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| 10:40:27 | DiannaAgron | why is bitfighter so unpopular |
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| 12:19:51 | DiannaAgron | watusimoto_ |
| 12:19:56 | DiannaAgron | why is bitfighter so dead |
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| 13:06:31 | watusimoto | hi DiannaAgron |
| 13:06:42 | watusimoto | why is bitfighrer so dead? |
| 13:06:55 | watusimoto | do I know you by another nick? |
| 13:07:35 | DiannaAgron | i'm blazeth |
| 13:07:36 | DiannaAgron | probably not |
| 13:07:40 | DiannaAgron | I just now started playing though |
| 13:07:51 | watusimoto | great |
| 13:07:52 | DiannaAgron | seems like it should be more popular for how much work was put into some things |
| 13:07:59 | watusimoto | I happen to agree |
| 13:08:02 | DiannaAgron | is it old |
| 13:08:09 | watusimoto | here's the problem, I think |
| 13:08:25 | watusimoto | 1) Bitfighter is only really fun with mulitiple players |
| 13:08:37 | watusimoto | 2) Lots of people do try the game (I know from the server logs) |
| 13:08:44 | watusimoto | 3) But they all try at different times |
| 13:08:53 | watusimoto | 4) So they end up trying it alone |
| 13:09:05 | watusimoto | 5) It's kind of lame single player |
| 13:09:14 | watusimoto | so... 6) We have a lack of players |
| 13:09:28 | watusimoto | How did you find the game? |
| 13:09:37 | DiannaAgron | oh |
| 13:09:39 | DiannaAgron | amgine |
| 13:09:42 | DiannaAgron | yes I know he's immature lol |
| 13:09:47 | DiannaAgron | I know him from another site |
| 13:12:51 | DiannaAgron | I bet Bitfighter would be more popular if it were web-based |
| 13:12:55 | DiannaAgron | I doubt that's possible though |
| 13:31:58 | DiannaAgron | watusimoto_ are you still here? |
| 13:36:59 | DiannaAgron | sheepluva darrel |
| 13:37:05 | DiannaAgron | can someone tell me how the maps are made |
| 13:40:45 | sheepluva | I don't know. |
| 13:40:50 | DiannaAgron | o |
| 13:41:24 | sheepluva | I'm don't know much about bitfighter other than that it's a well made game by nice people :) |
| 13:41:35 | DiannaAgron | oh cool |
| 13:41:35 | DiannaAgron | lol |
| 13:41:43 | DiannaAgron | I make maps in a much more popular game |
| 13:42:02 | DiannaAgron | was just wondering how I could here, that map place looked a lot like one in the other game, pedias or whatever |
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| 14:02:46 | raptor | good day! |
| 14:02:57 | DiannaAgron | hi raptor |
| 14:03:05 | DiannaAgron | do you know where you can make maps for this game |
| 14:03:16 | raptor | hi |
| 14:03:20 | raptor | for bitfighter! |
| 14:03:22 | raptor | ? |
| 14:03:26 | DiannaAgron | yes |
| 14:03:38 | raptor | there is a built-in level editor in the game itself |
| 14:03:42 | DiannaAgron | o |
| 14:03:45 | raptor | it's one of our best features :) |
| 14:04:03 | DiannaAgron | oh |
| 14:04:08 | DiannaAgron | seems a little overly complex |
| 14:04:34 | raptor | it's fairly simple to begin with |
| 14:04:40 | DiannaAgron | oh |
| 14:04:44 | DiannaAgron | do I just type in ctf? |
| 14:04:45 | raptor | you can press F1 in the editor to look at the instructions |
| 14:05:04 | watusimoto | hi again DiannaAgron |
| 14:05:10 | raptor | once you're in, press ESC and you select 'level parameters' |
| 14:05:12 | watusimoto | Bitfighter cannot be made web-based, sadly |
| 14:05:29 | watusimoto | it is possibly possible to make it work with Chrome, but no other browser |
| 14:05:30 | raptor | watusimoto: it probably can! |
| 14:05:38 | watusimoto | it wouldn't be worth the effort for that |
| 14:05:43 | watusimoto | and hi raptor |
| 14:05:45 | raptor | hi |
| 14:05:57 | raptor | i think emscripten is fully functional now with web-sockets, etc. |
| 14:06:10 | raptor | we just need to do the work... unless, you know something i don't? |
| 14:06:29 | DiannaAgron | well |
| 14:06:39 | watusimoto | raptor: wait... what? |
| 14:06:41 | DiannaAgron | if you have money getting a fancier forum and stuff on your website would make it more appealing |
