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Quartz' Solid Maps

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Quartz

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Joined: Thu Jun 17, 2010 12:14 am

Location: Commie California

Post Wed Mar 06, 2013 12:28 pm

Quartz' Solid Maps

This is a collection of all of the maps that I consider "solid." By solid, I mean the gameplay is at least decently balanced and they are worthwhile for general playing, rather than just "ooh, look at my shiny map!" aka NOVELTIES. There are NO novelties in this pack, so if you came expecting Dungeons and the like, sorry but they aren't here.

If, however, you are looking to populate your server with some quality maps, then here are 28 maps for your consideration.

Please do not edit my maps. If you really want to, talk to me about it first. It's not exactly tough to get ahold of me.

All that said, I hope you all enjoy. If you have any questions, comments, concerns, etc. feel free to post them here.

(Encore and Serpentine are not included as they now come with Bitfighter v018a, AKA they are stock maps)

Bitmatch:
Ampitheatre of Death
Cure for the Itch
Search and Destroy
Nexus:
Mini-Colosseum
Forest of Fear
Rabbit:
Ninja Bunny
Wrath of the Rabid Chipmunk
CTF:
CTF-Compass
Rack City
Core:
Ducks Rock
Progress
Retrieve:
They Call Me Crazy
Twofer
Double Lucky
Pathetic Humans
Diamonds are Forever
Cavity Search
In The Deep
Surfing with the Alien
Hold the Flag:
Firefight
Maya
Head in the Clouds
Around the Bend
Zone Control:
Snail World
The Grid
Bubblegum Wars
Soccer:
Spooning Leads to Forking
Push of War
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Last edited by Quartz on Sun Oct 13, 2013 6:52 am, edited 4 times in total.
Exploits of Quartz and bobdaduck - My maps on Pleiades
Current self-serving quote:
raptor wrote:sometimes I think getting Quartz to use plugins is like getting my mom to use a computer
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kaen

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Joined: Thu Jun 14, 2012 11:54 am

Post Wed Mar 06, 2013 1:25 pm

Re: Quartz' Solid Maps

Now if only some benevolent server admin would make a server with only solid levels...
bobdaduck wrote:Next, the moon!

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Lamp

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Posts: 426

Joined: Fri Jan 11, 2013 3:07 pm

Post Wed Mar 06, 2013 7:49 pm

Re: Quartz' Solid Maps

kaen wrote:Now if only some benevolent server admin would make a server with only solid levels...



You're talking about yourself.

Either run another server or add it to your Solid Gold Levels server.
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Little_Apple

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Location: Zanzibar Land

Post Wed Mar 06, 2013 8:22 pm

Re: Quartz' Solid Maps

genius of the year 2013 goes toooooooo...
Hee-ho!
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Quartz

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Posts: 879

Joined: Thu Jun 17, 2010 12:14 am

Location: Commie California

Post Wed Mar 06, 2013 8:48 pm

Re: Quartz' Solid Maps

Little_Apple wrote:genius of the year 2013 goes toooooooo...

Me for these amazing maps? ...

Oh, that's not what you meant.

Damn. Now I'm disappointed. That would've been a flattering compliment. :'(
Exploits of Quartz and bobdaduck - My maps on Pleiades
Current self-serving quote:
raptor wrote:sometimes I think getting Quartz to use plugins is like getting my mom to use a computer
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Little_Apple

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Posts: 829

Joined: Sat Jun 11, 2011 12:31 pm

Location: Zanzibar Land

Post Wed Mar 06, 2013 8:55 pm

Re: Quartz' Solid Maps

Quartz wrote:
Little_Apple wrote:genius of the year 2013 goes toooooooo...

Me for these amazing maps? ...

Oh, that's not what you meant.

Damn. Now I'm disappointed. That would've been a flattering compliment. :'(

if it makes you feel any better, you get the best smelling map maker for an obscure video game award 2013.
Hee-ho!
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Quartz

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Posts: 879

Joined: Thu Jun 17, 2010 12:14 am

Location: Commie California

Post Thu Mar 07, 2013 3:23 pm

Re: Quartz' Solid Maps

Little_Apple wrote:
Quartz wrote:
Little_Apple wrote:genius of the year 2013 goes toooooooo...

Me for these amazing maps? ...

Oh, that's not what you meant.

