Ball or flag returning to their original spawn point
Currently, imagine a level with two soccerballs. As soon as one soccer ball is scored it doesn't necessarily return to its original placement in the level editor, it might go to the spawn of a different soccer ball, even if no ballspawns were placed. Similarly, with flags, as long as there are neutral flags in play, a team flag might go to a neutral flag's location after being scored instead of returning to its original point.
There are some really interesting concepts involving multiple soccer balls or multiple flags, but when these items return to random locations, it can be quite difficult to work with. Just a simple toggle when clicking on a ball or flag, to have it Return to Original Spawnpoint (or something along those lines), would be quite helpful for level creation. That, or just modify this entirely and use the flagspawns feature to have spawning of balls/flags at different locations?
Thanks for considering!