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018 still the same bug

Posted:
Wed Sep 12, 2012 4:09 pm
by Fordcars
I just got the latest version of Bitfighter 18, compiled and when I hit space bar, boost, and when I hit right click, nothing. I changed the controls and tried it: it works. Then when I wanted to put back right click as second module, nothing. I can't use right click in bitfighter at all. It works out of Bitfighter, in Finder, other apps etc. Help!
I have a PowerBook G4 15" 1.67 GHz, 1 GB DDR2 SDRAM, Mac os 10.5.8.
Help!
Re: 018 still the same bug

Posted:
Wed Sep 12, 2012 4:11 pm
by Fordcars
Just tried 17b and right click works in 17b.
Re: 018 still the same bug

Posted:
Wed Sep 12, 2012 4:41 pm
by raptor
Are you still using a non-standard mouse (i.e. the trackpad)?
What happens if you use a normal USB mouse?
Re: 018 still the same bug

Posted:
Wed Sep 12, 2012 5:22 pm
by Fordcars
I just tried a normal common usb mouse and exactly the same problem.
Re: 018 still the same bug

Posted:
Wed Sep 12, 2012 10:28 pm
by raptor
What Mac system are you using? 10.6/10.7/10.8?
Thanks!
Re: 018 still the same bug

Posted:
Thu Sep 13, 2012 5:26 pm
by sam686
raptor wrote:What Mac system are you using? 10.6/10.7/10.8?
First post says this:
Fordcars wrote:I have a PowerBook G4 15" 1.67 GHz, 1 GB DDR2 SDRAM,
Mac os 10.5.8.
Re: 018 still the same bug

Posted:
Thu Sep 13, 2012 5:29 pm
by raptor
I am ashamed
Re: 018 still the same bug

Posted:
Fri Sep 14, 2012 4:04 pm
by raptor
@Fordcars
I just pushed a fix to mercurial. Check out the latest and recompile.
The bug was a regression introduced in SDL2 that I reverted. I recompiled the framework for bitfighter with the patch.
Re: 018 still the same bug

Posted:
Tue Sep 18, 2012 8:22 pm
by Fordcars
Thanks! I will try it out soon.
Re: 018 still the same bug

Posted:
Sun Sep 23, 2012 1:04 pm
by Fordcars
Ok I just hg pulled -u it and still the same bug. No right-click in the hole game!
Re: 018 still the same bug

Posted:
Sun Sep 23, 2012 1:05 pm
by Fordcars
Are you sure you haven't deleted the input for right-click? What method are you using (I'm too lazy to find the inputs in the long code.)
Re: 018 still the same bug

Posted:
Sun Sep 23, 2012 2:47 pm
by raptor
Did you recompile from scratch? I added a new SDL2.framework that should have fixed the problem.
Re: 018 still the same bug

Posted:
Sun Sep 23, 2012 5:55 pm
by Fordcars
Well I was to lazy to wait like 5 minutes to compile so I took the debug.
Was that wrong?
Re: 018 still the same bug

Posted:
Sun Sep 23, 2012 6:10 pm
by Fordcars
Ok NOW I compiled it and... (drum roll)... tsh! Still the same problem!
Ahhhhhhhhhh...
Re: 018 still the same bug

Posted:
Mon Sep 24, 2012 4:37 pm
by raptor
I have verified it works on several Mac systems, and Little_Apple has also verified it works.
Maybe you need to update mercurial to the latest revision?:
Re: 018 still the same bug

Posted:
Mon Sep 24, 2012 6:00 pm
by Fordcars
Well I just hg pulled it and tried debug, still the same. I guess It's just computer or ppc architecture

Re: 018 still the same bug

Posted:
Mon Sep 24, 2012 6:07 pm
by Fordcars
I guess it's a big deal. This computer is the "programming" computer. I have another computer for gaming.