| 14:06:48 | raptor | watusimoto: yes, yep? |
| 14:06:51 | watusimoto | I forgot about emscripten! |
| 14:07:05 | raptor | it was also ported to SDL2 (emscripten) |
| 14:07:18 | watusimoto | DiannaAgron: money is not our limiatation... it is time/effort |
| 14:07:39 | DiannaAgron | oh |
| 14:07:56 | watusimoto | (I was thinking about NaCl, which I think we've largely abandoned) |
| 14:08:09 | raptor | yeah, JS took over |
| 14:08:17 | raptor | with it's derivatives like asm.js |
| 14:08:20 | watusimoto | yes |
| 14:08:31 | DiannaAgron | how did you guys make the game so crisp already though |
| 14:08:35 | DiannaAgron | if time and effort are problems |
| 14:08:40 | raptor | maybe github will get us more developers |
| 14:08:47 | watusimoto | I know I've asked this 1000 times, but what do you think it would take to get bf working on emscripten? |
| 14:08:50 | raptor | DiannaAgron: lots of time and effort! |
| 14:09:04 | watusimoto | DiannaAgron: luckily,we're kind to volunteers |
| 14:09:08 | DiannaAgron | oh |
| 14:09:19 | raptor | watusimoto: time and effort |
| 14:09:23 | DiannaAgron | well I could link this game in #tagpro, a community I'm fairly popular in to see if they like it |
| 14:09:26 | watusimoto | yes, of course :-) |
| 14:09:31 | DiannaAgron | as you said though I think even those who are interested would be turned away though |
| 14:09:47 | watusimoto | but do you think it's primarily a tooling issue, or that a lot of code would need to me massaged |
| 14:10:20 | watusimoto | DiannaAgron: we need everyone who wants to try the game on a given day to show up at once |
| 14:10:34 | watusimoto | if that happened, we'd get plenty of players to stick around |
| 14:10:36 | raptor | watusimoto: when i almost got it to compile last time, there was little code that needed to be changed... although, now that i think about it, i think emscripten dropped GLES1 support |
| 14:10:42 | watusimoto | but making that happen is... difficult |
| 14:11:15 | watusimoto | well, I think getting it to work in a browser would be a huge boost to the potential playerbase |
| 14:11:16 | raptor | so i bet if we finished GLES2, we'd be good to give it another good try |
| 14:11:21 | raptor | yes, me too |
| 14:11:36 | DiannaAgron | Yeah, tagpro is web-based |
| 14:11:37 | watusimoto | hmmm.... gles2. That means shaders |
| 14:11:45 | DiannaAgron | I wouldn't even bother with the site if amgine didn't pester me to play it lol |
| 14:11:54 | watusimoto | ha |
| 14:12:04 | raptor | I already did the large refactor of GL code |
| 14:12:17 | raptor | just need to finish implementing the GL2 part of it |
| 14:12:20 | watusimoto | well, amgine is a strong proponent of the game... I'll give him that |
| 14:13:16 | DiannaAgron | yeah |
| 14:13:27 | DiannaAgron | I looked at some of his forum posts a while ago |
| 14:13:34 | DiannaAgron | not really proud for announcing he brought me here lol |
| 14:13:54 | watusimoto | yeah, well... we'll keep it a secret |
| 14:14:01 | watusimoto | everything is a secret on the intenet |
| 14:15:51 | DiannaAgron | how many active users does bitfighter even usually have |
| 14:16:15 | watusimoto | honestly, I've stopped counting |
| 14:16:19 | raptor | i tried implementing a TimeCounterMenuItemMilliseconds - didn't go so well. Perhaps I'll just do a FloatCounterMenuItem |
| 14:16:54 | watusimoto | I can do it tonight if you'd like... I'd create a TenthsCounterMenuItem |
| 14:17:06 | watusimoto | I bet I could punch it out in 20 minutes |
| 14:17:33 | DiannaAgron | are you both devs |
| 14:17:36 | watusimoto | it would just subclass the regular counter, but add a decimal in the display, and return results as a float rather than an int |
| 14:17:38 | raptor | and how would it store the data internally? |
| 14:17:43 | watusimoto | DiannaAgron: yes |
| 14:17:46 | DiannaAgron | cool |
| 14:18:05 | watusimoto | raptor: I have no idea :-) figuring that out would account for 3 of the 10 minutes |
| 14:18:12 | raptor | haha |
