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Competitive Game Tuesday (7/21/15) at 6:15pm et

PostPosted: Fri Jul 17, 2015 10:24 pm
by furbuggy
Let me know if you want a reminder the day of!

Hoping for an even bigger turn out than last week, so please make it if you can.

Also, suggest some very competitive maps.

Re: Competitive Game Tuesday (7/21/15) at 6:15pm et

PostPosted: Fri Jul 17, 2015 10:48 pm
by Quartz

Re: Competitive Game Tuesday (7/21/15) at 6:15pm et

PostPosted: Sun Jul 19, 2015 4:49 pm
by sky_lark
Would you be down for running this Thursdays as well? I'd love to get in a game.

Re: Competitive Game Tuesday (7/21/15) at 6:15pm et

PostPosted: Sun Jul 19, 2015 9:48 pm
by furbuggy
We can try to do either late Tuesday next week, or 6:15 on Thursday next week. Preferably Tuesday, and there's a reason for that preferance.

As a community we can of course have competitive games whenever we want, but the bulk of the players for these competitive games are actually coming from a hodgepodge of other gaming groups and irl organizations I've been a part of in the past, and repeating "bitfighter tuesdays" over and over again has been seeing results, so switching over to thursdays might be difficult.

With that being said, I'd totally be down for a game on thursday nights at 6, I just really wish you could make it on tuesday night at sometime.

Re: Competitive Game Tuesday (7/21/15) at 6:15pm et

PostPosted: Mon Jul 20, 2015 9:58 am
by sky_lark
I wasn't asking to switch to Thursdays, rather add it in addition to Tuesdays! One cannot have too much Bitfighter :) I understand if the external numbers aren't there for Thursdays but maybe we could get enough folks internally to play some decent games.

I won't be able to make Tuesdays from 5:30-midnight for at least a month – however while it pains me to miss these games, I'm glad someone is stepping up and organizing! Bitfighter is way too great of a game to not get play time... ;)

Re: Competitive Game Tuesday (7/21/15) at 6:15pm et

PostPosted: Mon Jul 20, 2015 11:11 pm
by amgine
Tuesday i better for me but I dont see a reason to not add thursdays.

Add swarmed to that map classic!

Re: Competitive Game Tuesday (7/21/15) at 6:15pm et

PostPosted: Thu Jul 23, 2015 11:21 pm
by Quartz
furbuggy wrote:Yeah, that's the general idea, but while I think anonymous dislikes can be mostly destructive, I think named dislikes could be productive.

I also like the idea of taking a census amgine.
I partake of a forum that has non-anonymous likes, agrees, and insightfuls, and it's helpful stuff.

Next party, would either Furb or sky_lark mind throwing this map on? I want to know how well it plays.
https://www.bitfighter.org/levels/levels/view/438

Re: Competitive Game Tuesday (7/21/15) at 6:15pm et

PostPosted: Wed Jul 29, 2015 12:13 am
by sky_lark
Of my own, I would like to humbly toss up Gotham, a high cap bitmatch ideal for 2v2 or 3v3. High cap means there are lots of swings so if you get down by 5 kills you usually can still come back. And Rockefeller Rombo, an attack/defense level with custom dynamic spawn points.

Of not my own, Foiled is awesome, works with a wide range of numbers, and Solar Eclipse, good but you really need at least 4v4 to make it fun. I'm also fond of Smile for competitive play but there are mixed opinions about that one. The latter two are not on Pleiades so message me if you want them.