Freeplay mode
Enable players to kill other teams
Little_Apple wrote:DnD: the REAL bitfighter levelgen documentation
Santiago ZAP wrote:bob doesn't make new maps, he makes new gamemodes
Little_Apple wrote:DnD: the REAL bitfighter levelgen documentation
Santiago ZAP wrote:bob doesn't make new maps, he makes new gamemodes
raptor wrote:sometimes I think getting Quartz to use plugins is like getting my mom to use a computer
Lamp wrote:This is a mode that would be great for dungeons, test maps, and other misc maps.It would have some options to customize it like:
Enable players to kill other teams
sky_lark wrote:Lamp wrote:This is a mode that would be great for dungeons, test maps, and other misc maps.It would have some options to customize it like:
Enable players to kill other teams
I'm confused, what exactly are you suggesting here?
Little_Apple wrote:DnD: the REAL bitfighter levelgen documentation
Santiago ZAP wrote:bob doesn't make new maps, he makes new gamemodes
bobdaduck wrote:sky_lark wrote:Lamp wrote:This is a mode that would be great for dungeons, test maps, and other misc maps.It would have some options to customize it like:
Enable players to kill other teams
I'm confused, what exactly are you suggesting here?
He's suggesting a sort of sandbox mode, where asteroid spawns are enabled.
sky_lark wrote:Okay, I'm clearing missing something here, but I'll risk looking like an idiot and asking it anyway: How is a sandbox mode different than a regular, one-team Bitmatch?
sky_lark wrote:Okay, I'm clearing missing something here, but I'll risk looking like an idiot and asking it anyway: How is a sandbox mode different than a regular, one-team Bitmatch?
Little_Apple wrote:DnD: the REAL bitfighter levelgen documentation
Santiago ZAP wrote:bob doesn't make new maps, he makes new gamemodes
Lisanna wrote:Seeing one hundred ships trying to kill a boss ship.
raptor wrote:sometimes I think getting Quartz to use plugins is like getting my mom to use a computer
Lisanna wrote:You're not the only idiot not knowing that. ;-; But i'm going to guess is that they want some sort of way to edit almost every aspect of Bitfighter, like the ship health, speed, ect.
Now that I think about it, that'd be quite interesting. Seeing one hundred ships trying to kill a boss ship.
bobdaduck wrote:Because in sandbox mode you can engineer things.
Little_Apple wrote:DnD: the REAL bitfighter levelgen documentation
Santiago ZAP wrote:bob doesn't make new maps, he makes new gamemodes
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