| 14:18:23 | watusimoto | DiannaAgron: I am the original bf developer, raptor is our best developer |
| 14:18:35 | DiannaAgron | also: I can't find the registration email for signing up with bitfighter, where should I check after Spam? |
| 14:18:37 | DiannaAgron | and lol |
| 14:18:38 | raptor | ha! again |
| 14:18:40 | watusimoto | and there's a couple of others who come and go but do good work when they come |
| 14:18:43 | DiannaAgron | isn't this game like 5 years old? |
| 14:18:53 | watusimoto | older |
| 14:19:10 | DiannaAgron | oh |
| 14:19:14 | DiannaAgron | was it ever very popular |
| 14:20:14 | raptor | I remember one BBB with 20ish players at once |
| 14:20:18 | raptor | !bbb |
| 14:20:18 | BFLogBot | Big Bitfighter Battle! |
| 14:20:47 | DiannaAgron | lol |
| 14:20:49 | DiannaAgron | sounds small |
| 14:21:28 | DiannaAgron | i would see if I could give you any advice; tagpro is a game that's only on its own website (- subreddits), so I really don't know how that one got so popular |
| 14:21:38 | DiannaAgron | I think they did advertise it on AskReddit and stuff though |
| 14:21:42 | DiannaAgron | whenever the discussion came up |
| 14:21:48 | DiannaAgron | about online games I mean |
| 14:21:52 | raptor | is it a browser game? |
| 14:21:57 | DiannaAgron | yeah |
| 14:22:10 | raptor | ah ok - that's where we should probably develop to |
| 14:22:13 | DiannaAgron | but it's not really on any mainstream sites other than having forums on reddit |
| 14:22:17 | DiannaAgron | yea |
| 14:22:30 | watusimoto | DiannaAgron: what is your username? |
| 14:22:32 | DiannaAgron | there are "good webgames" discussions on subreddits a lot |
| 14:22:35 | raptor | we have to do some steps first: GLES2, then emscripten |
| 14:22:36 | DiannaAgron | Blazeth |
| 14:22:42 | DiannaAgron | yeah |
| 14:22:59 | DiannaAgron | anyway, if you post it and reddit is in your favor that day, you could get a good 100 users |
| 14:23:01 | watusimoto | I don't think you're in the user db |
| 14:23:05 | DiannaAgron | o |
| 14:23:14 | DiannaAgron | i'm on right now |
| 14:23:22 | watusimoto | ah |
| 14:23:27 | watusimoto | did you register with the forums? |
| 14:23:32 | DiannaAgron | yeah |
| 14:23:40 | watusimoto | I don't see you in there |
| 14:23:42 | DiannaAgron | but I haven't activated because email hasn't arrived |
| 14:23:43 | DiannaAgron | I think |
| 14:23:56 | DiannaAgron | lol |
| 14:23:56 | raptor | i'll activate you |
| 14:24:01 | DiannaAgron | it came in spam a minute ago |
| 14:24:03 | DiannaAgron | no need |
| 14:24:07 | raptor | ah ok |
| 14:24:09 | raptor | cool |
| 14:24:12 | DiannaAgron | ye |
| 14:24:45 | watusimoto | weird |
| 14:24:47 | watusimoto | ok |
| 14:25:00 | watusimoto | I can't find you in the forums... I hate this forum software |
| 14:25:09 | DiannaAgron | maybe amgine actually sent out 10,000 emails about bitfighter |
| 14:25:13 | DiannaAgron | so now google thinks it's spam lol |
| 14:25:20 | watusimoto | like I said, raptor is our best dev :-) |
| 14:25:21 | DiannaAgron | yeah these forums suck |
| 14:25:30 | DiannaAgron | vbulleten is cool but you don't want to pay for that with such a small forum |
| 14:25:39 | DiannaAgron | reddit is cool I guess, if you don't really want it on your site |
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| 14:26:21 | raptor | it's time to update phpbb again, sadly... |
| 14:26:40 | watusimoto | I think they should add more options to the control panel |
| 14:26:48 | watusimoto | it feels too simplistic |
| 14:26:59 | raptor | i can't tell if you're serious... |
| 14:27:11 | watusimoto | I think it needs like 8 more sections |
| 14:27:22 | raptor | heh |
| 14:27:23 | watusimoto | of course I'm not serious |
| 14:27:37 | watusimoto | the thing is a beast |
| 14:27:47 | raptor | phpbb 3.1 came out recently, but it's too new for me to want to upgrade quite yet |
| 14:27:57 | raptor | it's supposed to simpify*and* give more options |
| 14:28:11 | DiannaAgron | why is there a bot on the forum |
