:03:14 | BFDiscordBridge | <raptor> let me test |
| 13:05:13 | BFDiscordBridge | <raptor> yep, it's fixed with that last one |
| 13:05:24 | BFDiscordBridge | <raptor> maybe I should make a fixed build available... |
| 13:11:03 | BFDiscordBridge | <Skybax> Yeah the non plugin windows do it also |
| 13:11:11 | BFDiscordBridge | <Skybax> I wouldn't mind a hotfix build π |
| 13:11:36 | BFDiscordBridge | <Skybax> Then the core team change will finally be in! π |
| 13:17:51 | BFDiscordBridge | <raptor> that's already in! |
| 13:17:56 | BFDiscordBridge | <raptor> made it into 019g |
| 13:19:10 | BFDiscordBridge | <Skybax> Oh. Does it have to be enabled? Because it didn't happen during the party last thursday lol |
| 13:19:12 | BFDiscordBridge | <raptor> check the editor option for CoreGame :) |
| 13:19:23 | BFDiscordBridge | <raptor> it's a per-level setting |
| 13:19:26 | BFDiscordBridge | <Skybax> ahhhhh |
| 13:19:28 | BFDiscordBridge | <Skybax> Gotcha |
| 13:20:19 | BFDiscordBridge | <Skybax> @πΉβ£πΉπ»πΈπ»πβ‘π turn that on for your RTS level lol |
| 13:20:27 | BFDiscordBridge | <raptor> bobdad... yeah that |
| 13:20:43 | BFDiscordBridge | <Skybax> bobdad |
| 13:20:55 | BFDiscordBridge | <Skybax> is that what his ducklings call him |
| 13:23:42 | BFDiscordBridge | <Skybax> also should I give bob the dev role now that he's got code accepted into the game lol |
| 14:04:33 | BFDiscordBridge | <Lamp> 264 new msgs π€― |
| 14:05:43 | BFDiscordBridge | <Skybax> yes |
| 14:49:49 | BFDiscordBridge | <amgine> Bobi is a Owl |
| 20:21:39 | BFDiscordBridge | <Skybax> the editor did something even weirder and now I can't get it back lol |
| 20:21:40 | BFDiscordBridge | <Skybax> https://cdn.discordapp.com/attachments/325743140059480065/713230063767650326/screenshot_9.png |
| 20:33:54 | BFDiscordBridge | <Skybax> I had to actually quit the game and come back to make it go back to normal |
| 20:57:03 | BFDiscordBridge | <Skybax> This happened when updating the level in the database |
| 20:57:06 | BFDiscordBridge | <Skybax> Like reuploading it |
| 20:57:57 | BFDiscordBridge | <raptor> Windows 10? |
| 21:08:58 | BFDiscordBridge | <Skybax> Yes |
| 21:58:09 | BFDiscordBridge | <raptor> @Skybax Here is a dev build with that editor fix. It is Windows 10 x64 standalone build. I hope it works OK for you: https://bitfighter.org/~raptor/Bitfighter-019h-dev-win64.zip |
| 21:58:26 | BFDiscordBridge | <Skybax> Awesome |
| 21:59:04 | BFDiscordBridge | <raptor> If it does and anyone else wants to use, you may pass it along, but note that dev builds come with usual caveats: they may crash and burn spectacularly |
| 22:12:39 | BFDiscordBridge | <Skybax> So far works great! |
| 22:12:49 | BFDiscordBridge | <Skybax> It crashed when it asked to bypass my firewall but hasn't crashed since lol |
| 22:18:12 | BFDiscordBridge | <Skybax> Is there anything else different or just the editor fix? |