Damn. Now I'm disappointed. That would've been a flattering compliment. :'(

if it makes you feel any better, you get the best smelling map maker for an obscure video game award 2013.

Awww thanks :3
Exploits of Quartz and bobdaduck - My maps on Pleiades
Current self-serving quote:
raptor wrote:sometimes I think getting Quartz to use plugins is like getting my mom to use a computer
<<

kaen

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Posts: 209

Joined: Thu Jun 14, 2012 11:54 am

Post Tue Mar 19, 2013 7:43 am

Re: Quartz' Solid Maps

Ohmigawd I love these maps. I put them all up for now because I don't have time to scrutinize them all, but I have a strong measure of faith in their overall quality.
bobdaduck wrote:Next, the moon!

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sky_lark

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Joined: Wed Mar 10, 2010 6:00 pm

Location: North Carolina

Post Tue Mar 19, 2013 11:32 am

Re: Quartz' Solid Maps

Nice maps! My favorites are Maya, Progress, Rack City, Snail World, and obviously that rapid chipmunk map.

Push of War needs a higher goal count. I realize it's probably a joke map, but I think it could actually be entertaining as a filler map, if only the goal count was 3 or 5...
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Quartz

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Posts: 879

Joined: Thu Jun 17, 2010 12:14 am

Location: Commie California

Post Tue Mar 19, 2013 12:11 pm

Re: Quartz' Solid Maps

sky_lark wrote:Nice maps! My favorites are Maya, Progress, Rack City, Snail World, and obviously that rapid chipmunk map.

Push of War needs a higher goal count. I realize it's probably a joke map, but I think it could actually be entertaining as a filler map, if only the goal count was 3 or 5...

Glad you enjoy them! It seems like a whole lot of people adore Maya, which is interesting to me.

If you come up with a way to make Push of War actually *work* with a higher goal count, let me know. That's the issue.
Exploits of Quartz and bobdaduck - My maps on Pleiades
Current self-serving quote:
raptor wrote:sometimes I think getting Quartz to use plugins is like getting my mom to use a computer
<<

Quartz

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Posts: 879

Joined: Thu Jun 17, 2010 12:14 am

Location: Commie California

Post Mon Apr 22, 2013 12:06 pm

Re: Quartz' Solid Maps

LAWL UPDATE!! Check the first post for the new version!

CTF-Compass: Updated description
Rack City: Made it a little less ugly
Firefight: Changed score, made asteroids far, far less annoying.
Maya: Updated description (it's hilarious now) and outside design. Made the center area a small bit less squished by simplifying the border walls.
Around the Bend: Fixed spawns to be less insanely retarded.
Mini-Colosseum: Now has proper spelling. Wow I am dumb sometimes.
Wrath of the Rabid Chipmunk: The circles are far more circular and less jagged. The Test Items play a bit differently now as a result, but in a good way. The Test Items spawn in a different spot. Added pretty line item decoration.
Search and Destroy: Added spectating, changed the layout just a bit.
Tight Space: Removed from the map pack! It's garbage why was it in here?
Head in the Clouds: Added to the map pack! I didn't include it initially because it was, in my mind, incomplete due to the lack of a levelgen that I was planning to add. It finally has this levelgen now, courtesy bobdaduck!
Exploits of Quartz and bobdaduck - My maps on Pleiades
Current self-serving quote:
raptor wrote:sometimes I think getting Quartz to use plugins is like getting my mom to use a computer
<<

Quartz

User avatar

Posts: 879

Joined: Thu Jun 17, 2010 12:14 am

Location: Commie California

Post Sun Oct 13, 2013 6:54 am

Re: Quartz' Solid Maps

Version 1.2 lawl

Touched up Search and Destroy to make it more obvious who is spectating and who is in the arena without being obnoxious.

Enjoy.

*Cough* Fordcars *cough*
Exploits of Quartz and bobdaduck - My maps on Pleiades
Current self-serving quote:
raptor wrote:sometimes I think getting Quartz to use plugins is like getting my mom to use a computer
<<

Fordcars

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Joined: Fri Apr 20, 2012 3:51 pm

Location: Some city, somewhere

Post Mon Oct 14, 2013 9:29 am

Re: Quartz' Solid Maps

Hola :zapdance:
skybax: Why is this health pack following me?
bobdaduck: uh, it likes you.

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