| 14:28:12 | watusimoto | well, that could be possible |
| 14:28:18 | watusimoto | a bot? |
| 14:28:21 | raptor | a bot? |
| 14:28:22 | DiannaAgron | Yahoo |
| 14:28:26 | DiannaAgron | oh it's gone |
| 14:28:27 | DiannaAgron | lol |
| 14:28:37 | DiannaAgron | it said Yahoo[Bot] |
| 14:28:38 | watusimoto | how do you know its a bot? |
| 14:28:42 | DiannaAgron | well I assumed |
| 14:28:44 | raptor | ah, that is a search engine spider |
| 14:28:48 | DiannaAgron | oh |
| 14:28:48 | DiannaAgron | weird |
| 14:29:07 | raptor | the forums allow certain search engines to get specific access so our forums show up in their results |
| 14:29:08 | watusimoto | yahoo... great... now we'll be getting aol disks mailed to all our users or something |
| 14:29:33 | DiannaAgron | oh |
| 14:29:39 | DiannaAgron | do you guys advertise your game anywhere |
| 14:29:58 | raptor | it was on desura |
| 14:30:02 | raptor | it's on gamejolt |
| 14:30:07 | raptor | i think, still |
| 14:30:18 | DiannaAgron | oh |
| 14:30:22 | DiannaAgron | but any direct advertisement? |
| 14:30:55 | raptor | not really - i prefer to tinker with the code |
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| 14:41:00 | DiannaAgron | hi Nothing_Much |
| 14:41:56 | Nothing_Much | Hey DiannaAgron |
| 14:47:54 | raptor | back shortly |
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| 14:58:45 | watusimoto | DiannaAgron: no advertisements... where would we advertise? |
| 14:58:52 | watusimoto | and would it work? |
| 14:59:18 | DiannaAgron | idk |
| 14:59:20 | DiannaAgron | I told you reddit |
| 14:59:28 | DiannaAgron | idk where else, that's just where I found the game I play - and most people |
| 14:59:36 | watusimoto | there is a bf subreddit somewhere, I think |
| 15:00:10 | watusimoto | or do you mean a real advertisement |
| 15:25:41 | Nothing_Much | DiannaAgron, I would suggest uh... well, TV, if that's even possible :P |
| 15:26:00 | DiannaAgron | lol |
| 15:26:07 | DiannaAgron | I mean advertise on other subreddits |
| 15:26:12 | DiannaAgron | where games are brought up watusimoto |
| 15:26:23 | DiannaAgron | you don't even have to make it look like an ad, just offer it and see if people like it |
| 15:26:47 | Nothing_Much | DiannaAgron, I've done that a few times, but unfortunately I've been busy and people didn't seem to have too much interest, especially considering Steam on Linux means more AAA games. :| |
| 15:27:07 | DiannaAgron | lol |
| 15:27:13 | DiannaAgron | well idk how tagpro got popular then |
| 15:27:47 | Nothing_Much | tagpro? |
| 15:28:17 | DiannaAgron | just some game I play |
| 15:28:35 | DiannaAgron | anyway it's only on its website (plus some subreddits) and that's how it got popular |
| 15:28:45 | Nothing_Much | Ah, it's very simple.. it's an HTML5 game. |
| 15:28:57 | DiannaAgron | yes |
| 15:29:03 | Nothing_Much | Unfortunately.. but fortunately, Bitfighter is a native application that requires you to download and install the game. |
| 15:29:22 | Nothing_Much | It's a shame, but also really good because HTML5 is cross platform and therefore more Linux games. |
| 15:29:55 | Nothing_Much | HTML5 for Bitfighter would obviously help out the game, but unfortunately, we only have.. two or three active developers at the moment. |
| 15:33:03 | Nothing_Much | Honestly though, TV especially and Internet advertisements would be extremely helpful |
| 15:33:12 | Nothing_Much | But it would have to have a major impact. |
| 15:36:20 | DiannaAgron | tv ads won't happen |
| 15:36:20 | DiannaAgron | lol |
| 15:36:40 | Nothing_Much | Yeah... those would be extremely costly. |
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| 16:31:22 | DiannaAgron | hi Flynn and amgine123 |
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| 17:05:17 | watusimoto | sorry... was away at lunch |
| 17:06:20 | watusimoto | raptor reminded me we do have a way forward that might let you play bf in a browser, and that would certainly help |
| 17:06:31 | watusimoto | its just a question of developer time |
