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From Bitfighter

Showing below up to 71 results in range #1 to #71.

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  1. Weapons‏‎ (18:06, 17 April 2008)
  2. Modules‏‎ (18:30, 17 April 2008)
  3. Contributors/Credits‏‎ (02:15, 12 October 2008)
  4. Robot gallery‏‎ (18:38, 12 February 2010)
  5. Ideas for triggers‏‎ (23:40, 10 April 2010)
  6. Hosting multiple servers on Linux‏‎ (07:04, 18 August 2010)
  7. Levelgen gallery‏‎ (00:31, 29 October 2010)
  8. Levelgen example: Funcorners‏‎ (00:32, 29 October 2010)
  9. Levelgen example: Mazeracer‏‎ (00:33, 29 October 2010)
  10. Levelgen example: SquarePegs‏‎ (00:36, 29 October 2010)
  11. Lists‏‎ (08:54, 9 November 2010)
  12. Getting the source code‏‎ (20:40, 16 November 2010)
  13. Readme‏‎ (19:22, 22 November 2010)
  14. Scripting‏‎ (21:01, 1 December 2010)
  15. Why doesnt Mac use Makefile to build?‏‎ (03:58, 5 December 2010)
  16. Command line parameters‏‎ (05:20, 11 February 2011)
  17. Contribute using Mercurial‏‎ (21:57, 11 February 2011)
  18. Updating a Linux server to the latest code‏‎ (17:55, 20 April 2011)
  19. Development roadmap‏‎ (00:18, 25 July 2011)
  20. Karamazovapy's levelgen tutorial‏‎ (04:44, 20 August 2011)
  21. Bitfighter Wikipedia Submission‏‎ (22:37, 8 September 2011)
  22. Programming levelgens‏‎ (09:11, 15 December 2011)
  23. Creating Bot NavZones to help bots navigate‏‎ (09:14, 15 December 2011)
  24. Creating plugins‏‎ (14:55, 28 December 2011)
  25. Release Notes 016‏‎ (00:10, 29 January 2012)
  26. What Is Bitfighter?‏‎ (01:34, 13 September 2012)
  27. Playing tips‏‎ (05:04, 10 October 2012)
  28. Scoring‏‎ (23:51, 10 October 2012)
  29. Creating hostile objects‏‎ (16:57, 15 October 2012)
  30. Ideas for Achievements‏‎ (10:14, 8 January 2013)
  31. Buglist 016‏‎ (18:53, 19 January 2013)
  32. Online reviews and links‏‎ (21:57, 18 February 2013)
  33. Using a levelgen script‏‎ (17:15, 27 February 2013)
  34. Script structure‏‎ (17:22, 27 February 2013)
  35. Adding robots to a match‏‎ (15:15, 8 March 2013)
  36. Ship configuration (weapons & modules)‏‎ (00:30, 9 March 2013)
  37. INI File‏‎ (03:08, 13 March 2013)
  38. Add the Bitfighter logo in your levels‏‎ (22:12, 15 March 2013)
  39. Hosting a dedicated server on Windows‏‎ (02:23, 19 March 2013)
  40. Change the delay time for teleporters‏‎ (06:26, 19 March 2013)
  41. Adding robots while in-game‏‎ (06:31, 19 March 2013)
  42. Using robots‏‎ (06:32, 19 March 2013)
  43. GSOC ideas‏‎ (19:08, 25 March 2013)
  44. Scripting 018‏‎ (06:32, 31 March 2013)
  45. Make a SpeedZone rotate‏‎ (01:24, 3 April 2013)
  46. Programming robots‏‎ (23:23, 4 April 2013)
  47. Contest checklist‏‎ (10:05, 23 July 2013)
  48. Datatypes‏‎ (00:14, 3 August 2013)
  49. Debugging Tips‏‎ (00:19, 3 August 2013)
  50. Events‏‎ (00:22, 3 August 2013)
  51. Levelgen Tutorial 01‏‎ (11:24, 9 August 2013)
  52. Programming Crash Course‏‎ (11:52, 9 August 2013)
  53. Levelgen Tutorial 02‏‎ (22:22, 10 October 2013)
  54. Levelgen Tutorial 03‏‎ (22:30, 10 October 2013)
  55. Hosting a game‏‎ (18:16, 14 October 2013)
  56. Hosting a Dedicated Server on a Mac‏‎ (18:27, 14 October 2013)
  57. Game types‏‎ (00:53, 3 November 2013)
  58. Items‏‎ (01:51, 3 November 2013)
  59. Level file syntax‏‎ (11:44, 7 November 2013)
  60. GCI Student Bootstrap‏‎ (02:27, 5 September 2014)
  61. Running Bug List‏‎ (21:29, 15 November 2014)
  62. How to be a good teammate‏‎ (19:32, 21 November 2014)
  63. History of Bitfighter‏‎ (16:30, 13 December 2014)
  64. Three Keys of Level Design‏‎ (06:23, 5 January 2015)
  65. The Levelmaker's Guide to the Galaxy‏‎ (07:23, 5 January 2015)
  66. Main Page‏‎ (05:41, 7 April 2015)
  67. Team Locking‏‎ (05:59, 7 April 2015)
  68. Hosting a Dedicated Server in OS X‏‎ (05:34, 8 March 2017)
  69. GameController‏‎ (02:30, 7 May 2017)
  70. Release checklist‏‎ (08:58, 6 June 2021)
  71. Building Bitfighter‏‎ (02:37, 9 January 2023)

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