Timestamps are in GMT/BST.
| 11:23:07 | BFDiscordBridge | <raptor> Possible successor to CentOS already in the works: https://rockylinux.org/ |
| 12:23:43 | BFDiscordBridge | <Lamp> yah i mentioned |
| 12:24:30 | BFDiscordBridge | <raptor> ah, i didn't see |
| 12:24:37 | BFDiscordBridge | <Lamp> in a year i'll probably be upgrading my centos 8 vps with rocky |
| 12:24:39 | BFDiscordBridge | <raptor> we'll see if they stick around after 6 months |
| 12:24:49 | BFDiscordBridge | <Lamp> as it'll simply be what centos was supposed to be |
| 12:24:53 | BFDiscordBridge | <Lamp> but yah we'll see |
| 12:25:00 | BFDiscordBridge | <Lamp> a lot of ppl have chosen other paths |
| 12:25:14 | BFDiscordBridge | <Lamp> and theres other new forks too |
| 13:14:04 | BFDiscordBridge | <bobdaduck> love the idea of railgun having recoil and knockback |
| 13:14:28 | BFDiscordBridge | <bobdaduck> gives it utility different from just a high damage long range weapon |
| 13:33:20 | | Sadale Quit (Ping timeout: 258 seconds) |
| 13:36:36 | | Sadale has joined |
| 18:01:31 | BFDiscordBridge | <Jomskylark> @raptor To hopefully change your mind about unrestricting color for lines/zones - I believe that would unlock tremendous opportunities for creative level design. I made a couple narrative-based/themed levels for the last contest (Conquest, Emperors Revenge) featuring artwork and it was really fun to try to complement levels with art. |
| 18:01:40 | BFDiscordBridge | <Jomskylark> I think the potential for innovative design would outweigh the few trolls. We're only scratching the surface of what can be done with levels |
| 18:03:00 | BFDiscordBridge | <Jomskylark> There is also value in using colored lines/zones to draw attention to objects, such as using red to stress certain words in text |
| 18:04:17 | BFDiscordBridge | <Skybax> 100% yes to all that |
| 18:08:42 | BFDiscordBridge | <raptor> aach, too many mentions! |
| 18:08:53 | BFDiscordBridge | <raptor> The high velocity of the railgun already transfers greater momentum to all objects except ships |
| 18:09:15 | BFDiscordBridge | <Jomskylark> @raptor <@!290244301940588545> <@!290244301940588545> <@!290244301940588545> <@!290244301940588545> dinosaurs go rawr |
| 18:10:34 | BFDiscordBridge | <Skybax> Oh no |
| 18:10:41 | BFDiscordBridge | <Jojo> can u bring back the fire lock and circles while ur at it thanks |
| 18:13:30 | BFDiscordBridge | <raptor> fire lock? I don't remember this |
| 18:16:02 | BFDiscordBridge | <Jojo> hold fire > hit escape > release fire > hit escape > still firing |
| 18:16:22 | BFDiscordBridge | <Jojo> was removed because it borked other things |
| 18:16:57 | BFDiscordBridge | <Jojo> i liked it because it let me be lazy during core maps |
| 18:17:05 | BFDiscordBridge | <raptor> oh yeah, you and footie like to remind me of that... |
| 18:17:05 | BFDiscordBridge | <Jomskylark> yeah I just tape a rock to my mouse button @Jojo |
| 18:17:12 | BFDiscordBridge | <raptor> it broke a graphics thing |
| 18:17:24 | BFDiscordBridge | <Jojo> just remove graphics |
| 18:17:27 | BFDiscordBridge | <Jojo> problem solved |
| 18:17:29 | BFDiscordBridge | <Jomskylark> ez |
| 18:17:39 | BFDiscordBridge | <Jojo> id like my dev badge now |
| 18:18:07 | BFDiscordBridge | <raptor> bitfighter ascii art version! |
| 18:18:27 | BFDiscordBridge | <Jojo> people only play for the global chat tbh |
| 18:29:24 | BFDiscordBridge | <Skybax> Bitfighter MUD |