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| 17:33:03 | watusimoto | DiannaAgron: Have you quit and restarted bitfighter since raptor approved your account? |
| 17:33:19 | watusimoto | I'm trying to figure out why your name isn't underlined on the players list |
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| 18:36:51 | DiannaAgron | watusimoto_ no |
| 18:39:34 | | Nothing_Much has joined |
| 19:15:03 | watusimoto | ok, cool |
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| 19:55:57 | DiannaAgron | is the bitfighter music uploaded anywhere |
| 19:56:00 | DiannaAgron | it seems pretty cool |
| 19:57:35 | DiannaAgron | watusimoto_ |
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| 21:01:03 | Nothing_Much | DiannaAgron, Yes it is |
| 21:01:14 | DiannaAgron | where? |
| 21:01:17 | Nothing_Much | It's in the folders when you install Bitfighter :) |
| 21:01:22 | Nothing_Much | They're .xm files though |
| 21:02:02 | Nothing_Much | Use VLC |
| 21:04:04 | DiannaAgron | o |
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| 21:36:34 | Nothing_Much | I personally only like two songs the most |
| 21:37:25 | Nothing_Much | Kick the Beat and History of Time |
| 21:37:58 | fordcars | Heyy |
| 21:40:06 | fordcars | watusimoto: to my knowledge, I think all the ways we could get Bitfighter to work in web browsers was using OpenGL ES 2 and friends, so shaders |
| 21:47:53 | | DiannaAgron Quit (Quit: Leaving) |
| 21:48:05 | Nothing_Much | fordcars, Vulkan? :0 |
| 21:48:53 | | DiannaAgron has joined |
| 21:49:04 | fordcars | Hahaha :o |
| 21:49:12 | Nothing_Much | Vulkan might make things easier? Maybe? |
| 21:49:14 | Nothing_Much | idk |
| 21:49:28 | fordcars | I think it takes years for graphics cards to support it, right? |
| 21:49:34 | fordcars | Idunno |
| 21:49:35 | Nothing_Much | maybe.. |
| 21:49:54 | fordcars | So, what have you been up to, Nothing_Much? |
| 21:50:13 | Nothing_Much | In my own place living alone and it's amazing. |
| 21:50:26 | Nothing_Much | Hoping the prices won't go up too much when the next year comes. |
| 21:52:41 | fordcars | Oooo cool |
| 21:52:54 | Nothing_Much | Yeah, it's awesome, especially considering how close I am to work as well. |
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| 22:15:32 | fordcars | Man, that sounds cool |
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| 22:16:19 | raptor | hello! |
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| 22:30:51 | fordcars | Hi raptor! If I use 'data = new unsigned char [imageSize];' |
| 22:30:57 | fordcars | How can I free that memory? |
| 22:31:02 | fordcars | delete or free()? |
| 22:34:47 | | Watusimoto has joined |
| 22:34:55 | Watusimoto | howdy |
| 22:35:02 | fordcars | Hi! |
| 22:35:05 | raptor | always use delete with new |
| 22:35:08 | raptor | hi |
| 22:35:21 | fordcars | Ooo thanks, I am following a really shitty tutorial |
| 22:42:48 | Watusimoto | hi |
| 22:42:56 | Watusimoto | never use new unless you are really sure you need it |
| 22:43:04 | Watusimoto | and if you're really sure... you're probably wrong |
| 22:43:34 | raptor | also if you ever use 'char', then you likely have a bug (according to a c++ teacher of mine) |
| 22:43:39 | fordcars | Yeah I didn't want to |
| 22:43:45 | fordcars | Hahahaha |
| 22:43:50 | fordcars | This is a C tutorial |
| 22:43:54 | fordcars | But I am coding in C++ |
| 22:44:00 | raptor | ah, then you're stuck with bugs |
| 22:44:01 | fordcars | But somehow he uses new?? |
| 22:44:05 | fordcars | Hahaha |
| 22:44:18 | raptor | that c++, i think |
| 22:44:45 | raptor | usually in C you have to do things like malloc/free |
| 22:48:05 | fordcars | But the rest |
| 22:48:08 | fordcars | o it is in c++ |
| 22:48:14 | fordcars | But it's a bad tutorial |
| 22:48:20 | DiannaAgron | I have no idea what I'm reading lol |
| 22:48:23 | fordcars | Never uses anything like std::strings |
| 22:48:36 | fordcars | According to your teacher |
| 22:52:09 | | Watusimoto Quit (Ping timeout: 260 seconds) |
| 22:59:20 | fordcars | :P |