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| 00:31:00 | nickname1788 | the main developer doesnt com e here? |
| 00:32:00 | nickname1788 | NM |
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| 00:34:00 | sam686 | hi? |
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| 00:47:00 | raptor | hi nickname1788 |
| 00:48:00 | raptor | are you from austrailia? |
| 01:15:00 | nickname1788 | yes. |
| 01:17:00 | raptor | well hello |
| 01:18:00 | raptor | and welcome to #bitfighter |
| 01:19:00 | nickname1788 | ta |
| 01:20:00 | raptor | you were asking about developers? sam686 and I are both ones, watusimoto (not here) is the main one |
| 01:20:00 | nickname1788 | ta. yeah i worked that out. |
| 01:20:00 | nickname1788 | u're from usa? |
| 01:21:00 | raptor | yep |
| 01:21:00 | nickname1788 | i can't tell like u can from my host |
| 01:21:00 | nickname1788 | nm |
| 01:21:00 | raptor | i have an IRC 'cloak' |
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| 12:59:00 | iKoda | Yo |
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| 15:14:00 | raptor | yo ho ho |
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| 15:36:00 | raptor | interesting names playing bitfighter at the moment... |
| 16:22:00 | iKoda | So the OSx bundle is fixed? |
| 16:23:00 | raptor | uhhh... |
| 16:23:00 | raptor | not yet |
| 16:24:00 | raptor | it's not a good solution |
| 16:24:00 | raptor | i'm trying to dig p more info n that -psn stuff |
| 16:24:00 | raptor | dig up |
| 16:25:00 | iKoda | . |
| 16:25:00 | iKoda | I see |
| 16:25:00 | iKoda | You prefer not to embed the paths inside |
| 16:26:00 | raptor | actually |
| 16:26:00 | raptor | it's more of a i-don't-know-the-best-way to do that... |
| 16:26:00 | iKoda | Hm |
| 16:27:00 | iKoda | M'k |
| 16:27:00 | raptor | so, for mac and linux we need a way to have user-specific preferences for the game |
| 16:28:00 | raptor | and therefore we created the ability to change the resource dirs via command line |
| 16:29:00 | iKoda | Shouldn't be as easy as 'if arg1 = null then path = here' |
| 16:32:00 | iKoda | Patches welcome i guess :p |
| 16:32:00 | raptor | of course! |
| 16:32:00 | raptor | but are you saying to code this into the c++ classes? |
| 16:32:00 | iKoda | Y |
| 16:32:00 | raptor | because I honestly don't know what best practices are for this type of stuff |
| 16:33:00 | raptor | for linux - it's common to use a wrapper script |
| 16:34:00 | raptor | so i did the same for mac |
| 16:34:00 | raptor | and it was familiar :) |
| 16:34:00 | iKoda | No it's not :p |
| 16:35:00 | iKoda | It's common to have cmake / configure with precise arguments |
| 16:35:00 | raptor | like setting up the user prefs dir? |
| 16:35:00 | iKoda | Or the prefix |
| 16:35:00 | iKoda | Yes |
| 16:37:00 | raptor | we're back to cmake again... |
| 16:37:00 | raptor | hmmm |
| 17:00:00 | | BFLogBot - Commit 13c59a322a07 | Author: watusim...@bitfighter.org | Log: Break out more rendering functions into smaller parts, fix minor bug with showing dock item help when dock is hidden |
| 17:00:00 | | BFLogBot - Commit 85b1c8beb0d5 | Author: watusim...@bitfighter.org | Log: Nearly trivial performance enhancment. Nay, totally trivial. |
| 17:00:00 | | BFLogBot - Commit a31a921c0d36 | Author: watusim...@bitfighter.org | Log: bigfix: Wall centerlines now drawn in white when being hovered over, like other objects |
| 17:00:00 | | BFLogBot - Commit 4901ea4a969a | Author: watusim...@bitfighter.org | Log: Don't highlight polywalls when in preview mode |
| 17:00:00 | | BFLogBot - Commit 0df5491ad842 | Author: watusim...@bitfighter.org | Log: Activating some debugging code to find a rare but annoying bug. Will (probably) disable this later. |
| 17:00:00 | | BFLogBot - Commit 09c1ba19a5e4 | Author: watusim...@bitfighter.org | Log: Since this debugging code seems like it will be here for a while, do a little cleanup |
| 17:00:00 | | BFLogBot - Commit b14dd1c48856 | Author: watusim...@bitfighter.org | Log: Wall segments SHOULD NOT be maintaining their own private copy of mDatabase... this is VERY BAD |
| 17:00:00 | | BFLogBot - Commit bd5e338e49bb | Author: watusim...@bitfighter.org | Log: Do less copying of point objects, more passing pointers to them. Boosts performance in editor noticably when dealing with large levels like ctf3. Also removed what turned out to be unnecessary recalucation functions. Turret/FF placement in editor now broken, but will be fixed soon. |
| 17:00:00 | | BFLogBot - Commit 11bcfa97fe38 | Author: watusim...@bitfighter.org | Log: Merge |
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| 17:33:00 | raptor | UIEditor.cpp:2193:27: warning: taking address of temporary |
| 17:35:00 | | BFLogBot - Commit acf631fa78e5 | Author: watusim...@bitfighter.org | Log: Create method to reduce duplicate code |
| 17:50:00 | raptor | UIEditor.cpp:2213:27: warning: taking address of temporary |
| 17:50:00 | raptor | ^^ thats the right line number, i can't figure out the porblem... |
| 17:50:00 | raptor | brb |
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| 18:21:00 | raptor | haha, nice post on the trading card, sam686 |
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| 18:47:00 | raptor | there's no place like 2130706433 |
| 18:48:00 | sam686 | ok, that 7F000001 in hex... |
| 18:48:00 | sam686 | i guess byte reverse it too... |
| 18:49:00 | sam686 | which will probably be 127.0.0.1 |
| 18:49:00 | raptor | :) |
| 18:49:00 | raptor | too smart |
| 18:49:00 | raptor | i just foudn out htat you can: 'ping 2130706433' |
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| 19:26:00 | | BFLogBot - Commit 3442a56062a1 | Author: sam8641 | Log: fix selecting "ALL LEVELS", fix adding wall points in editor and fix warning: taking address of temporary |
| 19:26:00 | raptor | oh yay |
| 19:26:00 | raptor | thanks! |
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| 22:36:00 | | BFLogBot - Commit 33a941cd379d | Author: watusim...@bitfighter.org | Log: Mostly fix engineer items interacting with walls in the editor. Someting, though, is still not quite right. It seems that some items are not entered intot he spatial database properly after they've been moved. |
| 22:36:00 | | BFLogBot - Commit 23bac9738978 | Author: watusim...@bitfighter.org | Log: Merge |
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