Spy bugs (should) reveal cloaked enemies




skybax: Why is this health pack following me?
bobdaduck: uh, it likes you.
raptor wrote:I thought for sure it did, though - was this feature removed intentionally, or was it never there? I tried to search for any notes in the code history, but came up dry.
skybax: Why is this health pack following me?
bobdaduck: uh, it likes you.
Fordcars wrote:Mandela effect?




Little_Apple wrote:DnD: the REAL bitfighter levelgen documentation
Santiago ZAP wrote:bob doesn't make new maps, he makes new gamemodes
bobdaduck wrote:A mini C map on the HUD should be a feature unique to enhanced sensor
Santiago ZAP wrote:
skybax: Why is this health pack following me?
bobdaduck: uh, it likes you.
sky_lark wrote: I guess the knockback could be removed from spybugs, but I've been having a lot of fun flying around after knocking into spybugs, so its removal would certainly be disappointing!
sky_lark wrote:to be honest the walls might not even be needed. Just dots for the players, placed proportionally to where they are in the real map
bobdaduck wrote:A mini C map on the HUD should be a feature unique to enhanced sensor

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